Related
I made this guide because I've found that a lot of us doesn't satisfied with our current custom ROM. Please don't bully the dev to make a rom with our personal preference. You may follow this guide instead to modify the custom rom to suit with your personal taste. I hope I could make it as simple as possible so all of us so even a new android user could understand. Please make sure you've read this guide throughly before make any modification.
Please note that this is just a simple guide. You won't find any guide about theming a rom here. Please refer to another guide about uot kitchen or apk modification.
Click to expand...
Click to collapse
tools:
1. a custom rom (to be customized) or stock rom.
2. 7zip or another similar program
3. apk files
4. dsixda kitchen (not mandatory)
5. apktools (not mandatory)
6. titanium backup (not mandatory)
7. CWM.
First of all, extract your custom rom. You'll see that the custom rom's zip file contain several files and folders. Some of them are common and could be find in almost all custom rom. The files and folders are:
1. meta-inf : contain the script needed to install the rom (don't touch it if you don't understand about scripting nor dsixdia kitchen).
2. system : contain the system files and folder of the custom rom
3. boot.img : the kernel used in the custom rom
4. additional file : (eg:install-busybox, check-data and bmlunlock) additional file contain scripts needed to install additional feature (eg: busybox, additional app in data/app, and install custom kernel) in the custom rom.
NOTE: you can start from either stock or custom rom. If you start from stock rom, use CWM to make nandroid backup, then extract the system.rfs.tar. That's the system folder that we need later. You'll need installer script from other custom rom to make your rom installable to other device. In my past experience, the script form hybrid 2.1 or myss 3.4 is easy to use. I'd like suggest use them if you only want a light customization (without custom kernel, init.d script, or a2sd support.)
Click to expand...
Click to collapse
If you don't know much about them, don't touch anything but system folder. now, open the the system folder. You'll see a lot of folders and some common files. Leave CSC files and SWconfiguration intact if you don't know about them. You can edit build.prop to insert more build.prop setting or modify the content if you understand how to do it. To change the rom's name, edit the value for 'ro.build.display.id'. You may also change the value for 'ro.build.version.release' to any number like 9.9.9 if you want to show off your modified custom rom
I'll give a quick explanation about the folders in /system.
1. app : contain all the system's app
2. bin : contain the command and bin files for the rom (don't touch it)
3. cameradata : camera files
4. csc : csc files. contain dictionary for the keyboard
5. etc : additional setting and files for the rom
6. font : the fonts
7. framework : system's framework
8. lib : drivers, modules, kernel related files for the rom
9. media : media files-ringtones, notification
10. sd : folder created by a2sd darktremor. (don't touch it)
11. usr : files needed for keyboard, bluetooth, etc.
12. xbin : additional command and bin files (busybox is normally installed here)(don't touch it)
13. T9DB: dictionary and language database for swype and stock keyboard
NOTE: if you start from stock rom, copy all the files under /system folder (the one from system.rfs.tar) except /system/bin and system/xbin. don't touch them.
Click to expand...
Click to collapse
now, you're ready to customize the rom. I'll divide the guide into several section. pass the section if you don't want to modify it.
>>> SYSTEM APP-CUSTOMIZATION <<<
Click to expand...
Click to collapse
DEODEX VS ODEXED ROM. Most of custom rom available is deodexed rom while our stock rom is half deodexed rom. I'll try to explain it in most simple way. First of all, we should understand that mostly every app in android consist of three part, *apk files, *dex/odex files, and lib files.
ODEXED rom means that *dex file needed to run the app is extracted from the apk file and placed in same folder with the apk files (/system/app). the positive side, it consume less internal memory and a execute faster. the negative side, it makes the app uncostumizable (cannot apply custom themes) and need more space in system partition.
DEODEXED rom means that *dex file needed to run the app is extracted from the apk file and placed in /data/dalvik-cache. the positive side, the app can be themed (full customizable) and consume less system partition. we could put more app in /system/app in deodexed rom. the negative side, it consume a lot of internal memory. please be cautious with the internal memory space if you use deodexed rom. (NOTE: if you start from stock rom, you may use dsixdia to convert odexed to deodexed rom).
system app customization is easy. you can add or remove any app in /system/app folder as long as it fit with the space in sistem partition (220MB). if you start from stock rom, please be cautious to not remove essential app from the folder. you may see the app in hybrid rom v.2.1 to see which app is safe to remove or not (the spreadsheet document in this forum is gone. sorry). having ~20mb free space in system partition is a good thing if you want to make the rom more customizable.
NOTE:
1. not all apk could be placed in /system/app (especially keyboard app)
2. tw launcher file is named tw'xxxxx'launcher.apk. you may remove it if you have another launcher.
3. not all custom launcerh could be placed in /system/app. you may put the launcher from other custom rom to minimalize the risk.
4. for the app info reference, please refer to this link
https://docs.google.com/spreadsheet/pub?key=0AulpDQBL_oTOdDRIbnV5b0UyQTd0TDNZSFBKYXJ1blE&output=html
if anyone want to edit it please contact me.
Click to expand...
Click to collapse
>>> THEME-CUSTOMIZATION <<<
Click to expand...
Click to collapse
Basicly, theme is easily changed by replacing systemUI.apk in /system/app and framework-res.apk in /system/framework. You may put theme from another custom rom or make for yourself from uot kitchen or make it by yourself with apktool. A high modified theme like dysmenorrhea is also modify some part in setting.apk and jobmanager.apk. and another app. Don't forget to delete the *odex file (for all changed app only)from /system/app if you start from stock rom.
NOTE: please be aware with the base firmware of the rom. make sure that systemUI.apk and framework-res.apk files are from exact firmware version. I've found that theme for DXLA, DXLB, DXLC are exchangeable but you can't put theme from DXKL2 to DXLA or the reverse. to minimize any risk, please use themes only from exact same firmware.
>>> PERFORMANCE-TUNING <<<
Click to expand...
Click to collapse
Performance tuning could be done in several ways. the easiest (proven works but risky) method is by edit build.prop file. I won't give you all the script. Feel free to search and apply the script with your personal preference. you can found in this forum or just copy from another rom. these script below is used to increase gprs/hsxdpa speed. this script is a common script and proven to be works in a lot of device. (I forgot the original source. sorry)
Code:
ro.ril.enable.dtm=1
ro.ril.gprsclass=10
ro.ril.hep=1
ro.ril.enable.3g.prefix=1
ro.ril.hsdpa.category=8
ro.ril.hsupa.category=6
ro.ril.hsxpa=2
ro.ril.enable.a53=1
there are also some common tweaks for build.prop file. these are the one I always using in my rom.
Code:
#mod battery kats
debug.performance.tuning=1
pm.sleep_mode=1
video.accelerate.hw=1
windowsmgr.max_events_per_sec=150
ro.ril.disable.power.collapse=1
wifi.supplicant_scan_interval=150
#mod performance
dalvik.vm.execution-mode=int:jit
persist.sys.purgeable_assets=1
dalvik.vm.dexopt-flags=m=y
ro.media.enc.jpeg.quality=100
ro.telephony.call_ring.delay=0
video.accelerate.hw=1
ro.kernel.android.checkjni=0
ro.HOME_APP_ADJ=1
======
the second way, (little bit harder, but its still proven works) by create or modify some file in /system/etc. I'll give you some of them.
1. sysctl script-to increase internet speed.
make a new file in system/etc, name it 'sysctl.conf' (or edit if it already exist). put this script inside.
Code:
net.ipv4.tcp_wmem = 4096 39000 187000
net.ipv4.tcp_rmem = 4096 39000 187000
net.ipv4.tcp_mem = 187000 187000 187000
net.ipv4.tcp_rfc1337 = 1
net.ipv4.tcp_sack = 1
net.ipv4.tcp_fack = 1
net.ipv4.tcp_window_scaling = 1
net.ipv4.tcp_timestamps = 1
net.ipv4.tcp_ecn = 0
net.ipv4.tcp_no_metrics_save = 1
net.ipv4.tcp_moderate_rcvbuf = 1
net.ipv4.route.flush = 1
net.ipv4.ip_no_pmtu_disc = 0
net.core.rmem_default = 524288
net.core.rmem_max = 524288
net.core.wmem_default = 524288
net.core.wmem_max = 524288
its a common sysctl mod for linux based OS (I found it in another mod for another device but I forgot the source). you'll need busybox, and terminal emulator. to run it, type:
'su
'sysctl -p
in your terminal emulator (without ' symbol).
2. GPS mod-to make the GPS lock faster
this mod is based on zeusseuz's guide. please see this page for further information (the script is quite long) http://forum.xda-developers.com/showthread.php?t=1552076
======
the last way...by init.d script. it only works in custom kernel. I won't put any script here. you should find by yourself. you can use make a file in init.d with there script to check if your kernel support init.d script.
Code:
#!system/bin/sh
touch data/kurotsugi_test.txt
set the both init.d folder and the file's permission to rwxrwxrwx (777)
if the script work, you'll find kurotsugi_test.txt in /data.
======
>>> ADDITIONAL CUSTOMIZATION <<<
Click to expand...
Click to collapse
I'll only put the one I've tested and proven to be works.
1. beats audio
this is the old version but doesn't have FC issue. get the file from here http://forum.xda-developers.com/showthread.php?t=1526643
unzip. copy all the files into their respective folder
2. bravia engine
put be_photo and be_movie in system/etc folder then edit the build.prop file doesn't seems work. The real bravia engine mod is consist of
- be_photo, be_movie in /system/etc
- com.sonyericsson.android.SwIqiBmp.xml in /system/etc/permission
- com.sonyericsson.android.SwIqiBmp.jar in /system/framework
my megabassbeat mod contain these files. you can get it from there.
3. boot animation
download or get custom boot animation file from another custom rom or another source. rename it to bootanimation.zip, put it on /system/media.
you may check this out http://forum.xda-developers.com/showthread.php?t=1548479
please note that DXLB rom doesn't support bootanimation. you need to put bootanimation and samsungani files from another rom (like hybrid) in /system/bin and replace all file in /system/lib with lib files from older firmware (DXLA or older)
4. boot sound
make or download boot sound. please make sure the format is *ogg. rename it to poweron.ogg then put it in /system/etc.
5. custom ringtones, notification,
make or download the sound file (in ogg format). put it in /system/media/audio/(respective folder)
6. disable boot animation (for quick boot)
put 'debug.sf.nobootanimation=1' in build.prop.
7. megabassbeats (better than beat bass)
you can get the file from this link http://forum.xda-developers.com/showthread.php?t=1646406. you'll need to copy the files into its respective folder.
If you've done with the customization, enter the custom rom folder. select all the files then create zip file. to install the rom, copy to your sdcard, flash it either by stock recovery or CWM after wipe /data. PLEASE MAKE SURE THAT ALL THE FILES DOESN'T EXCEED THE LIMIT 220MB BEFORE ZIPPED.
This guide can be used if you want to make your own rom. if you start from stock rom, you may use this script (its from myss v.3.4) to install the rom. please make note that it will only install the rom, not the kernel. you'll still need the bin and xbin folder from custom roms in order to make it work.
http://www.mediafire.com/download.php?skw1ytt37mklb4o
DISCLAIMER:
1. do it with your own risk
2. please note that NOT ALL YOUR MODIFICATION WILL WORK. ROM modification is seriously hard thing. its not easy. thats why we should give the dev proper respect to them. you'll need a lot of research to make it work.
3. this guide is made for personal use only. don't publish the customized rom without permission from the original dev.
Click to expand...
Click to collapse
All credits for the dev who make the rom, the one I've used the guide here, and all XDA member. no need to say thanks or press it for me. give that to the real dev. I'm just a noob here. Feel free to correct me if I'm wrong.
ADDITION STUFFS
==============
Click to expand...
Click to collapse
1. dualboot
this mod actual intent is to make developing a rom a lot more easier without risking our native rom. I was using it a lot when customizing my rom. you can get the original link for dualboot here: http://forum.xda-developers.com/showthread.php?t=1598803 and for a little more detailed step how to use it http://forum.xda-developers.com/showthread.php?t=1600973.
you can find another dualboot kernel here. http://www.mediafire.com/download.php?gkb33aktyf7wbbh
this one have init.d support. all credits goes to irfanbagus
2. data2sd
this mod is used to increase data partition size. you can find the complete guide here http://forum.xda-developers.com/showthread.php?t=1622052
Noob guide: Light theming
just for addition...this guide is only about change minor aspect in your theme. please don't expect any hard modification. we'll only change some of the picture used by the app.
what you need:
1. 7zip
2. any graphic editor program
3. systemUI.apk and framework-res.apk
the steps:
1. extract both apk files
2. open /res/drawable-ldpi. you'll see the graphic files used by the app.
3. replace any graphic files with yours. please make sure the resolution size and the name are same.
4. open the apk file. right klik>7zip>open archive
5. drag n drop /res folder (from the extracted one) to 7zip.
6. push it to your rom
7. cross your finger...reboot your device.
IF YOU WANT TO CHANGE THE SETTING BACKGROUND, CHECK THIS LINK.
http://forum.xda-developers.com/showpost.php?p=25061115&postcount=90
it's a tranlated version of this post:http://www.kaskus.us/showpost.php?p=649687134&postcount=5784
all credits for heriawan.fx who make the original post.
m only translated it and post it to here.
CAUTION:
some user have found that this background setting mod cause a problem in deskclock.apk. if this happen, you can replace the deskclock.apk with this one http://www.mediafire.com/download.php?w5vchbdyj2k9837
please delete deskclock.odex if you're using a stock odexed rom.
Click to expand...
