Related
Here is my freeware game -ads free. Working probably at any resolution, especially tested on my HTC Touch Pro 2 480x800. No big graphics but I think good playability. So download from this thread or game website (search for version 2.5): www.lineapolis.dizzy.pl, play (in game is demonstration and help) and comment it - I wait for your opinion...
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2010-08-10: update to 2.5
mrdarek said:
Here is my freeware game -ads free. Working probably at any resolution, especially tested on my HTC Touch Pro 2 480x800. No big graphics but I think good playability. So download from this thread or game website (search for version 2.3): www.lineapolis.dizzy.pl, play (in game is demonstration and help) and comment it - I wait for your opinion...
Click to expand...
Click to collapse
What game is it? How do you play this?
Never heard about such thing
I try explain my game but I'm not native English speaker... Principal game rules are simple. You need draw line by 5 adjacent points. On start it not possible so game rules allow add 1 new point for create line. You have some default set points on start, their number increases with the progress of the game. There is also bonus mode in game - you can store points for future use if you draw line by 5 existing points.
Idea is not new. Before computer times I play this game on boring lessons in school using only paper and pen. But i was not happy - I could not restore my best games, so I create computer version of that game - now I can save games, undo moves, reviews games, found hidden moves e.t.c.
Unique value of that game is that you can play just for fun drawing lines or can play in ambitious style and try get best score.
Peoples don't know my game because is unique in Internet - so many sudokus sokobans and other games for single players but no one has coded my favourite game. So try my game and give me opinion here, might you like it.
Thanks for this, I used to play your java version, but for some reason it stopped working on my hd 2, this works great!
thanks for releasing this as a stand alone cab file
I'm so happy that xda promoting my freeware software At last in win-mo you have nice icon. j2me is not bad language - very strict rules so code are runing fast even on old phones. This is framework version - is fast on fast devices. In j2me I was have trouble programming auto-player, I think you will be like this feature. And in this version at last I got idea how coding bonus mode and doing this!
Whats funny is that I lost my Phone in November, last year, used t oplay your game all teh time. Switched to Android for a while, hated it, came back to WM, flashed an NRG ROM, but was missing your game. Took me a while to find the Java Version, actually found a copy last week, but couldn't get it to work with the Java version I have on this phone. Was quite upset, and just about gave up, until today, that is, when I saw a Tweet about it, on my phone, and imediatly installed it. Still haven't figured out what Bonus mode does, or how it differs from what I am used to. Keep up the good work, and again, I am glad I can play this game again on my HD2. Maybe you can do an animatted GIF to show how this works, I am not getting it from the explination on your web site
The only thing i will say, is that on the HD2, it is a little hard to get the dots sometimes, even after increasing the screen size a bit, so sometimes it takes two or three taps to hit the dot I want. No way around this though, as the HD2 has no stylis. It still works fine, however, and if I am really lazy, I can just cycle through the hints until I find the line I intended, or see another line of interest, that I may have missed.
I will add, you should throw up a donation link, in your sig, or add it to the first post, as some people may want to donate a little token of apreciation...
For those who need an understanding on how to play, I ripped this of your web site:
Maybe you need calibrate screen on HD 2 if you have trouble select point? After adding demonstration game and simple help I think that this gif is no big useful but still OK. Read help and you learn what is bonus mode. Or often use hint and in medium game you can see "can store!" - This is bonus feature. With bonus mode You can get much better score eg my is 135! Or just disable bonus in config and play classic mode like in 2.2 In bonus mode strategy has changed - less thinking how to effectively draw lines - more thinking how get and use precious stored points.
2010-08-08: New 2.4 version released - worth redownload!
Twoja gra podsunela mi pomysl, ze nie widzialem jeszcze gry w popularne KROPKI w ktore namietnie gralismy na kartce w kratke na lekcjach w podstawowce moze cos takiego stworzysz?
I translate it by google translator:
Your game gave me the idea that I have not seen the game in the popular DOT in which we played passionately on a piece of the lessons in class in elementary school: P Maybe this will create?
