[Q] Slowdown in Emulators - Xperia Play Q&A, Help & Troubleshooting

Bear with me people as im pretty new to this
Ive got all the decent emualtors onto my Xperia play. SNES / Genesis / GBA / Gameboy etc and they all play fine.
I do notice however that on all the emulators if i set the frame skip to auto, then the sound if perfect, but the frame rate skips sometimes which is more annoyance than anything but still noticeable
If i change the frame skip to zero then the frame rate is buttery smooth but then i get cracks and pops in the sound (all emulators)
Now my question is, is that is this an issue with the emulators or an issue with the play being just not quite quick enough to play these perfectly.
And also, im planning on rooting my phone so obviously if i was to have a slight overclock on my phone, say from 1GHZ to 1.2 or 1.3, would this actually make a difference to them in terms of playing absolutely full speed, or would it make no difference at all?

well thats a tough question,
you can get sound issues when a device is struggling to play a game
and when the device can play the game full speed but the emulator has issues
i too have alot of emulators
marvin - spectrum
gensoid - mega drive
fpse - ps1
gearoid - game gear
tiger arcade
pce - pc engine
snezoid -super nintendo
jarcade - arcade/ mame roms
n64oid - n64
mame4droid
now the only two that gave me sound issues were n64oid and fpse
but since i have rooted my phone and removed bloatware and overclocked
to 1.4
those issues are more or less gone
apart from n64oid do get jittering now and then
but i think that running a n64 on a phone is a feat in itself
yes overclocking does make a difference to running games/emus
more horsepower = smoother gaming
i do recommend rooting
remove bloatware
and overclocking

Related

any one tried any games on android???

ive been trying to get gameboid (gba emulator) working but nothing happens when i open a rom. are there more people who allready have tried this?????
btw are there more people who have tried playing other games on android
its a bit laggy with me but i dont know if it is because we dualboot android or it isnt perfect enough for these games
I'm coming from a G1, so I still have a few games I had already purchased. All my emulators (snes, gen, gba) run pretty slow, it was a little better with the overclocked build before the wifi was added, but no where near as smooth as it played on my G1 (smoothly with sound and no frame skip). I think once they get the OpenGL to work, it should run pretty smoothly, But for now, it's just a waiting game. Be patient.
i have download a newer version of gameboid and now it works but have to find how to set the buttons
i haven't tried any of the emulators in android (just use my WM ones still) but have some games from the market place that work pretty good Gem Miner, Crystal Light, Farm Frenzy (lags some) Portal Keeper, Settlers 3 and Spades Master Online i tried path of the warrior icommando and tankace didnt work
i can see gameboid works better then morphgear, ive more frames
i ve not that many games for android yet but labyrinth is damn laggy but maybe its because it uses g sensor
yes i tried this game labyrinth lite and its 3d game
did you also have very much lag with labyrinth ?????
Robo defense is a very entertaining tower defense game. It's probably my favorite game for Android.