Click to collapse
NOTE:
- don't forget to make backup
- you may use the files attached in this post to push the file into your ROM. put systemUI in app and framework in framework.
here are some pic from my customized rom. its an odexed rom with a slight customized repencis v.2.5 theme.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
the launcher is downloadable here
http://forum.xda-developers.com/showthread.php?t=1596280
Hmm, gonna read this later. It's a wall of text on phone lol. Hope I don't forget.
Anyway thumbs up for the effort.
Sent from my GT-S5360 using xda premium
reserved
good work dude
have done a lot of homework lol
excellent work bro !!
very informative.....really appreciate your work
thanks alot .
Wonderful thread. Can you give tutorials on how to recompile framework-res.apk with apktools? I always end up with lots of warnings regarding translations and end up with an apk which is about half the size as the original. And lots of force closes once it is pushed
Sent from my GT-S5360 using Tapatalk
bumslayer said:
Wonderful thread. Can you give tutorials on how to recompile framework-res.apk with apktools? I always end up with lots of warnings regarding translations and end up with an apk which is about half the size as the original. And lots of force closes once it is pushed
Sent from my GT-S5360 using Tapatalk
Click to expand...
Click to collapse
Sorry...I'm just a chemistry student and consider my self as a noob here. I never use apktool before and only use 7zip, notepadd++ and simpel graphic editor program to modify an apk files (only light theming). its a lot of simpler and easy for a mid user like me.
you may follow this guide instead
http://forum.xda-developers.com/showthread.php?t=1466100
Noted bro. I already took a peek at the link you gave. Thanks anyway.
Sent from my GT-S5360 using Tapatalk
bumslayer said:
Wonderful thread. Can you give tutorials on how to recompile framework-res.apk with apktools? I always end up with lots of warnings regarding translations and end up with an apk which is about half the size as the original. And lots of force closes once it is pushed
Sent from my GT-S5360 using Tapatalk
Click to expand...
Click to collapse
hey
I can provide you the tutorial for framework and system ui apks
with apktool for sgy
I think you are trying to make your themes
if that is I will provide the tutorial tommorow
if you need it
why don't you PM repencis? the setting.apk in repencis v3 changed a lot from the original one. I thought he could help you.
EDIT: thedeadlycoder seems already have the solution for you
Hahaha indeed he does! @deadlycoder I am anticipating your pm soon
Sent from my GT-S5360 using Tapatalk
I think I'll put a light theming tutorial in my reserved post...
Thanks for saving us dude! You rawk!
Sent from my AURORA ULTRA GT-S5360 through XDA Premium Customized by Androhacker Xavier
Very useful thread.Thanks
How can i confirm my init.d is working?is there any specific command for terminal emu :
su
init.d check (myb?) or with init.rc etc installed would be enough to prove it is working?
previously i tried init d-autorun-stock to my stock rom but not confident with tht method.Found [Script] init.d for STOCK ROM thread n member report its worked.
Thanks in adv.
thats a good question. please note that some of init.d script doesn't work in our device even if the script is running. stamatis's battery n performance script is one example. because of some script in init.rc (in kernel) it never change the value for RAM setting. to check the init.d script you may make a new file in init.d script. name it stest, put these script
\system\etc\init.d\99test
#!/system/bin/sh
touch /data/local/tmp/init.d_log_test.txt
echo "done" >> /data/local/tmp/init.d_log_test.txt
these script is made by doky73. if the init.d script works, you'll find 'init.d_log_test.txt' file in /data/local/tmp/ . init.d scipts need busybox don't forget to install it in your device
Kurotsugi
What is the correct permission for 99test?is it same like the others=777?
no problem if i change through root explore right?my device deny the latest version
of busybox 19.4 is this due to old su binary?19.3 will do right?
yup...thats fine. as long as the system could read it, the script will run at boot (if only it really support init.d scipt). any busybox version is OK as long as you have the binary files needed (in this case echo and touch). in my past experience, only vivek's kernel proved to support init.d script. I forgot the version. but its the last version without CWM integration.
kurotsugi said:
only vivek's kernel proved to support init.d script.
Click to expand...
Click to collapse
Kurotsugi..Thank u so much.I agree with u.Init.d script will only work with some kernel only.It is kernel dependent.My 1st attempt with stock kernel failed then
i change with stock kernel modify by blooper1 and succeed..Are u really a chemist
student ...Today is my off day n im gonna create all ur provided script.Thanks
again..
well...thanks for everyone here and this forum which help me learned a lot of stuff about android much faster. sgy is my first android device and I've only been using it for three months. with everyone help and information here I could make my own custom rom about one month ago. it sure nice to share about our sgy here :3
Wow! This seems really helpful and very useful thread. It gives me an eye opener.. Thanks!
Made by pepcisko!!! I just wanted to post this here for those of you who have forgotten about the V6 Supercharger!
Original post here! Go hit the thanks button for him!
======================================================================
Contents
Patcher Information - Post 1 (this post)
[*]Simplified Tutorial - Post 2http://forum.xda-developers.com/showpost.php?p=31917581&postcount=2
[*]Download/Changelog - Post 3
======================================================================
----------------------------------------------------------------------------------------------------------------------------------------------
I hate that Zeppelinrox's thread is being cluttered with OT questions about this.. so opening a new thread. Please post any JellyScreamPatcher.exe questions here. Thanks.
----------------------------------------------------------------------------------------------------------------------------------------------
[experimental] Windows tool for patching services.jar for V6 SuperCharger
Opening note: When replying to this post, please do not quote it!!! Or quote selectively.
For each fully quoted reply a puppy will die somewhere in the world. If you love puppies as much as I do, you'll stop quoting long posts.. thank you
----------------------------------------------------------------------------------------------------------------------------------------------
Code:
#include <std_disclaimer.h>
/*
* Your warranty is now void.. LOL I guess you knew it already.
*
* I am not responsible for bricked devices, dead SD cards,
* thermonuclear war, or you getting fired because your phone bootloops. Please
* do some research if you have any concerns about features included in my utility
* before using it! YOU and only YOU are choosing to make these modifications.
* I'm providing no ETA's, though usually I'm responding PM's in a timely manner ;)
*
* While the tool provides some backup functionality, allowing you to roll back to
* a working system, feel free to create a nandroid backup trying this ;)
*
*/
For downloads and changelog, see Post #2
----------------------------------------------------------------------------------------------------------------------------------------------
Preface:
Many of us V6 Supercharger users have been flashing nightlies nightly and dailies daily, resulting in the need for a patched services.jar almost daily since the automatic web patcher no longer works for Android 4.1.1 Jellybean files, we had to stick with manually patching this files as described in Zep's guide here. Eventually Zep prepared several versions of the Jelly_Scream_Smali_Patcher_Test_x.sh script, which does the job perfectly, but the user still has to get his services.jar, extract the .smali files, put them to the phone, put the script to the phone, run it in the phone's terminal, copy the patched .smali files back to the PC etc. etc. and for many of us, this is time consuming (and difficult for others). Time is money, right?
Currently, this tool is using a ported version of the ALL_ROMS_Ultimate_Jar_Power_Tools-Jelly_ISCream+Maximum_MultiTasking_Mods-Smali_Patcher_Test_11.sh script for patching.
So... here an automated workflow, which assumes a few things:
you are running a MS Windows operating system (tested on Win7 x64)
you have Java installed. This was tested with Java7, should run fine on Java 6 as well. In the Q&A section below I provide a link to download Java. Make sure that java.exe is accessible from any folder (is in PATH). Java 7 installs the binaries into the windows/system32 folder, so I hope you have that folder in your PATH. If not, just google how to add a folder to the PATH, there are many tutorials on the web.
[optional] you know how to connect your phone to the PC via USB
[optional] you have ADB drivers installed (either via Android SDK or from your phone's manufacturer)
[optional] you know how to enable USB debugging in your phone and did that
[optional] the USB connection mode is NOT "mass storage" (for the online mode) - please set it to "Charge only" or "None" (varies from device to device)
How to patch the services.jar file
The following assumes you have a "stock" (or unchanged) services.jar in your phone's ROM or in my tool's framework subfolder .
Note: The current version should still be considered as beta-release. While it works for me (most of the computer stuff works when I'm near it, my family has been puzzled about this since long ago.. LOL), it may not work for you. Please report any bugs you find (thread, PM) and I'll be happy to fix them. Although I inserted many "hit the Enter" prompts into the tool, it's always good to run the tool from a console so that you can keep the output in case you flash through the workflow too fast
Also, the tool maintains an activity.log file where it flushes messages about what's happening. If you encounter a bug, send me this file. Please do not copy/paste the log contents into the thread!!! Attach it. Or upload to any cloud service and send me the public URL.
Click to expand...
Click to collapse
Tip: When running the tool, feel free to enlarge the command prompt window vertically
Click to expand...
Click to collapse
After running the tool and passing the initial screen, you will be presented with a choice between online and offline mode.
Online mode
Online mode assumes that the phone is connected via USB. In this mode, the tool can pull all the information from the phone. Not only the files, but system variables, as well as some debug info (e.g. is the ROM odexed?)
Connect the phone via USB
Enable connection mode "Charge only" or "None". This won't work, if the phone is in "Mass Storage" mode!
Sit back and enjoy (and don't forget to answer the tool's questions!)
After patching there will be a warm reboot
Offline mode
Offline mode means, that there will be no interaction of the tool with the phone via USB. You need to do all the file transfers and in case of odexed ROMs, the final in-phone patching, manually. Also you will have to enter some other information into the tool manually.
make sure to copy your /system/framework/services.jar to the tool's framework folder. If you have an odexed ROM (e.g. stock), copy the whole /system/framework folder contents to the tool's framework folder.
make sure to know your system's version because the tool will ask for it
make sure to know your BOOTCLASSPATH variable. It can be pulled from the phone using the command
Code:
adb.exe set | grep BOOTCLASSPATH
make sure you know if the ROM is odexed or not
After patching, you will need to transfer the patched files to the phone and perform manual patching/replacement:
Odexed ROM:
For odexed ROMs, there is some more patching required that you can do in the phone.
copy services.jar from the 'dist' folder to the sdcard
copy 'dexopt-wrapper' from the 'odex' folder to the sdcard
copy 'dexopt-wrapper.sh' from the 'scripts' folder to the sdcard
Make sure they are in the card's root folder !!
In the phone, open Script Manager or any other app that can run shell scripts with superuser rights.
Open the app, run the dexopt-wrapper.sh script. A warm reboot may occur, since the script will restart the framework
Reboot to recovery, Clean Cache, Clean Dalvik Cache
That's it
Deodexed ROM:
update-signed.zip in the dist folder
Copy this file to your sdcard, then reboot to cwm recovery and install it from there. Then do a Dalvik Cache wipe, Cache wipe and reboot.
services.jar in the dist folder
You can copy this file to phone's /system/framework folder and replace the existing one. Make sure that the new file will have owner/group 'root' and permissions 644. Then reboot to recovery, clean Cache & Dalvik Cache.
Rollback
In case something goes wrong, there should be a message about that in the activity.log file.
Feel free to send this file to me - either attach (not paste!!!) the file to a post in this thread, or upload it to any of the cloud services and tell me the URL. I'll take a look.
Before patching, the tool creates backup of the files as a CWM recovery compatible update.zip file. It will sit in the backup folder. This is your way back to a working system. Of course, you can do a nandroid backup..
So what is the tool actually doing?
Very easy to explain.
it pulls the services.jar (and odex files if needed) from your phone to the working folder (or takes an existing one that you put into the folder)
it uses the baksmali.jar to decompile the services.jar/odex
creates a backup of the unchanged files
it runs a ported perl version (and compiled to exe) of Zeppelinrox's JellyScream patcher script (v6) to patch the .smali files
it uses smali.jar to compile the new classes.dex
inserts the new classes.dex back to the services.jar
[optionally] it pushes the new services.jar back to the phone
[optionally] for ODEXed ROMs, created services.odex from the patched services.jar
[optionally] for deODEXed ROMs, it creates and signs an update.zip that can be flashed in CWM recovery
collects the garbage and exits with a nice message .. LOL
Q&A
Q: It doesn't decompile the services.jar and complains that the .smali files don't exist !!!
A: Yeah, probably your Java is crap. Install Java JRE from Oracle's web (http://java.com/en/download/index.jsp), it will offer you the latest version. I tested with Java 7, but latest releases of Java 6 should work as well.
Q: Getting java errors "not recognized" "not found" and so !!!
A: You probably don't have the java executable in the system PATH. Search the web on how to do this. Typically, Java7 installs its binaries to the <system>:\Windows\System32 folder, other versions may act differently.
Q: I'm getting bootloops after patching the services.jar with this tool!
A: Make sure to Wipe Cache, Wipe Dalvik Cache and Fix permissions in the CWM recovery. ALso, feel free to send me your original services.jar, I'll take a look. If you have an odexed ROM, send me the whole /system/framework folder and the activity.log file generated while using this tool in "online" mode.
Q: After reboot with the new services.jar file, it says "Android is upgrading" and optimizing apps, even though I did not wipe my dalvik cache.
A: Well, yes that is expected. It will take a while, depending on how many apps you have installed.
Q: Will my phone's memory be blazing fast and effective after this?
A: No, you still have to run the V6 Supercharger script.
Q: Does it run on Linux?
A: Not yet, but it will. I need some more internal testing to release a Linux version.
Q: Does it run on ODEXed ROMs?
A: Yes !!!
Q: Why is the executable so large???
