well having this audio problem in Alpha8 hearing static like or gunfire but a little and in Beta1 got worse ((or only me?))
ok you can test the audio problem when you play Agent Dash
when you set your audio to full while playing the game you can hear is static like
(gunfire,sometimes no sound,and soldier marching ??)..
can someone test this?
download the agent dash game and set your audio to full..
if your having audio problem w/ me then its a game audio BUG or CM9??
but if you set it to low volume the sound goes to normal but its weak
sorry if you don't understand very well my english sucks..
did you change the DSP Manager Settings? that could be your problem..
OR
- delete dsp manager on /system/app
- delete the DSP's lib on /system/lib/soundfx
- reboot
Well in my case....i have clear audio while playing videos through mx player...music player gives beautiful music with beats while connected through 3.5mm sg tab hands free... but gives some poor quality while playing on speaker...i dont know...it might be problem with cm9...in rebel rom...music was perfect without any changing in dsp manager....but now music on speaker is not good...i dont know..i have not edited dsp manager...it is set as default...could somebody help me...???
Sent from my GT-I8150 using xda premium
I had the same problem with you. I hope arco fix that on beta 2
Sent from my GT-I8150 using xda premium
is it ok to delete the lib/soundfx??
cause i already delete it
and i forgot to backup LOL
well its not important (for me cause im testing all ROMS here hehe)
but the problem is still exist >.<
hope beta 2 got audio fix because CM9 is so stable except audio (for me)
reverting to GB,,,
droidgeo17 said:
is it ok to delete the lib/soundfx??
cause i already delete it
and i forgot to backup LOL
well its not important (for me cause im testing all ROMS here hehe)
but the problem is still exist >.<
hope beta 2 got audio fix because CM9 is so stable except audio (for me)
reverting to GB,,,
Click to expand...
Click to collapse
+1
Sent from my GT-I8150 using xda premium
beta 2
droidgeo17 said:
is it ok to delete the lib/soundfx??
cause i already delete it
and i forgot to backup LOL
well its not important (for me cause im testing all ROMS here hehe)
but the problem is still exist >.<
hope beta 2 got audio fix because CM9 is so stable except audio (for me)
reverting to GB,,,
Click to expand...
Click to collapse
cm9 2 audio works good
I don't have that problem, cm9 is just working flawless
soeey for bad english
Related
Hello XDA, I'm having a Galaxy Gio. I really wanna use Cyanogen Mod 9, but as I've "heard", audio drivers are modified compared with stock rom - for music listening, I'm using Philips SHP2700 which are great headphones, but music in Cyanogen Mod is too loud compared with stock rom, where the sound in my SHP2700 is just perfect!
So, finally, the question comes: Can I use stock audio drivers in Cyanogen Mod? If yes, what I must do? Thank you in advance!
I've found a way, now let's see if it will work - I copied libaudio.so and libaudiopolicy.so from stock rom to card using Root Explorer, and I will put them in /system/lib after Cyanogen installation.
No, it's not working - system freezes at "ANDROID" screen ... Please help me...
I think you have to restore your nandroid.... Also, i think it's pretty quiet in cyanogenmod 7 compared to other roms i tested.
The freezing problem it's not something to worry about, I solve it - what help I need, is about how to use stock drivers in CyanogenMod
... Nobody is having any idea?
Sent from my GIO
Did you put the permissions on the stock files like they were in cyanogenmod files?
But i think CM9/android 4.0 has different drivers than CM7/android 2.3, i dont know if you can use files from other android versions.
Oh I did not set any permissions, thanks for tip.
I was using CM 7.2 not 9 . Now I have beta8 of CM 9 ICS
Sent from my GT-S5660 using XDA
I do have only one problem: If equalizer is on the music skips And sometimes big painful bass peak:-(
Only poweramp works good
Verstuurd van mijn GT-S5660 met Tapatalk
My audio skips alot without EQ's. As for the loudness, CM9 is CRAZY loud when compared to my ipod. Hopefully maclaw and the team can fix these in the next beta
Yes, it's louder than in stock ROM Gingerbread, where the sound (In headphones) it's perfect.
