Hi,
I need to use the C++ version of this. The code should gather information and show this in a notification.
The notification works but I want to receive the choice the user made in the html form.
I know I need to use the hwsink, a message map, and some events but cannot find info (book, example, etc.) how.
Could some one finish this code so I can test what has been chosen. If NOT, please give me an C++ example from which I can learn/copy. I have been searching on google for days now
Thx, for your help
BTW:
I started with this http://www.krvarma.com/?p=146 downloaded code but was a bit to complicated. In it is all I need but i would like it to be in 1 cpp file.
I'm offering 2 beers if you have the solution
Code:
#include "stdafx.h"
#include <stdlib.h>
#include "resource.h"
// {4E8A9888-D15C-4395-9C9A-B4B572F20081}
static const GUID NOTIFICATION_GUID =
{ 0x4e8a9888, 0xd15c, 0x4395, { 0x9c, 0x9a, 0xb4, 0xb5, 0x72, 0xf2, 0x0, 0x81 } };
int _tmain(int argc, _TCHAR* argv[])
{
SHNOTIFICATIONDATA stcNtData = {0};
stcNtData.cbStruct = sizeof(stcNtData);
stcNtData.dwID = 1;
stcNtData.npPriority = SHNP_INFORM;
stcNtData.csDuration = 15;
// stcNtData.hicon = LoadIcon((HINSTANCE)GetModuleHandle(NULL), MAKEINTRESOURCE(IDI_ICON2));
stcNtData.clsid = NOTIFICATION_GUID;
//What todo here... stcNtData.hwndSink = hWnd;
stcNtData.grfFlags = SHNF_SILENT | SHNF_TITLETIME | SHNF_CRITICAL | SHNF_FORCEMESSAGE;
stcNtData.pszTitle = L"ReRemind";
//stcNtData.pszHTML = TEXT("<html><body>This is a sample application to show the SHNotificationAdd API")
// TEXT("<p><b>This line should be bold</b>.<br><i>This one should be italics.</i><br>")
// TEXT("This is a line with a <a href='cmd:10000'>link</a></p>")
// TEXT("<p>This is a line with <input type='button' name='cmd:10001' value='Click'></p><br><br><br><br>");
stcNtData.pszHTML = TEXT("<form method='get' action='TestBubble://Test'>")
TEXT("<table width=100% cellspacing=0 cellpadding=0>")
TEXT("<tr><td colspan=2>")
TEXT("<b>Choose a fruit:</b><p>")
TEXT("<input type='radio' value='0' id='Apples' checked name='Fruit'><label for='Apples'>Apples</label><br>")
TEXT("<input type='radio' value='1' id='Oranges' name='Fruit'><label for='Oranges'>Oranges</label></p></td><td>")
TEXT("<input type='submit' value='Submit' name='Submit'>")
TEXT("</td></tr><tr><td width=42>")
TEXT("<a href='cmd:12288'>Settings</a></td></tr></table></form><br><br><br><br>");
SHNotificationAdd(&stcNtData);
Sleep(15000);
SHNotificationRemove(&NOTIFICATION_GUID, 1);
return 0;
}
I'm offering beers now. No need to finish it, just give me some hints
Hi,
as I understand your article (http://www.krvarma.com/?p=146)
you need to create window, then assign it's HWND
to SHNOTIFICATIONDATA member HWND hwndSink;
then "The system will send WM_COMMAND with wParam set to 1000 to the hwndSink window." so - you need to handle WM_COMMAND in your window and check wParam - if it is equal to your parameter, then this message means "system sends you user choice from your html".
serfer222 said:
Hi,
as I understand your article (http://www.krvarma.com/?p=146)
you need to create window, then assign it's HWND
to SHNOTIFICATIONDATA member HWND hwndSink;
then "The system will send WM_COMMAND with wParam set to 1000 to the hwndSink window." so - you need to handle WM_COMMAND in your window and check wParam - if it is equal to your parameter, then this message means "system sends you user choice from your html".
Click to expand...
Click to collapse
Exactly as i understand it.
So I tried copying code from that article into my code but got stuck with really not understandable compiler errors. I think I need to find a good book explaining this message map.
The first thing I do not understand is that I only want to show the notification bubble (is working). If I create a windows handle (how?) will this overwrite the current screen (this is something I do not want).
window can be invisible.