A: Blame PAR long story short, I wrote my stuff in Perl and used Perl to port Zep's stuff as well. Then I compiled the script to exe using the PAR:acker package, resulting in the huge executable. I know, there is another way, to use Activestate's PDK (Perl Development Kit), but the license is approx. $250 and I just don't have that money for spending on a single tool. PDK creates much smaller files (approx. 1/3rd), but for now we have to stick with what we have
Q: Tool fails and in the log I see messages like "failed to copy 'C:/super/backup/services.jar' to '/mnt/sdcard/services.jar': Permission denied"
A: Make sure the USB connection mode is other than "Mass Storage". It can be "Charge Only" or "None", really this is depending on the device you own.
Q: Isn't there a virus included in the executable?
A: LOL.. No. This community gave me a lot since 2007 and I have no intention to harm it in any way. If you are using NOD32 and it starts complaining about the URL to my file I posted above, let me know. ESET support is pretty quick in identifying and fixing false warnings
Enjoy.. and feel free to PM me in case of any questions. I'll keep this post updated all the time.
Thanks
- Zeppelinrox for the V6 Supercharger and the associated scripts/tools
- Rexstor for the ODEX guide
- Android community for all the other tools (smali/baksmali/sign)
- Google for Android... luv ya!!!
If you feel like I deserve a beer for what I've done, feel free to consider donating to Zeppelinrox first as I'm just making his fabulous work a tiny bit more accessible. And if you still think I deserve a beer, you can use the button below.
Simplified Tutorial
Here's my tutorial on this if the above is unclear!
Starting
Download the patcher
Plug in your phone with USB debugging ON!
Now you're already almost done!
Patching
Go to where you downloaded the patcher and unzip it.
Open the JellyScreamPatcherV6_0.9.x.x folder and launch the .exe
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
READ ALL THE INFORMATION and select your desired options.
After you have completed patching, you may now exit the cmd window and reboot your phone to recovery.
Wipe the CACHE, DALVIK CACHE, and FIX PERMSSIONS!
Reboot and enjoy!
ALL CREDITS TO pepcisko and Zeppelinrox!!!
Download/Changelog
Downloads
http://dev.pepcok.info/jellyscreampatcher/JellyScreamPatcherV6_0.9.0.6.7z
Changelog
0.9.0.6 [2012-09-23]
still using ALL_ROMS_Ultimate_Jar_Power_Tools-Jelly_ISCream+Maximum_MultiTasking_Mods-Smali_Patcher_Test_11.sh
added a proper error reporting when sdcard is not writable in online mode
0.9.0.5 [2012-09-20]
using ALL_ROMS_Ultimate_Jar_Power_Tools-Jelly_ISCream+Maximum_MultiTasking_Mods-Smali_Patcher_Test_11.sh
multiple users with Odexed ROMs have reported this version to work. Feel free to try
with online mode, there is a framework restart after patching, causing warm reboot of the device.
0.9.0.4 [2012-09-13]
using ALL_ROMS_Ultimate_Jar_Power_Tools-Jelly_ISCream+Maximum_MultiTasking_Mods-Smali_Patcher_Test_11.sh
Warning for odexed ROM users - proceed with cautions, many have reported bootloops (even with previous version). Investigating
0.9.0.3c [2012-09-12]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
fixes STUPID bug with storage detection (I hope)
0.9.0.3b [2012-09-12]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
storage detection, as requested by one of the users (thanks Zep for the code! )
fixes in shell scripts for online mode
removal of the -f flag for rm commands
0.9.0.3 [2012-09-11]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
odex: if the baksmali decompile fails (e.g. file missing, although being in BOOTCLASSPATH), the tool will create an alternate BOOTCLASSPATH based on the files that were pulled from the phone and try decompile again. It even this fails, then I guess the world will end in 2012
ui: revamped the whole ui, user is now selecting offline vs online (adb) mode at the beginning
ui: added a proper note for the user to make sure to clean cache/dalvik cache when rebooting for the first time with the new services
ui: added instructions for the user in offline mode (when he wants to do the final steps manually)
internal: added some file exists checking, online (with adb) mode works better now and is prettier
other: as always, please read what the tool says.
0.9.0.2 [2012-09-06]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
instead of using crappy adb commands, the final patching is done via shell scripts in the phone - please help me test that. I already restored my phone's system partition 4 times (since patching a GB MotoDefy+ with ICS HTC Evo services is not healthy, but necessary for my testing), all the final patching seems to work fine here. Tested for both odexed and deodexed files and my phone already hates me
the tool will make a backup of your original services.jar/odex file into a CWM recovery update.zip (will be in the backup folder) .. that's your way back from potential hell
fixed a typo in manual API level selection - thanks for catching
0.9.0.1 [2012-09-05]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
few fixes (shell user detection, trying to implement better /system rw mount )
0.9.0 [2012-09-05]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
initial support for ODEXed ROMs - alpha version. I need testers please ! Since my phone does not have any odexed ICS or JB, I was able to test with sample files from xda fellow members end-to-end, but the real full fledged experience, I can't verify
0.8.9.2 [2012-09-05]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
minor update to capture the system calls, stdout and stderr into the log, for people who have problems with java. Let's see how it works
0.8.9 [2012-09-04]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
updated adb communication
added proper logging
internal preparation for ODEX ROMs (yeah, 0.9.0 will work with ODEXed ROMs !!!)
added framework folder as the working folder (reduces file clutter.. LOL)
0.8.5 [2012-08-27]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_9.sh
update-binary from Titanium Backup
0.8.4 [2012-08-26]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_8.sh
minor fixes only
0.8.3 [2012-08-25]
patcher: Jelly_IScream+Time_Killer_Killer--Smali_Patcher_Test_8.sh
this one should work with services.jar files where the smali files don't include debug information
0.8.2 [2012-08-23]
some more checks for "non-compatible" data, will provide warnings to the user in case of "incompatible" services.jar. Users seeing that message should proceed with caution until the next version. Zeppelinrox is aware of the potential problem.
0.8.1 [2012-08-22]
patching based on Zep's v7 script
resolves patching issue with the services.jar from the Alliance 2.1 ROM for Galaxy Note (GT-N7000)
resolves a weird compilation error when running the executable
0.8 [2012-08-22]
First public version, based on Zep's v6 patcher
Deleted
???
I like your tutorial so make sure you keep that but i heard the dev is picky about permissions, how did you get permission?
Anyway, i'll be trying this
THEindian said:
I like your tutorial so make sure you keep that but i heard the dev is picky about permissions, how did you get permission?
Anyway, i'll be trying this
Click to expand...
Click to collapse
I think you're talking about Zeppelinrox... lol pepcisko is very nice and allowed for me to post this!
What exactly does the v6 super charger do and will it work with Toasted Marshmallow?
Sent from my Toasted Marshmallow using Tapatalk 2
pyr0sphere said:
What exactly does the v6 super charger do and will it work with Toasted Marshmallow?
Sent from my Toasted Marshmallow using Tapatalk 2
Click to expand...
Click to collapse
It makes your phone FAST... super snappy with better multitasking!
It rearranges and fixes the OOM Groupings and Priorites and lowmemorykiller values.
So basically, it's a COMPLETE MEMORY MANAGEMENT FIX!
It's the ONLY one of it's kind
NO LAUNCHER REDRAWS, faster than ever, multitasking is better... why?
Because it works with the lowmemorykiller and letting it work the way it's meant to work.
And yes! It works with Toasted Marshmallow... I'm using it now
Coryyyy said:
It makes your phone FAST... super snappy with better multitasking!
It rearranges and fixes the OOM Groupings and Priorites and lowmemorykiller values.
So basically, it's a COMPLETE MEMORY MANAGEMENT FIX!
It's the ONLY one of it's kind
NO LAUNCHER REDRAWS, faster than ever, multitasking is better... why?
Because it works with the lowmemorykiller and letting it work the way it's meant to work.
And yes! It works with Toasted Marshmallow... I'm using it now
Click to expand...
Click to collapse
With this substantial increase in performance, is there an opposite hit in battery life?
Sent from my Toasted Marshmallow using Tapatalk 2
pyr0sphere said:
With this substantial increase in performance, is there an opposite hit in battery life?
Sent from my Toasted Marshmallow using Tapatalk 2
Click to expand...
Click to collapse
Not at all
Sent from my SGH-T999 using Tapatalk 2
I've never noticed a change on AOSP/AOKP/CM ROMs when using V6.
I have, however, noticed a significant change on Sense ROMs, since they are such memory hogs.
Sent from my HTC Glacier using xda app-developers app
estallings15 said:
I've never noticed a change on AOSP/AOKP/CM ROMs when using V6.
I have, however, noticed a significant change on Sense ROMs, since they are such memory hogs.
Sent from my HTC Glacier using xda app-developers app
Click to expand...
Click to collapse
I concur!,I although a slight improvement on AOKP/CM ,it really seems to help Sense Roms alot!!
:good:
estallings15 said:
I've never noticed a change on AOSP/AOKP/CM ROMs when using V6.
I have, however, noticed a significant change on Sense ROMs, since they are such memory hogs.
Sent from my HTC Glacier using xda app-developers app
Click to expand...
Click to collapse
Yep I totally agree only sense version I believe in my opinion that don't need super charge would be 2.1/4.0 Lite since they don't get up ram
sent from my glacier via tapatalk
I'll be adding to my tutorial on how to continue on to actually using the V6 Supercharger after patching the services.jar! I just realized that some might not know you still have to run that I just got wait until my cord ships in... mine broke.
Sent from my SGH-T999 using Tapatalk 2
Somebody recommended flashing this V6 cuz I'm experiencing slow data & wifi speeds on the Glacier One V. Do I have to do the services.jar step or can I just go ahead & download the sh file & run the exe?? Lil bit confused here
I cannot seem to gain adb shell root rights when I'm on elginsk8r or 0.0 jellybean roms. Works fine with toasted marshmallow. Anyone else have this problem?
I'm not sure about roasted marshmallow, but the 0.0 Rom doesn't have and adb root selected by default under settings/developer options. Check there.
Sent from my T-Mobile myTouch 4G using XDA
hi, good work bro.
i got this
Activity log:
[system call] java -Xmx1024M -jar "C:/Users/Papenko/Desktop/JellyScreem/smali/smali.jar" "C:/Users/Papenko/Desktop/JellyScreem/framework/classout" -o "C:/Users/Papenko/Desktop/JellyScreem/dist/classes.dex"
2012-11-18 04:18:12 | D | [stdout] Error occurred during initialization of VM
Could not reserve enough space for object heap
2012-11-18 04:18:12 | D | [stderr] Error: Could not create the Java Virtual Machine.
Error: A fatal exception has occurred. Program will exit.
2012-11-18 04:18:12 | E | [smali] Classes.dex does not exist after compilation. Exiting.
2012-11-18 04:18:16 | D | [cleanup] deleting the framework\classout folder
2012-11-18 04:18:16 | D | [cleanup] deleting the framework folder contents
I just put the last and problematic part. Cheers M8
Just tried using JellyScream Patcher 0.9.0.6 with the new ViperTouch v1.0.0 ROM and stuck at HTC logo. Clear cache/dalvik/fix permissions. Still no good. Dirty flash of ViperTouch and I'm back in business (minus the supercharger of course).
All that said, it could just be me. I didn't have luck with Pimp My Rom either (not on ViperTouch but garlest(sp?) Sense ROM) where others seemed to do ok.
"ModUpdate ZIP Creator" is a program wich will make it much more easier for everyone to create their own custom mods for Android Phones.
You can create the updater-script with help of the CommandGen v1, which is a small Generator for updater-script edify language commands.
After that you will select a folder containing all your update data(like "/system" directory) and other stuff.
Last step is to build the zip. This will be done fully automatically by the program.
Dont forget to press "thanks" if you like it !
Changelog:
====v1.1.1====
-Version in title
-Get Administrative rights for File options, preventing bugs while building
====v1.1====
-Fixed some bugs in the Filestructure Viewer
-Resized the editor a bit
====v1.0====
-Initial Release
Bad info
Phil.FreakStyler said:
"ModUpdate ZIP Creator" is a program wich will make it much more easier for everyone to create their own custom mods for Android Phones.
You can create the updater-script with help of the CommandGen v1, which is a small Generator for updater-script edify language commands.
After that you will select a folder containing all your update data(like "/system" directory) and other stuff.
Last step is to build the zip. This will be done fully automatically by the program.
Dont forget to press "thanks" if you like it !
Changelog:
====v1.1.1====
-Version in title
-Get Administrative rights for File options, preventing bugs while building
====v1.1====
-Fixed some bugs in the Filestructure Viewer
-Resized the editor a bit
====v1.0====
-Initial Release
Click to expand...
Click to collapse
Hey
what to do. so less info. where is the option to put boot.img
do some explaining please
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Clean | Stable | Flexible | Optimized | Excellent
-> ArchiDroid 2.X <-
A Port of JustArchis Rom to our S1
Changelog
ArchiDroid 2.5.2
- Added additional r_submix audio module, idea thanks to @nelsonw # This should help with chromecast
- Updated PA GAPPS to 25 July
- Updated Nova Launcher to 3.0.2
- Updated Google Keyboard
- Updated XPrivacy to 2.2.2
- Updated Onandroid to 9.51
- Updated cm and ArchDroid sources (31.07.14)
Download
All Files Mediafire
Stable: ArchiDroid 2.4.5 Mediafire
Experimental: ArchiDroid 2.5.2 Dev-Host, Mirror: Mediafire
Remember that you don't need anything else to flash. Google Apps are included already.
Known Issues
All known and unknown Cyanogen Rom bugs (if any)
INSTALLATION INSTRUCTIONS
- Download the latest build of ArchiDroid ROM
1.- Wipe data / factory reset (mandatory if you coming from STOCK OR 4.2.X version or any other ROM)
2.- Install the Main ROM via Aroma installer, make your choices and lean back.