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Hm, what difference beetwen this game and your? Please explain me on mail
PL: A jaka jest różnica? wytłumacz mi na maila, i nie pisz PL na angielskim forum, użyj translatora... L
Hey Everyone...I haven't been around these parts often, but I conceived a pretty good idea [I think]...
My friend recently got a Droid phone, and of course he was flaunting it to me...I love Android, honestly...but I love Windows Mobile too. SO! I thought "Why not merge the best of both worlds?"
Well obviously, I cannot make windows look 100% like Android...that would take tooooooo long. So instead, I thought "What about the Task Switcher!"
So I introduce to you, CTaskManager
Right now it is just a P.o.C (Proof Of Concept), but I have done my research and found pretty much all the API calls I will need [minus one or two, but I'll find those]. It will be fully in C++, and if I can get it working correctly, will be activated by the HOME button.
Attached is a proof of concept image [100% Photoshopped, not real at all].
In any case, this is how I forsee it working:
This will appear on top of any window
Activated by pressing [and holding?] HOME
1st Box will always be the Home Screen
2nd Box will always be the current Window (unless it is the HomeScreen)
You can switch between apps with 2 easy Clicks
First Select the Number of the Dialog
Second, Press CENTER or SPACE to switch to it, or press DEL to quit that app
The program's layout will vary depending on the number of Open Windows
Should be light, fast, and easy to use
Hopefully, since I forsee this to be a really easy project, I will have a release by later today! I am making it for my Excalibur users FIRST, because I owe it to this whole forum [And because I will be switching to an HD2 this upcoming monday, and I want to start a project up for a phone I use NOW]
-Until Later: CycloneZephyrxz7
sweet...thanks..will wait for your release and then will added to the sticky.
I am very pleased that the ONLY component I have yet to get working is getting the screen captures [and window titles]. I need to investigate this ... For some reason, I am getting the same window drawn OVER and OVER again. I think it is because the window handle I am getting from some of the methods is invalid...Its very odd ... I have to figure it out. I should be able to do this winthin the next hour or so
seems cool so its like a multitasker? or somthing
alexrodri0 said:
seems cool so its like a multitasker? or somthing
Click to expand...
Click to collapse
Exactly.
So this is the update:
I got the program to run on Home-Key Press ... Now I am going to just modify it and add a timer or something to get it to run on Home-Key Long Press [since just a press interferes with Smart ToolKit]
An odd bug I have encountered is that when I run this, and wait, the Smart Toolkit taskbar shows up (as it should), and the whole phone locks up...I think it is because both are competing for Keyboard privilages. [I have to use a Keyboard hook to get this working, and it is all undocumented APIs]
I have yet to get the actual Task part working Haha. I can't confirm whether or not it is working, because for some reason my Debugger is acting weird, and all the images are of the current screen. As it turns out, it is impossible to take a snapshot of a minimized / partially visible screen. It will take the screen coordinates, and take a picture of whatever is there right now. I will get that fixed [I am talking to another Dev to see if he will let me in on how he does it in his task manager].
I got the "back" key escape working. Relatively simple.
I have planned out Layouts. Such that when you have JUST the HomeScreen open, it will NOT run. When you have the HomeScreen and 1 OTHER window open, the two will be split on the screen [Maybe make each like 150x113]. When you have 3 to 4 total windows (Including HomeScreen), they will make a 4-quadrant layout. Where each will be around [120x90]. When you have 4 - 6 open, each will be [92x69] (as shown in the ScreenShot) and have a 6-block layout. When you have more than 6 (if that is possible on the Excalibur haha), it will make a second page, and the second page will adapt to however many excess processes there are.
I have to work on getting the Translucent Background working ... that shouldn't be too hard, I just have yet to look into it {I think I have to use AlphaBlend or TransparentBlt}.
In any case, there is actually very little that doesn't work yet haha, but of course it is the most essential parts that don't work.
I will keep you all updated
sweet
looking forward to this, my phone will live on!!!
