Understanding google wallet
the new google wallet is now available on ALL devices, however the "tap and pay" feature isn't
the tap and pay feature is officially only supported on the following devices
Phones
HTC One on Sprint
HTC One SV on Boost Mobile
HTC EVO 4G LTE on Sprint
LG Viper 4G LTE on Sprint
LG Viper 4G LTE on Zact Mobile
LG Optimus Elite on Sprint
LG Optimus Elite on Virgin Mobile
LG Optimus Elite on Zact Mobile
LG Nexus 4*
Motorola Moto X on Sprint
Motorola Moto X on US Cellular
Samsung Galaxy Note II on Sprint
Samsung Galaxy Note II on US Cellular
Samsung Galaxy SIII on Sprint
Samsung Galaxy SIII on MetroPCS
Samsung Galaxy SIII on US Cellular
Samsung Galaxy SIII on Virgin Mobile
Samsung Galaxy SIII on Boost Mobile
Samsung Galaxy S4 on Sprint
Samsung Galaxy S4 on US Cellular
Samsung Galaxy S4 Google Play Edition*
Samsung Nexus S 4G on Sprint
Samsung Galaxy Nexus on Sprint
Samsung Galaxy Nexus*
Samsung Galaxy Victory 4G LTE on Sprint
Samsung Galaxy Victory 4G LTE on Virgin Mobile
Samsung Galaxy Axiom on US Cellular
Tablets
ASUS Nexus 7 (2012)
ASUS Nexus 7 3G (2012)*
Samsung Nexus 10
other phone can support tap and pay.... they just need a work around
for google wallet (TAP) to work first your nfc libs need to be correct (smx enabled)
and second the google servers need to see that your phone is supported for the initial setup (build.prop edit)
for example, if you have an AT&T galaxy s3, the smx (most likely) is not enabled because they want you to use ISIS (which uses the secure element in the sim card)
We cannot compile the att version of touchwiz because we have no source, we can take the correct libs from a sprint gs3 to use on an att phone (see lib fix below)
When trying to get wallet to work on a new device/rom take the following steps
1-instal wallet from play or side load. Set up and see if tap and pay is enabled. if no, see step 2
2-change build.prop to galaxy nexus (see below) uninstall wallet then reboot and repeat step 1. if no, see step 3
3-run a logcat while opening wallet and look for "wallet" , "nfc" , and "smx" . Most likely at this point you need a (lib fix) In other words, you need the smx enabled libraries and corresponding files from a supported device. flash appropriate files (see lib fix zip) and start at 1
4-once google wallet TAP is working, the build.prop can be reverted, but sometimes is will break wallet (TAP) and it might take a couple times for success. keeping the build.prop as galaxy nexus has no real side effects (I currently have a sony galaxy nexus )
old wallet fix
*The lib&nfc fix is intended touchwiz roms
For CM9/10,aokp, and any other aosp rom, just flash the desired version wallet as the libs and nfc apk are correct
latest Wallet version 1.5-r87-v15 changelog
where google wallet works
Google wallet (rom) compatibly list
to contribute here is the google wallet compatibly list thread
Ok, first a little background
basically what you are seeing if you try to install google wallet on at&t, tmo, etc, is you get stuck on "activating device"
If you dig a little further and ran a logcat, you will see that there it no "SMX detected"
What this means, when compiling the rom you need to enable SmartMX in the config headers located in the external/libnfc-nxp library. (thats why it works on CM9/10, they do this)
this is impossible for us because there is no source for samsung's TouchWiz. We got a break on the international sgs3 as the latest update has the secure element enabled...so does the sprint sgs3
well that got me thinking, and of course sprint's nfc libs are close enough to work without breaking anything
so this is how to do it. (btw, you need root)
1-make a nandroid! I am not responsible if you mess up your device
2-edit you build.prop using root explorer (when you press save, it creates a build.prop.bak)
do not use ES explorer, it does not save correctly, for that matter ONLY use root explorer! (or adb push/pull)
/system/build.prop
preferred
Code:
ro.product.model=Galaxy Nexus
ro.product.name=yakju
ro.product.device=maguro
or
Code:
ro.product.model=htc_jewel
ro.product.name=htc_jewel
ro.product.device=htc_jewel
3-If you already have Wallet installed...open wallet, go to settings and "reset google wallet" (if it hangs at 99%, reboot and continue with steps)
(if you are (re)installing a new rom, this applies too...reset google wallet from within app)
4-boot to recovery and flash SGS3-TW-US_variants-lib&nfc-fix.zip for ics touchwiz roms or SGS3-TW-US_variants-lib_nfc-fix-jellybean_4.1-1.zip for jellybean touchwiz roms and then wallet version com.google.android.apps.walletnfcrel.modaco.1.5-r87-v15.zip
(for CM9/10, I9300, aokp, aosp roms just flash the wallet zip)
5-reboot device, you will get "android is updating" (only this first boot)(all apps)
6-open google wallet and sign in. add your personal credit cards (you must add them from your desktop first if you have never used google checkout before)
7-(optional)if you get "error adding card try again later", wipe cache and davlik cache from recovery (only once! it sometimes takes hours, not minutes)
8-profit (hold on! your not done, continue on to steps 9 & 10)
9-after it is all up and running (meaning cards added), mount r/w in root explorer, delete the modded build.prop, then rename build.prop.bak to build.prop
10-make a new nandroid with working wallet and put it in a safe place in case you ever accidentally install a new ROM without resetting google wallet data.
still confused, here is a video of how to do it by moonfire711
step by step upgrading to jellybean and adding wallet for verizon here
>Special thanks to Hammermann, he did a ton of nandroids! He confirmed for me that the sprint nfc libs worked
>Special thanks to WarlockLord we now have success on verizon
>thanks to mobilehavoc for the galaxy nexus build.prop tip
>thanks to magn2o for patching the new wallet (until paul returned)
>thanks to FreydNot for for the above tip and for being brave enough to be the first to flash this to his tmobile sgs3
>thanks to chris.ayoubtexas, the first att user with success (beat out Hammerman because ES explorer was screwing him)
>thanks to Maldewka for installing and confirming functionality on US Cellular
>thanks to Paul at Modoco for the modded google wallet apk<<<Paul's thread
Click to expand...
Click to collapse
notes*
-if you have used google wallet on another device, your prepaid card on the sgs3 is not the same...so balances will not carry over on the prepaid card prepaid is finished
-despite the new cloud-based authentication system, the app does not require the phone to have a data connection to make payments at NFC-equipped terminals
-really the key to this fix is the libs with the security element enabled.
-the build.prop edit is for enabling cards, once they are enabled it can be reverted
-the wallet apk has 3 features patched out. The first was a device check, the second patch was an operator check and the third patch was removing the root warning
-NEVER, I REPEAT NEVER RESTORE GOOGLE WALLET WITH TITANIUM BACKUP! (please click link on step 10)
original build.prop values for at&t
Code:
ro.product.model=SAMSUNG-SGH-I747
ro.product.name=d2uc
ro.product.device=d2att
original build.prop values for t-mobile
Code:
ro.product.model=SGH-T999
ro.product.name=d2tmo
ro.product.device=d2tmo
original build.prop values for US Cellular
Code:
ro.product.model=SCH-R530U
ro.product.name=d2usc
ro.product.device=d2usc
original build.prop values for verizon
Code:
ro.product.model=SCH-I535
ro.product.name=d2vzw
ro.product.device=d2vzw
original build.prop values for Telus, Rogers, Bell
Code:
ro.product.model=SGH-I747M
ro.product.name=d2vl
ro.product.device=d2can
original build.prop values for Wind Mobile
Code:
ro.product.model=SGH-T999V
ro.product.name=d2vw
ro.product.device=d2can
stop! if you are unclear of what to download, read the instructions again
newest files are at the bottom[/HIDE]
Guess I'll finally have to root.
