VLC MEDIA PLAYER
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This thread is to provide the latest builds for VLC Media Player for the Android Platform especially for the ARM v7 Neon and the Tegra 2.These builds are directly taken from the VideoLAN nightly site and are developed purely by them.
I am just posting this here for use of those who believe in using Bleeding Edge Technology...!
Thread will be updated Daily.
Enjoy :fingers-crossed:
Downloads in the following post.
Downloads
Build 1023
Download ARM v7 NEON
Download ARM v7 Tegra 2
Download ARM v6 FPUBeta 4
Download Beta 0.0.7 ARM v7 NEON [Play Store Release]
All Other Builds
NEON & FPU
Floating-point (VFP)
VFP (Vector Floating Point) technology is an FPU coprocessor extension to the ARM architecture. It provides low-cost single-precision and double-precision floating-point computation fully compliant with the ANSI/IEEE Std 754-1985 Standard for Binary Floating-Point Arithmetic. VFP provides floating-point computation suitable for a wide spectrum of applications such as PDAs, smartphones, voice compression and decompression, three-dimensional graphics and digital audio, printers, set-top boxes, and automotive applications. The VFP architecture was intended to support execution of short "vector mode" instructions but these operated on each vector element sequentially and thus did not offer the performance of true single instruction, multiple data (SIMD) vector parallelism. This vector mode was therefore removed shortly after its introduction, to be replaced with the much more powerful NEON Advanced SIMD unit.
Some devices such as the ARM Cortex-A8 have a cut-down VFPLite module instead of a full VFP module, and require roughly ten times more clock cycles per float operation.[32] Other floating-point and/or SIMD coprocessors found in ARM-based processors include FPA, FPE, iwMMXt. They provide some of the same functionality as VFP but are not opcode-compatible with it.
Click to expand...
Click to collapse
Advanced SIMD (NEON)
The Advanced SIMD extension (aka NEON or "MPE" Media Processing Engine) is a combined 64- and 128-bit single instruction multiple data (SIMD) instruction set that provides standardised acceleration for media and signal processing applications. NEON is included in all Cortex-A8 devices but is optional in Cortex-A9 devices.NEON can execute MP3 audio decoding on CPUs running at 10 MHz and can run the GSM adaptive multi-rate (AMR) speech codec at no more than 13 MHz. It features a comprehensive instruction set, separate register files and independent execution hardware.NEON supports 8-, 16-, 32- and 64-bit integer and single-precision (32-bit) floating-point data and operates in SIMD operations for handling audio and video processing as well as graphics and gaming processing. In NEON, the SIMD supports up to 16 operations at the same time. The NEON hardware shares the same floating-point registers as used in VFP. Devices such as the ARM Cortex-A8 and Cortex-A9 support 128-bit vectors but will execute with just 64 bits at a time,whereas newer Cortex-A15 devices can execute 128 bits at once.
Click to expand...
Click to collapse
source: wikipedia
works great thanx
Good Job ! :good:
How can I get emmc ?
Sent from my GT-I9000 f4k with devil3 0.99b linaro inside
ddd613 said:
How can I get emmc ?
Sent from my GT-I9000 f4k with devil3 0.99b linaro inside
Click to expand...
Click to collapse
In preferences set root to /mnt then you can see both /sdcard and /emmc.
Can you please give the link to the nightly site here or PM me? :beer:
"Humka ICS de dyo babua!"
Sent from my GALAXY R using XDA
Looks nice I will try it.
how install???
09caeza32 said:
how install???
Click to expand...
Click to collapse
like any other app....
works great
Works a treat! Thank you very much...
Thank you so much. Really good VLC.
09caeza32 said:
how install???
Click to expand...
Click to collapse
Telepathy.
yikes i love ths
Guys please try this..the latest knightley build vlc for t2 822 was uploaded 36 hours ago...gets the link http://vlcmediaplayer.googlecode.com/files/VLC 822 T2.apk
It's able to play atleast 720p mkv without any lag...just turn in the hardware acceleration from the preference!!
Sent from my GT-I9103 using Tapatalk 2
It doesn't work for me. It keeps closing itself a few seconds after I start the app.
Vertron said:
It doesn't work for me. It keeps closing itself a few seconds after I start the app.
Click to expand...
Click to collapse
Official beta versions ... works just fine...!!!
09caeza32 said:
how install???