3.- Reboot
Attention: first boot will last a couple of minutes, at least almost 5 minutes or a few more. So after flashing take a rest and drink a coffee or a beer !
And after rom has booted up, led it settle a bit, till all apps and settings are initialised!
UPDATE INSTRUCTIONS
- Download the latest build of ArchiDroid ROM
- Take a nandroid backup
- Flash ROM using recovery and aroma installer
- Reboot
- Enjoy!
Known Bugs
-tethering is not working proper fixed in v2.5.0
In Aroma Installer you can select for example:
- 3 different Kernels: Stock, Neo and Mackay
- different Launchers
- different Keyboards
- different Bootanimations
- many additional apps
- to add nav bar
- to select: ro.config.low_ram=true or ro.config.low_ram=false (transparent statusbar)
and many other things
Follow ArchiDroid On XDA!
Write A Review!
Rate This Thread!
Buy JustArchi a Beer!
Like ArchiDroid On Facebook!
Hit Thanks!
XDA:DevDB Information
[ROM] [4.4.4. - KTU84P] [OmniROM] [Linaro 4.7] [Experimental] [Flexible] [Excellent] [01/08/14] ArchiDroid V2.5.2 | Power In Your Hands, a ROM for the Samsung Galaxy S1 I9000
This Rom is an official kanging of i9300 thread by @JustArchi lead developer and author of ArchiDroid ®. So all credits and thanks goes to JustArchi!!
Contributors
rodman01
ROM OS Version: 4.4.x KitKat
ROM Kernel: Linux 3.0.x
Based On: CyanogenROM / ArchiDroid / SelfKANG
Version Information
Status: Experimental 4.4.4 v
Created 2014-04-23
Last Updated 2014-08-01
[SIZE="+3"]ArchiDroid's FAQ / Q&A Section for i9300[/SIZE][SIZE="+1"]There is a special thread in the SIII section with and for FAQs. If you are interested in, I am sure there are good infos about the rom, for everybody and also related to our S1.[/SIZE]
[SIZE="+1"]Features / Why ArchiDroid?[/SIZE]
First of all, ArchiDroid includes everything available in it's base. The whole point of ArchiDroid is to improve the base, without needing of making any trade-offs, so by flashing ArchiDroid, you're getting everything offered by the base itself. There's nothing to lose, everything to gain.
You can read detailed information about every ArchiDroid component here. It's a massive wall of text, so I'm only going to list the core features without describing them.
These were written from scratch, they're completely unique and you won't find exactly the same implementation in any other ROM.
ArchiDroid-Unique features:
- ArchiDroid's AROMA Installer
- ArchiDroid's Pocket Debian
- ArchiDroid's Flasher
- ArchiDroid's RunOnce
- ArchiDroid's Init
- ArchiDroid's Backend Control
- ArchiDroid's HArdware Volatile Entropy Gathering and Expansion Daemon (Haveged)
- ArchiDroid's Fast Random Number Generator (Frandom)
- ArchiDroid's Adblock (dnsmasq/dnrd, dnsproxy2, pixelserv)
- ArchiDroid's Forced Update
Apart from that, here, on the credits page, you can find all third-party projects, which have been implemented into ArchiDroid. In addition to that, it's up to YOU to decide if you want to install something, or not.
ArchiDroid focuses on flexibility and user choice.
If you're looking for fastest ROM, choose ArchiDroid.
If you're looking for most battery-saving ROM, choose ArchiDroid
If you're looking for cutting-edge functions, choose ArchiDroid
If you're looking for the most flexible rom ever created, definitely choose ArchiDroid
ArchiDroid adjusts to your needs. You can make it whatever you want. With bunch of presets, modes and questions, you can make your ArchiDroid behave. Check yourself why ArchiDroid is The TOP 1 ROM for Galaxy S3http://forum.xda-developers.com/galaxy-s3#romList, according to number of followers, rates, reviews and downloads count. Check the Reviews, take a look at Video Reviews, do whatever you want to, ArchiDroid is proven to be one of the best ROMs for Galaxy S3, ever created.
Try ArchiDroid once, and you'll never look back. I can assure you.
Disclaimer
Developer's Kitchen
Unless stated otherwise, all ArchiDroid components are licensed under the Apache License:
Code:
Copyright 2014 [email protected]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
Especially:
ArchiDroid is one of the most complex ROMs ever created. When you start digging in my work, you can very easily get lost. And I'm not talking about base itself, but about everything next to it. You can use every part of my work, as long as:
1. You include proper credit where you should. This usually includes proper comment in a script/file and in the credits of the project, including license (if needed)
2. You let me know about this fact. Through PM on xda or e-mail
I'm always happy to help, especially with the problems I faced in the past. However I also want to be respected, considering that most of the ArchiDroid parts were written from scratch.
ArchiDroid 2.X vs. ArchiDroid 1.X
The long battle between choosing over ArchiDroid 2.X and 1.X is still recent. There's no one real and true answer to this. It's up to YOU to decide who wins this battle, because obviously every user is different. I'm only going to give you some tips and briefly describe differences.
Despite the name, ArchiDroid 2.X and 1.X are totally different ROMs. It all started with ArchiDroid 1.X, a ROM based on Sammy's stock firmware, with all needed goodies and features baked in. Then eventually I managed to implement everything what I ever wanted to implement, therefore making ArchiDroid 1.X more or less complete. Then I started with ArchiDroid 2.X project, built from scratch from AOSP sources, with all source codes available.
The point is, ArchiDroid 1.X is more or less complete, there's no "real" development going on, as I obviously don't have samsung sources to begin fun with. On the other hand, ArchiDroid 2.X will never be finished, there's always something to improve, something to add, something to fix... This is ongoing process, which will reach the end when I finally break my SGS3 or change the phone to another one .
If you're new user or you don't know how AOSP works on our SGS3s then I highly suggest to flash ArchiDroid 1.X firstly. ArchiDroid 2.X is targeted at advanced users, who don't mind some "core" features being broken. It will NEVER be as stable as ArchiDroid 1.X is, so if stability is the number 1 for you, choose 1.X.
ArchiDroid comparision
From 1-10, based on my own point of view
Stability
2.X - 5
1.X - 8
Compatibility
2.X - 4
1.X - 9
Battery
2.X - 6
1.X - 9
Performance
2.X - 9
1.X - 6
Features
2.X - 9
1.X - 4
Android Updates
2.X - 9
1.X - 6
-----------
Overall
2.X - 42
1.X - 42
This is ArchiDroid comparision in a nutshell. If you ask me, I think that ArchiDroid 1.X is far better choice for daily driver, but if you're advanced user and you know how to deal with possible broken functions then you can have great time using ArchiDroid 2.X as well.
Remember that only ArchiDroid 1.X supports Samsungs-specific features, such as Smart Stay, Screen mirroring, Allshare or whatever. This also includes closed-source proprietary drivers, such as many bluetooth headsets, which won't work under open-source AOSP. Think twice before considering 2.X if you're addicted to these Samsung goodies.
On the other hand, ArchiDroid 2.X is the only ArchiDroid with "real" development going on, however all universal changes are also backported back to ArchiDroid 1.X, so you're not missing any feature, which benefits also Sammy's base.
That's it. I hope that a choice between both of these awesome roms is a bit easier now. If you still can't decide I suggest to flash both of them for some time and then decide which suits you better.
Know Your ArchiDroid
ArchiDroid is not only a rom. It's not only a baked android with third-party apps, modifications and tweaks. ArchiDroid is an universal backend which improves rom by many built-in functions.
Let me tell you a story. During developing first version of ArchiDroid 2.0 I experienced many problems, which were not that easy to solve. First of all - apps data. Trust me or not but you can't simply extract data, put it in /data/data after install and hope that it works. Android will detect such injection, report inconsistent of data and wipe everything attached to that. Okay so... How I should provide you with my boeffla preset? CoolTool settings? STweaks profile? If I put my data during flashing it'll get wiped. If I put my data and deny wiping it then Android will report inconsistent of data to user and work unstable. Yes guys, it's impossible to do so without a trick or without recompiling whole rom.
I won't tell you a whole story, because you probably don't want to hear about ArchiDroid development. I'll simply tell you that I overcome MANY difficulties, simply because I do what I like, and I like what I do. After countless number of hours, I can finally provide you with the ROM, which is the best. Why is it the best? Because I'm improving the base, and I'm not making any trade-offs.
Video Reviews / How ArchiDroid looks like?
@Koogly
@SkywalkerZ
ArchiDroid User Signatures
ArchiDroid Features
Know your ArchiDroid, learn how to use it
Introduction / Basics
Welcome to ArchiDroid's world mortal. In this tutorial we will show you what ArchiDroid has "inside" and what it really offers. All of things included in this post are ArchiDroid-specific, which means that you won't find any ROM with the same features, as they're written from scratch.
Here you can find some definitions of the words used in sections below. You should know most of them, but in case somebody is lost here you can get back on track.
Terminal, Shell - Typical android shell, which may be obtained in three ways.
1. Through native Android Debug Bridge (ADB) with command "adb shell" from the PC or even "ADB through network" (if supported).
2. Through any Android terminal app, f.e. Android Terminal Emulator bundled with ArchiDroid.
3. Through secure shell daemon (sshd), which needs to be turned on firstly. This is extremely useful in terms of pocket debian, which will be described later.
You can use any of these methods to access android's terminal, however usually Android Terminal Emulator will be the easiest one, as it's android app bundled with ArchiDroid. WARNING! Most of the commands below WILL require root access. You can log in to super user shell by "su" command right after obtaining shell. If you're unsure if you're logged as root or not, "whoami" command should print actual user, "root" or "unknown uid 0" are OK, others are not.
ArchiDroid's Pocket Debian
From wikipedia:
From debian site:
How exactly this covers our beloved SGS3 (and countless number of other android arm-based phones)?
As you may (or even should!) know, Android operates on it's own Linux-based kernel. Android's kernel is literally a fork of Linux kernel, with a few special/unique functions which are required, mostly hardware-specific. Because of that kernel itself is VERY compatible with everything based on Linux.
However there have always existed one typical problem, lack of proper environment. We have a great kernel, great power, linux-based android environment, but this environment lacks of very common and required libraries/binaries. If you ever wondered what is or what does busybox, this is the answer. Busybox is just a small package which offers a few standalone GNU/Linux binaries, which are required to make certain things work. For example, swap priorities. Android knows what swap is, and nothing else. It doesn't know that swap could have a priority, so if you use android's swapon command on 4 devices, it will firstly fill first device, and then proceed to the next. That's why we need busybox in ALL custom kernels, because android environment isn't enough.
However busybox sometimes isn't enough. If we focus only on Android itself, it is. But if you for example want to run stricly linux-based service, I don't know, a web server for example... Is it possible to run a native linux web server on an android? No, it's not. You should firstly compile such service on arm architecture, including all dynamic and static libraries (wrrr ) in it only to finally get mad because of missing libraries or other dependencies. Of course if you're patient you'd finally compile everything and set up, however how long would it take? A few days maybe? If you're skilled in what you're doing...
This is why I included built-in "pocket" debian in ArchiDroid. It's FULLY compatible with everything compiled/based on armhf/armel GNU/Linux architecture, for example Raspberry Pi. With two easy commands you can literally jump into debian environment and use every typical GNU/Linux utilities known from debian itself. Of course this means nothing for most of the users, because they'll never have any reason to use such debian environment but from the developer side, it's big step forward. The best example is with github. As you know ArchiDroid has it's own repo on github, from where you can download/manage stuff. There also exists git app for linux and windows. If you want to follow "expert" way of flashing experimental ArchiDroid version, such program is required. The scenario is the same as compiling web server for an android, it requires much more effort than it's worth. And even then you can end up with syncing external dependencies and searching for solutions for the problems you've never seen before... And with ArchiDroid's pocket debian? It's as simple as in any debian/ubuntu distro. "apt-get update && apt-get install git" and voila. Your git is installed and ready for work. Going further I've even included git in pocket debian itself. Okay, I have debian, I have git, and what next? With git utility I can for example provide you with delta updates for ArchiDroid! ArchiDroid can easily use pocket debian to set up and sync ArchiDroid's repository and then pack and flash latest version without even needing of a PC, using 7-zip or anything else. Another example? A web server. I know that it's very dev-specific but if you for any reason need a web server running, just for example to test simple website, you can have it with just one command. Going further, VNC? MySQL server? PHP? Python? Perl? Ruby? Maybe conditional tasks with cron? Persistent minimal IRC client? rtorrent with rutorrent GUI over WWW? The list goes on... Anything based on linux will work. You can even host a server for your favourite game, as long as it has armhf/armel binaries (unfortunately most of the games don't).
So that's it. In short, debian is an operating system built-in in ArchiDroid to provide you with (unfortunately missing) GNU/Linux environment, with full power, ready to handle anything you could request. I made my best to include fully working debian in ArchiDroid for a minimal cost. Whole OS is packed in one big tar file, compressed using highest bzip2. As for now pocket debian has ONLY 40 megabytes of size, maybe in future it will have up to 50 megabytes, but no more. It's a VERY small cost for having such great power, especially if you know how to use it.
This is a really cutting-edge feature, mostly because I have no limitiations what I can include in my ROM right now, and while other developers are dealing with OpenDelta updates and many Android-based problems, I'm just launching my pocket debian and manages linux stuff.