Sent from my SAMSUNG-SGH-I747 using Tapatalk 2
Cool info, thanks for sharing I won't be using it cause I flash too many roms and I'll forget to this every time, but I appreciate your contribution
Sent from my SGH-T999 using Tapatalk 2
It doesn't work. I am stuck at verifying money network.
Sent from my HTC amaze using xda premium
Followed the instructions. Phone went into a boot loop. Had to restore from my Android.
I'll try again later tonight, maybe I messed something up.
Odexed said:
It doesn't work. I am stuck at verifying money network.
Sent from my HTC amaze using xda premium
Click to expand...
Click to collapse
that can take some time, its not always within 5 mins (it can take hours)
if you get an error adding card, post a logcat while doing it
EvilEvo said:
Followed the instructions. Phone went into a boot loop. Had to restore from my Android.
I'll try again later tonight, maybe I messed something up.
Click to expand...
Click to collapse
are you running a modified rom? it doesn't seem to work (bootloops) with DIET ICS rom
Do not use ES explorer to edit
SUCCESS!!! I got google wallet working on my T-Mobile USA GS3 (t-999) running the Free GS3 R3 ROM by following the OP instructions. It hung for several minutes trying to add the google prepaid card but it finally came around. I was on my home wifi if that makes a difference for anyone.
I'm going out on a limb here to guess you could use the build.prop strings from the Sprint GS3 instead of htc_jewel since that is the origin of the NFC library files but I guess as long as it works it doesn't really matter. I used htc_jewel as instructed in the OP.
I would add the following to your instructions:
1.5 - make a backup copy of your build.prop file
8 - once you have verified everything is working, put your backup copy of build.prop back in place and reboot
Edit: Also, it would be a good idea to make a nandroid backup once wallet is working and store it somewhere safe. That way you can restore to a working config if you accidentally install a new ROM without resetting google wallet data.
I tried it on AOKP (7.12.2012 Build) and I can get past the "this device is not supported" stage and through to the Terms and Condition page but when I click agree, it tells me NFC needs to be enabled and "exit" "settings" menu option pops up. I click on settings which takes me to "more..." under settings which displays "airplane", "VPN", "tethering", etc but no NFC options.
If I remember correctly, on yesterdays release, NFC was there in all it's glory with the option for lockscreen, etc... But now, it's no where to be found.
I guess I'll be posting this to the AOKP forum (task650 and ktoonsez) and see what they say.
FreydNot said:
SUCCESS!!! I got google wallet working on my T-Mobile USA GS3 (t-999) running the Free GS3 R3 ROM by following the OP instructions. It hung for several minutes trying to add the google prepaid card but it finally came around. I was on my home wifi if that makes a difference for anyone.
I'm going out on a limb here to guess you could use the build.prop strings from the Sprint GS3 instead of htc_jewel since that is the origin of the NFC library files but I guess as long as it works it doesn't really matter. I used htc_jewel as instructed in the OP.
I would add the following to your instructions:
1.5 - make a backup copy of your build.prop file
8 - once you have verified everything is working, put your backup copy of build.prop back in place and reboot
Edit: Also, it would be a good idea to make a nandroid backup once wallet is working and store it somewhere safe. That way you can restore to a working config if you accidentally install a new ROM without resetting google wallet data.
Click to expand...
Click to collapse
sweet. you might be the first with a tmobile sgs3 with a working google wallet (using tw)
I will add to the op...yes, as far as the build.prop, it really doesn't matter...that is just what worked for me. I will add though, after you get it up and going, you can put your stock build.prop back in...
meccanikal said:
I tried it on AOKP (7.12.2012 Build) and I can get past the "this device is not supported" stage and through to the Terms and Condition page but when I click agree, it tells me NFC needs to be enabled and "exit" "settings" menu option pops up. I click on settings which takes me to "more..." under settings which displays "airplane", "VPN", "tethering", etc but no NFC options.
If I remember correctly, on yesterdays release, NFC was there in all it's glory with the option for lockscreen, etc... But now, it's no where to be found.
