AOKP based roms only specific apps play sound over Bluetooth A2DP? - AT&T, Rogers, Bell, Telus Samsung Galaxy S III

This is now the 2nd AOKP based rom I am noticing specific apps do not want to play over A2DP. For example so far I can only get google play music and rocket player to play music over A2DP and Doggcatcher & Pocket Casts will not at all.....
Anyone else seen this happen or know how to fix it? It is quite maddening

Related

[Q] Android music, htc music and music mod v1.6

I'm having some issues with the stock android music player (+ music mod v1.6), the htc music player and the wired headset. I'm pretty sure I'm not about to describe a very specific set of conditions so hopefullly someone will have a workaround. I have looked around and not found an answer.
I'm running LauncherPro which means from the off, I can't use HTC widgets. I installed MusicMod v1.6 to improve the stock Android music widget. Also, I'm not rooted so that limits the options somewhat.
The problem is this, when I use the headset controls, it plays two instances of a music player - the Android stock and the HTC music player. Is there any way to prevent the HTC music player from being invoked when I use the headset controls?

TouchWiz Music on AOKP

Hey guys, I am currently using an AOKP ROM, and I am wondering if there is an APK out there for the TW music player that doesnt need all the TW frameworks. I've tried many music players from the market, and I have even purchased poweramp. They still don't work as well as the touchwiz player. Can anyone help me out?
what did you like about the TouchWiz music player?
i personally disliked it, and installed Google Music right away. (plus, it can stream my entire library)
other notable music players are Winamp and Apollo.
I like to manually manage all my music on my SD card, so the Samsung player works great with custom folder structure.
I like that when you hit the back key it takes you back to the song view (my poweramp just closes, so I am forced to constantly hit the 'back' nav button built into the program and its uncomfortable)
Samsung player works really well with my car. Poweramp always looses my playlists and starts from the beginning, when I turn my car off and on, and has weird effects when you change songs.
Ill try Poweramp, and the Apollo from the market really is no good. I've seen the Apollo in CM, is that one different?
Apollo used to be available only with a CM ROM. but they have released it separately now.
i personally don't use playlists, i just listen to everything i have. and from using Google Music and Apollo, both go back a screen instead of exiting the app. i also haven't noticed any weird effects when changing songs.

[Q] Bluetooth compatible music player

Hi everyone
Ive got a new car that is supposed to change the song on my phone, via the buttons on the steering wheel, but it doesnt work with any music player ive tried so far.
Walkman, apollo, folder player, and a few others (cant remember the names right now)
Anyone know of one that works?
Try JetAudio Player

[Q] Google Play Music problem

Hi, i have a problem, my google play music app does not play music. It says could not play the track you requested. It worked on other roms, but i think the new update somehow does not let me play music in my country(Lithuania). But it's not online music, it's music from my storage so i don't know what to do. Oh and my Apollo Doesn't work too. But other players work, for example Poweramp. So please help me solve this problem.
(P.S. my phone : Samsung Galaxy Ace 2 CM11 4.4.4.)