I'm SURE that most of the advanced ArchiDroid user will just LOVE this feature, as much as I love it. I'm looking forward to your responses how YOU use pocket debian with your ArchiDroid. It's also a great time to learn what does the debian offer and how you can simplify your common tasks with just one example debian utility .
Technical informations:
1. Pocket Debian does not cause any additional overhead. We don't need to use emulation, neither virtualization to boot our monster. I used chroot technology to "jump" into debian environment with already running kernel and Android. That means additional required CPU/RAM is based on what you run in pocket debian. Booting itself doesn't require anything, just about one megabyte of ram for /bin/bash shell .
2. Android has some restrictions, mostly sockets. It doesn't allow to create inet sockets by default, even for root users. You will need to add your custom debian users to special group called "inet" (GID 3003) to allow creating of inet sockets, and you may also need to add a group to net_raw group (GID 3004) to allow creating of raw sockets. Please keep in mind that it's only required if you're running an app which required it's own socket, for example mysql server. So apt-get install mysql-server will fail right after booting, you will need to use "addgroup mysql inet" and then apt-get -f install to complete installation. Of course "mysql" is the new user under which mysql-server really operates. I've added root to both of these groups by default.
3. The only "real" restriction is the kernel. Our debian uses Android kernel and it's filesystem. It should work with most common tasks but in some cases our kernel may lack specific modules or built-in code, for example tun/tap required for OpenVPN. Still it's enough to run pretty much everything and if you get in touch with your favourite kernel developer you can also kindly ask for specific missing things.
4. Debian is built and included thanks to debootstrap utility, ArchiDroid command used for creating debian environment is debootstrap --verbose --arch armhf --include=git,ca-certificates,ssh,htop,tightvncserver,xterm,xfonts-base --exclude=manpages,man-db,rsyslog,vim-common,vim-tiny testing debian http://ftp.fr.debian.org/debian
HowTo:
Pocket Debian contains two main terminal commands, "adlinux" and "debian". Both of them are described below. By adlinux and debian you boot and jump into debian's chroot, which means you can use any debian-specific commands.
Examples:
passwd - changes password of actual user. This is needed to login as specific user, for example through ssh.
service ssh start - starts local SSH (secure shell) daemon on native port :22, to which you can easily access via any client supporting ssh, f.e. PuTTY. So basicly after you start shell you can literally connect to your local area network (LAN) IP on port 22 f.e. through PuTTY from your PC.
ifconfig - prints network-related informations about online interfaces, including your local IP, which may be useful for connecting to SSH.
htop - Enhanced top utility. Gives you very good terminal-based view on actual running processes, used ram, load, and more.
apt-get update - Syncs with debian's apt repository. This is mandatory to use many of apt commands because ArchiDroid's debian comes without local repo available, however fully configured to download and access it with just one command
apt-get install XXX - installs packet XXX from debian's repository.
apt-cache search XXX - searches for all packets including keyword "XXX". Ultra useful in terms of searching for specific packet.
Please note that pocket debian is VERY similar to normal native Debian/Ubuntu distribution, therefore above commands are not ArchiDroid's magic, they're very widely used in Debian/Ubuntu distros. If you want to learn more, most of the Debian/Ubuntu tutorials will be very helpful.
ArchiDroid's Pocket Debian Booter (adlinux)
You can call "adlinux" command from your favourite terminal.
adlinux is designed to boot and prepare ArchiDroid's Pocket Debian environment. It requires mode to be specified, and also respects any extra arguments passed.
If you call standalone "adlinux" command then it will print usage and then ask you what you want to do with giving proper informations about every choice. Additionally if you know what you want to do, you can also pass arguments directly to adlinux command, f.e. by executing "adlinux default", which will execute adlinux with "default" mode.
Available modes:
default - Will mount /data /system /storage/sdcard0 /storage/sdcard1 and core filesystems in chroot. Default suggested mode
safe - Will mount only core filesystems in chroot. Useful if you don't want to share your storage in chroot
bare - Won't mount even core filesystems such as /proc /dev or /sys. Requires "debian force" to enter chroot. This is the "real" safe mode. You won't be able to interact with an android in any way, while debian itself will work in very limited environment, making core functions unavailable. Suggested only for testing purposes
rebuild - Will automatically reboot your device and remove debian folder in the safe way. WILL CAUSE ALL DEBIAN DATA TO BE LOST!
unmount - Will automatically reboot your device to safely unmount debian environment
Extra options:
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard), if possible
intsd - Use internal sd card (/data/media/0)
Additional information about modes:
Debian shares core kernel filesystems in "safe" and "default" modes, while it also shares your internal and external sd card in "default" mode. This is nothing to be scared of, as you have full control of what you run in debian, however please note that you CAN'T do whatever you want. All mounted partitions in debian are "binded". "Bind" means that it's mirrored to the mount point and all changes on mounted partition WILL affect the mount point, which is logical. This is nothing to be scared of, as long as you know that debian only extends your environment, it does not fully works in it's own and you CAN cause serious problems from inside of chroot. The only really safe mode is "bare" mode, however in "bare" mode debian can't really do anything, as kernel filesystems are absolutely required for most of the functions. Okay so, you need to know one thing. If you have booted debian you SHOULD NOT touch debian's folder, which is ArchiDroid/debian (on your internal or external sd card, depends what you choosed).. As you know debian for example binds /data to it's folder /data, which is physically ArchiDroid/debian/data. If you for example delete ArchiDroid/debian through root explorer WITH mounted debian then it will ALSO delete debian/data folder, which is binded to /data, and therefore will delete your whole internal sd card, that's why it's extremely important to take care because booted debian becomes part of the android and deleting it can cause at least soft bricks, with a possibility of hard as well. If you want to delete debian folder PLEASE use "rebuild" mode, only through this way you're absolutely sure that nothing bad happens and you won't delete your whole system partition by accident.
Note about extsd option:
Debian requires symlink functionality, typically native windows filesystems DON'T support symlinks, therefore you need to have your external sd card formatted in one of the native linux filesystems, f.e. ext4. adlinux will automatically tell you if debian can be unpacked and used on your external sd card, however it won't be possible under most common filesystems, such as exFAT or FAT32.
Technical informations:
1. Pocket debian archive is located in ArchiDroid/System/debian.tar.gz file. This is "bare" system used for creating environment for the first time, you should not touch it.
2. adlinux detects if debian is already extracted when booting, if not, it's firstly extracted from the file described above.
3. After extracting (if required), core filesystems are mounted with "bind" option based on the mode you've selected in "mode" question above. Typically it mounts /data /system /storage/sdcard0 /storage/sdcard1 /storage/extSdCard /dev /proc /sys.
4. Unmounting is not fully supported right now (linux barrier), therefore both "unmount" and "rebuild" options require a restart to execute properly.
ArchiDroid's Pocket Debian Shell/Chroot (debian)
You can call "debian" command from your favourite terminal.
debian command is designed to allow you "jumping" into debian chroot created by adlinux. Please read how adlinux command works firstly if you haven't done that already. debian command checks if core filesystems are available (if debian is booted), and if they are then it firstly modifies required environment variables to make debian happy (such as TERM, HOME, PATH), then it changes root (chroots) into debian folder, therefore allowing you to execute everything from inside of chroot. It's very generic command, therefore standalone "debian" command won't give you a choice the way adlinux did.
Available options (parameters):
force - required for jumping into bare debian, created with "adlinux bare" command above. This skips debian checks for mounted core filesystems, normally you should avoid it at all cost, unless you know what you're doing. If core filesystems are missing then it's very likely that your debian will be disabled in more than 90%.
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard), if possible
intsd - Use internal sd card (/data/media/0)
cmd - Executes command in debian chroot
WARNING! cmd parameter will cause all further parameters to be threated as a command passed to debian, therefore you need to make sure that this is the last debian parameter which you want. For example "debian force cmd service ssh start" will skip filesystems checks and execute "service ssh start" in debian's chroot, however "debian cmd force service ssh start" will pass "force service ssh start" to debian, therefore respecting filesystems checks and passing invalid command.
This function is extremely useful for making init.d and other startup scripts. For example you can easily call "adlinux default" and then "debian cmd service ssh start" to call secure shell daemon on every boot with two easy steps.
Technical informations:
1. debian command uses chroot technology to change root of current shell to debian shell.
2. After chrooting to debian directory, /bin/bash shell is automatically called as default debian shell.
ArchiDroid's Flasher (adflash)
You can call "adflash" command from your favourite terminal.
adflash is a great small utility, which allows you to easily update your ArchiDroid to latest stable or experimental version with one easy command and delta upgrade. It utilizes ArchiDroid functions, therefore you must be running ArchiDroid to use it.
If you call standalone "adflash" command then it will print usage and then ask you what you want to do with giving proper informations about every choice. Additionally if you know what you want to do, you can also pass arguments directly to adflash command, f.e. by executing "adflash 2e git", which will execute adflash with 2.X-EXPERIMENTAL version using git mode.
Available versions:
2e - 2.X-EXPERIMENTAL
2s - 2.X-STABLE
1e - 1.X-EXPERIMENTAL
1s - 1.X-STABLE
Extra options:
git - Sets up local git repository, which gives you delta upgrades and bandwidth saving
direct - Downloads targeted branch as .zip file directly from github
clean - Cleans everything up, including local repo and tmp folder from ArchiDroid directory specified below
extsd - Use external sd card (/storage/sdcard1 /storage/extSdCard)
intsd - Use internal sd card (/data/media/0)
nozip - Shows changelog and changes only
Okay so, the most interesting option is the mode...
Direct mode is simple, fast and effective. It downloads target version (stable or experimental) from GitHub server, then it repacks downloaded zip file and makes it available for flash. You should use this mode for one-time downloads, such as once per stable version or two. The only advantage of this method is the ability to download from github (and with one command).
Git mode is complex. It uses ArchiDroid's Pocket Debian (read above) for cloning and updating local ArchiDroid repo. This gives several number of advantages, mostly for using experimental versions. Firstly, by having local ArchiDroid repo you have to download ONLY changes between your snapshot and server's snapshot, which means delta upgrades. Secondly, you have access to all commits from target branch, so you know exactly what has changed since your latest download. Again, this is extremely useful for experimental branch, as changelog may not be up-to-date. Keep in mind that git mode will require additional space on your device for keeping ArchiDroid repository, therefore you sacrifice some space for delta upgrades. This mode is extremely useful for flashing ArchiDroid often, for example daily experimental versions, because in fact you download only new commits instead of whole repo/archive.
ArchiDroid's RunOnce (Backend)
ArchiDroid's Init (Backend)
ArchiDroid's Backend Control
ArchiDroid Backend Control is a set of settings, which controls behaviour of ArchiDroid's Init. It's located in /system/archidroid/dev and contains a number of files, which are recognized by ArchiDroid's Init. You shouldn't directly touch /system/archidroid/dev, instead you can control behaviour of ArchiDroid's Backend through /system/archidroid/scripts. They can be easily executed through any script manager, f.e. Root Browser or Android Terminal Emulator. Some of the settings are also located in /system/archidroid/etc folder, mostly configurations for binaries utilized by ArchiDroid's Init.
ArchiDroid's HArdware Volatile Entropy Gathering and Expansion Daemon (Haveged)
The haveged project is an attempt to provide an easy-to-use, unpredictable random number generator based upon an adaptation of the HAVEGE algorithm. Haveged was created to remedy low-entropy conditions in the Linux random device that can occur under some workloads, especially on headless servers. Current development of haveged is directed towards improving overall reliablity and adaptability while minimizing the barriers to using haveged for other tasks.
The original HAVEGE research dates back to 2003 and much of the original haveged documentation is now quite dated. Recent work on haveged has included an effort to provide more recent information on the project and its applications.
The original research behind HAVEGE use was based upon studies of the behavior of processor caches from a hardware level. The 'Flutter' documents attempt to provide a modern view of HAVEGE at software level through the use of a diagnostic build of haveged that captures the non deterministic inputs to haveged for analysis by external tools.
ArchiDroid has built-in haveged entropy generator. It's controlable through ArchiDroid's Backend Control - ArchiDroid_Haveged_EnableDisable.sh. It's turned on in default configuration, through HAVEGED_ENABLED
ArchiDroid's Fast Random Number Generator (Frandom)
Frandom is a Linux kernel random number generator, which is 10-50 times faster than what you get from Linux' built-in /dev/urandom. And it uses very little (/dev/frandom) or none (/dev/erandom) of the kernel's entropy pool, so it is very useful for applications that require a handy source for lots of random data.
ArchiDroid has built-in frandom activator. It's controlable through ArchiDroid's Backend Control - ArchiDroid_Frandom_EnableDisable.sh. It's turned on in default configuration, through FRANDOM_ENABLED.
Notice: Kernel must support frandom module to actually make use of that. Init will try to search for frandom.ko module and load it, then use /dev/erandom for both /dev/random and /dev/urandom. If your kernel supports frandom, it will work. If it doesn't, obviously this will be skipped even if you have FRANDOM_ENABLED. Check ArchiDroid Init log located in /data/media/0/ArchiDroid/Init.log to check if frandom works properly for you.
ArchiDroid's Adblock (dnsmasq/dnrd, dnsproxy2, pixelserv)
dnsproxy2 is a replacement DNS proxy for Android 4.3+
This currently allows the user to manually override the DNS server IP,
and it sets the correct UID on outbound requests so they can be filtered
via iptables / AFWall+ / DroidWall / etc.
Dnsmasq is a lightweight server designed to provide DNS, DHCP and TFTP services to a small-scale network. It can serve the names of local machines which are not in the global DNS. The DHCP server integrates with the DNS server and allows machines with DHCP-allocated addresses to appear in the DNS with names configured either in each host or in a central configuration file. Dnsmasq supports static and dynamic DHCP leases and BOOTP for network booting of diskless machines.