[Q] Snes Emulation woes - Latency and Emulation problems

Hello all.
I am having problems with emulation on my newly purchased xperia play.
I downloaded snesoid because I was recommended to get it by a friend *and apparently the internet is crazy about it*. When I tried playing Megaman X on it, there was very noticeable slowdown. The first stage *highway* ran at noticeably slower speeds than it did on the snes. It was playable, but felt sluggish. At first I was okay with this, but then I played it on my friend's phone just to test it out, and his was runninghttp://media.xda-developers.com/images/editor/menupop.gif it perfectly.
Does anyone know why that may be?
I also downloaded snes9x ex to test it out, and the app runs great! Problem with this app, unfortunately, is the VERY noticeable input latency. It makes platformers really odd to play on with.
I tried Seiken Densetsu 3 on Snesoid as well, and that game glitches out every conversation that comes up. The screen will flicker for a second. Very jarring.
Has anyone else experienced these kind of things with theirs, and if so, does anyone know a fix for this?
If this is phone specific, I am just going to return it since it only has been a day and just get a new one, but I want to make sure I can't do anything to fix it on my end before hand, this way I can at least learn something about these phones if there is a fix I CAN do at home, since I currently am a huge phone noob.
Something very interesting I just noticed.
Just tried Megaman X2 and X3 and those games run perfectly.
Color me confused.
Yea, SNES9x plays better with less glitches, but has noticeable button lag. Took forever for me to beat DKC, especially the mine cart stages.
Im sorry to hear about your problem mate but mine seems to run all of the games perfectly smooth. Ive had no such issues yet regarding the snesoid emulator.
If you feel strongly about it I would suggest trying out a new sexplay.
Also note the programs you have running in your running services log. Something there may be interfering with your gameplay. I can't seem to use Swiftkey X on my Xplay as it causes lag that kills the experience on nearly every game I play.
But the button lag is something you will have to deal with on any XPlay and SNES9x. Unfortunate, and hopefully will be fixed by the author at some point.
Is there button input lag with Snes A.D (free emulator on market) ?
Could someone test it for me ? I'm supposed to get the phone next week, and I chose it especially for emulation so I'd be disappointed if there are any issues with SNES games.
Have had not any issues with these games.
I use SnesOid and TigerSNES - both free.
same here,gensoid running silky smooth,fpse running perfectly fine,tiger arcade for th e most games also good,but imho useless cause no dip switch access or neo geo rom settings(tried that mame4all but no thanks,seems it support only legacy roms,don`t wanna convert all my roms for that program,the few that were running on mame4all were also laggy)
but snesoid(latest version) isn`t running good,as i stated in another thread.
for example super castlevania 4,it doesn`t matter if frameskip is on or off,set to manual or auto,it`s far away from running smooth,there is a slight stuttering when you look at the background as your character moves forward-also numerous other games..tried snes 9x or what is called,realized it doesn`t load any of my snes roms because it cant read .zip files,only .smc and even with .smc it won`t open some roms.i`ll try this tiger snes now
Hated SNES A.D. looking for a good emu right now too.
when u complain about noticeable input lag in snes9x, what kind of games are u playing? ive never really had any issues with it since its around a 10th of a second (tbh i doubt id ever of noticed it playing things like super metroid)
all of my games are in .zip files and ive never had any issues with the emulator at all, destroys snesoid imo. i do hope that the input lag is fixed, but overall i think its a much better emulator than anything else available.
I sure would like to try snes9x.... can't find it though! Little help?
Sent from my R800a using xda premium