I guess I'll be posting this to the AOKP forum (task650 and ktoonsez) and see what they say.
Click to expand...
Click to collapse
aokp need cm9 libs they are aosp builds not samsumg...
should be easy to get it working though...wallet works fine on cm9
So instead of using htc_jewell you used Sprint_GS3?
sent from my GALAXY SIII
manny05 said:
So instead of using htc_jewell you used Sprint_GS3?
sent from my GALAXY SIII
Click to expand...
Click to collapse
FreydNot said:
I'm going out on a limb here to guess you could use the build.prop strings from the Sprint GS3 instead of htc_jewel since that is the origin of the NFC library files but I guess as long as it works it doesn't really matter. I used htc_jewel as instructed in the OP.
Click to expand...
Click to collapse
If you are asking me, I used htc_jewel (only 1 L), but I speculated on being able to use others.
manny05 said:
So instead of using htc_jewell you used Sprint_GS3?
sent from my GALAXY SIII
Click to expand...
Click to collapse
FreydNot said:
If you are asking me, I used htc_jewel (only 1 L), but I speculated on being able to use others.
Click to expand...
Click to collapse
the sprint one might work...but it doesn't matter. your going to put your stock one back in anyways
FreydNot said:
If you are asking me, I used htc_jewel (only 1 L), but I speculated on being able to use others.
Click to expand...
Click to collapse
you did the one line edit? which one? model? I can adjust the op...
FreydNot said:
If you are asking me, I used htc_jewel (only 1 L), but I speculated on being able to use others.
Click to expand...
Click to collapse
Ah. Idk how I missed that last sentence lol. I'm gonna give this a try
sent from my GALAXY SIII
Working on ATT, stock!
what is the sprint gs3 model, device, and name?
htc_jewel makes NFC disappear in AOKP
meccanikal said:
what is the sprint gs3 model, device, and name?
htc_jewel makes NFC disappear in AOKP
Click to expand...
Click to collapse
not the build prop. you need cm9 libs for aokp
ogdobber said:
are you running a modified rom? it doesn't seem to work (bootloops) with DIET ICS rom
Click to expand...
Click to collapse
Nope. Stock rom, just debloated some myself and some other apps frozen.
In stock ROMs in Poland it is possible to make video calls (Orange or Play operators).
It is free of charge (I mean included in you billing plan, charged as regular phone call), don't have to use special software (skype, hangouts or whatever) just calling from stock ROM - when you go to your contact you choose whether you wanna call or video call somebody.
Is it possible to implement it in any custom ROM? And would anybody try to do so? :fingers-crossed:
Thing is that once I change ROM from stock one to whatever I loose this option.
And yes, I know I can use skype and other tools but GSM doesn't use your transfer data.
Where can I download these(orange/play) stock ROMs. Please give me link.
Can it be ROM for i9300?
I don't have it myself and will have to search for it but so far I've seen some stock ROMs for i9300.
And moreover I've seen this function on my friends i9300 (but for sure option is available for all phones coming from Play, not so sure if Galaxy Nexus was available in the Play offer so there might be no stock ROM for it).
All i9300 has gsm video calling function. But you have posted it in Google Nexus thread. So talk about it.
macr0sss said:
Can it be ROM for i9300?
I don't have it myself and will have to search for it but so far I've seen some stock ROMs for i9300.
And moreover I've seen this function on my friends i9300 (but for sure option is available for all phones coming from Play, not so sure if Galaxy Nexus was available in the Play offer so there might be no stock ROM for it).
Click to expand...
Click to collapse
Android doesn't natively support video calling over network.
Samsung, Lg all have implemented it for their Phones.
Sent from my Galaxy Nexus using xda premium
ashish0304 said:
All i9300 has gsm video calling function. But you have posted it in Google Nexus thread. So talk about it.
Click to expand...
Click to collapse
I am sure not all i9300 support video calling as in USA network providers do not support, as far as I know.
@seriousia: is it possible to implement those Samsung or LG solutions in custom ROMs?