I mean, the speaker sound is very good, but the headphone sound it's too loud.
bgm92 said:
Yes, it's louder than in stock ROM Gingerbread, where the sound (In headphones) it's perfect.
I mean, the speaker sound is very good, but the headphone sound it's too loud.
Click to expand...
Click to collapse
So just turn the volume down ?? And to prevent skipping, set the min freq to 480 mhz when listening to music. I also use performance governer.
Hi everyone,
Is there any compatible add-on of xLoud sound enhancement that can be applied to Desire HD's ICS ROM?
Last month, when I was still running my phone with Android2.3.4+Sense3.0
I flashed the xLoud Engine made by Pacha, and it worked GREAT!
Sound improvements for phone speakers are easily noticed.
Currently, my phone is running Blackout's V3.0 which contains Android4.0.4+Sense3.6
flashed the same add-on and my phone can't boot anymore, guess it might be compatibility issues
So...is there anything that can improve the phone speaker volume while running ICS?
I tried DSP Manager, headset effects are great, but for phone speakers...well...
I wouldn't post this thread if it works...
If there's anything out there that can help to improve phone speaker volumes
Let me know! I need it desperately:crying:
does anyone has any info on this?
I also look for the solution to improve loudspeaker sound issue.
It's quite small in call hand-free and ringtones that make many lost calls when walking around crowded people
coolpixs4 said:
I also look for the solution to improve loudspeaker sound issue.
It's quite small in call hand-free and ringtones that make many lost calls when walking around crowded people
Click to expand...
Click to collapse
David_Junior said:
does anyone has any info on this?
Click to expand...
Click to collapse
David_Junior said:
Hi everyone,
Is there any compatible add-on of xLoud sound enhancement that can be applied to Desire HD's ICS ROM?
Last month, when I was still running my phone with Android2.3.4+Sense3.0
I flashed the xLoud Engine made by Pacha, and it worked GREAT!
Sound improvements for phone speakers are easily noticed.
Currently, my phone is running Blackout's V3.0 which contains Android4.0.4+Sense3.6
flashed the same add-on and my phone can't boot anymore, guess it might be compatibility issues
So...is there anything that can improve the phone speaker volume while running ICS?
I tried DSP Manager, headset effects are great, but for phone speakers...well...
I wouldn't post this thread if it works...
If there's anything out there that can help to improve phone speaker volumes
Let me know! I need it desperately:crying:
Click to expand...
Click to collapse
Use volume+ it will solve ur problems hopefully
Sent from my HTC Desire HD using xda premium
ViperDHD got this built in
Don't forget HTC let us down and lied to our faces, never giving Desire HD ICS
Disclaimer: I am not a developer and have no rights or claim to any of the files listed below. I only use them to "Rock Out"
Like many of you I have struggled with the lack luster audio output of the Galaxy Nexus. Nearly a year later and much has been done to correct this. I was using Volume + for a while before upgrading to 4.2.1 which broke its functionality and limited the effect it had on my audio output. There are two formidable modifications out right now that will take your GNex to the next level but because they are similar in functionality I will discuss the one that provides the most merged features.
Before you get started please ensure that you have rooted your phone, have an updated custom recovery such as TWRP or CWM. I will not tell you which Kernel to use, however I will tell you that I have this 100% working on my Verizon Galaxy Nexus using AOKP 4.2.1 or AOKP MR1 BuildX. The MOD developers also state that it is confirmed working for the Galaxy Nexus 4.2.1 (AOKP) I do not know if any other ROM will work with this phone.
The MOD is called Ac!d Audio Engine which combines Beats Drivers found in some HTC phones with other sound engines such as Sony's Xlouder, Dolby, etc... There is another thread for the mod that I will link below. You can go there and read/download the MOD and I will give you a brief description below on initial setup.