i noticed just earlier after i posted realizing i hadn't received an update in some time. It appears to have been removed from the market, odd considering that all his other emulators are still there and one of his main selling points was compliance with the gpl of snes9x (the reason it was free as opposed to his other emulators)
the website is http://www.explusalpha.com/home
Robert Brogalia is the devs name, check out his other apps, they all get fantastic feedback.
Oh my god! This emulator is amazing! Everyone get it. This should just come on the phone..... LOL
Sent from my R800a using xda premium
u can change the dpi of the menus, turn off that shocking linear filtering that snesoid and all them use(i like me some retro blockiness) and it doesnt appear but when scrolling through lists thumb scroll works just fine.
Looks like I have to start over on Zelda, guess the saves are different from snesnoid. So worth it though.
Sent from my R800a using xda premium
u just have to change the extention to the same one used in snes9x...if i recall snesoid uses .sav, snes9x uses .sma or something, i got all mine working so if u fiddle u should get it, afaik quicksaves are a no-go however, just the battery backup works.
Snesoid is based on the snes9x source anyway......
Sent from my R800i using Tapatalk
if people are finding solutions that work better for them thats a good thing, i dont care if the source is the same, i find it to be a better emulator. i will say i initially bought all yonghz apps including n64oid.
Goping back on topic i just got myself a Play today, and i have major problems with games on gameboid, genesoid, snesoid theyw ill jump around and skip frames. I know why it's becuase it has frameskip set to 2 by default. If i set it to 0 then the audio produces an annoying stuttering and clicking. I just don't belive this ive seen thousands of videos showing th performance and sound of the games and its perfect. Ive even rooted and stripped my Play of some apps too. Now im really at wits end this thing wont emulate any game perfectly... What can i do????
linkandzelda said:
Goping back on topic i just got myself a Play today, and i have major problems with games on gameboid, genesoid, snesoid theyw ill jump around and skip frames. I know why it's becuase it has frameskip set to 2 by default. If i set it to 0 then the audio produces an annoying stuttering and clicking. I just don't belive this ive seen thousands of videos showing th performance and sound of the games and its perfect. Ive even rooted and stripped my Play of some apps too. Now im really at wits end this thing wont emulate any game perfectly... What can i do????
Click to expand...
Click to collapse
Trust me mate, I've tried everything on both of my Xperia Plays. One stock, and one overclocked to 1.6ghx with CyanogenMod 7.
I'm at the same stage... I set games to 0 frameskipping and most games run perfectly, however if I enable the sound I get this horrible crackle (and with TigerMAME 3.0.3 noticable lag spikes - which is a damn shame). I think most of these emus need optimising for Xperia Play.
'Perfect' is such an over-used term these days... However these are the best emus of the bunch in my opinion... Trust me, I'm extremely anal when it comes to emulation.
TigerMAME 3.0.3 - With sound disabled can run games like Gigawing and Mars Matrix perfectly. I really hope the audio can be optimised. I'm currently playing the above two games with my own music playing in the background until then. Also, I believe older versions of Tiger run more games than this release...
MAME4Droid - Good for games which fall under the old MAME romset. Most games run smooth with audio (a lot of older games run perfectly) and the amount of CPU/audio customisation is unrivaled.
SNES9X EX - Runs games perfectly (excluding the Mode-7 heavy titles), with only slight audio crackle... Hoping for this to be resolved soon.
MD.EMU - The best Genesis/Megadrive emu around, same dev as SNES9X EX. Does the job where others fail (ie: near perfect Sonic 3 performance). Some audio problems here also.
GBAoid - Seems to work perfectly with everything I've tried. I need to put more research into GBA emu.