I'm Win32 programmer, and I don't know exactly about WinCE.
If you are using VisualC++, I think you should use MFC, it's very easy to create window and then create message handler for this window.
search google for some
"WinCE c++ tutorial" and you will find how to create window and setup message loop. (add "Hello world" phrase to your search - this is usually used as very first example)
for example: http://www.codeproject.com/KB/mobile/ltwtdlg.aspx
serfer222 said:
window can be invisible.
I'm Win32 programmer, and I don't know exactly about WinCE.
If you are using VisualC++, I think you should use MFC, it's very easy to create window and then create message handler for this window.
search google for some
"WinCE c++ tutorial" and you will find how to create window and setup message loop. (add "Hello world" phrase to your search - this is usually used as very first example)
for example: http://www.codeproject.com/KB/mobile/ltwtdlg.aspx
Click to expand...
Click to collapse
Can you switch between MFC, ATL, etc. ? I know they are some kind of libraries but thought "don't look at it, there too much to learn/understand anyway ".
I've search but somehow you think there is the solution and then you learn the hard way, it's very old code. Will search further offcourse and I am reading a chapter on classes and if I can find; messages.
it's already very easy to handle messages without any MFC overload. Just check the uMsg parameter in your DefWindowProc. If you create a new Win32 project in Visual C++ wizard then you see what it's looking like. This is mandatory knowledge. Usually first thing you learn after Hello World. If you didn't know about message processing in Windows/Wince then it's the same like sitting in a car and don't know how to turn the keys.
Do you know how to open dsm file in textbox???
RAMMANN said:
it's already very easy to handle messages without any MFC overload. Just check the uMsg parameter in your DefWindowProc. If you create a new Win32 project in Visual C++ wizard then you see what it's looking like. This is mandatory knowledge. Usually first thing you learn after Hello World. If you didn't know about message processing in Windows/Wince then it's the same like sitting in a car and don't know how to turn the keys.
Click to expand...
Click to collapse
Thats how I feel exactly. It's strange. I read quickly thru 3 books about C++ and no mention of these messages. C#/Basic are easier to understand because of all the examples.
Found these:
- http://www.youtube.com/watch?v=kWVGqV2Yklw
- http://www.youtube.com/watch?v=cbe6yxBHEiU
The video does explain that the linked example doesn't look so different. What a lot of source code Ms creates for you..
If created a WIN32 smart device project and DefWindowsProc is only called when to pass the message to other programs. I need the windows handle for the notification and NOT display the window.
But again it's a bit to much for me at this moment. I haven't got a solution yet..Could somebody help me with not displaying this window. I would still like to use the windows handle to make sure I get the callbakcs to the WM_COMMAND.
Yes - I think you only need at end of WinMain before SHNotificationRemove
to add:
Code:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hacc, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
Then a new function:
Code:
/* Redefine generic HANDLE_WM_ACTIVATE macro for Pocket PC */
#undef HANDLE_WM_ACTIVATE
#define HANDLE_WM_ACTIVATE(hwnd,wParam,lParam,fn) \
(SHHandleWMActivate((hwnd), (wParam), (lParam), &g_sai, 0), /*return*/ 0L)
/* Redefine generic HANDLE_WM_SETTINGCHANGE macro for Pocket PC */
#undef HANDLE_WM_SETTINGCHANGE
#define HANDLE_WM_SETTINGCHANGE(hwnd,wParam,lParam,fn) \
(SHHandleWMSettingChange((hwnd), (wParam), (lParam), &g_sai), /*return*/ 0L)
static LRESULT CALLBACK MainWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch (msg)
{
HANDLE_MSG(hwnd, WM_CREATE, Main_OnCreate);
HANDLE_MSG(hwnd, WM_ACTIVATE, /* SHHandleWMActivate()*/ 0);
HANDLE_MSG(hwnd, WM_SETTINGCHANGE, /* SHHandleWMSettingChange() */ 0);
HANDLE_MSG(hwnd, WM_PAINT, Main_OnPaint);
HANDLE_MSG(hwnd, WM_COMMAND, Main_OnCommand);
HANDLE_MSG(hwnd, WM_DESTROY, Main_OnDestroy);
[B]// Remark: Here you can add more messages - also for what user has chosen.[/B]
default:
return DefWindowProc(hwnd, msg, wParam, lParam);
}
}
and then the message handlers like this:
Code:
static BOOL Main_OnCreate(HWND hwnd, CREATESTRUCT *pcs)
{
SHMENUBARINFO mbi;
memset(&mbi, 0, sizeof(mbi));
mbi.cbSize = sizeof(mbi);
mbi.hwndParent = hwnd;
mbi.nToolBarId = IDR_MNU_MAIN;
mbi.hInstRes = g_hInstance;
if (!SHCreateMenuBar(&mbi)) /* create the menu bar */
return FALSE;
g_hwndMB = mbi.hwndMB;
return TRUE;
}
But your Compiler should already make such a project by default and you can simple add the code fom _tmain to WinMain, which you've posted above.