Dnrd, Domain Name Relay Daemon is a caching, forwarding DNS proxy server. Most useful on vpn or dialup firewalls but it is also a nice DNS cache for minor networks and workstations.
Pixelserv is a super minimal webserver, it's one and only purpose is serving a 1x1 pixel transparent gif file. Using some creative firewalling (netfilter/iptables) rules you can redirect some webrequests (for adds for example) to pixelserv.
ArchiDroid has built-in Adblock. It's controlable through ArchiDroid's Backend Control:
ArchiDroid_Adblock_DnsmasqDnrdModeSwitch.sh
ArchiDroid_Adblock_EnableDisable.sh
ArchiDroid_Adblock_EnableDisableLocalDNSes.sh
ArchiDroid_Adblock_EnableDisableLocalDNSesDaemon.sh
ArchiDroid_Adblock_LockUnlockHosts.sh
ArchiDroid_Adblock_MoabAdawayHostsSwitch.sh
ArchiDroid_Adblock_Reload.sh
It's turned on in default configuration, through:
ADBLOCK_ENABLED
ADBLOCK_LOCAL_DNSES_DAEMON_ENABLED
ADBLOCK_LOCAL_DNSES_ENABLED
ADBLOCK_USE_ADAWAY_HOSTS
ADBLOCK_USE_DNSMASQ
In short. This is a very advanced and powerful solution for blocking ads through DNS queries. First of all we're forwarding all DNS traffic to localhost (127.0.0.1). Then we're handling them through local DNS server - dnsmasq (default), or dnrd (option). Our local DNS server reads blocked hostnames through special /system/archidroid/etc/hosts file, then if no record is found, it forwards DNS query to OpenDNS/Google DNS servers, or if it's found, returns 127.0.0.1 as the address. Lastly, pixelserv is providing a 1x1 NULLGIF response on local web server, so instead of big black/white screen instead of the AD, we get 1x1 transparent pixel, which usually perfectly hides ad from the app or the website.
Extra features:
1. You can specify if you want to use dnsmasq (default), or dnrd (option) as a local dns server. Dnsmasq is more flexible, modern, faster and has less memory footprint, however I also left dnrd as an option, because it's proven to work stable.
2. You can specify hosts file, which you want to use. In default configuration we use AdAway's hosts file, with more than 30 thousand of records, which results in extra ~2.5 MB memory usage. You have also an option to use MOAB (Mother Of Ad Blocking) hosts file, with more than 330 thousand of records, which will result in about ~30 MB memory usage. Eventually you can append your own rules or use non-standard hosts file, available in /system/archidroid/etc/hosts. Pro tip: You can point AdAway to use this hosts file (/system/archidroid/etc/hosts_adaway), which will result in automatic updates. /system/archidroid/etc/hosts is a symbolic link, either to hosts_away or hosts_moab, if you want to specify your own hosts, you can delete symbolic link and write your own rules.
3. Original /system/etc/hosts file has been locked from editing. This is to ensure that AdAway or other adblockers won't use obsolete and slow method of blocking ads through hosts. The whole point of implementing Adblock in ArchiDroid is to provide you with super-fast, flexible and effective way of blocking ads, also with getting rid of black/white ad screen. In 99% situations you don't want to touch ArchiDroid's default behaviour, as it blocks ads perfectly. Eventually, if you have a very good reason, you can unlock original hosts file through ArchiDroid's Backend Control and modify them, however keep in mind that every additional rule WILL slow down your network speed.
4. In default configuration local dns server uses two OpenDNS servers at port 5353, two Google DNS servers at port 53 and up to two local DNS servers provided by your Wi-Fi/3G connection, which overall gives a sum of 6 remote dns servers. In some rare scenarios (f.e. some wi-fi hotspots) you can notice that a moron, administrator of this wi-fi, blocked all dns queries and forces you to use his DNSes. This is BAD because of freedom and so on, but it's very common practice, that's why I turned on local DNSes as well. If you want to improve your privacy at least a bit, you can disable local DNS servers and then use only OpenDNS and Google DNS.
5. Above option initialy has been written to allow you one-time access to such non-trusty wi-fi's. But if you for any reason need automatic update of your local DNSes (3G and Wi-Fi's will use different local DNSes), you can also turn on Local DNSes Daemon, which will automatically query and update local DNSes if needed. This is also turned on in addition to local dnses above, of course in default preset.
ArchiDroid's Forced Update (RunOnce)
Forced update selected during mode selection in aroma tells RunOnce to work in "INSTALL" mode even on "UPDATE" mode, apart from that it works exactly the same as update mode, only RunOnce is affected.
Credits
First of all many thanks to JustArchi, who gave me the permission to port this rom
and helped me not only one time to get all things to work :good:!!!
Many many thanks JustArchi for the help and support!
ArchiDroid Core
- AROMA Installer
- AROMA Filemanager
- Didhiy Kernel
- Neo Kernel
- PhilZ Touch Recovery
- SuperSU
- Nova Launcher
- TouchPal Keyboard
- Hacker's Keyboard
- Android Terminal Emulator
- BetterBatteryStats
- Cool Tool
- Greenify
- MX Player & Custom Codec
- LMT
- Root Browser
- Titanium Backup
- CrossBreeder
- Online Nandroid
- Xposed Framework
- App Settings
- XPrivacy
- Debian
- cURL
- GitHub
ArchiDroid 2.X
- OmniROM for GT-I9300
- Linaro Toolchain
- Spirit 2
- Wanam Xposed
Special thanks to:
- Kenshin, for graphic design and ArchiDroid Touhou bootanimation
- @mrtur, for graphic design and helpful hand during ArchiDroid experimental tests
- @malachow, for helping users across both international and polish board, sharing the spirit of ArchiDroid
- All ArchiDroid Contributors, for improving and making ArchiDroid better!
- ArchiDroid Facebook Group, for beta-testing the very first alphas of ArchiDroid 2.0.0
- ROM Cleaner, for awesome generic list of bloatware
- Android Revolution HD, for being ex-ArchiDroid 1.X base
- WanamLite, for being ex-ArchiDroid 1.X base
- Temasek's Unofficial Build, for being ex-ArchiDroid 2.X base
- crDroid, for being ex-ArchiDroid 2.X base
- You, for choosing ArchiDroid over other available ROMs
I'm very happy to see ArchiDroid running also on Galaxy S .
Let me know @rodman01 if you need any help or a helpful hand, and watch my github for ArchiDroid updates .
Thanks, yes I am happy too, that I got it to work finally (kernel choice is working, but selectable modes I skipped for the moment)...your help to get this all was highly appreciated and needed and I am sure I will come back again with questions . And yes sure, I will watch your github and when I as soon as I have time, I will create branch on my repo with the changes I made :good:.
rodman01 said:
Thanks, yes I am happy too, that I got it to work finally (kernel choice is working, but selectable modes I skipped for the moment)...your help to get this all was highly appreciated and needed and I am sure I will come back again with questions . And yes sure, I will watch your github and when I as soon as I have time, I will create branch on my repo with the changes I made :good:.
Click to expand...
Click to collapse
If I can suggest anything...
Make sure that my backend works properly on SGS, you can check logs in /data/media/0/ArchiDroid, and use ArchiDroid app to check if everything works properly (haveged, dnsmasq, dnsproxy2, pixelserv etc. should be ON). This give you a few ArchiDroid-unique features described in development thread. I used advanced SGS3-optimizations, so I'm wondering if you can launch it on SGS .
Apart from that my github is a real mine of knowledge, so if you dig deep enough you should get answers to everything .
And of course, I'm very glad to see that you made it!
Yes sure you can and I will check it...to be honest haven't realized this and afraid that this won't work , but will see and probably can fix this in one of the next versions (if possible in general for and with the S1?).
rodman01 said:
Yes sure you can and I will check it...to be honest haven't realized this and afraid that this won't work , but will see and probably can fix this in one of the next versions (if possible in general for and with the S1?).
Click to expand...
Click to collapse
I'll need to recompile these binaries for generic ARM target instead of SGS3 then, just watch my github and cherry-pick proper commit when it arrives .
haveged, dnsmasq, dnsproxy2, pixelserv are on and it seems that they are running. In init.log there are a few lines mentioning for example: no such file or directory. If you want and if helpfull I can pass you the logs you want.
rodman01 said:
haveged, dnsmasq, dnsproxy2, pixelserv are on and it seems that they are running. In init.log there are a few lines mentioning for example: no such file or directory. If you want and if helpfull I can pass you the logs you want.
Click to expand...
Click to collapse
If my binaries are running properly then it's great, you should have working adblock and entropy >= 1024.
Send me RunOnce and Init logs .
Yes sure no problem. Here are the log files attached....
rodman01 said:
Yes sure no problem. Here are the log files attached....
Click to expand...
Click to collapse
Wed Apr 23 00:17:20 CEST 2014
ArchiDroid 2.4.3 EXPERIMENTAL [KVT49L]
Linux localhost 3.0.101-KK44-x-aries-cma #1 PREEMPT Tue Apr 1 07:47:49 WIB 2014 armv7l GNU/Linux
INFO: ArchiDroid_RunOnce executed!
INFO: I'm a child!
WARNING: Forcing Install mode, even if Update mode found!
INFO: Install mode detected, I'm either after full wipe or forced to think so. Turning on ADMANY and DBUPDATE
I found ./de.robv.android.xposed.installer which need merging (data)
I found ./ds.cpuoverlay which need merging (data)
I found ./com.android.settings which need merging (data)
I found ./eu.chainfire.supersu which need merging (data)
I found ./org.omnirom.device which need merging (data)
INFO: I found 5 folders which need merging (data)
INFO: boot-dmesg NOT detected, turning off logcat banner
INFO: RunOnce Semaphore started
INFO: Android created settings.db for me, how cute! Performing DBUPDATE
INFO: Applying AOSP-specific DBUPDATE
INFO: Finished DBUPDATE
INFO: I'm currently merging com.android.settings, called by ADMANY
INFO: Done! 4 to go
INFO: I'm currently merging de.robv.android.xposed.installer, called by ADMANY
INFO: Done! 3 to go
INFO: I'm currently merging ds.cpuoverlay, called by ADMANY
INFO: Done! 2 to go
INFO: I'm currently merging eu.chainfire.supersu, called by ADMANY
INFO: Done! 1 to go
INFO: I'm currently merging org.omnirom.device, called by ADMANY
INFO: Done! 0 to go
INFO: I looped 91 times and didn't have to exit from infinite loop, that's nice (RunOnce Semaphore)
INFO: Calling Post-Installation functions (if any)
INFO: Could not detect RunOnce in init.d after cleanup, that's good
INFO: Reboot required, I'm rebooting the device right now
INFO: ArchiDroid RunOnce finished
Wed Apr 23 00:21:17 CEST 2014
Click to expand...
Click to collapse
RunOnce works great!
However Init not so .
HAVEGED: ArchiDroid entropy set to: 1024. Available entropy can't get below this level
HAVEGED: Current available entropy: 183
Click to expand...
Click to collapse
Looks like haveged is not working at all.
Apart from that, one more issue found:
/system/xbin/ARCHIDROID_INIT[438]: can't create /dev/archidroid/cron/events/internal/MONITOR_START_HAVEGED: No such file or directory
Click to expand...
Click to collapse
Is /dev directory available in your system?
Code:
ADPROC="/dev/archidroid"
mkdir -p "$ADPROC"
Because this piece of code should create archidroid dir in /dev.
---------- Post added at 10:37 PM ---------- Previous post was at 10:29 PM ----------
Also, check Cron.log in ArchiDroid dir (/data/media/0/ArchiDroid) if it's not infinite-looping due to that... .
JustArchi said:
Is /dev directory available in your system?
Code:
ADPROC="/dev/archidroid"
mkdir -p "$ADPROC"
Because this piece of code should create archidroid dir in /dev.
Click to expand...
Click to collapse
Yes the folder is available, but almost all files have 0.0 b size, could it be that sym links and/or missing or wrong permissions are the reason?
rodman01 said:
Yes the folder is available, but almost all files have 0.0 b size, could it be that sym links and/or missing or wrong permissions are the reason?
Click to expand...
Click to collapse
Check if you can create a folder in it as root: mkdir /dev/whatever
Perhaps I'll need to move my ADPROC somewhere else, as your device may not support folders in /dev.
Also, I added a safety check for that .
https://github.com/JustArchi/ArchiDroid/commit/b8cae2000d8802e7f9e270eb43b3c621895d9340
JustArchi said:
Check if you can create a folder in it as root: mkdir /dev/whatever
Perhaps I'll need to move my ADPROC somewhere else, as your device may not support folders in /dev.
Also, I added a safety check for that .
https://github.com/JustArchi/ArchiDroid/commit/b8cae2000d8802e7f9e270eb43b3c621895d9340
Click to expand...
Click to collapse
Yes you are right, seems that creating folders in /dev is not possible.
rodman01 said:
Yes you are right, seems that creating folders in /dev is not possible.
Click to expand...
Click to collapse
Try as root, as user you'll always get permission denied .
ok sorry, but no folder wasn't created, although terminal has asked for su permissions and had been given. But no new folder to see.
rodman01 said:
ok sorry, but no folder wasn't created, although terminal has asked for su permissions and had been given. But no new folder to see.
Click to expand...
Click to collapse
I'll need to add some more tunables to properly support your device. As for now you should sync with my work (mostly https://github.com/JustArchi/ArchiDroid/commit/b8cae2000d8802e7f9e270eb43b3c621895d9340) and ignore those errors .