Before installing this please make a full backup of you Galaxy Nexus. Even though this works for most phones it is also ROM dependent. With that in mind make a backup please. Coming from any other ROM or Version of AOKP you must do a FULL WIPE!!!! I would also download each component and upload to your phones internal SD before you run through the steps. This way you can install them all one after another and not have to wait for your phone to optimize applications multiple times.
Step 1 - Please visit http://aokp.co/release-jb-mr1-build-2/
Download the version or this for your phone. Like many developers they list the phones as the code name for instance VZN is Toro.
Install this using the latest version of CWM or TWRP. I realize most people get really attached to ROM developers and stick with them. I will promise you that this is totally worth trying for the sound improvement not only in quality but shear DB gain.
Wipe Dalvik
Step 2 - Install the version of GAPPS listed on the AOKP website. Remember that as this thread ages the ROM could change as well as GAPPS.
Wipe Dalvik
Step 3 (Optional) - Install your favorite Kernel. As long as it is verified for JB 4.2.1 it should work. I use LeanKernel (not tested on GSM) you can get that form here: http://rootzwiki.com/topic/13092-kernel-leankernel-minimalistic-kernel-48-58-12313/
Wipe Dalvik
Step 4: Install the Ac!d Audio Engine found here: http://forum.xda-developers.com/showthread.php?t=1923630
Wipe Dalvik
Also Important download the Ac!d Noozoxide or Ac!d Awesome Beats appllication and flash as well. It is possible against the Dev's advice to install both of them. As long as you remember not to configure them both you should not get any audio issues. I tend to uninstall them via the standard app drawer if I want to switch and reinstall them later should I want to switch back.
Once installed bootup, go to settings, sound, music effects and choose the DSP you want to use either Awesome Beats or Noozoxide. Next open up a music player such as Google Music and start your favorite tune. Next open the application drawer and choose the DSP you installed to open. Tweak headphones first. Inside the application you will notice immediate change by enabling the equalizer and editing the sliders. Please note that depending on the quality of your headphones these values may need to be lower than expected to get rid of rattling or audio anomalies. The other two tweakable settings are for build in speaker and bluetooth audio output.
From my experience Awesome Beats is configurable louder however that introduces artifacts into your music if it crosses the thresh hold that your headphones can handle. Noozoxide has a few different filters and is easier to tweak. The reason I say to use either one of these is because sounds across you the entire phone are improved and louder; Calls, notifications, other player apps like Pandora etc.
I hope anyone who views this gives it a try. I wanted to wait until AOKP 4.2.1 had matured past build one to give everyone a smoother experience. Also this will push your phones DAC much harder. Certain kinds of headphones such as over ear (50mm +) couldn't really be driven hard prior to this MOD but now they can so you may experience additional battery drain if not using smaller ear buds. If you love music like I do most people will make this sacrifice.
Here is a video of an installation and tweaking of a Galaxy S3. The Galaxy Nexus will be similar once the files have been flashed and you can tweak your audio settings: http://www.youtube.com/watch?v=8pkmnKN-r9Y
Please let me know if you find this useful and hopefully you fall back in love with your phone all over again. :highfive::victory:
P.S. I really love wiping my Dalvik
Thanks, Joe.
Reserved...
Much thanks for this, very useful
Rom Compatibility
Has anyone tried the Ac!d Audio mod with a different Rom or AOKP nightly? I will edit my OP if anyone can confirm success.
jrgilbert79 said:
Has anyone tried the Ac!d Audio mod with a different Rom or AOKP nightly? I will edit my OP if anyone can confirm success.
Click to expand...
Click to collapse
Affirmative
Sent from my Galaxy Nexus using Tapatalk 2
n0ve said:
Affirmative
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
Hey that's great news which ROM/ Kernel combination are you using with Ac!d Audio?
I'm running CM 10.1 M1. I'll try this out later tonight when I get the chance and let you know if it works. Thanks for doing the work!
Working on my HP Touchpad
falconoble said:
I'm running CM 10.1 M1. I'll try this out later tonight when I get the chance and let you know if it works. Thanks for doing the work!
