Hello,
I always got Multiple lockscreen frameworks such as EDT and JKay's Lockscreens. I really want to know, actually where are these files located in framework-res..
I want to port EDT's JVR lockscreens to JVS framework.
Anybody willing to help me?
Regards,
Rahul
I'm quite interested in this too...and I guess that nobody will write us down a list with needed files .....I can tell you what I've found out so far and hope that it will be of any help to you.
The smali files for the lockscreen itself I think they should be in android.policy.jar
Then there also should be some changes in framework.jar which I do not know.
The ressource files like pictures etc are in the framework-res.apk
Then you also need the edt.apk in /system/app
Decompile the files with apkmanager/baksmali
Use a comparision tool like winmerge to see what files are added additionaly compared with the standard stock files. And also too see if there are smali changes in some files.
Good luck
Sent from my GT-I9000 using Tapatalk
why bother, they are not bug free anyways
$omator said:
why bother, they are not bug free anyways
Click to expand...
Click to collapse
You said that more than once now, but I sure as hell don't suffer any bugs while using them on JVQ or JVR.
While we're at it, I thought, hey, what the hell, I can learn and do it myself. Always good to learn this sort of thing. So I got smali/baksmali, winmerge, and Whitehawkx's source files, which I think will work.
But that's not the point.
The point is that baksmali is desassembling the .dex files just fine, but when I want to make a new file after merging the files from the sources with the originals of the .dex... It makes a .dex with the original files.
That is: disassemble -> merge the files -> I make sure the files are there. They are. -> I use smali, it creates the new .dex -> As everytime I do anything, I think, hey, lets disassemble the new file again to make sure the new files are there -> The files are not there.
It's driving me crazy... I mean, how the hell does it create a file from something that isn't there any more?
I can sort of get that the new files and folders don't make it to the new .dex (although, no, I don't get why would that be), but how can the overwritten files go back to be the original ones?
Seriously, driving me crazy.
Edit: Ok, nevermind what I said... The files change frigging places when smali assembles them...?
Edit2: Suprise, surprise, it didn't boot, but now I don't know if it's because I did something wrong or because the source files aren't good for JVS. I'm gonna try to do it on JVP, I'm curious now...
$omator said:
why bother, they are not bug free anyways
Click to expand...
Click to collapse
Well because some of them have features people want to have...and also because people can live with some of the bugs. I don't care if it writes me SIM-Card is locked even if it isn't. The functionality doesn't decrease because of that.
But well these lockscreens give us a music widget that works with other players then the crappy samsung stock one. And I can unlock directly to messages or phone. If it was for me I would only need something like the fourtab(which sadly has a memory leak)...but if the whole package could be ported or whatsoever and people would like to do it why not ?
Code is present in the android-policy.jar and framework.jar (for some lockscreens). You need to copy over the Smali Files fromt he MOD to the JVS framework and android policy. After that you need to copy over the drawables, layouts and other xml files to the framework apk of JVS and assign them each a unique resource ID. These resource IDs need to be substituted with the new values in the Smali files. Since the framework-res.apk changes with Firmwares, the Resource IDs are different for each framework.
It's very complicated stuff for rookies. You need to know which stuff to copy where and what modifications to make for specific lockscreens. And you need to use Logcat and do a lot of trial and error.
And $omator is right. Those lockscreens all together don't work perfectly due to conflicting code. For example, I made a SGS II Lockscreen Port http://forum.xda-developers.com/showthread.php?t=1070564 . The Same Lockscreen that is found along with 9 Lockscreen MOD is incomplete and doesn't work perfectly. I don't mean to say that the 9 lockscreen mod is useless, but It is very handly provided you compromise on what you get.
dhiru1602 said:
Code is present in the android-policy.jar and framework.jar (for some lockscreens). You need to copy over the Smali Files fromt he MOD to the JVS framework and android policy. After that you need to copy over the drawables, layouts and other xml files to the framework apk of JVS and assign them each a unique resource ID. These resource IDs need to be substituted with the new values in the Smali files. Since the framework-res.apk changes with Firmwares, the Resource IDs are different for each framework.
It's very complicated stuff for rookies. You need to know which stuff to copy where and what modifications to make for specific lockscreens. And you need to use Logcat and do a lot of trial and error.
And $omator is right. Those lockscreens all together don't work perfectly due to conflicting code. For example, I made a SGS II Lockscreen Port http://forum.xda-developers.com/showthread.php?t=1070564 . The Same Lockscreen that is found along with 9 Lockscreen MOD is incomplete and doesn't work perfectly. I don't mean to say that the 9 lockscreen mod is useless, but It is very handly provided you compromise on what you get.