Thanks to a bunch of help from another Dev, I confirmed that getting the image of a non-visible window is IMPOSSIBLE on windows mobile. [Although it gives me an idea to try to 'fix' that haha ... maybe after this]. In any case, I think I have figured out how to do it. Tomorrow I will write up the code, test it, and hopefully have an Initial release.
The way I see it the releases will be as follows:
1) Initial Release [Basic]
2) Fix-Up of any Bugs
3) Add some Effects
4) Add some customizations
5) Fix-Up of any Bugs
6) FINAL
Hopefully, I can do this in 6 or less releases [And in the meanwhile, adapt it to work on my new HD2 i will get on Monday ]
*PS: For those of you following my projects: Once I get my HD2, I am going to make a fixed up release of FFP_LS, and then open-source it. Thereafter, i won't work much on it anymore. This is so I can start working on my SUPER-HUGE project called "CMessage" ... Here are the contents of the 'sticky note' i have on the desktop reminding me of it:
Suite of Programs:
1. Transport DLL (Send/Receive SMS/MMS/EMail)
2. T-Mail.exe Client (Compose/View SMS/MMS/EMail)
3. Notifier (When new Message Arrives, Display Alert)
4. A new DLL for the HomeScreen [it probably won't be compatible with the old one]
5. API Docs (For future use and adaptation)
6. Sample Programs (I.E. HomeScreen Panel, SMS Games, etc.)
7. Filter Rules Program
8. Macro Program (Get Message ... Do Action)
9. Environment Set-Up DLL/Exe [Cache Contacts, create Message Stores, transfer over old stuff, etc. etc.]
It is going to be a VERY large project. Hopefully, it will also be a very successful one Say bye-bye to CE MAPI?
Cyclonezephyrxz7 said:
Thanks to a bunch of help from another Dev, I confirmed that getting the image of a non-visible window is IMPOSSIBLE on windows mobile. [Although it gives me an idea to try to 'fix' that haha ... maybe after this]. In any case, I think I have figured out how to do it. Tomorrow I will write up the code, test it, and hopefully have an Initial release.
The way I see it the releases will be as follows:
1) Initial Release [Basic]
2) Fix-Up of any Bugs
3) Add some Effects
4) Add some customizations
5) Fix-Up of any Bugs
6) FINAL
Hopefully, I can do this in 6 or less releases [And in the meanwhile, adapt it to work on my new HD2 i will get on Monday ]
*PS: For those of you following my projects: Once I get my HD2, I am going to make a fixed up release of FFP_LS, and then open-source it. Thereafter, i won't work much on it anymore. This is so I can start working on my SUPER-HUGE project called "CMessage" ... Here are the contents of the 'sticky note' i have on the desktop reminding me of it:
Suite of Programs:
1. Transport DLL (Send/Receive SMS/MMS/EMail)
2. T-Mail.exe Client (Compose/View SMS/MMS/EMail)
3. Notifier (When new Message Arrives, Display Alert)
4. A new DLL for the HomeScreen [it probably won't be compatible with the old one]
5. API Docs (For future use and adaptation)
6. Sample Programs (I.E. HomeScreen Panel, SMS Games, etc.)
7. Filter Rules Program
8. Macro Program (Get Message ... Do Action)
9. Environment Set-Up DLL/Exe [Cache Contacts, create Message Stores, transfer over old stuff, etc. etc.]
It is going to be a VERY large project. Hopefully, it will also be a very successful one Say bye-bye to CE MAPI?
Click to expand...
Click to collapse
can't wait!
This program is actually bugging me...haha [get the joke?].
In any case, it is becoming rather tough to get this actually working. Correction: To get it working efficiently. The dev making the 3D iManager app over in the Development/Hacking forum told me how he is doing it, but to me it just seems terribly inefficient (every 5 seconds, check for Foreground Window....LOTS OF BUGS). In any case, I am using a registry notification now, since Windows Mobile has a value that tells me the currently active program and the previously active program [and it updates!] ... this works out because then I can take a screenshot of the new-ly active program, AND check to see if the old one was minimized or closed. Unfortunately, it doesn't seem to be working as I would have hoped.
