Hi, I'm attempting to change my phone's model and version that is displayed on Google Play/Android Market when leaving comments for apps. I believe this is possible through editing the build.prop file. Does anyone else have experience with this and know which lines exactly need to be edited in the build.prop to achieve this? Thanks guys
Um, why would you want to do this?
Sent from my Incredible 2 running Zeus 1.3
tonyu1 said:
Hi, I'm attempting to change my phone's model and version that is displayed on Google Play/Android Market when leaving comments for apps. I believe this is possible through editing the build.prop file. Does anyone else have experience with this and know which lines exactly need to be edited in the build.prop to achieve this? Thanks guys
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yeah umm whats your end goal with that? sounds a tad fishy to me
Sounds like he wants to basically create a personalized sig for the market. That about right tonyu1?
Also, can't you run chrome on GB by editing your build.prop file?
Related
Hi Everyone,
I tried to find a lot on all sections and google for a good touchwiz Mod but to no avail. So i thought of asking u guys for some insight to Mod Touchwiz for our beloved Galaxy S.
So i extracted TouchWiz30Launcher.apk to a folder. Was checking the different resources and i came across \res\anim and i saw two files fade_in_fast.xml and fade_out_fast.xml. Now they are binary XML files. So the question is can we modify or delete some values and speed up touchwiz. I dont care about the fancy transition or effects. Just raw speed. Tried ADW and Launcher Pro but i personally didnt like it. Please forgive me if this is pretty simple. Here is the code for the files.
Guys we modify these values and recompile TouchWiz30Launcher with apk manager.
XML code for fade-in
<alpha fromAlpha="resource_id:0x0" duration="resource_id:0x10e0001" interpolator="resource_id:0x10a0005" toAlpha="resource_id:0x3f800000">
</alpha>
XML code for fadeout
<alpha fromAlpha="resource_id:0x3f800000" duration="resource_id:0x10e0001" interpolator="resource_id:0x10a0005" toAlpha="resource_id:0x0">
</alpha>
check attachment for the files.
Awaiting reply. Thanks in advance.
Come on guys. No one's intrested in tweaking touckwiz.
shawn_pro said:
Come on guys. No one's intrested in tweaking touckwiz.
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wrong attitude
shawn_pro said:
Come on guys. No one's intrested in tweaking touckwiz.
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Click to collapse
the truth
shawn_pro said:
Come on guys. No one's intrested in tweaking touckwiz.
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Click to collapse
Attention whore?
I might be running Launcher Pro, but I support that you are doing this. Cheers!
Would be useful especially since i've seen Touchwiz drain less battery compared to other launchers. IMHO.
Sent from my GT-I9000 using XDA App
Thanks for your work, may i ask how to use your file? How could i combine it into the existing launcher application?
if it matters that much to you, try picking up how binary numbering works...
Anyways, if I were to try messing around with it - I'd change that last digit in the binary sequence from a 5 to a 3...
Firstly, it isn't binary, it is Hex.
I have not tested but I guess if you change the duration to a lower number, you may get lucky but I expect that these values actually point to another resource for the actual value.
nafem said:
Firstly, it isn't binary, it is Hex.
I have not tested but I guess if you change the duration to a lower number, you may get lucky but I expect that these values actually point to another resource for the actual value.
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Sorry, I'm not really a programmer...I just offered an idea because nobody else seemed to at the time.
Also, I thought Hex was 6-digit ranging from 0-F/digit? Or is that for colors only?
Hey guys i tried changing the values for the duration but when i over written the modded touchwiz apk to system/app folder i keep on getting Force Closes. Guess i should take a different route. Thanks for the tips guys.
Sorry guys i didnt meant to be rude or show any attitute in the above post. I respect all XDA members. I just hope my findings would be useful to someone who be looking just for it.
Not really sure what you're trying to do with this. Are you trying to remove the fade-in/fade-out animation when using the home screen? Why would you? It looks cool!
I'm interested in removing the animation as well. It looks nice indeed, but it doesn't works smooth on my ZTE Blade. It used to work without lags on my T-Mobile pulse...
After changing the values in the XML file, is it possible to reinstall the file with those changes ?
If so, I can give it a try as well...
hello guys,
i want to "de-touchwiz" the music player so i can use it on miui. i managed to merge the twframework styles and colors with the musicplayers' ones and looked for drawables in twframework that are referenced by these and put inside musicplayer. i looked through all the xmls and where i found some "touchwiz:color" or similar i changed it so it points now to the local color/style file not the twframework one
but i got stuck at some points: i have some layout files that refer to frame layout with com.sec.android.touchwiz.widget and inside these touchwiz properties, like for android:id or things like that but touchwiz:twIndexViewHandlePosition and xmlns:touchwiz="http://schemas.android.com/apk/res/touchwiz". what should i do with them?
and do i have to change the smali code, too? i guess so but i don't exactly know where to start with it.
thanks very much for your help
-picard
anyone?