Click to expand...
Click to collapse
Very complicated to do something like that from scratch, yes.
If at least one of the persons that have made a 9 lockscreen JVS rom posted the sources... From there I've learned by now that it's fairly easy to just include them into the files.
But no one have.
If you really want to learn how to do it i can only recommend read lots of info and do some investigations by yourself.
If some guy made the stuff for lets say XXJVQ then grab the files and compare them with the stock files. Decompile them with apkmanager. (jar files can also be modded this way, you only need to add .apk to the jar extention, and remove it later after compiling back)
This way you can see what files need to be added and what values need to be changed/added. First try to understand the process and after that make your own mods.
I used Winmerge for comparisation of the files.
Well... I modded the overscroll by myself. It's a start.
Thanks to Team Obssessed, we can already have multiple lockscreens on JVS.
I already made a theme as I like and added the lockscreens thanks to the files of this rom.
Now I can have a proper JVS .
Is just that I'm too used to puzzle and MIUI lockscreens to go back to stock or AOSP. And those two work without bugs, so... And don't know about the rest.
and btw. apkmanager got aapktool with outdated baksmali/smali ...
Related
Any one have Water Live Wallpaper apk?I lost it after installing JPC.
Is this the one
Thanks, but not this one.I search this, which autumn leaves fall in water.Sorry for bad english.
This:
http://www.youtube.com/watch?v=AEsZXHS7J0I
There is no apk just for this wallpaper...
It is include in an apk with other live wallpapers
Here is the apk and obex files
Just put them in system/app folder (make a backup of your own files before!!!)
It's come from JM7
I've missed all the LWP!
I've puted the apk and obex files in system/app folder, but i can't select the LWP from the menu. I've tryed to restore the original files, but the result is the same.
Please help me!
Thank you for the help!
I've installed a new rom and i have the LWP again.
Hi,
i tried to install the given Livewallpaper.apk and odex, but couldn't see any of the livepapers in that apk in the livepaper menu.
therefore i looked into the apk provided in this thread and in my apk from the JPO-Release.
Both apks contain the water pngs and a resource named fall that seems to be the water livewallpaper.
My assumes
- the livewallpaper.apk from the Android 2.1 Release seems not to be compatible with Froyo.
- There is a problem with the livewallpapers.apk that prevents the fall/water livewallpaper to be shown.
I really liked that livewallpaper - any hints what i could do would be appreciated.
Wolkenfels said:
Hi,
i tried to install the given Livewallpaper.apk and odex, but couldn't see any of the livepapers in that apk in the livepaper menu.
therefore i looked into the apk provided in this thread and in my apk from the JPO-Release.
Both apks contain the water pngs and a resource named fall that seems to be the water livewallpaper.
My assumes
- the livewallpaper.apk from the Android 2.1 Release seems not to be compatible with Froyo.
- There is a problem with the livewallpapers.apk that prevents the fall/water livewallpaper to be shown.
I really liked that livewallpaper - any hints what i could do would be appreciated.
Click to expand...
Click to collapse
+1 .
That livewallpaper was awesome
Wolkenfels said:
Hi,
i tried to install the given Livewallpaper.apk and odex, but couldn't see any of the livepapers in that apk in the livepaper menu.
therefore i looked into the apk provided in this thread and in my apk from the JPO-Release.
Both apks contain the water pngs and a resource named fall that seems to be the water livewallpaper.
My assumes
- the livewallpaper.apk from the Android 2.1 Release seems not to be compatible with Froyo.
- There is a problem with the livewallpapers.apk that prevents the fall/water livewallpaper to be shown.
I really liked that livewallpaper - any hints what i could do would be appreciated.
Click to expand...
Click to collapse
I tried this on fusion 1.2 stock Tmo. Vibrant and had the same problem. It may be because that's a deodexed rom and this won't work without the odex I don't know. But I also had to reflash to get my stock papers back.
i also want that LW too
We all like water Live wallpaper ,and we can't make it run on 2.2 ?
Done
finally got it to run.
i used the apktool to decompile the LiveWallpapers.apk from my Phone (Froyo)
and also decompiled the Eclair Version Mopral posted earlier in the thread.
As i compared the AndroidManifest.xml-files i saw that there were 2 entrys more in the eclair version that defined the water and the polar clock LiveWallpapers.