Click to expand...
Click to collapse
How do we normally install apps. ?
Related
Its there, the first real OpenGL ES 2.0 demo! Some of you may know already my Tigre Engine. The last few day I started to add OpenGl ES 2.0 support and below are the first results. I'll publish all the code as soon as its 100% ready, if you can't wait you should have a look at the current engine at my page, with full source code and a lot of demo applications.
To the demo itself: It shows a very simple phong shader applied to different meshes. If your device has a gsensor, then you can spin around the camera by rotating your device. I've tested the demo with my HD2 and got a bit more than 50 FPS, which is realy god (but remember, its only a prototype and I have a lot of ideas how to improve the performance)
The second demo is available now! It shows some more advanced effects such as diffuse mapping and normal mapping combined with phong specular lighting. You can switch between those effects and use the g-sensor to rotate the eye or you can rotate it freely with your fingers.
Requirements:
- .net 3.5 runtime
- windows mobile 5,6,6.1,6.5 or 6.5.3
- opengl 2.0 with shader compiler and 1.x support
supported devices:
HTC HD2, HTC HD Mini, Toshiba T01, Acer Neotouch
not supported devices (there are lot of demos on my page that work with this devices, but not opengl 2 demos):
HTC HD, Diamond, Diamond 2, Touch Pro, Touch Pro2
devices that support opengl es 2.0 but does not fulfill all requirements (those will be supported soon):
Omnia II, F900
Download (look for "Tigre Gl2 Test" and for "Tigre Demo Suite 2.0" for the eye)
The updated engine is not yet released, but this article explains how open gl es 2.0 works and how it can be used with the upcoming update:
Basics of OpenGl ES 2.0 and how to use it with Tigre
PS: Why is ogles 1.x required? Ogles 2.0 does offer nothing to do all the required matrix transformation stuff. So I simply decided to use that functionality from ogles 1.x, but omnia II users don't worry, there will be a cpu based transformation too!
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Cool test, how do you display the FPS?
If only games developers harnessed the power available, well hopefully we'll see some great 3D games with WP7
Measuring the time that was required for rendering a frame is easy, but display text with my engine is currently only possible with ogles 1.x (but i think the text implemnetation is great and very flexible). I'll put the updated Tigre sdk online as soon as every feature that works with ogles 1.x also works with ogles 2.0, I think this will take 1-2 weeks.
To WP7: I'll port the engine also for xna, so this will make things even more easy Haven't started this yet, but I don't know if we can access opengl directly with wp7 or if we can use the gpu only via xna. This would be very sad, since xna does not allow us to writte own shaders.
PS: the next demo will be some more eye candy, with bump mapping+specular lighting + environment mapping; be exited
This is fantastic! I'm working on some OpenGL-stuff myself, and with your permission I'd like to use parts of your tigre-implementation.
I'm trying to load up one of the demos (actually any of the demos) in the VS-solutions, but I get an error "Create context failed: 12291"
Any ideas?
Running it on an HTC HD2, btw...
Thanks Of course you may use parts of Tigre, but please note somewhere that you use parts of Tigre and please do not use it for commercial use without permisson.
The problem with the context failed bug is well known, also for silvermoon or any other ogles application on the snapdragon platform. For now you have to softreset your hd2, then it sould work. I've found already a solution for that issue, the bug will be removed in the next release.
Phippu said:
Thanks Of course you may use parts of Tigre, but please note somewhere that you use parts of Tigre and please do not use it for commercial use without permisson.
The problem with the context failed bug is well known, also for silvermoon or any other ogles application on the snapdragon platform. For now you have to softreset your hd2, then it sould work. I've found already a solution for that issue, the bug will be removed in the next release.
Click to expand...
Click to collapse
Ah, all right I'll give that a try! Of course no commercial application, just really nice and useful (hopefully )
I'm exited, tell me if you're done or if you need some help.
why when i try to run it on my blackstone it crashes??
The Blackstone supports only OpenGl ES 1.0, but the demo requires OpenGl 2.0. Have a look at my page, there are many demos that run all on the Blackstone. Here is a gallery of that demos.
When I run I just get a blank window.
Do I need to start. App seems to be okay as I can select menu items like teapot etc but still blank.
Running Xannytech rom with Chainfire driver and dotNet 3.5
Ran it again and it worked.