I don't have much time today for developing [Hooray for a 50 Page AP Government Outline] ... so I will probably get back to this tomorrow [NEW PHONE], or maybe tonight if I get a really good idea/inspiration to finish this!
Cyclonezephyrxz7 said:
This program is actually bugging me...haha [get the joke?].
In any case, it is becoming rather tough to get this actually working. Correction: To get it working efficiently. The dev making the 3D iManager app over in the Development/Hacking forum told me how he is doing it, but to me it just seems terribly inefficient (every 5 seconds, check for Foreground Window....LOTS OF BUGS). In any case, I am using a registry notification now, since Windows Mobile has a value that tells me the currently active program and the previously active program [and it updates!] ... this works out because then I can take a screenshot of the new-ly active program, AND check to see if the old one was minimized or closed. Unfortunately, it doesn't seem to be working as I would have hoped.
I don't have much time today for developing [Hooray for a 50 Page AP Government Outline] ... so I will probably get back to this tomorrow [NEW PHONE], or maybe tonight if I get a really good idea/inspiration to finish this!
Click to expand...
Click to collapse
keep the good work man and again thanks for your effort in developing new stuff for the dash.
Cheers,
So I finished my work
But that isn't pertinent to this forum. What it does mean is that I can work on my developing for today!
Counter-to-my-prior-plan, I am going to release a pretty flawed version of the program ... errr ... rather an Alpha that will run much less efficiently than the final product.
I hate announcing a project, thinking it will be easy, then taking forever with it ... so this is what I am going to do:
I will use the same timer-based approach that iManager 3D uses, but I might make it update more often [3 second intervals maybe] ... it won't be AT ALL battery efficient, but it should be pretty memory efficient. It will serve as NO MORE THAN A PROOF OF CONCEPT OF WHAT THE FINAL PRODUCT WILL BE. The final product should not have a major impact on battery life, and should leave the end user unaware that it is actually running when it is!
I am re-installing Visual Studio because it has been acting up, but once that is done, I should be able to pump out an ALPHA VERSION.
EDIT: Computer Issues ... Expect a release in the coming days. Sorry for the inconvenience.
Cyclonezephyrxz7 said:
So I finished my work
But that isn't pertinent to this forum. What it does mean is that I can work on my developing for today!
Counter-to-my-prior-plan, I am going to release a pretty flawed version of the program ... errr ... rather an Alpha that will run much less efficiently than the final product.
I hate announcing a project, thinking it will be easy, then taking forever with it ... so this is what I am going to do:
I will use the same timer-based approach that iManager 3D uses, but I might make it update more often [3 second intervals maybe] ... it won't be AT ALL battery efficient, but it should be pretty memory efficient. It will serve as NO MORE THAN A PROOF OF CONCEPT OF WHAT THE FINAL PRODUCT WILL BE. The final product should not have a major impact on battery life, and should leave the end user unaware that it is actually running when it is!
I am re-installing Visual Studio because it has been acting up, but once that is done, I should be able to pump out an ALPHA VERSION.
EDIT: Computer Issues ... Expect a release in the coming days. Sorry for the inconvenience.
Click to expand...
Click to collapse
Great! This sounds awesome! And yeah, we finally get more interests and development in non-touch devices! Good luck with building the program and don't forget to contact the News-Writers when it's ready!
This is actually quite upsetting ... I tried re-installing Visual Studio, because it was no longer giving me the 'code suggestions' for C++ ... [like if I typed in a function, it didn't tell me what the parameters were] ... and now it isnt set up for Windows Mobile 6 Standard/Pro anymore. So i tried reinstalling those SDKs .... no joy....I am going to uninstall EVERYTHING OF IT and start all over [backing up my projects of course ].
Hopefully I will get my computer in working condition by tonight.