Simply changing the Manifest and building the apk didn't work.
First i had to get rid of the LiveWallpapers.odex file.
I used xultimate to deodex the LiveWallpapers.apk file (means it put the part of the odex-file into the apk as dex-directory again).
So i deodexed the apk, then decompiled it with apktool, changed the AndroidManifest.xml, compiled it again with the apktool.
Finally i had to sign the apk again so Android let me install it.
I used this tool for that: forum.xda-developers.com/showthread.php?t=473580
then i simply pushed the apk onto my phone and installed it.
After that i could pick water as well as the polar clock (which i find very ugly) and both work on my phone.
I hope it works on your phone too - don't forget to make backups! I take no responsibilty if it does not work for you.
sorry for not adding the urls to the tools - but as a new user i am not allowed to post links to outside pages... just google for apktool and xultimate in case you want to do it yourself.
Good detective work!
Don't blame me, blame my keyboard's autocorrection algorithm.
Wolkenfels said:
finally got it to run.
i used the apktool to decompile the LiveWallpapers.apk from my Phone (Froyo)
and also decompiled the Eclair Version Mopral posted earlier in the thread.
As i compared the AndroidManifest.xml-files i saw that there were 2 entrys more in the eclair version that defined the water and the polar clock LiveWallpapers.
Simply changing the Manifest and building the apk didn't work.
First i had to get rid of the LiveWallpapers.odex file.
I used xultimate to deodex the LiveWallpapers.apk file (means it put the part of the odex-file into the apk as dex-directory again).
So i deodexed the apk, then decompiled it with apktool, changed the AndroidManifest.xml, compiled it again with the apktool.
Finally i had to sign the apk again so Android let me install it.
I used this tool for that: forum.xda-developers.com/showthread.php?t=473580
then i simply pushed the apk onto my phone and installed it.
After that i could pick water as well as the polar clock (which i find very ugly) and both work on my phone.
I hope it works on your phone too - don't forget to make backups! I take no responsibilty if it does not work for you.
sorry for not adding the urls to the tools - but as a new user i am not allowed to post links to outside pages... just google for apktool and xultimate in case you want to do it yourself.
Click to expand...
Click to collapse
great work buddy.
Ok i have followed your guide. All credits to you. I have enabled the falling leaves live wallpaper and its working fine on my i9000 phone.
here is the link :---
http://www.mediafire.com/?31ndvryn56qmia8
Anyone who wants to use it , just replace this uploaded "LiveWallpaper.apk" with the one present in system/app/.
I haven't enabled the polar clock as its the crappiest live wallpaper i have ever seen.
Also remember that i have tested this on fully deodexed Docs Froyo ROM. I cant guaranty for other systems.
OP you can change the thread topic as "Solved" by "Wolkenfels".
Also provide this link in first post for others.
thanks for the link Nickporwal - i thought i had attached the file to my original post but must have done something wrong. Doh.
i have only this apk deodexed all others are untouched.
Cheers
Thank you both.
finally it work again ,tested on Spike Speedy Edition v3.0 OC.
a reboot is required before running WATER livewallpaper
Can somebody show how to do this in a video because i'm a newb @ this lol ?
thanks for this, I was missing this wallpaper. Stupid how they take it out.
nickporwal said:
Also remember that i have tested this on fully deodexed Docs Froyo ROM. I cant guaranty for other systems.
Click to expand...
Click to collapse
Works the LWP on JPO rom with speedmod kernel?
beat.kitano said:
Works the LWP on JPO rom with speedmod kernel?
Click to expand...
Click to collapse
LWP is just an application - i can see no reason why i shouldn't work with "speedmod".
Cheers
Wolkenfels
Does any one know how to theme the htc resources with out crashing? im theming MikG 3.11, but every time i theme the resources, it crashes on the weather widget. any help?
Hmmmm.
What are you using to theme it? Have you extracted the resources and right clicked an image and tried using a paint shop program then simply painting over the images? Thats what I am doing on CM7 and did some cool stuff with the widgets and MMS on the latest build (such as blach background and neon edges). What OS are you using? I'll try it since I wanna theme sense now. I'm too new to XDA to post my new roms. I'm focusing on stability and HD modifications but like your idea
alexthesniper21 said:
Does any one know how to theme the htc resources with out crashing? im theming MikG 3.11, but every time i theme the resources, it crashes on the weather widget. any help?
Click to expand...