Might be abug with the default model is not defined? Last one I selected was teapot. Didn't work but just ran it again and it worked. Nice, Very nice
Yeah I had that too, first time it loaded up blank, second time it worked fine.
Smooth and without chainfires drivers too
Can we create a games with this stuff...
like your Engine...
Need 3D design ?
i m enjoy by this possibilty...
strange, never had that bug, the default model is the teapot, I think it might be something with the transformation, I'll have a look at it.
Of course you can create games with this. A 3D game based on Tigre is already in production. Technicaly it is posible to do something similar like Half Life 2 with OpenGl ES 2.0 and the HD2, but that would require a team and not a single developer:-(
dude if you get this working on the omnia 2 i will for sure send you a donation. I have a few questions through why will the omnia 2 be cpu based? or are they all cpu based driver? maybe you can add to Chainfire work found here
Will this allow us to play any open GL 2.0 games that are out there?
Chainfire has done some great work but its no wear near complete. I don't even know if his drive is opengl 1.0 or 2.0
Its a bît complex, let me explain: 3d graphics consists of two things: transformation and shading. Transforming means that we have the 3 points of a triangle that needs to be positioned correctly, i.e we need to know where that triangle is, how it is rotated, scaled and where's the camera. This is done using different matrices, such as the camera matrix, the world matrix the projection matrix and so on. OpenGl ES 1.x does offer this functionality, 2.0 does not! Bacause the engine does this already with opengl 1.x, I don't have to implement this if ogles 1.x is available. If not, with the omnia ii for example, I'll have to do this manualy. This won't be too bad for the performance, only scenes with a lot of rotating objects and similar will not be optimal....
So the main work will be done on the gpu also on the omnia ii, if ogles 1.x is missing that means I have to code a bit more
ahh i see you either build on top of opengl 1.0 and if that is not there then you gotta start from nothing and build the functions that 1.0 provides and then build the 2.0 library. I thought for a second you where going to mke it cpu based and not use the gpu. The omnia has such great hardware but dam sumsung for not giving it opengl , they should have at least added 1.0.
Now as i said Chainfire has done great amount of work with his opengl driver for the omnia. Maybe you can use that?
I know in time the driver will only get better, but do you think it will just work out of the box when you release it? Like will applications just use it and function like they should. I ask this because Chainfire has done great work but again he is only one person and not a team. His driver is no where near completion and he is slow with his releases and not everything functions.
I don't know about his driver, but I have a idea! In the attachement is a file called "libGLES_CM.dll", this is a software driver for opengl es 1.1. Rendering is terrible, but transformations are quite good. Copy that file into the directory where the demo is installed to and try to run it on the omnia II. Does that work?
Here's a first screenshot of one of the demos. The shader uses a normalmap, a diffuse map and phong lighting...
Just found a way to improve the performance for the whole engine, now it's up to 50% faster!!! Next release with all that features is coming next week I think...
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*
Galaxian kernel was made to improve your Galaxy S usage experience.
If you are looking for fast and stable kernel, this one is for you!
Why Galaxian?
Based on latest source from Samsung Open Source Release Center and always latest initramfs
344MB RAM memory without side effects like loosing HD capabilities
EXT4 and RFS support with autodetection
ClockWorkMod Recovery v3.0.0.5
Ondemand governor with tweaked up/down scaling
Voodoo Sound v10
Slightly increased charging current limits for both AC and USB charging modes
Improved touch sensitivity
Front camera is working (no snapshot when recording support)
Video calls are working
Modules compiled with -O2 flags
LZMA kernel compression, GZIP initramfs compression
Low Memory Killer levels are just perfect
Unbelivable colors and sharpness
Brightness levels are now fixed (no more red tint on each)
Fixed MDNIE profiles (outdoor mode can now work together with selected color temperature).
Light sensor driver fine tuned
WiFi driver buffer is now bigger
New jpeg compression mode from Galaxy TAB
Read A Head parameter increased to 512KB
BLN support
Optimized compile flags
CPU clock speed switch is now faster
Custom bootanimations support! just name yours as sanim.zip and place in /system/media/
Minor tweaks
Where to get it?
Click here!
How to apply?
Please use Odin and choose Galaxian....tar in PDA section (without pit file, repartition or bootloader update!)
Want to convert your RFS -> EXT4?
There are two simple ways to do that:
Use Chainfire's EXT4 Tools (ignore warning message)
Use Galaxian ROM which will do that for you automatically
Any sources?
