Help! Very sluggish on two games - Samsung Galaxy Nexus

Hello!
A pal and me develop the Next Big Game (or so we hope) for Android. It runs very smooth and well on the LG Optimus 2X (Android 2.2, stock), but not so on the Galaxy Nexus, with Android Revolution HD. The game lags to the point that it is unacceptable and indeed unplayable.
The only other app that I've found that lags as much is [URL="[/URL] (made by our teacher).
Both games doesn't use OpenGL to draw on screen, and when I try e.g. Replica Island, it run as smooth as ever.
Could you guys please help me out, and tell me how I can check for sure if it's my phone that's defect, or if it's something else? The only piece of information I've found so far that maybe could be helpful is this: , but I don't know if that's applicable to the Galaxy Nexus or not.

different kind of CPU / GPU optimization, as well as OS changes
you need to make your game ICS compatible, and write it for the OMAP Ti CPU
you are not alone, i found a huge collection of Games and Apps, and GPS, etc not working with ICS all of which needs the App to be upgraded to support it or support the new CPU/GPU combo
at this point is more OS optimization than hardware

As always, I can trust on XDA geniuses delivering great answers very fast! Thank you @AllGamer for helping me out!
Is there a guide or any documentation on how we can change the code as easily as possible? Also, will we need to do this for every CPU type, when more phones get ICS, or will this one-time change work for all ICS phones?

Related

Im tempted to return.....