Click to collapse
First thing you will need is an apktool then folow the directions to install the proper framework. Then use paint, photoshop, or gimp to make your changes. Be careful of anything that ends in .9 as these are special pngs and need to be handled differently. I used to theme Sense but stopped due to having to rewrite to many files for the changes I needed and have moved on the AOSP based roms which are much more straight forward.
Thank blaz1nr for this, all info he passed on to me, Hope it helps you,,,Later,,,
When you start working on transparency. The status bar/footer should be 20% less transparent than the background. Header starts at 10% less than background. Pop ups are where is gets a little harder. They must be opposite each other (ie) black/white text or white/black text. Black looks better but is more of pain. Make sure to keep pop ups slightly transparent, you should be able to see through them a little. Once you have the first one done then you be able to see what % to change and where,but these are good starting points. Status bar/header/footer should be the 3 darkest. It should look something like this. Status/[email protected] 60%, [email protected]%,[email protected]% pop [email protected] to 80%. So 100% is solid as you move down towards 10% it gets more see through.
PART 1:
Im going to to try to sqeeze this down as much as possible.Basically I'm gonna give you, the how to do stuff.Then I'm going to give the short cut's to figuring out what to do.First your gonna need some stuff.
1 Java EE jdk, jre
2 Apk tool
3 Android Sdk
4 Eclipse IDE
5 7 Zip
6 M10 editor
7 Cygwin
8 Android Kitchen
9 Notepad++
10 Alot of patience
Listed above is everything needed to build or theme a rom.
You wont need android kitchen or cygwin,if you just want to theme.You will need everything else.
This is a easy way to learn how to set up android kitchen so you can build your own roms from unrooted stock roms----> http://www.androidmerom.com/2012/01/11/4/
How to dev correctly----> http://forum.xda-developers.com/show....php?t=1273044
Porting things like clocks or widgets---> http://forum.xda-developers.com/show....php?t=1222746
Adding transparancies to status bar(its in the galaxY s forum but this is what you do) http://forum.xda-developers.com/show....php?t=1327565
Learn how to recompile and decompile apk's first,Since this is a sense rom, you need 3 things to do this,SystemUi.apk,its in system/apps,
framework-res.apk & com.htc.resources.apk, they are in system/frameworks
PART2
Ok so now I'm gonna give you a bunch of info that will speed up your learning of what to do.
Since this is a sense rom, When you decompile SystemUi.apk it needs dependencies.These are the two apk's you got from system/frameworks.Learn how to use apk tool there's guides everywhere when its time to add dependencies you need to use both of these commands in cmd. apktool if framework-res.apk,apktool if com.htc.resources.apk, i cant stress enough that you first learn building apk's and how to use apk tools. once you know how apk tools works the commands earlier will make sense.Learn how to push your new apk to your phone with sdk.
A system app cannot just be dropped in the system. Unless your rom zip is open and your building it. Here come's the good stuff, when your trying to do something like move you clock to the center of the status bar.What you can do is decompile the apk's from earlier out of a rom that has a feature you like.Open it and find what files you need, copy them to your desk top. Now find the same files you need to change in your rom and look through them to see whats different in yours that you need to change(Notepad ++ is used for this/also M10 editor). 7zip will be your best friend from here on out.In 7zip all you need to do is click open archive. now you can add or remove anything you want,when your done just close it.This works for every zip file.UOT kitchen can be used to do a small amount of theme work.
Build.prop work is done the same way using notepad++. Say you built your own rom,but your not sure how to get your rom name or add 3g/4g/wifi tweaks or hardware acceleration or what ever.There's a lot that can be done in a build.prop that will do some major magic.you could compare mine to yours and see whats different and make changes.Use common sense here.Don't just go changing things if you don't know what it is first. That's it all you need to know right there to get you started. Now all you have to do is search around for whatever it is you want to do. locate the things you need to change and your on your way.
Although basically I've given you everything you need to get you stared.Not everything can done by simply changing lines of code in one spot some things have files located in multiple location that will need to be edited so...RESEARCH RESEARCH RESEARCH.Remember don't be a **** and steal someone's thunder,just so you can say you built a rom. Give props and ask the other dev's if you want you use something they worked hard making.
My phone (Galaxy S Plus) is running aosp ics built by broodplank and i want to theme it with touchwiz 5 cm9 theme. I used ninjamorph and copy and paste res file of the touchwiz 5 theme.apk (extracted) into both the systemui.apk and gramework-res.apk. I rebooted my phone and exactly no difference. Can someone tell me how to theme aosp? I hate cm9 cause aosp on my device runs smoother than vm9 and more slim
You probably didnt expect to see me here but i think you need to transfer those files with more care.