Thanks for your help and as for now :good:...will sync it and try a new build, think tomorrow.
[Tool/Utility][v1.2.0]Apktool Mobile Batch Deodexing - Run Batch Deodex Jobs Using Your Android Device!
*** Disclamer
Your device is shipped without root for a reason. Modifying system files that are normally off limits carries the risk of being caught in a situation where you will be unable to fix the damage unless you plan ahead.
It is wise to not proceed unless you have a means of restoring your device in the event of a catastrophic event and that you are confident in your ability to restore any issues you create.
I am not and will not be responsible for any harm that may come to your device or to your sanity as a result of **** up.
For more on what's expected, new members should help themselves to the video below.
Description
A toolset for performing batch deodexing straight from your device. Comes installable as a flashable zip and can easily be modified by advanced users to suit their needs. Just drop all your odex and corresponding archives into a folder and run one simple terminal command (or use Linux Script Handler within your File Manager) and deodezed versions will be outputted to a separate folder.
I wrote this because Apktool Mobile lacks any batch features.
COMPATIBLE FOR ALL ANDROID DEVICES RUNNING ICS OR LATER!
Project is just listed here because I had to choose a location specific to a certain device when creating the project. Mods, feel free to move if desired.
Learn more about deodexing and the differences between an odexed system and deodexed system
Installed Files/Directories:
/sdcard/bdt - Directory with our smali and baksmali jars as well as directories to place batch jobs in as well as output folders. There is a readme in each folder describing it's function.
/data/misc/bdt - Directory which contains the Java Runtime Environment as well as all dependent libraries.
/system/bin - Two scripts are installed here. The first is "bdt" and contains all path variables in case you need to edit a path (ex. you download newer smali/baksmali versions to use, or change the name of the bdt directory on your /sdcard). This also contains wrapper functions athat do all the work. The second file is "batch-deodex" and once you have placed your odex (and corresponding apk/jar) files into the /sdcard/bdt/files-to-deodex folder open a command prompt and run this script to deodex all the odex files into dex files and then insert into the corresponding archive.
{
"lightbox_close": "Close",
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"lightbox_download": "Download",
"lightbox_share": "Share",
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}
Installation Instructions and Usage
Download the latest version from one of the hosts in the downloads section and simply flash it in recovery. You could always manually extract the contents but then you'd also have to chmod quite a bit to set the permissions.
To uninstall, flash the uninstall zip that's also in the downloads section, or manually delete /system/bin/bdt, /system/bin/batch-deodex, /data/misc/bdt folder, and /sdcard/bdt folder.
Batch baksmali/smali
To run a batch decompile, move your odex (or deodexed apk or jars) files into /sdcard/bdt/files-to-deodex and fire a command prompt up and type:
Code:
su
. /system/bin/bdt # Import paths and functions
batch-baksmali
The source folders will be outputted to /sdcard/bdt/smali-source.
To compile a batch of deodexed source folders we just do essentially the same thing. Open up a command prompt and type:
Code:
su
. /system/bin/bdt
bbdth-smali
Doing so will create a dex file for each source folder and this will be outputted to /sdcard/bdt/dex-out.
Batch deodexing
Performing a batch deodex works much the same way. Copy all the odex files and their corresponding apk or jar into /sdcard/bdt/files-to-deodex then open a command prompt up and type:
Code:
su
# no need to import anything for this
batch-deodex
Just that easy. The script may take a while depending on how many files you're deodexing just as with the other scripts so if running a lot be patient.
The deodex script moves all odex files to ../files-to-baksmali and then calls batch-backsmali. Then the script calls batch-smali to create the dex files. After that's done it enumerates through the dex files and finds each one's corresponding archive and once it does it uses the
Code:
zip -jq {archive} classes.dex
to insert classes.dex into the archive without extracting anything or changing any compression settings, etc.
Once complete you'll have your deodexed archives and the script cleans up all other directories. The other two scripts don't do this.
Known Issues
-- Discovered that some ROMs are telling me that my scripts don't exists when they very well do, so of you are seeing a "sh: {scriptname}: The file or directory cannot be found" then just run by using the Linux Script Handler within your File Manager until I figure this out or until the ROM dev gets in touch.
-- I just discovered this error while preparing these test screenshots. It didn't effect the deodexing process though but I'll look into fixing this tomorrow. UPDATE: Haven't looked into this yet as it has no effect on the outcome. I think it's occurring because on the final loop when running a batch and when all is finished it still runs one last time, thinking it's looking for a jar file. Once I get these other minor details done I'll publish on github. Actually there is published code there now, but ir needs to be removed and updated.
Downloads
Batch Deodex Tools 1.2.0 - Box
Batch Deodex Tools 1.2.0 - Dropbox
Uninstall ZIP for 1.1.0
Changelog
Code:
1.2.0 Released: -- 08/21/14
-- fixed an issue causing the /sdcard/BDT folder to not be properly flashed
-- some editing made to the scripts in preparation for uploading to github
1.1.0 Released: -- 06/26/14
-- turned into a stand alone project
-- optimized the scripts
-- flashable in recovery
-- also created flashable zip to uninstall
1.0.1 Released: -- 06/21/14
-- initial release
TO DO
-- Migrate the JRE off /data/... to prepare for Android L. Was going to move to /data/app-lib where it probably should have been to begin but no point now, so will remain in /data/misc/bdt for the time. Rwas more in the Addendum in second post
-- Add Box, Dropbop, and Mega hosts as well. Well having just a Drive and Box host should accommodate the demand. If the demand increases I'll adjust accordingly.
-- Publish code to github.
-- Scratched making this into an APK... Having it as is makes it easier for advanced users to make modifications (use custom files, etc) on the fly
Thanks To/Credits
Code:
* Brut.all for giving us apktool and much more
*
XDA:DevDB Information
Batch Deodex Tools - Android, Tool/Utility for the LG G2
Contributors
MidnightHarvester
Version Information
Status: Stable
Current Stable Version: 1.2.0
Stable Release Date: 2014-08-21
Created 2014-06-22
Last Updated 2014-08-21
Reserved
APPENDUM
Consider this a diary. Dates are when the thoughts or discoveries hit me, not release dates
Aug 15 - After modifying the tookset so it"s Android L ready by moving the JRE to /system/{wherever}, after flashing now the BDT directory doesn't get flashed to the sdcard. I'll need to do a little fiddling with the updater script, then release it once it's working. Granted you can just manually extract and copy that directory over easily but I'd prefer a fully working flaahable..
Aug 19 - Noticed there has been updated smali and baksmali jars, so either an incremental update and most likely just a patch will be worked I n and releaaed. Because of the update I'm also looking at any other files that may have been updated.
Aug 20 - I've discovered that on some devices (specifcally, CloudyG3 1.3), that t
here arr some issues running the scripts via terminal as apparently ... they don't exist. Executing them via Linux Script Handler within a File Manager should work until I figure this out)
Aug 20 - Releases will be migrated over time to my Box account, probably Dropbox account, as well as Mega. Archived releases will also be uploaded, and the OP will be updated as each is moved.
Aug 21 - Fixed a bug preventing the /sdcard/bdt directory from being installed on flash. Also made a few revisions to the code, nothing spectacular. Also uploaded to Box and Dropbox and ditched the Drive host. Incremental update to 1.2 0.
Good job buddy. Keep it up. Will give a try it soon.
Sent from my GT-I9100 using Tapatalk 2
Thanks! I'll be publishing an update in a day or so. I'm creating a stand alone project that won't require root. Right now root is required because the scripts need to access the JRE bin that's located in the data directory of apktool. I'm moving JRE lib (and Java binary) and smali and baksmali jars into a flashable zip.
It'll also be a lot easier to maintain this way. I completely killed my phone yesterday while cleaning up the scripts. After doing a batch deodex as it is now it will clean up the working directories and delete
everything except the deodexed archives.
I modified the paths hoping to create less work in the long run and after testing the modified script by phone rebooted back up and I got "unable to find setup" message and a blank screen. I must have left a "/" off of a path and ended up wiping everything in /sdcard/ ?
The error on boot was caused by the fact I always delete the LG setup app as I never anticipate deleting my SD card. So I was stuck at a black screen with nothing to restore since I wiped the SD card.
Eventually I realized I could pull the notification bar down still, and make it into settings by long pressing a quick toggle. Once I discovered I could open Google Now after enabling it in search settings I was in my way since I could use that to open Chrome and Root Explorer, etc.
I ended up restoring my system back and just wiped /data as well since I already wiped my SD card. Then spent the rest of the day restoring my device and luckily I had most everything backed up onto Drive.
Needless to say no changes were published in yesterday. I can imagine the backlash I would have gotten if I did lol. If I had a penny for each time I've mucked my device up while working on something I'd have, well maybe a dollar but still that's a lot
It shouldn't take long to get the standalone build out. I don't plan on turning the standalone build into an apk though as its easy enough to run via terminal emulator or file manager and take up far less space.
Sent from my VS980 4G using Tapatalk
I'll find another host to upload the install zip to as well as the Drive host in the OP. The zip is too large to attach here. I hope this simplification over installation appeals to more ?
Version 1.1.0 is now live. Installation boils down to just flashing the install zip in recovery. Read OP for additional information on how to use it.
Dang man! You beat me to it hahaha! I had started on this as a personal project for myself earlier today. However, I am wanting to just implement the process strictly through the recovery and by locating/finding all .odex files in my system to later deodex and place back accordingly all without me touching a thing but just running the script. I'm currently digging through your work right now to see if anything may be helpful for what I am aiming to do. Nevertheless, greatly appreciate you sharing this project.
How do you make an odexed apk into am installable apk? I wanna take the LG QVoice apk from an odexed rom and be able to install it like a normal app without having to add it to /system/app or /system/priv-app. Would just deodexing the apk do that?
Skizzy034 said:
How do you make an odexed apk into am installable apk? I wanna take the LG QVoice apk from an odexed rom and be able to install it like a normal app without having to add it to /system/app or /system/priv-app. Would just deodexing the apk do that?
Click to expand...
Click to collapse
You would most likely need to deodex that app and then install it via /data/app.
Make sure that system app you are referring to doesn't use any lib files or other dependencies. Some system apps do and it would be needed to port them over to your device for them to work (and possibly some work on the app itself once decompiled).
Sent from my C525c using Tapatalk
Modding.MyMind said:
You would most likely need to deodex that app and then install it via /data/app.
Make sure that system app you are referring to doesn't use any lib files or other dependencies. Some system apps do and it would be needed to port them over to your device for them to work (and possibly some work on the app itself once decompiled).
Sent from my C525c using Tapatalk
Click to expand...
Click to collapse
Yea I didn't think of lib files for that app. It makes sense it would need it. Thanks.
Modding.MyMind said:
Dang man! You beat me to it hahaha! I had started on this as a personal project for myself earlier today. However, I am wanting to just implement the process strictly through the recovery and by locating/finding all .odex files in my system to later deodex and place back accordingly all without me touching a thing but just running the script. I'm currently digging through your work right now to see if anything may be helpful for what I am aiming to do. Nevertheless, greatly appreciate you sharing this project.
Click to expand...
Click to collapse
That's an awesome idea bro. You'd need the jre in /data/misc/jdr somewhere. You may be able to run it off the scars in recovery since you can set permissions to the /sdcard mount there but not sure.
Create a script that 'finds' all odex files system wide and corresponding archive files and use the run_program edify script command to run the script so that you can deodex everything from recovery with one slide of a button.
There's not too much that would have to be changed in the script other than changing some of working directory variables as you go. Be careful in the batch-deodex script if borrowing from that as that deletes all odex, apk, and jar files in the /BDT/*/ except for the readme files.
Edit: If you need any advice or help on that project hit me up, as I could probably get it working by the end of the day. Well sooner not this day as my son is here but tomorrow.. Sorry I didn't comment the script that much but there wasn't really much to comment, so I mainly just commented the paths.
MidnightHarvester said:
That's an awesome idea bro. You'd need the jre in /data/misc/jdr somewhere. You may be able to run it off the scars in recovery since you can set permissions to the /sdcard mount there but not sure.
Create a script that 'finds' all odex files system wide and corresponding archive files and use the run_program edify script command to run the script so that you can deodex everything from recovery with one slide of a button.
There's not too much that would have to be changed in the script other than changing some of working directory variables as you go. Be careful in the batch-deodex script if borrowing from that as that deletes all odex, apk, and jar files in the /BDT/*/ except for the readme files.
Click to expand...
Click to collapse
Thanks. I had already set up my project folder along with my deodex script before I came across this thread (what were the odds lol). Was having issues getting the script to work at all until I looked at yours and notice you were exporting the LD_LIBRARY path. I implemented that idea in my script and now I'm getting a few failures for linking executables based on certain commands such as grep for example.
The script is a combination of premade works from different people which I have put together as followed. Currently, the script is a bit rough on what I am aiming to do but my goal for now is to get it to successfully find and deodex all necessary files. Once accomplished, I will proceed forward.