Hi guys
I recently got hold of a Samsung i9000 Galaxy S, and i have to say im rather dissapointed.
The lag issue, which none of the lag fixes really actually stop, is so annoying, GPS not working as im one of the unfortunate people who have this issue is another annoyance
The screen is fantastic however, and the music player is aweseome with its equilizer.
However i use my phone for numerous things, media is one thing, GPS also as i dont see the need to buy a seperate sat nav when my phone "should have it",
Now i am going to wait until the official Froyo release from samsung before making any decision.
Right stop my moaning and here are my questions
i have been offered in exchange a sim Free Desire, plus a 16gb Class 6 sdcard, all boxed.
The one thing that worries me about going down the Desire route is how long is this handset gonna last.
Looking at benchmarks the i9000 creams the desire (with lag fix) in pretty much everything, i know this is down to the pretty poor Adreno 200 GPU on snapdragon as linpack shows the snapdragon FPU is better, Quadrant over 2200 currently on my SGS
in gaming terms for the future how long is this gonna last? can i expect games that are released in 6 months from now to run flawlessly? i know its hard for people to see into the future! but NEed for speed seems to run pretty much identically to my SGS, so im wondering if its all down to optimization on both chipsets
also gingerbread? a definate yes? or have HTC still not announced if Desire will be getting it
Samsung wont give any answers on this whatsoever
Also what would you guys do?
The samsung guys say "stay with it" but i want opinions from both camps
Cheers
You are on the same point I was a few weeks ago, well I wasn't offered in exchange by someone but the store owner offered to change it for me. Honestly, I'd say go for it. Samsung's software is crap, Desire has a lot better development community. Not to mention you get HTC Sense. Now one warning, Desire doesn't got true multi-touch, it got pinch support but thats about as far as the multi-touch goes. I tired playing Real Football 2010 with a Desire and it was a crap experience. People have reported Quadrant benchmarks of almost 1800 via OCed kernel and custom ROMs, if you really want to get down to that point but honestly it doesn't make a difference.
And HTC still hasn't announced if Desire is getting Gingerbread but there is a good chance the ROM community will be able to get it running. Plus Samsung still hasn't released Froyo, so I don't see a bright future of Gingerbread coming from them.
Now, GPS on Desire is damn good. It works as good as my 2 year old satnav if not better(It usually gets the fix better, I gave my satnav away ).
Honestly the handset has a good life-time to last, HTC Hero is still doing pretty good so Desire should do good as well was another year or more. Even if HTC may drop the support we have people here giving new life to the device.
My opinion: go for it! Desire is a great phone / smartphone.
The more I use it, the better it is.
Make sure you do a hard reset when you get it...
im seriously 50/50 on this, and now my time frame has been shortened, my mate wants to know by tomorrow otherwise he is ebaying it (mates eh!?)
Benchmarks are not the be all and end all, its bragging rights i suppose.
one thing that is seriously tipping me back to HTC is the support and community development, Samsungs own support is utterly awful, Kies is the worst piece of software i have ever ever used, and no OTA?! what the hell is that about.
As for HTC back in the day when i had my hero, ok there was delays but at least they kept people in the loop, one of my biggest annoyences is not being advised anything from samsung other than "we are working on it"
i dont hold out anyfaith that the filesystem will be sorted out with froyo, i mean it says alot when the XDA guys can fix it, but Samsung dont seem to even ackowledge the fact the software is naff!
i thought the desire had true multi touch? Does this mean playing psx4droid is a poor experiance?
No, it doesn't got true multi-touch. If the x1 intersects with y2 or x2 with y1 it goes haywire. It doesn't have gorilla glass either. But the community of HTC Desire is far better than Galaxy S from my experience, we don't have to use Kies or similar crap either(It was a PITA to get Kies to even recognize my phone, took me well over 4 hours and a lot of headaches), we got OTA! .
Dragooon123 said:
No, it doesn't got true multi-touch. If the x1 intersects with y2 or x2 with y1 it goes haywire. It doesn't have gorilla glass either. But the community of HTC Desire is far better than Galaxy S from my experience, we don't have to use Kies or similar crap either(It was a PITA to get Kies to even recognize my phone, took me well over 4 hours and a lot of headaches), we got OTA! .
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Click to collapse
Glad you share my view on Kies, i honestly have never had such issues flashing a firmware, at least with Odin it did what it says on the tin
ok well im pushing more towards the desire, i just HOPE that its as much as an enjoyable process playing PSX games on psx4droid as it is on the Galaxy S, i do alot of travelling and i spend most of that time on trains playing FF7
If you want to do gaming stick with the galaxy s the desire isn't very good for that. Maybe 2.2 for the galaxy s will resolve your issues. I love the desire its a great phone but its horrible for gaming.
Sent from my HTC Desire using XDA App
it all depends how much more powerfull the new version of adreno is, obviously developers are still going to develop games for the arm cpu and adreno inparticular, imo i think our gpu will be able to play the games developed for newer versions of adreno but maybe not flawlessly .............. as far as gingerbread goes, the desire will never get it officially as htc are more intrested in supporting what will be then there current generation of devices, but as the desire and n1 are almost identical, and the n1 being googles official developer device, they are sure to get gingerbread, so we maybe we will be the first device to get working custom roms
AndroHero said:
it all depends how much more powerfull the new version of adreno is, obviously developers are still going to develop games for the arm cpu and adreno inparticular, imo i think our gpu will be able to play the games developed for newer versions of adreno but maybe not flawlessly .............. as far as gingerbread goes, the desire will never get it officially as htc are more intrested in supporting what will be then there current generation of devices, but as the desire and n1 are almost identical, and the n1 being googles official developer device, they are sure to get gingerbread, so we maybe we will be the first device to get working custom roms
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I never thought of it like that actually regarding future android updates, basically the N1 is the same hardware as the desire, just lacking a little bit of Ram i believe, so shouldnt be too difficult to port over a rom
you sir have just tipped the scales again!
If you care about gaming stick with SGS..devs are even stopping games for desire ( see n.o.v.a) due to the multitouch bug and the the GPU isn't even remotely close to sgs's..Desire's 720p is a big pile of disappointment as well,no matter what rom you try..
other than that it is a fantastic phone...also unique feel as you hold it in your palm..its ergonomy is amazing, even ip4 doesn't sit as well in the hand as desire does..
Your right about the iPhone 4 it is a pain to hold now lol (not about the signal "issue") the edges are Sharp.
Sent from my HTC Desire using XDA App
I have a Desire & my friend has a Galaxy S.
I would say the Samsung has a better screen. However:
The Desire is a better over all device, software wise and build quality wise. Oh and it has more ram.
However, if gaming is a serious thing for you, I suggest you stay with the Samsung because they really do have the most powerful mobile GPU.
mr.r9 said:
I have a Desire & my friend has a Galaxy S.
I would say the Samsung has a better screen. However:
The Desire is a better over all device, software wise and build quality wise. Oh and it has more ram.
However, if gaming is a serious thing for you, I suggest you stay with the Samsung because they really do have the most powerful mobile GPU.
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Click to collapse
In respects to gaming its not gaming as such, i mean angry birds beta from the market, any gpu should play that, im more bothered about PSX emulation at this point, my sgs is superb with psx4droid, where as the videos i have seen on youtube dont say the same story with desire, however these are based on the early versions of the app,
ascottuk said:
In respects to gaming its not gaming as such, i mean angry birds beta from the market, any gpu should play that, im more bothered about PSX emulation at this point, my sgs is superb with psx4droid, where as the videos i have seen on youtube dont say the same story with desire, however these are based on the early versions of the app,