Android Auto, in order to use Rocket Player, have to use Google Play Music first

Half question, half observation, and half speculation. That's three halves, only two of which make 100% but two out of three ain't bad.
On the completely stock but rooted 8.0 and also on the latest 8.0-based Leedroid ROM on a U.S. Unlocked HTC 10 (with latest TWRP and latest compatible SuperSU), playing music through Rocket Player on Android Auto in my 2017 Chevy Impala requires me to first load Google Play Music, play just for a moment, and then I can pause (or leave alone, doesn't matter) and switch back to Rocket Player and hit play, and it'll play just fine (it'll automatically pause Google Play Music if I hadn't already).
It's consistent - every single time (just in case "consistent" wasn't clear enough LOL). I haven't tried any AOSP/CM-based ROM, older or newer. I'm looking to keep all regular phone and text functionality so that rules out beta versions of AOSiP 8.x. Once I stop the car and restart, I have to go through the same workaround again to use Rocket Player.
With both my wife's and my Google Pixels (hers the XL 128 GB and mine, unfortunately so far, the regular Pixel 32 GB), Rocket Player works immediately.
I have done searching and reading, both through Google searching and searching specifically in the XDA Q&A and Guide/Discussion sections. Although I've seen other problems I haven't specifically found this one mentioned.
Weird! If anyone has any ideas other than switching to Google Play Music, please let me know. FYI, I've also tried disabling Google Play Music, which of course only made it so that I can't use the workaround I found, and I do plan on looking into what other music players support both Android Auto and ReplayGain. If anyone has any suggestions for a music player that fit those two requirements besides Rocket Player, I'd appreciate those suggestions as well.
Thanks!
Supports both ReplayGain and Android Auto:
Rocket Player, but with the caveat on stock HTC 10 Oreo and latest Oreo Leedroid that each time I want to use Rocket Player, I have to temporarily start playing with Google Play Music first. This problem doesn't happen on the Google Pixel with Rocket Player.
I also just noticed that the description of both the free Rocket Player and paid Rocket Player unlocker don't even mention the Android Auto feature which it most definitely does support, so perhaps I should look at all music players that do mention ReplayGain but don't mention Android Auto.
GoneMAD, description only mentions ReplayGain but I happened to notice a review in the Play Store that mentions how good it's Android Auto capability works. I don't understand why these media player authors wouldn't tout their player's Android Auto compatibility if they have it. I'll try it and report back.
Update: GoneMAD seems to have no issue on the HTC 10, I can go straight to playing in GoneMAD without playing using Google Play Music first. Since testing for an hour or so, repeatedly, I disabled the Google Play Music and Rocket Player apps, and I'll test GoneMAD again over the next few days and/or a week before I decide to buy the unlocked version from this 14-day trial version.
Those that seem to support ReplayGain but not Android Auto (haven't tried Neutron so don't absolutely know that it doesn't support Android Auto):
PowerAmp (public beta 703 in Play Store)
Neutron
Those that seem to support Android Auto but not ReplayGain (I have not actually tested any but Google Play Music, but the description of the others don't mention ReplayGain):
Google Play Music
Pulsar
MD Player
Doesn't seem to support either ReplayGain or Android Auto (haven't tried any, but nothing in the description about those features):
doubleTwist
BlackPlayer (free or paid)
Equalizer
Shuttle
Shuttle+
Musixmatch
Try Poweramp beta.
ordeniz said:
Try Poweramp beta.
Click to expand...
Click to collapse
Thanks, Mate. I own PowerAmp so that's a great suggestion. I'll update if it helps alleviate the issue.
Update: Unfortunately, PowerAmp Beta doesn't support Android Auto. Google Play Music and Rocket Player are still the only media players that show up as available to Android Auto. Maybe someday, eh?
Update 2: Or maybe the Beta version of PowerAmp that's in the Play Store (build 703) isn't the latest Beta that's available. You see, I was already signed up as a beta user for PowerAmp through the Play Store, but it sounds as if there's a closed beta version available, and that they're shooting for another beta version in April, although I can't tell if it's planned that it will be a more public beta or still closed beta. The beta forum for PowerAmp doesn't mention having Android Auto capability, so I'm not too optimistic it will be included anytime soon.
Update 3: Check the OP for how I've changed it - I'm going to test GoneMAD to see how it works. It appears that it's common for music apps to not mention in their (even sometimes lengthy) descriptions that they're compatible with Android Auto. Some definitely aren't compatible, like PowerAmp and Neutron, but if GoneMAD doesn't work sufficiently well, I'll revisit others that mention ReplayGain but don't mention Android Auto, in case they secretly do support Android Auto.
I'll probably turn this thread into a Discussion/Guide thread (moving to that section) once I solve my issue, assuming I do, so people can know what apps support Android Auto without trial and error.

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