Script:
PHP:
#!/sbin/sh
cd $(dirname "$0")
DEODEXED_APK="/data/DEODEXED.log"
if [ ! -f $DEODEXED_APK ]; then
busybox touch $DEODEXED_APK;
fi;
prop="/system"
smalibaksmali_dir="/data/local/tmp/smali"
java_dir="/data/local/tmp/jvm/java-7-openjdk-armhf/jre/bin/java"
#tmp="$(dirname "$1")"
export LD_LIBRARY_PATH="/data/local/tmp/jvm/java-7-openjdk-armhf"
# Deodexes every .odex file
DEODEX() {
local API="$(busybox grep "ro.build.version.sdk" "$prop/build.prop" | busybox cut -d'=' -f2)"
echo "Detected API level $API" >> $DEODEXED_APK
busybox find "$prop" -type f -iname "*.odex" | while read line; do
local FILE="$(basename "$line")"
local FILEDIR="$(dirname "$line")"
echo "Deodexing $FILE" >> $DEODEXED_APK
echo "Disassembling $FILE..." >> $DEODEXED_APK
$java_dir -Xmx512m -jar $smalibacksmali_dir/baksmali-2.0.2.jar -a "$API" -d "$prop/framework" -x "$FILEDIR/$FILE"
if [[ $? -ne 0 ]]; then
echo "ERROR DEODEXING $FILE, ABORTING!" >> $DEODEXED_APK
rm -rf out
return 1
fi
echo "Assembling into classes.dex..."
$java_dir -Xmx512m -jar $smalibacksmali_dir/smali-2.0.2.jar -a "$API" -o classes.dex out
if [[ ! -e classes.dex ]]; then
echo "ERROR DEODEXING $FILE, ABORTING!" >> $DEODEXED_APK
rm -rf out
return 1
fi
FILE="$(busybox echo "$FILE" | busybox rev | busybox cut -d'.' -f2- | busybox rev)"
local FOUND=0
for EXTENSION in "jar" "apk"; do
if [[ -e "$FILEDIR/$FILE.$EXTENSION" ]]; then
echo "Packing back into $FILE.$EXTENSION..."
zip -rq "$FILEDIR/$FILE.$EXTENSION" classes.dex
rm -f classes.dex
FOUND=1
break
fi
done
if [[ "$FOUND" -eq 0 ]]; then
echo "ERROR, No output found?!"
rm -rf out
rm -f classes.dex
return 1
fi
rm -f "$line"
rm -rf out
done
echo "Deodexing finished"
}
# Start Processing Here
DEODEX
Sent from my C525c using Tapatalk
Saved while I read script after kid stops jumping on me lol
LD_LIBRARY_PATH threw me off to. Somewhere in java or bad small or small expects it to point to the data/data/per.pqy.apktool/lix files.
MidnightHarvester said:
Exporting LD_LIBRARY_PATH and pointing that to wherever you have the lib files stored which in apktool are in /data/data/per.pqy.apktool/lix is key cause either java or baksmali or small reference that Android environment variable.
That took me a while too until I realized what I needed to do. You can cut down on size quite a bit and copy the lib files in /data/misc/bdt in my project as those are the only ones needed for smali and baksmali. With that figured out you'll have it done in no time. You could always flash these tools and then make a script like
Code:
# import my 'bdt' script
. /system/bin/bdt
# copy all odex, apks, and jars into files-to-deodex - could
# use lath variables instead of full pathnames
cp /system/app/. *odex /sdcard/BDT/files-to-deeodex
cp /system/app/. *apk /sdcard/BDT/files-to-deeodex
cp /system/priv-app/. *odex /sdcard/BDT/files-to-deeodex
cp /system/priv-app/. *apk /sdcard/BDT/files-to-deeodex
cp /system/framework/. *odex /sdcard/BDT/files-to-deeodex
cp /system/framework. *apk /sdcard/BDT/files-to-deeodex
# call batch-deodex function
batch-deodex
Then make sure all the deoxed archives are in the deodexed-out directory and if check a few make sure classes. dex are in them lol. Then if running from recovery, copy the new deodexed archives into appropriate places and set permissions (recursively unless you're insane ).
Sounds a lot like what you're doing though. Also gives me an idea for version 2 which also gives the option to deoxed the entire system and then create a flushable zip with all the deodexed archives inside. Will probably work on that tomorrow after my son is gone. Keep me posted ed on the progress on your work though as I haven't had much in out back regarding this.
Click to expand...
Click to collapse
I like your idea about making a flashable zip once it is done. I have it working now.
I made a small typo which resolved my earlier problem.
I used "smalibaksmali_dir" as my variable which pointed to the smali directory.
However, later in my script I spelled 'bak' with a 'c' - smalibacksmali_dir.
I will keep you posted man. I was shocked when i found your thread because prior to I had spoken with a relative about my project and how it appeared no one had done this. Then I found you lol. Kudos for your work bro.
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---------- Post added at 07:54 PM ---------- Previous post was at 06:58 PM ----------
Here is a screenshot with my personal script/project running.
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@MidnightHarvester, my script is working great now. However, I noticed that this bogs down the device greatly. To deodex the Rom from the device will take WAY TOO LONG then if you were to do so using a descent computer. However, if merely deodexing an app here or an app there then it's fine and tolerable but not for all *.odex files at once lol.
There has to be some way to make this move along faster. Otherwise, the wait begins for phones with better processors and more ram.
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Modding.MyMind said:
@MidnightHarvester, my script is working great now. However, I noticed that this bogs down the device greatly. To deodex the Rom from the device will take WAY TOO LONG then if you were to do so using a descent computer. However, if merely deodexing an app here or an app there then it's fine and tolerable but not for all *.odex files at once lol.
There has to be some way to make this move along faster. Otherwise, the wait begins for phones with better processors and more ram.
Sent from my C525c using Tapatalk
Click to expand...
Click to collapse
I'm pretty sure that the scripts are only utilizing one thread (unless I'm mistaken). Is there a way in bash to start a new thread or at least call on a binary and pass over a callback function? I'll have to look into it.
When I deodexing my /system/priv-app folder I just let it run overnight. There isn't anything really in the script I can do to speed things up much as the majority of the work is being used during the baksmali and smali calls.
That's one reason I didn't echo any output like your script did which I really wanted to but I've found that things tend to run faster without output being sent to stdout. Might not be a huge hit but...
Maybe if I an get it to deodex in recovery nobody would be competing for resources? Definitely keep updated on the thread as this isn't anywhere near done yet.
I'm glad I found somebody else working on this. For a while I thought no one was that interested since there has been PC tools to do this for ages. Problem is for some (like myself) is that THIS is my PC .
I'm trying to think on how to speed things up and drawing a blank. There aren't enough odex files in all of /system for there to be issued with looping. I think the baksmaling and smaling just take time. Take a look at Matt's old Privacy Blocker app (same Matt that developed xUltimate deodex tools on PC). It takes ages to baksmali and smali there as well.
My first early version though was even worse. I actually was decompiling resources as well in the archive and creating a smali folder and moving the decompiler source as well into there and recompiling the entire apk/jar lol. Don't ask me why.
I need to borrow an idea from you as well and let the user set API level. Normally omitting it should be fine (defaults to latest doesn't it?) but having the choices might help of anyone comes across a picky app.
In the meantime if deodexing am entire folder I'd recommend just doing it at night while you sleep. If you can, use a tool to enable all four cores and set all cores to performance mode and leave the Ax plugged in. *shrugs* I have AIDE installed so if I can get into the baksmali/smali source code maybe I can at least have a look.
Edit: I'm running a multithreading test now. You can run a command in another thread by placing '&' after the command. If it works I'll update.
@MidnightHarvester, I too use my device as it were my own computer which is why I make up the things which I do lol. Seems we have much in common. I actually learned about the idea of using multithreads with '&' just the other night as I was researching for ways to optimize my script. Another method is to use 'wait' which will put any future commands on hold until the current one is finished. That should out less stress on the cpu. Another idea is to limit the use of pipes. The more pipes being implemented the more usage the cpu has to dish out.
I believe flashing and running this in the recovery may speed this up as you mentioned that it would required less resources being used during operations, but the question is how much would the improvement be lol.
Keep me updated with using multithreads and feel free to take away whatever you find to be useful from my deodex script.
Expect many future changes to it to optimize it as much as possible.
In addition, using 'while read line' can increase the performance on speed if the following commands afterwards are not causing an overhaul.
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---------- Post added at 03:10 PM ---------- Previous post was at 03:04 PM ----------
I will be pushing my project to my github later on today. Will be easier to keep up with any changes I make. Will take note in README.md that the project is still in development and to use with GRAVE caution lol.
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---------- Post added at 03:13 PM ---------- Previous post was at 03:10 PM ----------
It's ashame I don't currently have any way to build the smali/baksmali sources from my phone.
Need to look in to it and see if any flags could optimize the final build to produce a more proficient workload in performance.
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So, I am working on getting my project to work in the recovery. Looks like some troubleshooting is in store.
From my recovery.log:
Code:
about to run program [/tmp/deodex.sh] with 1 args
CANNOT LINK EXECUTABLE: could not load library "libc.so" needed by "busybox"; caused by library "libc.so" not found
CANNOT LINK EXECUTABLE: could not load library "libc.so" needed by "busybox"; caused by library "libc.so" not found
CANNOT LINK EXECUTABLE: could not load library "libc.so" needed by "busybox"; caused by library "libc.so" not found
Detected API level
CANNOT LINK EXECUTABLE: could not load library "libc.so" needed by "busybox"; caused by library "libc.so" not found
CANNOT LINK EXECUTABLE: could not load library "libc.so" needed by "sort"; caused by library "libc.so" not found
Deodexing finished
CANNOT LINK EXECUTABLE: could not load library "libc.so" needed by "busybox"; caused by library "libc.so" not found
run_program: child exited with status 1
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---------- Post added at 05:33 PM ---------- Previous post was at 05:00 PM ----------
Resolved my problem. Export path for sbin was being overwritten by the script so it prevented busybox from being used. To resolve it you just need to insure that sbin is included to the path as well.
Edit: this was tested with TWRP
PHP:
export LD_LIBRARY_PATH="/sbin":"/tmp/jvm/java-7-openjdk-armhf"
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:cyclop
Modding.MyMind said:
I like your idea about making a flashable zip once it is done. I have it working now.
I made a small typo which resolved my earlier problem.
I used "smalibaksmali_dir" as my variable which pointed to the smali directory.
However, later in my script I spelled 'bak' with a 'c' - smalibacksmali_dir.
I will keep you posted man. I was shocked when i found your thread because prior to I had spoken with a relative about my project and how it appeared no one had done this. Then I found you lol. Kudos for your work bro.
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---------- Post added at 07:54 PM ---------- Previous post was at 06:58 PM ----------
Here is a screenshot with my personal script/project running.
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Click to expand...
Click to collapse
No probs cyclops. Between family I don't get a chance to get on hereuch but that's all changing here Very soon. I really glad you're taking off where i left off. I saw that there's a GUI out now I haven't read the thread yet so not sure if it's your work or not, but I'm glad others are running with it. Beauty of open source. I rewrote a lot and published to github under GPL but unfortunately during the rewriting I broke something and haven't been back to fox it yet.
I need to as yje code is streamlined as well as being on github open where all can see and make commits. I would get on that but it seems the GUI version has taken off and this is more for legacy but who knows
I also noticed someone else had a btch deodex script published on github though no as robust but I should have borrowed off him instead of reinventing the wheel. Too bad I didn't see that until later.
Inteied my luck at multithreading the shell commands but that would require a LOT of counters keeping track of example which processes are still decompiling and which are recompiling to avoid collisions, so I lwdr it be for now. And now that the GUI is out maybe ibcan lend a hand there if needed.
Is the GUI just a command line GUI or an actual app?I'll look when done reading. If it's an actual app multithreading would be much easier and i wouldn't mind helping out on the team. If its a shell GUI like old Windows apktool versions I commend you. Takes patience to mundnely write out the interface
Either way glas there's interest and happy others with more time to devote can carry on.
@MidnightHarvester
Hello sir,
I'm trying to decompile settings.apk with apktool for android. It won't do it correctly, and I'm wondering if it's because it should be deodexed first. The only 2 I've been able to recompile are htc-resources.apk and framework-res.apk on HTC Evo 3D 4.0.3ics
That's first question, will be able to recompile settings after deodex?
I don't understand this command,
. /system/bin/bdt
bbdth-smali
Are these on one line, separate?
I'm fairly new to modding, will you help me please?
The commands listed, when pasted into terminal, errors a lot. Using SManager to run works, but what is got from it isn't a deodexed app.-
When running batch-deodex(I'm using bdt from v.1.1.0 because it throws out several errors with bdt from v.1.2.0, I haven't looked through it, so I'm not sure if it's just not echo ing them), well, first I put the settings.apk in files-to-deodex folder, create odex of it in apktool(is this right thing to do?) Settings.odex is created in same folder, then ran batch-deodex.
The exact same settings.odex is placed into files-to-baksmali. And same settings.apk is placed in deodexed-out. In the dex-out folder are same 2 files called classes.dex and Settings.dex. and in the smali-source is Settings folder with a boat load of smalis.
After it's done:
exec sh '/system/bin/batch-deodex'
in/batch-deodex' <
rm failed for -rf, No such file or directory
rm failed for -f, No such file or directory
cp: can't stat '/sdcard/BDT/files-to-deodex/*.jar': No such file or directory
rm failed for -f, No such file or directory
rm failed for -f, No such file or directory
rm failed for -f, No such file or directory
rm failed for -f, No such file or directory
rm failed for -f, No such file or directory
And here's the log
Error occured while loading boot class path files. Aborting. org.jf.util.ExceptionWithContext: Cannot locate boot class path file /system/framework/conscrypt.odex at org.jf.dexlib2.analysis.ClassPath.loadClassPathEntry(ClassPat h.java:217) at org.jf.dexlib2.analysis.ClassPath.fromClassPath(ClassPath.jav a:161) at org.jf.baksmali.baksmali.disassembleDexFile(baksmali.java:59) at org.jf.baksmali.main.main(main.java:274)
What am I doing wrong?
How do I get to having deodexed app?
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