Click to expand...
Click to collapse
I installed this after I updated my tenderloin to the latest CM 9 to the latest nighty. The first couple of flashes played the initial sounds but as soon as I plugged in headphones all sounds we failed to play. I simply dirty flashed the ROM a few times including the MOD until I turned off the ac!d audio notifications. Afterward I changed my dsp to Noozoxide and it worked perfectly. Strangely though the audio filters work and sound great but it still cannot compare to WebOS volume wise. This to me is proof that the driver choice is everything because the Touchpad has the better audio hardware than most mobile/tablet. Didn't want to stray from the Galaxy Nexus discussion but this could be viable for the GNex on CM 9+ or ICS in general.
jrgilbert79 said:
I installed this after I updated my tenderloin to the latest CM 9 to the latest nighty. The first couple of flashes played the initial sounds but as soon as I plugged in headphones all sounds we failed to play. I simply dirty flashed the ROM a few times including the MOD until I turned off the ac!d audio notifications. Afterward I changed my dsp to Noozoxide and it worked perfectly. Strangely though the audio filters work and sound great but it still cannot compare to WebOS volume wise. This to me is proof that the driver choice is everything because the Touchpad has the better audio hardware than most mobile/tablet. Didn't want to stray from the Galaxy Nexus discussion but this could be viable for the GNex on CM 9+ or ICS in general.
Click to expand...
Click to collapse
You're suggesting then that I install Noozoxide and not bother with AC!D Audio?
falconoble said:
You're suggesting then that I install Noozoxide and not bother with AC!D Audio?
Click to expand...
Click to collapse
No I flashed the ROM with the ac!d audio mod. I also chose noozoxide as the DSP but with CM you could try the included DSP it is identical to the awesome beats DSP. With ac!d audio you really need an equalizer to utilize the drivers. Even if you leave it flat you can at least get a dB gain.
I recall supercurio saying something along the lines of these not actually improving audio performance in measurements and such. I've looked at these before but I sceptical.... anyone have actual measure of improved performance and not just placebo?
Sent from my Galaxy Nexus using Tapatalk 2
I do not know if the audio drivers/ engine components are Placebo or not. What I do know is that my phone plays very deep bass and sounds great afterward. This might only be attributed to the DSP but I can tell you that Music FX is a terrible DSP and Volume+ stopped working with 4.2.1. So anything I can do to be satisfied with sounds is better than listening to SuperCurio debunk things with no proof. Is it better than DSP manager that comes with CM? I do not know.But if you can make a backup and it doesn't break your phone I also cant say there's any reason for skepticism.
acid works great with pa so far. flashed yesterday and havent had any issues when i've played over speaker or headphone port. Better then DSP manger... meh i can still crank up the bass when i am feelin in the mood and sounds great.
jrgilbert79 said:
I do not know if the audio drivers/ engine components are Placebo or not. What I do know is that my phone plays very deep bass and sounds great afterward. This might only be attributed to the DSP but I can tell you that Music FX is a terrible DSP and Volume+ stopped working with 4.2.1. So anything I can do to be satisfied with sounds is better than listening to SuperCurio debunk things with no proof. Is it better than DSP manager that comes with CM? I do not know.But if you can make a backup and it doesn't break your phone I also cant say there's any reason for skepticism.
Click to expand...
Click to collapse
You want to believe you experiencing a placebo effect than supercurio, who provides scientific facts?
jrgilbert79 said:
No I flashed the ROM with the ac!d audio mod. I also chose noozoxide as the DSP but with CM you could try the included DSP it is identical to the awesome beats DSP. With ac!d audio you really need an equalizer to utilize the drivers. Even if you leave it flat you can at least get a dB gain.
Click to expand...
Click to collapse
Yeah, on 10.1 I couldn't get either Noozoxide or AC!D Awesome Beats to kick in. Only the default DSP packed with CM worked. I tried it through my IEMs and my car. Though, yeah, even that was noticeably better.
retskrad said:
You want to believe you experiencing a placebo effect than supercurio, who provides BNFLscientific facts?