Greetz
Micha
Thank you, yesterday I debugged and and debugged trying to understand how this works but the debugger doesn't stop always in all source code.
If f.i. you click on the screen I expected this to be an event, but the debugger didn't stop at all. Is there a command to always stop when a line of code is processed? Now it only stops when I have set a break point. I want to see every line processed...
I will try to implement your suggestions. For a newby it still looks difficult I hope someday I will look back to this and say "wow, that was so easy".
ajhvdb said:
Thank you, yesterday I debugged and and debugged trying to understand how this works but the debugger doesn't stop always in all source code.
If f.i. you click on the screen I expected this to be an event, but the debugger didn't stop at all. Is there a command to always stop when a line of code is processed? Now it only stops when I have set a break point. I want to see every line processed...
I will try to implement your suggestions. For a newby it still looks difficult I hope someday I will look back to this and say "wow, that was so easy".
Click to expand...
Click to collapse
Well, actually that's the reason why breakpoints exist. To stop the debugger and allow you look at the running code..... or what else did you think??
RAMMANN said:
Well, actually that's the reason why breakpoints exist. To stop the debugger and allow you look at the running code..... or what else did you think??
Click to expand...
Click to collapse
I want to say "stop and show at the current code line".
For example you start your program, goto the appropiate window, type in some data and NOW before you click on SAVE. You say to your debugger "catch this/coming event".
Debugger would stop if you'd handle this event and set break point to 1st command of this function.
then yo can go step by step through each line of code.
and hey: it's not soo easy,which I posted.But your Compiler (vs2008 or PellesC or whatever) would make this automatically for you and you only have to copy your part of code into WinMain of this automatic processed code.
The "Managers" then can help you also to add eventhandlers automatically.
you only have to set Breakpoints to the automatic processed Event-Handle-Function - them you can see,if this event is triggered like you want it.
You only think from the wrong direction
Ok, I learned a lot.
(The VS2008 debugger has bugs. If I set a breakpoint on line 100, and start debug, line 109 has the breakpoint. It looks like only the original code can be debugged)
I did start a new project and used the tips from above. I can catch a click on a link ahref field in the notification bubble.
I have disabled the screen so only the bubble is shown
Now I need to catch the menu button and more important the data in the html form (input type radio) in the notification bubble. For this I need to convert the param to a structure...!
I also need to extend the "while getmessage" loop with a timer. If 15 seconds have passed, I need to step out of the loop and quit automatically.
A lot of searching again.
BTW.
Thx all for helping me. Not really one tip did it, you all guided me a bit. If you think your tip helped me a lot then send me a PM with your paypal code. You can also send me your address/or your businessaddress. I will send you a small present/surprise related to my country (Holland).
in Germany we have a good cheese, too and the sense of a community like this great one,is for helping each other-especially beneath developers.
And it's always a question of finding out,how to manage something new
All the best for your further development.
Micha
Attached is the code of my subproject. I will update it if those last points are done. Hope it helps others.
If someone has a link or example code for those points. (or improvements of my code) please let me know.
Hi all guys
i am new to C# and .net stuff as i was working with C++ for many years
i want to know that is it possibhle that i can have an MDI Child Form on my main Form and want it to return me some data
like for example i have my main Form has a "settings" button
when i click on "settings" button it should show a small MDI child form which has all the settings and return some data (i'll take care of data but i dont know how to return through a form)
thnx in advance
Well...as far as 'returning' data from the Form, you can't do that as a "return" call because Forms are objects, so the constructor cannot have a return type, however you can have a method that will set a variable in another class (that is public) to the data you want to return ... You can call this method when the form is closing.