[Q] FPSE and N64oid?

Has anyone here been able to set these up so they run smooth? N64oid has major slowdowns in Zelda and other resource intensive games. I am on HD reveloution where software rendering is disabled so its using the full PowerVR GPU. The Nexus has specs similar to the Galaxy S II and should not perform as slow as it is now.
Also in FPSE the analog sticks dont work and are not centered where you put you finger on the screen. Any ideas?
Also why does using the Microboes or bubbles live background lag the UI soooooo much.
I haven't used FPSE, but I've used n64oid quite a bit over the last few days. It's not 60fps but it's playable, depending on the game. That's not to say it's without bugs...
-Most games seem to randomly experience extreme slowdown and 3+ second hangs. This makes MarioKart and Starfox virtually unplayable at times.
-Sometimes it will sometimes completely freeze at these points of extreme slowdown, to the point where the game needs to be reset. This has gotten me into the habit of saving states FREQUENTLY.
-In Zelda OoT, the camera doesn't move at all in the courtyard of Hyrule castle, so you're effectively stuck at that point, since you can't see where you're going as soon as you walk off-screen. Obviously this isn't specific to the Gnex, but it's worth mentioning for the dev's information
I'm using a bone stock LTE 4.0.2 Galaxy Nexus.
Stadsport said:
I haven't used FPSE, but I've used n64oid quite a bit over the last few days. It's not 60fps but it's playable, depending on the game. That's not to say it's without bugs...
-Most games seem to randomly experience extreme slowdown and 3+ second hangs. This makes MarioKart and Starfox virtually unplayable at times.
-Sometimes it will sometimes completely freeze at these points of extreme slowdown, to the point where the game needs to be reset. This has gotten me into the habit of saving states FREQUENTLY.
-In Zelda OoT, the camera doesn't move at all in the courtyard of Hyrule castle, so you're effectively stuck at that point, since you can't see where you're going as soon as you walk off-screen. Obviously this isn't specific to the Gnex, but it's worth mentioning for the dev's information
I'm using a bone stock LTE 4.0.2 Galaxy Nexus.
Click to expand...
Click to collapse
Under the development options in android see if there is a "Force GPU rendering" option and if there is check it and let me know if there are any changes.
I notices if you disable fog and stretch to fix screen on N64oid you see a HUGE performance increase.
Im hoping the dev for FPSE fixes the analog issues soon.
Like others, it seems to depend on the game. Metal Gear Solid is virtually unplayable on psx4droid, and doesn't even load on FSpe. Intelligent Qube works fine on FPse but doesn't load on psx4droid. As for N64oid, MarioKart actually works fine for me outside of a few audio skips here and there, it's pretty responsive. F-Zero X works flawlessly.
One thing I find troubling though is that when I hook up the MHL to HDMI adapter games that once played fine take a noticeable hit in performance. MarioKart becomes unplayable once I hook up the adapter. Does anyone know if the adapter demands more resources (GPU/CPU/RAM/etc)? I would imagine it does since the phone doubles the output instead of redirects it (phone display and MicroUSB out) but I also am not technical enough to really know how this stuff works. It's crummy, cuz playing the N64 and PSX emulators on my projector with a PS3 dual shock controller was one of the major things I was looking forward to with this phone. I see videos on youtube of people doing this on their GSII and it works fine. What gives? Is it ICS?
No its because the gn is pushing 2.4x more pixels than the gs2 and a less powerful gpu.
1280x720 vs 800x480
dwang said:
No its because the gn is pushing 2.4x more pixels than the gs2 and a less powerful gpu.
1280x720 vs 800x480
Click to expand...
Click to collapse
That has yet to be fully determined. Some ppl hv smoother frame rates than other on the same game but different rom. Though it could be software and hardware related. We need to reach out to the dev (yongzh) and let him know
Zzim said:
Under the development options in android see if there is a "Force GPU rendering" option and if there is check it and let me know if there are any changes.
I notices if you disable fog and stretch to fix screen on N64oid you see a HUGE performance increase.
Im hoping the dev for FPSE fixes the analog issues soon.
Click to expand...
Click to collapse
Forcing GPU didn't seem to make a difference, and actually seemed to crash some emulators. I've kept stretch off because N64 games aren't widescreen, and toggle fog made a VERY slight difference.
Mupen64Plus seems to be running a tad faster than n64oid. just set autoframe skip and max frame skip to 5. BUT the on screen controls keep disappearing and are rather tiny.
b15love said:
Mupen64Plus seems to be running a tad faster than n64oid. just set autoframe skip and max frame skip to 5. BUT the on screen controls keep disappearing and are rather tiny.
Click to expand...
Click to collapse
You're right, it's definitely running faster than n64oid. But the disappearing controls are obnoxious, and I think the emulator itself needs a little bit of polish. For example, if you lock the screen and wake it back up, it closes the emulator completely. Same if you get a call or something.
Has fpse implemented sixaxis controller app yet? Or using sixaxis or usb contoller period?
Crazy world, ay?
I've been using PS3 dualshock via sixaxis for FPse just fine since I've had the phone. Just have to map it out in the settings.
thirtynation said:
I've been using PS3 dualshock via sixaxis for FPse just fine since I've had the phone. Just have to map it out in the settings.
Click to expand...
Click to collapse
Ok. I tried recently and it did not work completely. Any suggestions where i might've messed up?
Crazy world, ay?
Use the free sixaxis pairing app to assign the bluetooth address of your phone to the controller (requires hooking your controller up to your computer with a usb cable). Once you've done that, use the paid sixaxis app to actually pair the controller to the phone via bluetooth. Then, within FPse go into settings, input, hardware keys, and just map the buttons. I know you've probably done some of the beginning of that already, but I'm not really sure where you're having problems.