Click to expand...
Click to collapse
Why dont you post some of this science? Every idiot knows that a DSP is a valuable tool... Which is what I said. Why are you proverbially blowing supercurio? I understand if he's butthurt cause not every Hw manufacturer uses wolfsen as the DAC hense voodoo audio doesn't work. Cause here you come to defend his honor in a thread that you don't belong in... Sorry truth sucks. Now stop being a flaming troll. You will be slapped down every time in my thread...
falconoble said:
Yeah, on 10.1 I couldn't get either Noozoxide or AC!D Awesome Beats to kick in. Only the default DSP packed with CM worked. I tried it through my IEMs and my car. Though, yeah, even that was noticeably better.
Click to expand...
Click to collapse
I'm sorry that it doesn't work. It could be possible that cm 10.1 only works with built in DSP. It does work with aokp and paranoid android though which are both 4.2.1. So much for placebo though if even the packaged DSP manager was better... Granted. I suppose drivers actually make a difference despite what people who havn't tried it believe. Because the DSP is just an equalizer. The drivers are what improve the DAC performance.
P.S. I trust a curio to hold my TV in my bedroom not to tell me about what works on my phone.
This has always been happening, its incredibility frustrating the music will cut out/or will stutter often. It does seem to do it more often the longer the phone is booted up. But there is enough free RAM and I don't really know why it's doing it, I have even reinstalled the firmware...running stock ICS .55. so irritating if anyone can tell give me a working solution I will buy you a coffee!:good:
Every music player on stock ICS for XS shutters (on my XS) .. Seems to be a problem with stock rom..
My friend's low end Samsung Galaxy Y doesn't have this problem. I try my best to avoid playing music around him.. Its embarrassing IMHO..
Jackmax32 said:
Every music player on stock ICS for XS shutters (on my XS) .. Seems to be a problem with stock rom..
My friend's low end Samsung Galaxy Y doesn't have this problem. I try my best to avoid playing music around him.. Its embarrassing IMHO..
Click to expand...
Click to collapse
Even the walkman app? Walkman seems to be fine for me, but I don't like it so don't really wanna use it. Plus I bought powerAMP so I want to use it obviously plus its awesome otherwise :silly:
adsada arc said:
Even the walkman app? Walkman seems to be fine for me, but I don't like it so don't really wanna use it. Plus I bought powerAMP so I want to use it obviously plus its awesome otherwise :silly:
Click to expand...
Click to collapse
Yes.. Seems to be the worst affected.
Testers are reporting smooth music playback on latest leak JB Firmware : 6 .2 .B .0 .197 ... Everything is working except for some minor bugs..
You can try that out..
There's a setting in poweramp to increase buffer size, I leave it as is and haven't had any stutters or skips on stock ics
Sent from my stock lt28at(I)
Bugly Astard said:
There's a setting in poweramp to increase buffer size, I leave it as is and haven't had any stutters or skips on stock ics
Sent from my stock lt28at(I)
Click to expand...
Click to collapse
Yep I have it on Huge (+750ms) and it still skips
@Jackmax32 good to hear, more excited for its release then ever
Strange, I haven't had it happen once. I'm using 6.1.A.3.7 firmware, heavily debloated, with unit.d tweaks.
Sent from my stock lt28at(I)
Hello.
For everyone that wants an alternative for the stock Motorola Sound Effects and the Google Play Music Player. I installed this MOD made by ibanez7 and it worked in my Moto G.
REQUERIMENTS:
Backup your data
CWM or TWRP Recovery
Root
For install, follow the instructions of the original post (http://forum.xda-developers.com/showpost.php?p=48165168&postcount=337).
NOTE:
Everything works, except Edit Music Info and Download Music Info, I recommend delete the file (system/app/SemcMetadataCleanup.apk) in the Walkman ZIP before flash for avoid FC's.