Click here!
I would like to say thank you to everyone
who helped me with this project!
*Logo is a trademark of NAMCO BANDAI.
let's see how it works
Edit: Great kernel, best one for StockRoms.
WoooHooo what a Features
nyc one Brother
nice!
will try it out
is there a jvh edition?
No but can be if community want to
Do I disable lagfix before flashing the kernel?
is there any way you could implement voodoo color in this kernel ?
fuzzvirus said:
Do I disable lagfix before flashing the kernel?
Click to expand...
Click to collapse
No! There is autodetection system build-in! Kernel boot's up with RFS and EXT4.
reneimas said:
is there any way you could implement voodoo color in this kernel ?
Click to expand...
Click to collapse
No, sorry, I've tried voodoo colors and I'm not happy how it performs. Check this version, I've applied Speedmod color fix with my own changes, all is sharp and vivid.
Lukiqq said:
No, sorry, I've tried voodoo colors and I'm not happy how it performs. Check this version, I've applied Speedmod color fix with my own changes, all is sharp and vivid.
Click to expand...
Click to collapse
I am using your kernel right now. The colours are not bad but still wish i could control the contrast through the voodoo app. P.s does this kernel automatically converts everything to EXT4 or is it manual because weirdly i get really rubbish quadrants scores on [F1 Galaxy S2 V3.1] rom :/
Nice.
Couple of things to note, OC WILL freeze on some phones, including mine... every phone is different.
Ondemand sample rate of 40000 may cause music to stutter and will need to be raised to something like 60000+.
Nice work though.
features look good i want to try right now
lpy said:
Nice.
Couple of things to note, OC WILL freeze on some phones, including mine... every phone is different.
Ondemand sample rate of 40000 may cause music to stutter and will need to be raised to something like 60000+.
Nice work though.
Click to expand...
Click to collapse
Thank you! I've tested it on 3 phones and didn't noticed any problems with OC, but you have right, things may happen. If so, tell me, I'll tune some voltage values.
reneimas said:
I am using your kernel right now. The colours are not bad but still wish i could control the contrast through the voodoo app. P.s does this kernel automatically converts everything to EXT4 or is it manual because weirdly i get really rubbish quadrants scores on [F1 Galaxy S2 V3.1] rom :/
Click to expand...
Click to collapse
Read carefully 1st post There is something about EXT4, even attached apk to do so.
on my phone neocore and quadrant shows 48-49 fps only. but quadrant is around 3300
if i have lagfix enabled can flsah it?
Lukiqq said:
Thank you! I've tested it on 3 phones and didn't noticed any problems with OC, but you have right, things may happen. If so, tell me, I'll tune some voltage values.
Click to expand...
Click to collapse
Unfortunately, raising/tuning voltages can sometimes make things more unstable. Some CPU's simply can't handle it no matter what you do. That's just my experience though, we'll see how it goes for others.
mar90 said:
on my phone neocore and quadrant shows 48-49 fps only. but quadrant is around 3300
Click to expand...
Click to collapse
Neocore 64.5
Quadrant, tunnel test about 520 points, overall result as I've said in description.
the spica master from samdroid.net come back to here ..hhe..
i'll test your kernel..
Sent from my GT-I9000 using Tapatalk
IAP present Samurai Kernel For Jelly Bean
Samurai Kernel Control app now on google play,
please search google play with a search term such as Samurai Kernel Control to find this. Thank you all for your support.
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SOURCE: Samurai Git
DOWNLOAD: SAMURAI.AKIRA.G.NEX.10.10.20.10.GPU.512.zip Updated 10/10/2012 GPU 512
(compiled with Linaro toolchain 4.7 2012.09)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.10.10.20.12.GPU.384.zip Updated 10/10/2012 GPU 384
(compiled with Linaro toolchain 4.7 2012.09)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.10.07.07.45.GPU.512.zip Updated 10/07/2012 GPU 512
(compiled with Linaro toolchain 4.7 2012.09)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.10.07.07.49.GPU.384.zip Updated 10/07/2012 GPU 384
(compiled with Linaro toolchain 4.7 2012.09)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.10.01.16.56.GPU.512.zip Updated 10/01/2012 GPU 512
(compiled with Linaro toolchain 4.7 2012.09)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.10.01.16.57.GPU.384.zip Updated 10/01/2012 GPU 384
(compiled with Linaro toolchain 4.7 2012.09)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.10.01.05.41.zip Updated 10/01/2012
(compiled with Linaro toolchain 4.7 2012.09)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.09.30.10.27.zip Updated 9/30/2012
DOWNLOAD: SAMURAI.AKIRA.G.NEX.07.18.16.4.zip <-- (BETTER TEMP CONTROL)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.07.02.16.28 <-- (FIXED SLEEP FREQ RESET)
DOWNLOAD: SAMURAI.AKIRA.G.NEX.07.01.18.56
.:CHANGE LOG:.