I am not entirely sure if you can achieve the 'small form INSIDE another form' without creating your own control. I am not sure how practical/possible this would be, but you can try 1 of the following: extend the Control class (to make a control) or override the OnPaint of a new Form. This way you can define where stuff goes, and what gets drawn onto the screen.
I have used this piece of code in the past, which worked great.
in my example frmA was an MDIchildform of the main (MDIparent)
frmA()
{
public int a=0;
private btn_click(blabla)
{
frmOptions options = new frmOptions(this);
dialog.ShowDialog();
if(dialog.DialogResult == DialogResult.Yes)
{
dosomethingwith(a);
}
else
{
donothingwith(a);
}
}
}
public partial class frmOptions : Form
{
frmA callingform = null;
public frmOptions(frmA x)
{
callingform = x;
}
private void dosomething()
{
callingform.a = value;
}
private void btnSaveSettings_click()
{
this.DialogResult = DialogResult.Yes;
}
private void btnCancelSettings_click()
{
this.DialogResult = DialogResult.No;
}
}
good luck
Hi there,
I have a ListBox bounded to a query (linq to xml)
Dim CASDAs XDocument = XDocument.Load("./Data/CASD.xml")
Dim CAS_Query As System.Collections.IEnumerable = From query In Cartridge_Doc.Descendants("Cartridges") Order By _
CStr(query.Element("AA")) Descending, CStr(query.Element("AA"))
Select New Cartridge_Data With {.AA1 = CStr(query.Element("AA")), _
.BB1= CStr(query.Element("BB")), _
.CC1 = CStr(query.Element("CC"))}
Me.ListBox_1.ItemsSource = CAS_Query
Now, what I need to do is to select an item and have the option to delete it.
So far, I always got a run-time exception when trying this
Me.ListBox_1.Items.Remove(Me.ListBox_1.SelectedItem)
System.InvalidOperationException was unhandled
Message=Operation not supported on read-only collection.
So far I have tried a lot of options without any luck.
Any help will be greatly appreciated!
Thanks in advance.
Stick your Linq result in an ObservableCollection, bind this to the Listbox and delete the item directly from the underlaying collection.
emigrating said:
Stick your Linq result in an ObservableCollection, bind this to the Listbox and delete the item directly from the underlaying collection.
Click to expand...
Click to collapse
Please, can you poost a little code to do that? I'm fairly new to this collections world.
On the other hand, once the item got deleted, how the Listbox gets refreshed?
Thanks!
You have to set up an NotifyPropertyChanged class to keep the listbox updated with your collection. The default phone list application template that comes with Visual Studio shows you how to do this. I think its's in c# though and it looks like you're coding in VB. I'm sure there's examples in VB you can find on the web with a little searching.
Ren13B said:
You have to set up an NotifyPropertyChanged class to keep the listbox updated with your collection. The default phone list application template that comes with Visual Studio shows you how to do this. I think its's in c# though and it looks like you're coding in VB. I'm sure there's examples in VB you can find on the web with a little searching.
Click to expand...
Click to collapse
My ListBox takes its data from an XML file via query.
Which strategy do you think is the best?
To first delete the Xelement then refresh the ListBox?
Or deleting from the item from the ListBox, then update the XML file?
Sorry but I have all the samples from MS and didn't find any phone list one.
Any code will be greatly appreciated!
Oops. It's called "Windows Phone Databound Application". Attached is a screenshot of the project if it makes it easier for you to find it.
It's hard to post code because I don't know what your xaml looks like and bindings have to be set there for it to work. The best thing you can do is load the above project and play around with it.
You never have to refresh the items in the listbox. A bound listbox updates itself when an item in the collection changes. Change the collection and your listbox will reflect those changes. The NotifyPropertyChanged class is what triggers the listbox to update itself.
I do C#, not VB but the following should give you some idea.
Code:
public class Model : INotifyPropertyChanged
{
public string Title { get; set; }
public string Blurb { get; set; }
public event PropertyChangedEventHandler PropChanged;
public void NotifyPropertyChanged(String _propName)
{
if (null!=PropChanged)
{ PropChanged(this, new PropertyChangedEventArgs(_propName)); }
}
}
The above is your model, create any properties you need there - i.e. one per item of data in your XML file.