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Don't worry about that...psx4droid does not yet support hardware acceleration so all graphics are rendered from the CPU , not the GPU...so they should play it equaly well..well runs fine on my desire..and also i had an hd2 before and used fpsece which supported(and still does) hw acceleration..and run great on hd2 (has snapdragon chip, same as htc desire)..could get 40+fps on tekken 3...which is brillian (does not even run in psx4droid)..
chris2busy said:
Don't worry about that...psx4droid does not yet support hardware acceleration so all graphics are rendered from the CPU , not the GPU...so they should play it equaly well..well runs fine on my desire..and also i had an hd2 before and used fpsece which supported(and still does) hw acceleration..and run great on hd2 (has snapdragon chip, same as htc desire)..could get 40+fps on tekken 3...which is brillian (does not even run in psx4droid)..
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Also had a hd2 and it was excellent, just a pitty about winmo 6.5, do you know if there are any plans for GPU acceleration to be implemented for android?
ascottuk said:
Also had a hd2 and it was excellent, just a pitty about winmo 6.5, do you know if there are any plans for GPU acceleration to be implemented for android?
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i think we have crappy drivers for our gpu too, the acer liquid has the same gpu but with a cpu that runs at a lower clockspeed, but apparently the 3d rendering on that device surpasses our device
AndroHero said:
i think we have crappy drivers for our gpu too, the acer liquid has the same gpu but with a cpu that runs at a lower clockspeed, but apparently the 3d rendering on that device surpasses our device
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Click to collapse
no they do not have a standard snapdragon..
ascottuk said:
Also had a hd2 and it was excellent, just a pitty about winmo 6.5, do you know if there are any plans for GPU acceleration to be implemented for android?
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Click to collapse
Truly no idea..the guy is taking it deadly slow..Kiss Yorkshire goodnight from me had a trip 3 years ago and it was the sweetest town ever..
ascottuk said:
Hi guys
I recently got hold of a Samsung i9000 Galaxy S, and i have to say im rather dissapointed.
The lag issue, which none of the lag fixes really actually stop, is so annoying, GPS not working as im one of the unfortunate people who have this issue is another annoyance
The screen is fantastic however, and the music player is aweseome with its equilizer.
However i use my phone for numerous things, media is one thing, GPS also as i dont see the need to buy a seperate sat nav when my phone "should have it",
Now i am going to wait until the official Froyo release from samsung before making any decision.
Right stop my moaning and here are my questions
i have been offered in exchange a sim Free Desire, plus a 16gb Class 6 sdcard, all boxed.
The one thing that worries me about going down the Desire route is how long is this handset gonna last.
Looking at benchmarks the i9000 creams the desire (with lag fix) in pretty much everything, i know this is down to the pretty poor Adreno 200 GPU on snapdragon as linpack shows the snapdragon FPU is better, Quadrant over 2200 currently on my SGS
in gaming terms for the future how long is this gonna last? can i expect games that are released in 6 months from now to run flawlessly? i know its hard for people to see into the future! but NEed for speed seems to run pretty much identically to my SGS, so im wondering if its all down to optimization on both chipsets
also gingerbread? a definate yes? or have HTC still not announced if Desire will be getting it
Samsung wont give any answers on this whatsoever
Also what would you guys do?
The samsung guys say "stay with it" but i want opinions from both camps
Cheers
Click to expand...
Click to collapse
id say go for the desire, just won t3 awards phone of the year
chris2busy said:
no they do not have a standard snapdragon..
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Click to collapse
thats my point!! they have the same gpu running with a 768mhz cpu, and there gpu can do 3D better than ours, read this thread started about overclocking our gpu.....
http://forum.xda-developers.com/showthread.php?p=8553534#post8553534