For a long time I used a stock TW rom with my Note 2. I recently switch to AOSP roms (currently Carbon ROM) and one of the only things I'm disappointed with is that when I install Google Wallet it no longer has the option for Tap and Pay. First off, does anyone know why it would not have this option (I'm using AT&T I317 build prop settings) and secondly, is there something I can do to fix this?
Its not just you. Tap and pay unavailability is an ongoing problem with aosp roms... even kitkat ones, Which is weird because afaict Google nexus phones (which are pure android) have gw tap and pay that works. Even weirder still is how little the xda folks know (or care) about it.
I kinda want to know if gw tap and pay works on the cyanogenmod one plus one?
After nearly two years running aosp roms on my note 2 (which I am using for this post), I unrooted and went back to stock mostly for tap and pay.
I also just preordered a nexus 6. Even though it's pure Google I expect tap and pay to work. If it doesn't, it's going back.
-Peter
I have found posts on xda and other places (albeit older posts for older versions of GW) that made it seem like it was possible. I have seen molded versions of GW apks and build.prop hacks to make the phone appear to be a different phone.
I agree with you though that I'm surprised this hadn't been discussed more here on xda. I have searched every combination of keywords I could think of to figure this out.
I originally posted this in the note edge Q&A, but that isn't exactly the most active part of the site and the issue pertains to Galaxy Note phones in general (I explicitly tested on an AT&T Note 2, a Sprint Note 3, and a Sprint Note Edge and someone else on the OP used a Verizon Note Edge).
Basically the issue is that mouseover features (not the air view options found in settings. I'm talking about hovering the pen over a menu coded with a mouseover event (dropping down the menu items) in a browser and getting the coded reaction (or a button turning darker as another example)) are not working consistently between browsers and phones. I'll summarize briefly here but full details can be found in the main post linked below. Also note, I'm NOT including mouseover activation via finger hovering. I haven't even tested that.
AT&T Note 2 - mouseover works in both Chrome and Stock
Sprint Note 3 - mouseover only works in stock
Sprint Note Edge - mouseover only worked in Stock (then I broke that too somehow at some point without noticing and don't have a recent enough backup to restore to -.-)
Verizon Note Edge - mouseover works in both chrome and stock.
NOTE: I (and one other for the Verizon) only tested on 1 of each model so there's no guarantee every model behaves as above
Basically I'm trying to figure out why the inconsistency, and more importantly how to add/restore the feature to a browser it's disabled in.
I hope the significantly higher traffic in the Note 4 forum might yield some results here.
Like I said, there's a few more details in the OP which, if you took the time to read I would very much appreciate.
http://forum.xda-developers.com/note-edge/help/google-chrome-note-edge-3-2-t3015891
New update to post linked above:
I just backed up and factory reset my phone. Mouseover now works in both Chrome and Stock, suggesting something I added is interfering or something I changed broke it. Any ideas what this could be?
How do I get both features on my T-Mobile branded Note 2.
I currently have Jedi Master X2 running, which has the wifi-calling, but no tap-and-pay (yet?).
Perhaps there's an xposed module for tap-and-pay?
808dp said:
How do I get both features on my T-Mobile branded Note 2.
I currently have Jedi Master X2 running, which has the wifi-calling, but no tap-and-pay (yet?).
Perhaps there's an xposed module for tap-and-pay?
Click to expand...
Click to collapse
Unfortunately it's one or the other.
Officially for tap and pay to work you need a 4.4.2 or up Rom and T Mobile never released anything past 4.3.
There are many 4.4 roms you can flash on the tmobile note II, but DN4 2.2 in Att note II section would be my recommendation.
Regarding WiFi calling...
If you are using a Google voice Phone number you are in luck. You can link hangouts to make phone calls over data.
If you are trying to use your tmobile number, then you will need an official rom from T mobile. Unfortunately they stopped at 4.3
So yeah, one or the other unless you are using your Google voice number.
I figured as much.
Thanks for confirming.
I cited old information. Please delete this post.