Next, you need to create an ObservableCollection somewhere, for the sake of simplicity let's stick it in your MainPage.xaml.cs file for now, so;
Code:
public partial class MainPage : PhoneApplicationPage
{
public ObservableCollection<Model> Items { get; set; }
public MainPage()
{
InitializeComponent();
this.Items = new ObservableCollection<Model>();
MyListBox.ItemsSource = this.Items;
WebClient wc = new WebClient();
wc.OpenReadCompleted += wc_OpenReadCompleted;
wc.OpenReadAsync(new Uri("http://your.server.here/datafile.xml");
}
public void wc_OpenReadCompleted(object sender, OpenReadCompletedEventArgs e)
{
using (Stream s = e.Result)
{
XDocument xd = Xdocument.Load(s);
var XMLdata = (from q in doc.Descendants("Item") select new Model()
{
Title = (string)q.Element("Title"),
Blurb = (string)q.Element("Blurb")
}
foreach (Model m in XMLdata)
{
this.Items.Add(m);
}
}
}
public MyListBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
ListBox lb = (ListBox)sender;
if (lb.SelectedIndex == -1)
return;
this.Items.Remove(lb.SelectedItem)
}
}
This will create a collection named Items as well as tell your ListBox (named MyListBox) to get it's data from said collection. Then it will read (asynchroniously) the XML file from the web and copy each item of data into your collection.
When you select an item in your ListBox it will be deleted from the ObservableCollection which in turn will remove it from the view (ListBox). At this stage you want to include code to also remove this from your actual XML file and so on of course. But the idea is that you work on your Collection only and your View will update based on what is changed - automagically.
Please note, the above code may or may not work out of the box. Written directly here on the forums so it hasn't gone thru VS2010's excellent IntelliSense. Also, the above code is in no way the most efficient way of doing certain things, but it gives you an idea as to what code you need to write to handle your scenario.
While I wrote this I see you've got an answer above which directs you to the VS template - use that and everything should become clear. All you have to remember is that perform operations on the Collection - not directly on the ListBox and you'll be fine.
Emigrating and Ren13B,
Thanks to both of you for the help. Very appreciated!
Will take both advices to see what comes up.
Thanks!
been trying to figger out how to write this code for the better part of a day and just cant figger it out. hopefuly someone here can help.
its nothing complex by far, just my lack of knowledge lol.
so,
from the MainPage.xaml, i have a button that i want to link to "item2" on PanoramaPage1.xaml.
i know that this:
NavigationService.Navigate(new Uri("/PanoramaPage1.xaml", UriKind.Relative));
will get me to the Panorama page, but is there a way so ig goes right to item2?
ive tried code like:
NavigationService.Navigate(new Uri("/PanoramaPage1.xaml(item2.SelectedIndex)", UriKind.Relative));
NavigationService.Navigate(new Uri("/PanoramaPage1.xaml(item2)", UriKind.Relative));
NavigationService.Navigate(new Uri("/PanoramaPage1.xaml/item2", UriKind.Relative));
Etc...
but nothing is working for me.
thanx for any help.
poy
Create a property holding the pivotpage you'd like to go to, perhaps _selectedPivotPage. Then set this, to whatever number you need, before calling Navigate() and add something like this.PivotControl.SelectedIndex = _selectedPivotPage to Page_Loaded() in PivotPage1.xaml.cs (or whatever page you're calling).
i really didnt understand much of what you just said... lol
is there anyway you could give me an example?
I've made a quick project which shows this:
http://dl.dropbox.com/u/129101/Panorama.zip
The idea is this:
In the PanoramaPage1's xaml, you add a name for the panorama so you can refer to it in code.
In the PanoramaPage1's xaml.cs, you override the OnNavigatedTo function, which is called when the page is about to be displayed:
// <summary>
/// Overrides PhoneApplicationPage's OnNavigatedTo function, which is called when the page is about to be displayed.
/// </summary>
/// <param name="e"></param>
protected override void OnNavigatedTo(System.Windows.Navigation.NavigationEventArgs e)
{
//item2 is the second item, but 0 indexed.
myPanorama.DefaultItem = myPanorama.Items[1];
base.OnNavigatedTo(e);
}
Edit:
This may not be what you're asking. If you're trying to figure out how to send a value which affects the next page (for example change the title of the next page, pass an object, etc), you probably want this example instead
http://dl.dropbox.com/u/129101/Panorama_querystring.zip
williammel said:
Edit:
This may not be what you're asking. If you're trying to figure out how to send a value which affects the next page (for example change the title of the next page, pass an object, etc), you probably want this example instead
http://dl.dropbox.com/u/129101/Panorama_querystring.zip
Click to expand...