-10char
instead of removing those tw attributes, you could try to merge the tw framework into the apk.
Just decompile the frameworks and copy their source folders into the music's app source folder.
that's what i try to do, i copied all referenced images and tw color attributes to the apk, but for these i don't know how to change (i guess i need to make it an android attribute, can i make it by simply merging those from the framework?)
but what is "com.sec.android.touchwiz.widget" referring to? what do i have to merge to my app?
I did not meant resources but code.^^
"com.sec.android.touchwiz.widget" is a class somewhere in one of the tw frameworks.
okay, my bad
trying it
How did you go with this apk? I'm working on the same thing at the moment, I'm interested to know what happened.
Thanks
interested) hope you can get something done
Sent from my GT-I9000 using Tapatalk 2
kage00 said:
How did you go with this apk? I'm working on the same thing at the moment, I'm interested to know what happened.
Thanks
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actually i dropped the project due to lack of time and skills
picard666 said:
actually i dropped the project due to lack of time and skills
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I know what you mean, this app is a nightmare - samsung really made sure this apk was bloody difficult to port, I dont know what else to try, I keep having errors and the apk wont start, I think it has something to do with the boot sequence not being the same on AOSP as on a samsung rom, it checks for a certain sequence and if it doesn't see it, the app won't start...
i'm getting a vertical gray line in every contact icon with or withoit picture in contacts. they dont show up in recent calls or messages, only in people. so i'm guessing it has something to do with basic template for all contacts and perrmissions, because i think they appeared after "fixing" them.
i'm using rcmix 4.0, kernel 11.1 and honeyhd theme
any help would be geratly appreciated...
tried a fresh install, with format and wipe, still there...
so i guess i'll have to live with it?
Looks like a theme issue; have you asked whoever created that theme? I'm assuming you've tried without the theme to check that it works on the 'stock' RCMix install?
Edit: there's someone else with the same problem over in the Honey HD theme thread, so I guess that's probably going to be the place to look for assistance.
thanks, i wasnt sure what it is about, so i didnt post there.
still no answer though...
t0mas_ said:
thanks, i wasnt sure what it is about, so i didnt post there.
still no answer though...
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Are you running a custom theme? What rom? It does look like an issue with the layout or a .9 png
yes, rcmix 4.0 and honey hd. can you please be more specific where is this problem? i'm a complete noob when it coms to dev, but i'm willing to try. which apk to look at, and where? i managed to figure out it has something to do with the basic frame for contact picture in people, but then i got lost. is the problem in phone apk or framework?
t0mas_ said:
yes, rcmix 4.0 and honey hd. can you please be more specific where is this problem? i'm a complete noob when it coms to dev, but i'm willing to try. which apk to look at, and where? i managed to figure out it has something to do with the basic frame for contact picture in people, but then i got lost. is the problem in phone apk or framework?
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That's the thing. That image is in 4 apks. Phone, dialer, contacts and com.HTC.resources.apk. you may need to decompile all of them and change each one to find the one that is causing the issue
zelendel said:
That's the thing. That image is in 4 apks. Phone, dialer, contacts and com.HTC.resources.apk. you may need to decompile all of them and change each one to find the one that is causing the issue
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So could someone point us to the right Directions to do that? I´m willing to learn
but cant find the right Point to start.
Chris
Pippowicz said:
So could someone point us to the right Directions to do that? I´m willing to learn
but cant find the right Point to start.
Chris
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Apk manager is the best place. There are themeing tuts all over.
thanks, i'll give it a try during the weekend
wierd stuff... my problem dissapeared in past few days. not sure when and what i did. one thing i am sure i did is removed setcpu and installed andrev oc daemon and daemon contoller, i messed with freq and vdd, i think thats it...
edit (beside typos):
and they're back. no clue why, not exactly sure when, all i did was reboot the phone a few times and somewhere in between the stripes were back...
I'm having that problem as well. same set up as you (except i'm on an inspire). were you ever able to locate the problem?
yes, it was the theme in my case
What did you do to fix it?
Sent from my Inspire 4G using XDA App
sorry for late reply...
i changed the theme... i just didnt have the will to leaern how to theme just to repair this
Hi all,
I am trying to make a simple change to the Launcher2 desktop, I can't stand the divider line above the app drawer launcher button, which image file do I need to make transparent to achieve this?