Do these games work well on the G2?

Hey guys, just getting myself acquainted to the G2 before I actually get my hands on it. (should be arriving in 4.5 hours.) I am coming from the LG Optimus T and as you guys probably know it can't really do a spectacular amount of things when it comes down to 3D games. Anywho, my question for you guys this morning is... What games (rpg, fps, etc.) do you guys play on the G2 and how well do they work? I would love to play something like Dungeon Defender, Dungeon Hunter 2, or even N.O.V.A. 2, is that a possibility?
The G2, while underclocked at 800 mhz, has a second-generation Qualcomm processor, meaning it can out-preform phones with a 1ghz first-generation Qualcomm (i.e. Nexus One). I've used an Optimus T as well, and the difference between it and the G2 is incredible. I don't think you'll have a problem -- my G2 has run every game I've thrown at it without the slightest hint of lag. It's not going to have as much power as a phone sporting a Nvidia or dual-core processor, but I haven't run into any problems whatsoever.
if games do give you any trouble at all (they shouldn't, the only lag i get at all is on my n64 emulator playing megaman64) just download chainfire3d from the market, it requires root tho, but it lets you mess with the textures and increase framerate, its pretty cool. honestly there are no games made currently that cant be handled by our phone.
Every game I've tryed runs perfectly. It has the most powerful GPU (behind the galaxy s by a little bit) of any single core phone, and is 4x faster than the adreno 200 in the nexus one, which is usually the development phone for games. You shouldn't have any problems with any gameloft games for the time being, but you can always OC to 1.9Ghz should games decide to demand more (^o^).
The only games that our phone can't run are specific tegra-2 optimized games. This is because they only support dualcore, but it is an android rather than a g2 problem. By the time Ice Cream Sandwhich comes along, tegra2 games should run on our phone.
Any Gameloft game you use on the G2 will run really well except for one big problem.. usually after the second or third time you play one of those games, the load times increase dramatically. To the point where it's not even worth trying to play anymore.
Eric, that doesn't happen to me. Honestly OP, if you want a device for gaming, this iis the one to get.
Sent from my HTC Vision using XDA App
@ericc...User ERROR. Definitely not normal.
Sent from my HTC Vision using XDA App