I mean the images in drawable-hdpi dont even match names probably so then its a waste of space only.
You need to check and study the contents of the aosp files good. And then based on what you know you start copying those files.
Im not a themer but i think its not just copying if you port them from a different framework (tw in this case)
broodplank1337 said:
You probably didnt expect to see me here but i think you need to transfer those files with more care.
I mean the images in drawable-hdpi dont even match names probably so then its a waste of space only.
You need to check and study the contents of the aosp files good. And then based on what you know you start copying those files.
Im not a themer but i think its not just copying if you port them from a different framework (tw in this case)
Click to expand...
Click to collapse
Thanks but are there any tw frameworks in your aosp?
Why you dont use the theme chooser from market and apply one touchwiz theme?
broodplank1337 said:
You probably didnt expect to see me here but i think you need to transfer those files with more care.
I mean the images in drawable-hdpi dont even match names probably so then its a waste of space only.
You need to check and study the contents of the aosp files good. And then based on what you know you start copying those files.
Im not a themer but i think its not just copying if you port them from a different framework (tw in this case)
Click to expand...
Click to collapse
he is completely right (it's broodplank, what you'd expect?)
I got a hint for you. these files which you extracted should have the same name as the same screen solution, if not, they are cannkt be displayed and you will get a fc.
How about making a team Juhan Jufri? you are a good modder! I'm building Project Stock at the moment (based on Broods AOSP (thank you again, really well done!)
It's a rom which should have all Samsung features we know well from our gb stock to make a stock like 4.0.4 rom (samsung said, they couldn't because of some hardware stuff, i will proof that).
It's not easy so I need help.
So? would you join my team and help me build Project Stock?
EDIT: forgot to answer your question. take the twframework.apk from a gb stock (based) rom. can be found (gess you already know) in system/framework
sent from my GameBoy Color
------------------------------
working on:
Project Stock (4.0.4)
I have been trying to develop my own roms for awhile now, but every time I flash what I've been working on, I hard brick (this is my 3rd replacement; dsixda's kitchen is also an old tool). I just want to know if I can work alongside other devs via whatever method of communication so I can learn some stuff. Even if it's a tiny project, I just want to learn. Sorry if I'm not suppose to ask or anything... Just don't know where else to look.
DinoSoup said:
I have been trying to develop my own roms for awhile now, but every time I flash what I've been working on, I hard brick (this is my 3rd replacement; dsixda's kitchen is also an old tool). I just want to know if I can work alongside other devs via whatever method of communication so I can learn some stuff. Even if it's a tiny project, I just want to learn. Sorry if I'm not suppose to ask or anything... Just don't know where else to look.
Click to expand...
Click to collapse
His kitchen has been updated to work with the s3 so that should not be the issue.
Do you have any experience decompiling apks? And what questions do you have
I have decompiled apks. In fact, I have a few low grade apps on Google play.The issue I've been having is just porting, even with the latest version of dsixdas kitchen. But I want to do other stuff, like build a unique ROM.
Sent from my SGH-T999 using xda premium
DinoSoup said:
I have decompiled apks. In fact, I have a few low grade apps on Google play.The issue I've been having is just porting, even with the latest version of dsixdas kitchen. But I want to do other stuff, like build a unique ROM.
Sent from my SGH-T999 using xda premium
Click to expand...
Click to collapse
I would start with a basic tw rom to start
I to been plaing on developing roms. As an upcoming software engineer I wanted to actually try to start from scratch lol. Hopefully school teaches me more about dev'ing. But as for me I dont have any experience in all that yet :-/ anything specific we have to learn?
Sent from my SGH-T999 using xda premium
I'm learning as well! - Hope this helps!
I have used the same dsixda's kitchen 2.18 (newest)
-I tried it on my Acer A500 tablet ROM (doesn't work good -I even updated stuff in it like which Partition #'s are for my device)
-kitchen works ok with SGS3 ROM, but I can't confirm that nano editor works or other stuff
-kitchen will change boot.img (kernel) when you choose these options: Root, busybox, init.d, & nano editor
Opinions:
-I don't have faith when "dsixda's kitchen" changes (or injects) the kernel (boot.img)
-In "dsixda's kitchen", after you convert back to "updater-script" at end, I usually have to check and modify (or clean up a few lines)
-I have doughts on "update-binary" getting changed.