Or is it not that simple??
Many thanks
Haven't tested, but check out res/drawable-xhdpi/divider_launcher_holo.9.png. I believe 9-patches have to be recompiled before replacing them in the APK, but I could be mistaken.
EDIT: Actually, might be hotseat_scrubber_holo.9.png and hotseat_track_holo.9.png instead.
copkay said:
Haven't tested, but check out res/drawable-xhdpi/divider_launcher_holo.9.png. I believe 9-patches have to be recompiled before replacing them in the APK, but I could be mistaken.
EDIT: Actually, might be hotseat_scrubber_holo.9.png and hotseat_track_holo.9.png instead.
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Many thanks for this.
I am bringing this thread back to life folks as I would like to perform the same edit in Jelly Bean, but I would actually like to learn how to do it.
What are .9.png's and how do I edit them and are the files mentioned above still the same in Jelly Bean??
As I said I want to learn rather than rely on others to create mods so any help or a quick tutorial in how to remove the dock divider would be much appreciated!
Again, many thanks all!
wilskywalker said:
Many thanks for this.
I am bringing this thread back to life folks as I would like to perform the same edit in Jelly Bean, but I would actually like to learn how to do it.
What are .9.png's and how do I edit them and are the files mentioned above still the same in Jelly Bean??
As I said I want to learn rather than rely on others to create mods so any help or a quick tutorial in how to remove the dock divider would be much appreciated!
Again, many thanks all!
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.9.png's are PNG image files that android recognizes as being stretchable, and it knows where to stretch them via the black outline around the image that can only be seen when decompiled.
.9.png's can only be edited when an apk has been decompiled, not just unzipped.
After decompilation you can use draw9patch, which is included with the Android SDK, to edit the border.
However, if you're just them(e)ing the image, you don't touch the border, as it could possibly mess things up. You really only use draw9patch to create a border on a new image.
Sent from my Galaxy Nexus using Tapatalk 2
Does anyone know if there is a working app mod or hack to enable the incredible2 to have nexus-like on-screen buttons and disabling the lights and functions of the hardware buttons like on ParanoidAndroid has it?
cowboyv said:
Does anyone know if there is a working app mod or hack to enable the incredible2 to have nexus-like on-screen buttons and disabling the lights and functions of the hardware buttons like on ParanoidAndroid has it?
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This is the main reason I stick with PA. If someone can mod the framework of the rom you are using, it may be option, but most of the roms don't have that built in. You might mention it in the thread of the rom you use and see if someone can hook you up.
Yeah, I'm wondering if maybe you can copy and paste the frameworks folder from PA rom to the other rom and if that would activate the on screen buttons.
I doubt that would be a good idea, but I'm not the one to answer that one.
Sent from my Incredible 2 using xda premium
cowboyv said:
Yeah, I'm wondering if maybe you can copy and paste the frameworks folder from PA rom to the other rom and if that would activate the on screen buttons.
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Just a warning, that very well may put your phone into a boot loop, if you decide to try it......BACKUP first
Sent from my Incredible 2 using xda app-developers app
@Phantom: according to this thread it's just a matter of decompiling framework-res.apk, making some changes and then recompiling the whole thing, which is why I'm thinking maybe it is as simple as copying/pasting the apk.
@Tricsuit: Yeah, I know. I already learned my lesson and before attempting stupid ideas like this one, I run a full back up of the rim, settings, apparently and data, and then make sure to save the back up file in my box to be able to retrieve it from my computer just in case something else hiccups.
cowboyv said:
@Phantom: according to this thread it's just a matter of decompiling framework-res.apk, making some changes and then recompiling the whole thing, which is why I'm thinking maybe it is as simple as copying/pasting the apk.
@Tricsuit: Yeah, I know. I already learned my lesson and before attempting stupid ideas like this one, I run a full back up of the rim, settings, apparently and data, and then make sure to save the back up file in my box to be able to retrieve it from my computer just in case something else hiccups.
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Thanks for the share m8, I will try to look into this one more over the weekend. If you decide to give it a go with a copy and past let me know how it works out.
Yeah, I'm on call for the next couple of days so I won't be able to play with the rom, but if I'm able to make it work I'll post it here. :beer:
Welp, I began to toiler around with this, succeed in decompiling res-framework.apk, changing the bools, arrays and dimens values and added the menu images, basically all the way down to step 5, but I can't seem to recompile it back into .apk... uhm... a little help guys? ^^;