Click to collapse
This is exactly what i needed. Thank you sooo much!
poy
No problem. If you're planning on passing complex objects (or any really) you can store them in app.xaml.cs and cut down on the typing, and the time it takes to use the object (since it doesn't have to generate a dictionary you have to query)
Something like this:
Public static string navigationParam;
Or
Public static object navigationobj;
And in any file:
App.navigationparam = "item2";
or
App.navigationobj = (object)myclassvariable;
And just do the opposite to get the item back.
I am learning programming and trying to finish off my first WP7 application.
My day job is a corporate commercial attorney in Montreal, Quebec Canada but I like to experiment with programming as a hobby.
I was surprised that no easy mechanism was provided for an End User Licence Agreement so I drafted one using precedents.
This EULA not only protects your ip but it provides for updates, additional services and, most importantly, limitation of liability and warranty.
I want the user to be presented with the usual "I agree" button when loading the application so I set up a key in the application settings entitled licence with a bool variable that stores false if the user has not accepted the EULA and true if the user has accepted this. I then check this key on app startup to determine the page I present to the user, whether it be the EULA page or the 1st page of the application. Once the user clicks the I agree, the key is set to true and the EULA is not presented again.
On mainpage I use the following code to test if the licence was accepted (it is basic, but works):
public Classes.AppSettings appsettings = new Classes.AppSettings();
private void MainPage_Loaded(object sender, RoutedEventArgs e)
{
// Display Message box for licence
if (!appsettings.getsettings("licence"))
{
this.NavigationService.Navigate(new Uri("/EULA.xaml", UriKind.Relative));
}
}
As you can see, if licence is false, there is a navigation to the eula page.
Here is the function I use to store key in the application settings. It works for bool variables and can be re-used.
using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.IO.IsolatedStorage;
namespace Car_Mileage_Tracker_2.Classes
{
public class AppSettings
{
// This class is used to store setting in application settings
// SETTINGS
// FIRSTUSE bool TRUE is not first use FALSE is first use
// LICENCE bool TRUE is licence accepted FALSE is licence not accepted
// HELP bool TRUE is help messaged displayed FALSE is help message not displayed
// UNITS bool TRUE is km and FALSE is miles
public AppSettings(){}
public bool getsettings(string key)
{
var store = IsolatedStorageSettings.ApplicationSettings;
bool value = true;
if (store.Contains(key))
{
try
{
store.TryGetValue(key, out value);
return value;
}
catch
{
MessageBox.Show("Could not retrieve setting " + key + " from Application Settings");
return false;
}
}
else { return false; }
}
public void setsettings(string key, bool value)
{
var store = IsolatedStorageSettings.ApplicationSettings;
if (store.Contains(key))
{
try { store[key] = value; }
catch
{
MessageBox.Show("Could not save " + key + " setting in Application Settings");
}
}
else { store.Add(key, value); }
}
}
}
I have attached the EULA xaml page as well as the EULA cs page and a word document containing my sample EULA. To circumvent upload restrictions I have added txt to the xaml and cs files, you simply need to rename them. You will need to fill in the info for your company and edit section 13 to provide for your local court district and state/province/country. Also, I have not yet implemented the code for clicking on the I disagree button. This seems to be a touchy issue in WP7 Silverlight as there is no way to cause an application to terminate except by raising an exception which may be against marketplace rules. I probably will show another page explaining to the user that he/she cannot use the application without agreeing to the EULA but I am not there yet
I feel that this EULA affords me sufficient protection as a developer of an application but make no warranties to this effect and it is always recommended to have it verified by your lawyer.
I hope this may be of use to some of you developing apps.
If you have comments or suggestions, let me know or send me a pm. If you appreciate and use this, then you can, but are not obligated to send me some coffee money or a copy of your app
I will eventually translate the EULA in French, but if would be great if we could get a Spanish, Italian and German version of this.
Have fun.
Message to thread Moderator: If this is not posted in the proper thread/forum, please feel free to move it to the correct one.