[Q] N64oid Performance on Galaxy Nexus

Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
xNEM3S1Sx said:
Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
Click to expand...
Click to collapse
If it doesn't work well... just wait for a more powerful smartphone. If the Galaxy Nexus can't do it, no smartphone can either. At least, not yet.
I want to know how well psx emulators work. Im sure nes/snes will be fine.
I voided my warranty and your mum.
Well has anyone tried it on an Archos 101 or Archos 80 Turbo? They're running the same chip, and have similar resolutions. (the 101's running 1280x600 and the 80 is 1024x768) if it runs well on them, it should run well on the Galaxy Nexus.
yeah, like emulator games require a lot f gpu! lmao... the dangers f ignorancy..!
sent from my tablet,NOT AN IPAD!
psycho2097 said:
yeah, like emulator games require a lot f gpu! lmao... the dangers f ignorancy..!
sent from my tablet,NOT AN IPAD!
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yeah. i'll reference this post for that next defining ignorant moment.
psycho2097 said:
food for thought-
nexus s released with the exact same hardware as the galaxy s(released 1 yr b4 it). same hummingbird soc, same gpu, same ram, etc etc.it was the time when there were phones like the atrix around. extremely dissapointing. but even now the nexus s is one of the highest benchmarked, best performing phones around. reason? not hardware, but software. google is a huge and vastly successful company,as is samsung, no doubt. there are brains inside google that retards like the "nexus haters" cant even grasp the height of. when they build a phone, they build one on which they can apply all the optimizations and improvements that they possibly can; they know, that by the time they are done with the GN, they will have extracted 100% out of it. Samsung on the other hand , will be hard pressed to deliver ics+tw, u would be a fool to expect them 2 integrate all the optimizations that google comes up with, every time. stop looking at benchmarks. samsung wont even be able to harness 60% the power of the mali400, let alone 100%. look at galaxy tab 10.1 n xoom. nexus s n galaxy s.
BECAUSE GOOGLE MAKES ANDROID, NOT SAMSUNG.
If they think its best to use 4460 instead of exynos,it is.
If they think it is best not 2 use sdcard, it isnt. (i dont agree with it tho)
If they think its best to include sgx540, then it is. trust me, they know what they are doing. They know that gs2 has mali400, and almost all games released in the future will be tested to run on the GN. So if they think that clocking it at 384 will outperform mali400, who r u 2 argue??????????????
So in the end , if you are really sure that samsung will optimize the gs2 2 its full potential, will give out updates every month, and your gs2's tw infested hardware will save your ass for the next 2 years, then go ahead, bash GN all you like.
Because, truthfully, its not GN vs GS2 at all, its what you "think" vs what all the designers @google+samsung THINK is best.
PERIOD.
sent from my tablet,NOT AN IPAD!
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sent from my tablet,NOT AN IPAD!
check this out 2.
I agree that optimizations have the potential to make up for deficits in actual hardware improvements. (though saying that it can make up for a 4 year old gpu which already got its chance to be optimized on the Nexus S is stretching it) But my point is still not about hardware optimization, my question is weather or not anyone has experience running emulators on similar hardware, no need to jump all over me.
xNEM3S1Sx said:
Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
Click to expand...
Click to collapse
n64oid like most emulators on the Android platform runs the games at their native resolution and just stretches them. It doesn't actually render them in the screens native resolution, so the processing power involved in simply stretching the image and not even doing any upscaling in the conventional sense is minimal.
Thanks, that gives me a lot more confidence in the device. As well, I've seen some video of split screen multiplayer on a HDTV using controllers, if the SGSII can do that, I think I should be able to play some Starfox on Nexus.
... ... ...
My Captivate ran PSX4Droid just fine (I'm not sure about N64oid, I don't believe I used it on my Captivate). Granted, it had DesignGear's ROM on it, and had a custom kernel, but it ran emulators without a hiccup. Well, except for the sound, but that had to do with the emulator, not the phone.
I didn't play a ton of games on it, but I know FFVII and Brave Fencer Musashi ran pretty much perfectly. I don't think the GN will have an issue with this at all.
No one should be using PSX4Droid anymore. FPSE destroys it in terms of features, performance, compatibility, etc
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N64oid plays all games flawlessly without hiccups on my g2x (1ghz tegra 2) so I would assume it would work just as well
Sent from my Nexus One using xda premium
My xperia play runs n64oid and fpse games almost flawlessly aside from some emulation problems. Its only a singe core that i have overclocked to 1.3ghz and almost all games run at 60fps with a few drops here and there but 60fps 98% of the time.
Sent from my SCH-I800 using xda premium
I have an HTC Sensation which has a resolution of 540x960. However, the game runs really fast. (i've been playing Super Mario 64, and Super Smash Bros)
No lag
High FPS
Good sound.
Near flawless on aosp sgs...little laggy on touchwiz charge. No worries about n64 or psx2 emulation on this phone. I expect comparable performance to a sgs ii in most areas gpu wise. Obviously each chip has their own pros and cons but they're definitely both high end.
Sent from my SCH-I510 using Tapatalk
has anyone tried Zelda OoT? saw some laggy gameplay on a galaxy nexus