~ Added in charging animation from samurai aokp rom when power is off...
~ Imoseyon fix for sleep freq reset....
~ misc fixes....
All the Ezekeel tweaks included including:
~ Sound Control
~ Color Control
~ FSYNC <-- (removed due to bricking)
~ Vibrator Control
Trinity Contrast Control Support to correct purple tint (trinity app only)
230mhz-1.8GHz
Pegasus, Samurai Governors included
VR I/O scheduler included
.:WARNING:.
You all know the risks I don't think we have to go through this once again but just in case, I am in no way responsible for any damage to your device that you may cause with this kernel. I in no way recommend overclocking, undervolting, or overvolting in any way, but it is fun isn't it ? ? ?
First
Thank you sir
Again Reserved for Future Use....
Awesome
Sent from my Galaxy Nexus using Tapatalk 2
Been running this beast since last nite. Not a problem to be found! Colors are great and the battery life seems to be really good so far running @1500 mhz. Thanks for another masterpiece EB!!
No problem as usual, I would like one thing from everyone around here that undervolts... I need some good voltage settings that don't reboot... I would like to lower the voltages but I'm always to busy working on stuff to mess with the voltages to find the sweet spot... I want it to run, no reboots, and still maintain it's overall freq integrity... ANY HELP IN THIS AREA IS GREATLY APPRECIATED.
Told you mine already they are pretty darn low... and work great
Sent from my Galaxy Nexus using xda premium
ÜBER™ said:
Told you mine already they are pretty darn low... and work great
Sent from my Galaxy Nexus using xda premium
Click to expand...
Click to collapse
did you send them to me ? and I'm also trying to get a general area of the sweet spot on a bunch of g-nex's not just yours, then I will make the call on what to change the stock samurai voltage to.
earthbound[iap] said:
did you send them to me ? and I'm also trying to get a general area of the sweet spot on a bunch of g-nex's not just yours, then I will make the call on what to change the stock samurai voltage to.
Click to expand...
Click to collapse
From 230 up to 1500...750,850,1050,1125,1150,1200,1300 been running these with no problems. I will start lowering from here since you want some feedback, and let you know.
Low enough ?
Running it right now
Nice been waiting for this one
Sent from my Galaxy Nexus using Tapatalk 2
iSaint said:
Low enough ?
Running it right now
Click to expand...
Click to collapse
Damn! I dont think I can beat that!
Coycaine said:
Damn! I dont think I can beat that!
Click to expand...
Click to collapse
Neither can I
What's a good app to control the screen colors? I have nst tools but that doesn't do color settings
Gnex 4.1
Very nice
Sent from my Galaxy Nexus using Tapatalk 2
Super smooth and stable. Appreciate the hard work :thumbup:
†††
Dammit I need to buy the trinity apk. The gladdos is not friendly. Why did I buy it.
I use them both and they both work well for me cept trinity always fc's when leaving the app
WARNING DO NOT USE THE FSYNC, JUST BRICKED THE **** OUT OF MY PHONE WITH IT(RECOVERED FROM IT THOUGH)...
I will remove fsync and post a new link to the kernel asap, for now just don't touch that button....
So to flash this I just flash rom then this over it?
Sent from my Galaxy Nexus using xda premium
UPDATE: New Kernel Link Up In The OP... Removed fsync due to a bricking issue...
>>> Welcome to Turbo ZRAM!! turbo ZRAM Script V1.2 <<<
===============================
What is Turbo ZRAM?
It is a unique performance mod which sets up 4 parallel zram swaps for kernels with the zram module.The swaps are set to run at the same priority so the Linux kernel is able to multi-thread the swap process on our powerful quad core devices. Zram runs super fast with no lag
What does zram do in the first place?