FPSE.. best settings?? Help please if you know the answer.

So, I love my xperia play... I love the built in playstation emulator as well.. however as you all know, the native emulator doesn't support all ps1 titles (although using the software rendering trick, it does support a LOT ) ... anyway, I've resorted to using PSX4Droid V 1.12 for the games that do not run on PS Pocket, but PSX4Droid is more or less laggy at times, and although games are playable, it grates on my last nerve to the point where I don't even want to play them. (Yeah, that sounds dumb, but that's just me.. ) So after doing some reading on the web and these forums, I've found that most people use FPSE, and find it to run games very nicely. I bought the emulator from the playstore, and I've got it up and running to the best settings that I could get. Here's the thing though... It lags almost worse than PSX4Droid does if I have it set on the best graphic settings... (Framelimiter, frameskip, skip fix, fast draw, screen filtering, enhanced 3D rendering, Hardware acceleration)
I've read that turning off screen filtering helps it to run faster, I've tried this but my graphics kinda suck =/ ... perhaps its just laggy on the games I'm running??? FF7, FF8, FF9, and Chrono Cross...
Ideas? Suggestions?? They're welcome
After using psx4droid (version 2) to play FFVIII on my NOOK Tablet, I switched over to playing on the Xperia Play and converted my save files to FPse.
The video settings I use on FPse for FFVIII:
-Framelimiter
-Fastdraw
I get a pretty consistent 50-60 FPS until I get to the world map then it drops to around 45 FPS. Still very playable.
*Side note: use Spusync to improve your sound, even though it still might not be perfect.
As said, some games works well, many don't. Mostly sound is distorted as hell. Any fix, i take!
what are you running on zach
are you on a stock play???
Yeah for now.. stock play r800x rooted... unlocked BL.. Sometimes I switch it up to Cyanogen..

[Q] Tony Hawk 3 and Mat Hoffmans on Xperia Play

Hello,
I've tried to convert the games Tony Hawk's Pro Skater 3 (SLUS 01419) and Mat Hoffman's Pro BMX (SLUS 01113) with PSXperia 2.0. The games inicializated properly in the phone, and ran without any lag, but in both cases, the characters textures were much deformed, making it just unplayable. Somebody get one of these converted games running 100%? I was figuring the possibility of use FPse v0.11.26, but Tony Hawk's ran without sound, and Mat Hoffman's did not get a good fps rate (was slow enough to disturb the game play experience).
Is there anyone who are playing these games and can tell me how to do?
My device is R800i with stock rom, 2.3.4.
I had the same issue with THPS1, I think all the games are affected. Have you tried FPSe? Looks like it may have better luck, maybe not perfect but certainly better.
Yes, i Have tried FPSe, version 0.11.26, but it didnt play the THPS 3 sounds, and its nothing wrong with the rom, in epsxe, for PC, the sounds are played. In Mat Hoffmans, FPSe didnt get a good performance, sometimes the fps falls highly, getting rates under 25.
FPSE v0.11.28 is newly out.
Maybe THPS2 is the best one? I've got THPS1 somewhere, not tried it...
At 1.0GHz I can play in software mode without frameskip, just some occasional audio/music stutter e.g. around the plane on the first level.
At 1.4GHz I can use the OpenGL plugin with music and without frameskip, again with only occasional lag. Frameskip or Boost Mode kills the gameplay. It's kind of my benchmark for testing roms.
So not perfect, but nearly there and playable.
I'm not stock though, currently using Doomkernel v14, Gin2ICS 1.6.9 plus the 15scheduler & 20perfsettings init.d scripts from JokaWild to set and tweak the sio i/o scheduler.

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