Turns out the 16 Core GPU Is bad

Hey guys, many of you will know that most games you play lack in FPS, most commonly in NFS most wanted or real racing 3, heck ive even see people say Temple run lags.
Some people say, Developers need to make the games work with the 16 core GPU as its not that common.
I looked it up, and it turns out that even though its a 16 core GPU it isnt even nearly as good as the Adreno 320 found in the nexus 4, Xperia Z etc and that the CPU Isnt as good as last years processors ( SD S4 Pro, Nvidia Quad core Tegra 3 )
to be fair I already knew that the Processor wasnt that good, but for anyone who says that their games arent running well its because of that.
I have to give a hand to Huawei though, in there recent firmware updates the benchmark scores have been getting higher, which is great meaning the processor, RAM and GPU are all working a little bit better then they were before.
Im just curious as to how long they can keep updating it to be better, it wont take long until mainstream games require a minimum of the equivalent of the Adreno 330.
Ive also read that the Huawei Ascend P6 + is it? The phablet version will have a better processor clocked at 1.6ghz and maybe a better GPU?
Anyone got any more info? or do games run well enough for you not to care?
Let me know
- Jack
The gaming performance is mixed. See this video: http://m.youtube.com/watch?v=HH8LskTQQWA
As you can see, some high graphics demanding games work well while others not. I don't game on mobile so didn't try any gaming except two days ago with Shadowgun: deadzone. I use B118. While on the video above, it only complains about glitches on panning, but for me oddly the whole graphics was corrupted and unplayable. Maybe someone with B117 or B116 Roms could check if shadowgun works better.
But I still doubt its a problem with the processor. Because the benchmarks are close to the Nexus 4 and S3. I doubt also there are any games made that would not be compatible with those devices and hence if it can work on that, it should work on the P6. It would take another year atleast before game developers plan to ignore Nexus 4 and Samsung S3.** Hence problem seems to come down to optimization.* (Also, with the shadowgun updating itself a week ago, they have officially said that the new update has problem with all Samsungs devices cause of its GPU and they would come with a fix. This could be the same issue with P6 that these games haven't been made to optimize for Vivante GC 4000.)
Furthermore, I also think that the unique abilities of the Huawei like the 64bit memory etc are not being taken advantage off because of other processors lacking it.
As for news on K3V3 and K3V2 Pro processor and the new P6S, see:
http://forum.xda-developers.com/showthread.php?t=2487791
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
tauio111 said:
It's not a good gpu, never has been, it is not optimized for almost anything, because there are only 2 phones that use this gpu. The cpu isnt that fast either. A Nexus 4 (Which costs as much as P6) is way better in performance, support, user customisations, stock rom etc.
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The nexus 4 is almost half the price at £159 for the 8gb and the huawei ascend P6 retails at £329 ( although its gone down from £329 too £309 to £279 )
The nexus 4 seems like the better option, ive had one, they're quick, good looking but the battery sucks and so does the camera.
Honestly, the only reason i want a P6 is the amazing build, i want a metal phone so badly ! and apparently the camera isnt half bad
Optimization seems to be the problem. Agreed. But can it be solved by firmware updates ? Or is it totally dependent on game developers ? Android 4.4 brings better optimizations including for games supposedly. So that would be one option im looking forward too. So if android is better optimized maybe soon the super power processors would get tough to differentiate on usage performance and would become less important.
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
warea said:
If the GPU is inherently bad, then how can the likes of real racing 3, asphalt 8, modern warfare 4 work perfectly fine on it ?
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I just played Asphalt 7 on the P6...lagging in menu's and in gameplay...
Engineers at HUAWEI screwed up a bit when chosing the GPU for otherwise pretty nice chip. While the GPU has an ok performance, since its olny present on very few devices, devs aren't showing much love. This is understandable, because I can see why devs wouldn't want to spend resources on optimizing their app for a GPU noone really has.
Since I don't use my device for gaming, I'm quite satisfied with my purchase.
Performance comparison of the GPU: http://tieba.baidu.com/p/2671145379?lp=5027&is_bakan=0&mo_device=1
(Use chrome browser to translate)
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
warea said:
Shadowgun: Deadzone works like this on my B118.
Any idea why the green man walking in screen happens ? I get in black too. And odd part is that i have seen users getting this problem when they play temple run even though there are other users including online reviews that find temple run working very smooth and fluid.
Click to expand...
Click to collapse
i have the solution delete cache of the game this is because the game try to save textures in sd card or something like that
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Traace said:
Hi, lags in games are because Huawei runs a QEMU'd "Android Emulator" called Goldfish. Its same emulator as used by Android SDK on our computers
They also patched the Kernel for avoid flickering. Witch is needed if using real GPU in Goldfish.
Both in that mix are Horrorful for whole system Performance.
U can see this really bad on Benchmarks and heavy 3D Games.
GPU is faster as Tegra 3 (May about 30%) belive it or not
Click to expand...
Click to collapse
Yea must say im disappointed with GPU power on my P6 :/. My old SII is better in games :/
Is it really? I have no problem with graphics on it. If I want to play a game I generally use my PC. The P6 plays the little games perfectly.
Even Qualcomms new mid range 1.4ghz quad core processor is getting better antutu scores
http://androidcommunity.com/qualcom...rocessor-aimed-at-mid-range-devices-20131101/
I hope trace is right in that the kernal and so on are messed up by Huawei and hence the Huawei processors underperforming than what it really can. But more than games im actually looking out for the processor doing something special using up its unique capabilities like 64bit memory, more cores, and so on. Thereby allowing features like touchless control and advanced programming capabilities, better user interface performance and better battery management. Phones like Moto x and iPhones seem to perform much advanced even though they don't carry the highest end specs. And I would like such smart performance.
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
warea said:
4 part series in-depth look into Vivante GPU:
http://semiaccurate.com/2013/09/11/vivante-gpu-tech-2d-uis/
Another review:
http://hothardware.com/Reviews/Vivante-Challenging-the-Status-Quo-In-Mobile-GPUs/
Click to expand...
Click to collapse
Nice.
P6 has 64bit Memory Hardware, but its scaled down to 32bits while processing cause Java cant use
Phone Hardware is a beast even if GPU based on Adreno200. This is 16Core, orginal Adreno200 is 1-2Core.
Dual sim version
Is huawei ascend P6 dual sim version released???
This GPU is really good in physics, better then my wifes optimus g with adreno 320. And if u run YouiLabs Shader Test, adreno wont even start the BALL test. Looks like adreno cant handle it. So this gpu seems be great in shaders and physics.

Will we see OpenGL ES 3.2?