This MOD is incompatible with another audio MOD's, in this case the Motorola audio effects app is visible but FC's. I recommend uninstall or disable the Motorola audio effects app for avoid FC's and incompatibilities.
The Sound Enhancements Equalizer is compatible with Google Play Music Player.
Did you feel any audio improvement?
allandacruz said:
Did you feel any audio improvement?
Click to expand...
Click to collapse
Yes, I did. I'm not a music professional, but definitely I feel that is better than the Motorola stock audio effects, specially I feel a difference in bass with Clear Bass feature.
Also I've tried with a bluetooth headphones and the effects works too, for me the improvement it's good.
This works really good!
I listen to music every day and i can hear a significant increase in sound quality when Clearaudio+ is enabled.
This Mod does not affect the radio??
When used DSP Manager Radio not worked.
kykemejia said:
This Mod does not affect the radio??
When used DSP Manager Radio not worked.
Click to expand...
Click to collapse
No, It doesn't. I tried it and the radio app works normally and the sound quality is not affected.
Amaaaaziinnngggg! The sound was really improved after flashed. Thanks man!:good:
rafarodleon said:
Hello.
For everyone that wants an alternative for the stock Motorola Sound Effects and the Google Play Music Player. I installed this MOD made by ibanez7 and it worked in my Moto G.
REQUERIMENTS:
Backup your data
CWM or TWRP Recovery
Root
For install, follow the instructions of the original post (http://forum.xda-developers.com/showpost.php?p=48165168&postcount=337).
NOTE:
Everything works, except Edit Music Info and Download Music Info, I recommend delete the file (system/app/SemcMetadataCleanup.apk) in the Walkman ZIP before flash for avoid FC's.
This MOD is incompatible with another audio MOD's, in this case the Motorola audio effects app is visible but FC's. I recommend uninstall or disable the Motorola audio effects app for avoid FC's and incompatibilities.
The Sound Enhancements Equalizer is compatible with Google Play Music Player.
Click to expand...
Click to collapse
Do you just extract, delete the file and then compress it again?
Edit: nevermind I had a brainfart... I got it but for the Motorola audio. What is the actual name for it so I could disable it. Thanks
kIdMuScLe said:
Do you just extract, delete the file and then compress it again?
Click to expand...
Click to collapse
Just open the zip with 7-zip, navigate to (system/app/SemcMetadataCleanup.app) and delete the file, so you don't need extract and compress it again.
kIdMuScLe said:
Edit: nevermind I had a brainfart... I got it but for the Motorola audio. What is the actual name for it so I could disable it. Thanks
Click to expand...
Click to collapse
The name is (AudioEffects.app), you can found it navigating to (system/priv-app/AudioEffects.app).
Is anyone having an issue where the app randomly stops playing? Very annoying
Sent from my XT1034 using xda app-developers app
What about call audio.. Does it increase call audio/ speaker volume??
kIdMuScLe said:
Is anyone having an issue where the app randomly stops playing? Very annoying
Sent from my XT1034 using xda app-developers app
Click to expand...
Click to collapse
I have used the mod for 2 weeks (I listen to music every day) and I have not had issues or FC's. My Moto G is the XT1032 GSM Global version - 16 GB with Stock KK 4.4.2.
swirly05 said:
What about call audio.. Does it increase call audio/ speaker volume??
Click to expand...
Click to collapse
No, It doesn't. I have not noticed any change in calls, only in music.
Does it work with GPE?
Qadir64 said:
Does it work with GPE?
Click to expand...
Click to collapse
Yes, It does. Recently I installed this rom in my device and works normally.
Awesome
Thanks for this GREAT audio program , Been looking for this for my Moto G for ages :good:
Does that work with a custom Rom ? Thank you
wizardcud said:
Does that work with a custom Rom ? Thank you
Click to expand...
Click to collapse
I think yes. As you can see in the original thread, the MOD was designed for CM10 based roms and for Stock JB/KK roms. If your custom rom is CM10 based, this mod could works. The only way of knowing is try it !! :fingers-crossed:
Thanks sounds great!