What I do...
1. Start with Stock (untouched) ROM..
2. Removing + Updating .apk's (sometimes, I have to add in Lib files for certain .apk's)
3. I can use Kernel changes from "dsixda's kitchen 2.18" and it will work, but prefer to use Kernel (boot.img) from anothers ROM that has SuperSu, busybox, init.d, or nano text editor injected. and add those files to system/xbin
4. MODS...
- I add "MOD - Customizable 23 Statusbar Toggle (Wanam)" files to Rom, then modify "systemUI.apk" (with my own 204 battery % images)
- for Battery % icons (Extract, change 204 files, Compress)... {SystemUI.apk...res\drawable-xhdpi\stat_sys_battery...} I had to use anothers version on wanam's 23 toggle (that had the 204 battery images, Wanam's 23 toggle originally has 17 battery image files)
- I use build.prop tweaks that I've learned from other ROM's
- I use "system\framework\android.policy.jar" from others ROM's to get "4 in 1 Reboot menu".
- I use "system\etc\hosts" file (970 KB) from a "MOD - AD Blocker" (not sure if it works, but replaces blank stock one)
- I use "system\etc\init.d" folder from other's ROM's and make sure same kernel has same injections + correct files in system\xbin folder.
-Edit\Modify Desktop Shortcuts........system\csc\default_workspace.xml
-Edit\Modify some settings here.......system\csc\feature.xml
-Many Mods change this file............system\framework\framework-res.apk
-Many Mods change this file............system\framework\twframework-res.apk
-Remove (84 MB) Foreign Languages, 3 sound files, 1 Video
__________________________________________________________________
*** Removed 24 Foreign Language files from... system\fonts
*** Removed 43 Foreign Language files from... system\hdic
*** Removed 3 Audio files from... system\media\audio\ui\ PowerOn.ogg, PowerOff.wav, PowerOff.ogg
*** Removed 1 Audio files from... +1 Folder system\media\video\shutdown\ shutdown.qmg
*** Removed 159 Foreign Language files from... system\T9DB
*** Removed 10 Foreign Language files from... system\tts\lang_pico
*** Removed 36 Foreign Language files from... system\tts\lang_SMT
*** Removed 5 Foreign Language files from... system\tts\lang_SVOX
*** Removed 54 Foreign Language files from... +16 Folders system\voicebargeindata\sasr
*** Removed 2 Wallpaper files from... +1 Folder system\wallpaper
*** Removed 12 Foreign Language files from... system\wakeupdata\sensory
I wouldn't call myself a DEV at all, but I figure a few things out and always make my own Custom ROM's (but really, it's just parts of many rom's)
I'm learning as well!
Wanted: Another Kitchen type program.
-Tool - SGS3_Snapdragon_ToolKit_v2.3.0 (or international version 6.0) will do some similar stuff on ICS 4.0.x Rom's (not JB 4.1.1)
That was awesome. I have a project in mind. Maybe I could get some people together and we try it out? PM me if your interested...
Sent from my SGH-T999 using xda premium
All it takes is for you to take a backup and run the deodex wrapper on your device creating classes.dex's files in all you'r apks allowing to edit the smali. I would do it myself but I currently dont own the device.
Pneuma1985 said:
All it takes is for you to take a backup and run the deodex wrapper on your device creating classes.dex's files in all you'r apks allowing to edit the smali. I would do it myself but I currently dont own the device.
Click to expand...
Click to collapse
Here you go i included the app, dex, framework, odex, priv-app you will need 7-zip because i compressed it from 850mb's to 350mb's.
https://www.androidfilehost.com/?fid=24549084345925845
That does not have all the .dex files in the dex folder. Thus I can not access the smali... Which is what I was after a certrain method within the netxbit systemUI smali. Though it did give me the .dex files of several apks just not the exact one I was after. How do I access the systemUI .dex. It's been a long time since I've made roms and deodexed apks especially now with art. I'm really after the UI .dex file so I can gain access to a specific method within in it. If you could post that I'd be ecstatic Something I decompile to track down smali methods I want to recreate in my own custom 6.0 SystemUI.
Nvm Ticklefish's tool did the job http://www.mediafire.com/download/czod7v081w0ravt/TickleMyAndroid+-+v13.3.0.exe
The only tool out of all the deodexing tools that worked!!!!! The only one! Aside from the linux kitchen but I wasnt setting that up... Mess up my linux install no thanks!
FM radio
Is this FM radio apps