Ok, so I just ordered a Mi Max 128GB/4GB for Black Friday (from geekbuying) and was wondering if this device can actually support OpenGL ES 3.2, and I am asking if it can support it hardware-wise cause I know it won't work on android <7.0, so anyone know?
Adreno 5xx series GPU's have full support for EGL 3.2 with Android extension along with Vulkan support. So it's expected that they will be supported in Android 7~7.1.
Edit: & Android 7.0.1 is definitely coming (probably early next year in stable update):
http://en.miui.com/thread-420161-1-1.html
Zola III said:
Adreno 5xx series GPU's have full support for EGL 3.2 with Android extension along with Vulkan support. So it's expected that they will be supported in Android 7~7.1.
Edit: & Android 7.0.1 is definitely coming (probably early next year in stable update):
http://en.miui.com/thread-420161-1-1.html
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Click to collapse
Thank you, that's what I was expecting as well but even on Qualcomm's site the specs of the 510 are not clearly stated, also good to know we will in fact get 7.0.1 (although I plan to stay away from MIUI).
This should mean we might even be able to get at least somewhat decent Wii&GC emulation on this device in the future which is pretty exciting for me since there are still a lot of games I bought and never got around to finishing or even playing.
Ranomez said:
Thank you, that's what I was expecting as well but even on Qualcomm's site the specs of the 510 are not clearly stated, also good to know we will in fact get 7.0.1 (although I plan to stay away from MIUI).
This should mean we might even be able to get at least somewhat decent Wii&GC emulation on this device in the future which is pretty exciting for me since there are still a lot of games I bought and never got around to finishing or even playing.
Click to expand...
Click to collapse
Don't have to high hopes that Dolphine emulator will fly on Adreno 510, the driver's especially sheder compiler are far cry from anything good also hardware capabilities (EGLS 3.2, Testilation engine & Vulkan compatibility) don't count much without proper & good driver's support. On the current Android gaming scene A510 is wonderful but it won't shy with Dolphine (nothing will, best behaviour you will have with New Rogue series [Imagination Technology] but their is no any newer SoC for Android with it we will see how will MTK X30 behave 2Q next year).
Edit: By the way this whose a best deal for it when I searched wanting to buy a full prime one in the mean time I decided not to go with it & instead both a 3/32GB S650 version in land where I live. But search again me by you can find a better deal.
https://toponedigital.aliexpress.com/store/group/Xiaomi-MAX/342812_507286278.html
Best regards.
Zola III said:
Don't have to high hopes that Dolphine emulator will fly on Adreno 510, the driver's especially sheder compiler are far cry from anything good also hardware capabilities (EGLS 3.2, Testilation engine & Vulkan compatibility) don't count much without proper & good driver's support. On the current Android gaming scene A510 is wonderful but it won't shy with Dolphine (nothing will, best behaviour you will have with New Rogue series [Imagination Technology] but their is no any newer SoC for Android with it we will see how will MTK X30 behave 2Q next year).
Edit: By the way this whose a best deal for it when I searched wanting to buy a full prime one in the mean time I decided not to go with it & instead both a 3/32GB S650 version in land where I live. But search again me by you can find a better deal.
https://toponedigital.aliexpress.com/store/group/Xiaomi-MAX/342812_507286278.html
Best regards.
Click to expand...
Click to collapse
I did not say it would fly but it would have at least somewhat decent performance which for me means playable, especially since most of the games I want to play are for GC not Wii and are RPG games (except perhaps the Sonic Adventure games but I can play the DC version of those if the performance is too bad), the only few Wii games I would like to play would anyway not be practical (if possible at all) because they use the huge mess that the Wiimote is (mainly Tales of Symphonia: Dawn of the New World).
Plus I have seen Snapdragon 808 with the 7.0 dev preview (OpenGL ES 3.2 supported) running Dolphin quite well and even with lower performance that would be enough for me.
Either way I would probably end up starting the games and not finishing them for a long time as I keep doing, start them while traveling and then too busy with College and stuff to finish them and then start an other game (like I did with 7th Dragon 3 on my 3DS, Tales of Eternia for PSP and countless others) but it would still be nice to know I at least have the possibility of playing those games on the go.
Well A518 can all A418 on S808 can & probably a little more in time when drivers support all capabilities along with games/emus. Then that is settled its enough for you & it is a pleasurable experience to play on such a large display.
Best regards.

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