Running stock, with installed music player. Everything works fine when using just the phone. It works when I run a line-out to my car stereo. When I use earbuds, multiple ones now, I will eventually encounter this problem.
It may take more than an hour but, eventually, the player starts skipping around. It will play 1-5 seconds of anything and then repeat or skip. Also, I only use earbuds (one, really) is when I ride my bike. The ride with the handset in the front pocket of my shorts. At first, I thought there might be an issue with the contacts but this will occur even if I'm standing still.
I've read some threads in other folders but have not found the solution. Has anyone else experienced this?
Hard to say what might be causing this. I don't use the stock player -- can it be set to skip forwards or backwards when the hardware volume buttons are pressed? Could these or some other button be pressed while you are riding? Is something touching the Dpad while you are riding?
On some audio players, it can be made to automatically pause if the jack is removed -- does the stock player do this?
No buttons pushed and the phone is locked.
It seems that if the earbuds connecter spins at all in the jack, which will always happen to some degree, the player begins to skip. Is this something I can fix?
If you can reproduce it by spinning the plug then it sounds like a hardware problem. If using a different pair of headphones doesn't fix it then it is your phone....
If it might be software, have you tried using the new Music beta media player instead?
Sent from my T-mobile G2
Yeah, three different sets of earbuds and upgraded to the new Music beta media player. I guess I need to call T-Mobile (ugh).
cam123 said:
Yeah, three different sets of earbuds and upgraded to the new Music beta media player. I guess I need to call T-Mobile (ugh).
Click to expand...
Click to collapse
Sorry to hear that
How you get a new one that fixes all your problems!
Sent from my T-mobile G2
Related
The sound is fine through the speaker, but on two sets of 'phones, there is a slight click or pop when I start an mp3 or something, although I can also hear the static-type click when I push the start button.
No pop/click when using external speakers at all EDIT: I can hear the pop/click through the speaker as well, just more faintly as I have the volume lower.
This doesn't happen on my old Tosh e400.
As I bought this to use it on the tube as an mp3 player / book reader / phone, I am kind of desperate to find out the cause and fix it.
I tried 2 different mp3 software players in case it was that, and I have tried the registry key tweak (Priority256) as well.
I am on the 1.31 with all O2 stuff cancelled on a hard reset. Was there anything to do with this in the O2 extended ROM? I have manually installed all the non-O2 stuff (I think) from my Extended ROM folder, and left the O2 stuff out.
Please help, this is twisting my melon!
Thanks,
Joe
EDIT #2: I did another hard reset and just allowed the O2 stuff to install. Crack and pop still present. Are there any different drivers or audio setups I could try?
Ok, nobody answering that post so let me rephrase my questions:
1. If you listen REALLY carefully, can you hear a slight static pop when you begin playing an mp3 or playing any other sound (may have to use earphones to detect it). If so I think I can live with it - just don't want to be the one with the 'duff' XDA IIs.
2. Do the ROMs have anything to do with how audio is played? Are there drivers for the playing of audio in the ROMs? Could I try other ROM's out, if so, then which ones?
sounds to me like its hardware related, also have you tried a new set of earphones???
i had this problem and it was sorted with new earphones....
you could try a rom upgrade or downgrade to see if your rom is duff!!, but i doubt that will work./.... 8)
year sounds to me that its hardware related. you know that the head phone input is a different size to standard headphones. if your using a converter then this may be the cause of the problem.
Thanks for the suggestions.
Update to my problem:
1. Tried 2 pair of phones. Both have the static.
2. Static (I am calling it this now as it is like static from an old record player, only more faintly heard) appears throughout playing music or sounds on both the internal speaker and through the external headphones.
3. Tried without the 3.5>2.5 headphone adapter and the same result.
4. New finding!! If I play an mp3 and press the red end call button, a flurry of static type sounds is briefly heard over the top of the music.
Can I ask if anyone gets the static/funny sounds when pressing the red end call button during music playing with the windows media 9 application?
I love the phone (got it launch day) puts my Mytouch 3G to shame. I love everything about this phone....... well except for one thing.
I am having a hell of a time with audio playback. 60% of the time i try to play back music on stock music player it tells me that the audio format is not supported on this device. using Winamp wasnt much of a help as it will just cycle through songs and freeze up.
resetting the phone helps sometimes but not everytime.
I also tried removing all the music from my phone and re-copying all the files. still an issue.