Zram is a virtual disk which resides in RAM itself. App data sitting in the memory is compressed while it is not in use to 1/3 its original size. Effectively your phone has more memory!
Regular single-swap zram can lag considerably while it compresses/decompresses the swap data. Turbo zram solves this issue
Why would we need zram on a device with 2GB of RAM?
Well it depends on what you want to do with your device but why wouldn't you want to effectively create more memory out of thin air?
Also Samsung TW has notorious LAG and multi-tasking issues which this mod solves. The zram swaps keep the memory from maxing out as often so the TW lag is almost eliminated...
Finally, Multi-tasking is MASSIVELY boosted. You can keep more big apps running in memory without them being killed too early... test this yourself you will be able to multitask without hiccups to your hearts content.
===============================
This mod now comes in a stand-alone init.d boot-script version as well as the main app version.
The scripts come in 3 size choices as flashable CWM zips which also set up the reuired dedicated busybox
===============================
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===============================
Turbo ZRAM app V1.2c:
>>> I Finally figured out how to set the swaps via init.d script!... Set on boot now runs via init.d
>>> App no longer needs a running service so takes up less RAM.
>>> Commands further tweaked to rely on the custom busybox. This should help people experiencing issues due to the wrong busybox setup.
===============================
Link to the main thread:
http://forum.xda-developers.com/showthread.php?t=2422040
THIS MOD REQUIRES A KERNEL WITH ZRAM SET UP AS A MODULE IN /system/lib/modules/. IT IS DESIGNED FOR KT KERNELS TW VERSIONS WHICH HAVE THIS SETUP
I think you meant to put this in Android Development But good job otherwise!
elesbb said:
I think you meant to put this in Android Development But good job otherwise!
Click to expand...
Click to collapse
It's original development since i'm the first to come up with this idea so it's not cooked from existing bits n pieces
Sent from my GT-I9505 using Tapatalk 2
rlorange said:
It's original development since i'm the first to come up with this idea so it's not cooked from existing bits n pieces
Sent from my GT-I9505 using Tapatalk 2
Click to expand...
Click to collapse
Original Development is stuff (ROMs/KERNELS) compiled from SOURCE code. "Ideas" are not Original Development. You would prolly be better off having it go in Android Development or even Theme's And Apps Or general. But this is surely not Original Development. BTW ZRAM has been around for a very long time, so i don't see how your the first to come up with the idea..
elesbb said:
Original Development is stuff (ROMs/KERNELS) compiled from SOURCE code. "Ideas" are not Original Development. You would prolly be better off having it go in Android Development or even Theme's And Apps Or general. But this is surely not Original Development. BTW ZRAM has been around for a very long time, so i don't see how your the first to come up with the idea..
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Yeah but I've never seen anyone set up four zram disks with an equal priority so they run in parallel and boost performance massively. .. But your point is taken. Apps n MODs is probably a better category
Sent from my GT-I9505 using Tapatalk 2
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Short-Story of NOTORIOUS-Kernel: TBH, I'm a user just like you, i know what i need in a Custom-Kernel, and i want to keep the success running, (which I've accomplished from V1 based on my experience with my S7E and based on users opinion on Telegram-Group) in every upcoming-NOTORIOUS-Kernel-Project.
STABLE | FAST | SOLID-BATTERY-LIFE |
Kernel Features :
Linaro 6.3 toolchain
Spectrum Support with 4 Profiles
SafetyNet: GREEN
add init.d script support
F2FS SUPPORT
enabled hidden tcp-algorithm
Disabled some of the debugging ------ (reduce kernel size)
----------------------------------------------------------------------------------------------------------------------------
Reduced RQ Lock-Contention for upto 0.7% increase in Performance.
Optimized Integer SQRT. for upto 3x faster operation.
Optimized Console FrameBuffer for upto 70% increase in Performance.
----------------------------------------------------------------------------------------------------------------------------
ZEN: Updated to 4.10
BFQ Updated to BFQ-v8r10
deadline: optimize for non-rotational
Added Zen, Row, Fiops, Fifo, Sio, SioPlus, VR, TripNDroid,
----------------------------------------------------------------------------------------------------------------------------
async i/o latency to a ssd (34% gain)
block: Disable add_random
Support for CRC-Toggle (Enabled by Default in Misc. TAB)- Disable "CRC-Check" for an improvement upto 30% faster I/O
add/enable Support for FRandom RNG Driver (upto 50x faster than the default one).