I've also noticed it acts up a lot more via bluetooth (i have a pair of rocketdog behind the ear headphones)
I'm stumped...
Any ideas? Anyone else getting this issue?
codec, song encoding comes to mind
also try with different amount of songs
i know on the old SGS if you had more than few hundreds of mp3 or mix format songs in it, it can drive it crazy
so try a couple hundreds, then work your way up, until you find the amount of files it can read before it becomes too much.
all this can be fixed once rooted, and installing better media players
winamp for android sucks by the way
you should try the ICE cream leaked media player from stock android, it's better
Curious why not just stream the music from ur pc?? google music is practically flawless
Seen a user in another thread had to format their card in this phone, then add music. Try that.
Sent from my SGH-T989 using xda premium
I tried this last night. didn't help much. I'm 99.98% sure it has something to do with my bluetooth headphones. Going to buy a new pair and see if it makes a difference...
prnkmonkie said:
I tried this last night. didn't help much. I'm 99.98% sure it has something to do with my bluetooth headphones. Going to buy a new pair and see if it makes a difference...
Click to expand...
Click to collapse
If you get the sony ericsson mw600, you'll be amazed at their features. I love them and use them all the time and the battery lasts longer than the specs say. I can get 14hrs out of them.
Just picked up a new set of headphones.... does the exact same thing.... odd.... wondering if its just my phone or if this is a glitch...haven't seen anyone else report this.
Pandora and google music work great with my motorola s10-hd headset...
Sent from my SGH-T989 using Tapatalk
I'll be getting my phone tues. I use sony dr-bt22 bluetooth headphones.... will report back.
I have this problem when steaming music over A2DP through stock Music app or Google Music. All 320kbps fixed rate MP3s. I've tried via my integrated car audio, computer, headphones... all same result when playing local media. Streaming via Rdio works completely fine. Playing local media without A2DP also works fine... Logcat reports some kind of permission related problem...
Weird, I play FLAC or 320s all day long on this thing and no "Format Unsupported" has come up on regular headset/aux cable or BT. I have however, had a problem with the music stopping when I get a notification..the time continues to move but no sound.
Just an update, my stereo BT headphones work fine
I've asked this question before but there were no replies.... I hope this time I'll get some pointers and re-phrase my question better.
I'm using the GSM Galaxy Nexus 4.1.1
Sometimes my music stops playing when switching apps or pressing the home button to return to the home screen, it doesn't happen all the time, but very troublesome when it does. It happens usually just right after unlocking the phone from sleep. I'm using the stock music player
I've noticed that this issued happened to Android phones as well, I tried to update the stock music app, and switched kernels. I don't know what else I can do. I don't recall encountering this problem back in 4.0.4.
Any help would be appreciated
Sackboy11 said:
I've asked this question before but there were no replies.... I hope this time I'll get some pointers and re-phrase my question better.
I'm using the GSM Galaxy Nexus 4.1.1
Sometimes my music stops playing when switching apps or pressing the home button to return to the home screen, it doesn't happen all the time, but very troublesome when it does. It happens usually just right after unlocking the phone from sleep. I'm using the stock music player
I've noticed that this issued happened to Android phones as well, I tried to update the stock music app, and switched kernels. I don't know what else I can do. I don't recall encountering this problem back in 4.0.4.
Any help would be appreciated
Click to expand...
Click to collapse
Give us a bit more info:
1. What music app are you using? If it's an app that can both play local media files and stream, which are you doing?
2. Are you playing your music through headphones, the internal speaker, or Bluetooth?
3. If headphones, have you tried other headphones? If Bluetooth, how far away are the devices?
4. Which ROM and Kernel are you using?
danielsaenz said:
Give us a bit more info:
1. What music app are you using? If it's an app that can both play local media files and stream, which are you doing?
2. Are you playing your music through headphones, the internal speaker, or Bluetooth?
3. If headphones, have you tried other headphones? If Bluetooth, how far away are the devices?
4. Which ROM and Kernel are you using?
Click to expand...
Click to collapse
I said I'm using the stock music player, Play Music.
I'm playing music through headphones.
I am sure that this problem is not because of the headphones
I'm using the stock 4.1.1 ROM JRO03C. This problem happend on both the stock kernel and Franco Milestone 5
Are you running any other memory hungry apps? Sounds like your music player is getting killed because the memory is needed for something else.
I've had this happen in two instances, so hopefully my personal experience will help you.
The first time, it ended up being a faulty cord in my Nokia Purity HD headphones, I bought a new cord and that fixed my issues.
The second time it was because I was attempting to play music, that I had downloaded in Spotify, but since I was in a crappy coverage area, it would pause the music every time I lost a data connection, even though the music was stored locally. Switching Spotify to offline mode fixed it, so you might try switching to offline only mode in Play Music.
Even if you don't think it's your headphones (for example, you tried them on a PC and they worked), you have to remember that phones have many more contacts inside the headphone jack, used for the media controls in headsets (headphones with buttons and mics), so if there is a short in your headphones that makes the phone think you're pressing the "Play/Pause" button, it wouldn't show in your PC, because most if not all PCs lack this functionality.
Loving my Galaxy Note 2, but I do have a few minor niggles regarding the stock Music Player that I'm hoping someone may be able to help with. I'm on stock firmware btw.
#1 Headphone play button often does not respond if left in pause mode for over a few minutes.
Allow me to explain - I'm at my desk at work listening to music with the stock music program. I get a phone call on my work phone so I click the headset button to pause the music. I finish my call and press the headset button to resume music. No response. Sometimes if I click once, twice or three times more it will start playing again. It's like the phone enters a sleep mode that won't respond straight away.
#2 Music EQ gets lost when something else happens on the phone.
For example, if I unplug my headphones to go for a walk to another part of the office. I return moments later, plug my headphones back in but the EQ is all messed up. Almost sounds like you’re in a tunnel. If I click the EQ button it immediately reverts to the correct EQ setting. This can also be simulated on demand by having music playing, swipe your hand over the screen to take a screenshot (music fades out, there is a camera click sound), then when the music fades back in it has gone into that tunnel EQ sound. Again, clicking the EQ button sorts the issue out.
I have considered moving to a different music program instead. I've tried Google Music (which has it's own bugs like album art disappearing), Winamp etc but for some reason the stock player's EQ settings (custom extended with Bass on 2, and Clarity on 1) make my Sony headphones respond far better than the EQ's in the other programs. And you can put a spot of reverb on the music as well which sounds ace.
No one else has these problems? Does no one use the Note 2 for music listening?
Note 2
g00nerz said:
No one else has these problems? Does no one use the Note 2 for music listening?
Click to expand...
Click to collapse
I have had some issues with my Note 2 also. Coming from Htc One XL with beats audio which some people don't like, however I did. Whenever I plug my headphones in the sound quality is just not as good but compared to HTC output sound is so much better.
Ive tried Original settings with phone plus added beats mods, but neither are producing same I quality I had with HTC phone, which is a pain as I do listen to music regularly on my phone. Not sure if makes big difference but thought I'd better mention I'm using in ear phones not headphones.
similar issue here.. sometimes the headset next/pause button works.. sometimes it doenst.. looks like once the phone sleeps it doesnt want to respond .. but response if i wake up ,, which is just stupid.
Hi there. First off I'm wondering if anyone else sees this as a problem. I have Bluetooth stereo headphones with A2DP (pause/play, next, previous buttons). When I leave my house I tend to grab my headphones, throw them around my head and switch them on. Unless a music player (like the stock Google one) is already running in the background, pressing play on the headphones doesn't do anything until I actually open a music player app. This is rather frustrating especially if I've got gloves on already or if I've thrown my Note II into my pack.
Is there anything I can do to basically make sure that a music player is already running or will start up on and A2DP connection and/or A2DP button press? I've searched for music player apps that simply stay backgrounded but haven't found anything that actually works. Any suggestions would be appreciated.
Thanks!
rubin110 said:
Hi there. First off I'm wondering if anyone else sees this as a problem. I have Bluetooth stereo headphones with A2DP (pause/play, next, previous buttons). When I leave my house I tend to grab my headphones, throw them around my head and switch them on. Unless a music player (like the stock Google one) is already running in the background, pressing play on the headphones doesn't do anything until I actually open a music player app. This is rather frustrating especially if I've got gloves on already or if I've thrown my Note II into my pack.
Is there anything I can do to basically make sure that a music player is already running or will start up on and A2DP connection and/or A2DP button press? I've searched for music player apps that simply stay backgrounded but haven't found anything that actually works. Any suggestions would be appreciated.
Thanks!
Click to expand...
Click to collapse
Have you tried poweramp music app? Its always work for me when I push play button on my lg bluetooth headset. I don't use stock music app.