----------------------------------------------------------------------------------------------------------------------------
TCP: Tweak Speed
Less "Boot Time"
----------------------------------------------------------------------------------------------------------------------------
kernel: Reduce time to sleep
Disable logcat/android logging. - Improves the performance and the battery life.
wake-lock fixes
Sensors wakelock control
Reduce Wlan_rx & Wlan_ctrl wakelocks
----------------------------------------------------------------------------------------------------------------------------TELEGRAM GROUP:
You can join us by using the following link: https://t.me/notoriouskernel8895
Don't forget to show some support by clicking the thanks button :good: , if you like my work
----------------------------------------------------------------------------------------------------------------------------DOWNLOAD LINKS [UPDATED] :
NOTORIOUS-Kernel V1.0
ABOUT SPECTRUM MORE INFO ABOUT SPECTRUM
Changelog CHECK LATEST CHANGELOG IN HERE
DOWNLOAD MTweaks App MTweaks APP
----------------------------------------------------------------------------------------------------------------------------
CREDITS:
Thanks to Thanks to @Nameless and @senzatiOn- for the banner/logo
HUGE THANKS TO @Alcolawl for Tweaking Interactive Governor.
@Tkkg1994
@lyapota
@jesec
@morogoku
@frap129
@osm0sis (AIK)
& finally Samsung For Sources
XDA:DevDB Information
NOTORIOUS-Kernel-8895, Kernel for the Samsung Galaxy S8+
Contributors
farovitus
Source Code: [url]https://github.com/farovitus/NOTORIOUS-8895[/URL]
Kernel Special Features:
Version Information
Status: Stable
Current Stable Version: 1.0
Stable Release Date: 2017-06-07
Created 2017-06-07
Last Updated 2017-06-07
Sounds great! I can't download it yet though, getting a DNS error.
Highspeed123 said:
Sounds great! I can't download it yet though, getting a DNS error.
Click to expand...
Click to collapse
same to me :/ but great work
@farovitus
Welcome and thank you!
Finally thread is re-opened :laugh:
good job mate!
farovitus said:
Finally thread is re-opened :laugh:
Click to expand...
Click to collapse
The link is still not working for me...
running for a few hours, stable, fast and cool so far. will test a full cycle tomorrow. running on Batstock v1.1 on s8+.
Any plans for any over and underclocking of cores?
Keep it up
Moe5508 said:
The link is still not working for me...
Click to expand...
Click to collapse
Thank you for telling me check now
AlexMullerSA said:
running for a few hours, stable, fast and cool so far. will test a full cycle tomorrow. running on Batstock v1.1 on s8+.
Any plans for any over and underclocking of cores?
Keep it up
Click to expand...
Click to collapse
I already underclocked big cluster, work is still not done on this kernel, will get better and better by time.
very good Performance for s8+ SM-G955FD
Hello someone tried en room CAROTIX
any luck to make secure folder work?
Got quite a lot of battery drain since last night. I'm also getting 9hours proximity sensor usage over 11hours on with wifi always active.
kavianr said:
any luck to make secure folder work?
Click to expand...
Click to collapse
Never with knox trip
AlexMullerSA said:
Got quite a lot of battery drain since last night. I'm also getting 9hours proximity sensor usage over 11hours on with wifi always active.
Click to expand...
Click to collapse
What?
im getting bt stop working ?`and some reboots
I don't know what you guys are doing, but I have used this kernel with 3 different roms so far with no issues at all. They must be user errors rather than the kernel at fault. Check what you have installed and what tweaks you're making.
Guys join NOTORIOUS-KERNEL-8895 at the following link as i am going to ask the mods to close this thread. (NO NEED FOR A DUPLICATED THREAD)
https://forum.xda-developers.com/ga...torious-kernel-tw-aqe5-g95x-f-fd-7-6-t3618234
farovitus said:
Guys join NOTORIOUS-KERNEL-8895 at the following link as i am going to ask the mods to close this thread. (NO NEED FOR A DUPLICATED THREAD)
https://forum.xda-developers.com/ga...torious-kernel-tw-aqe5-g95x-f-fd-7-6-t3618234
Click to expand...
Click to collapse
Please follow this ^^^ thread for more updates.
Thread closed.
Razvan
Forum Moderator