I got my new HD2 [TMOUS] today I am very happy with it already. BUT I WILL NOT GIVE UP ON MAKING THINGS FOR THE DASH. Non-TouchScreen phones are highly under-appreciated, and I hate that so much [let alone the fact that WinMo is underappreciated] .... I NEED YOUR IDEAS TO MAKE THIS PHONE [Exca] BETTER! So toss me a PM with even the wildest Ideas, and I will try to figure something out
Cyclonezephyrxz7 said:
This is actually quite upsetting ... I tried re-installing Visual Studio, because it was no longer giving me the 'code suggestions' for C++ ... [like if I typed in a function, it didn't tell me what the parameters were] ... and now it isnt set up for Windows Mobile 6 Standard/Pro anymore. So i tried reinstalling those SDKs .... no joy....I am going to uninstall EVERYTHING OF IT and start all over [backing up my projects of course ].
Hopefully I will get my computer in working condition by tonight.
I got my new HD2 [TMOUS] today I am very happy with it already. BUT I WILL NOT GIVE UP ON MAKING THINGS FOR THE DASH. Non-TouchScreen phones are highly under-appreciated, and I hate that so much [let alone the fact that WinMo is underappreciated] .... I NEED YOUR IDEAS TO MAKE THIS PHONE [Exca] BETTER! So toss me a PM with even the wildest Ideas, and I will try to figure something out
Click to expand...
Click to collapse
congrats with your new phone!
"Non-TouchScreen phones are highly under-appreciated, and I hate that so much [let alone the fact that WinMo is underappreciated]!" Yeah that sucks, that's also why I keep developing Apps and ROMs!
Hope you can get VS working again!
vNESLight 1.0 is now live, bringing a redesigned GUI, new controls, improved save states and much more. It has also been split up into a fully functional ad-supported free version and a paid version (vNESLight Pro) without ads. Unfortunately that means the xap file will no longer be available for sideloading. Both versions should be up in all of the marketplace regions by the end of the week.
vNESLight (free): http://www.windowsphone.com/s?appid=3d8e51b8-1884-4aa7-bb2c-2eda47745a27
vNESLight Pro (paid): http://windowsphone.com/s?appid=11ff7758-04ea-42d9-b012-55f90de82b10
Version 1.0 features - 1-April-2012
- Completely new and improved controls + portrait support
- SkyDrive integration
- Fully featured jump list for all your games
- Fast and fluent multiple save states system (swipe to change slot)
- Backup and restore your save states via SkyDrive
- Pin any game to the start screen
- Auto detects the best settings for your device
- Experimental Hardware Keyboard support
- The demo ROMs of Battle Kid 2 and Super Bat Puncher are included
Method 1 for adding games: (SkyDrive)
1) Get ROMs, don't ask me where. (use GoodNES branded ROMs if u have issues with invalid files)
(Optional) zip, or rar all your ROM files to more easily add a batch of games at once.
2) Login to https://skydrive.live.com/, you can use any Live account u like xbox, hotmail etc.
3) Upload said zip/rar file or nes games to SkyDrive.
4) Hit the + icon inside vNESLight, hit sign in to SkyDrive and navigate to your zip/rar or nes file then just tap on it to add the game(s).
Method 2: (via webserver, or direct link from dropbox)
1) Upload the files to your webserver (or dropbox)
2) Hit the + icon inside vNESLight and enter the full link into the Url box and hit add. Support for zip, rar and nes files.
As always thanks for all the feedback and testing done.
@nuduaa for updates on twitter.
this is awesome if the performance doesn drop in the phone. Support!
ubeyou said:
this is awesome if the performance doesn drop in the phone. Support!
Click to expand...
Click to collapse
Yeah that's what I'm most worried about as well, wish dev's had Mango already so I could do performance profiling on the phone, but at least it's possible on the emulator.
Nudua said:
Yeah that's what I'm most worried about as well, wish dev's had Mango already so I could do performance profiling on the phone, but at least it's possible on the emulator.
Click to expand...
Click to collapse
Looks like you're prayers were answered as dev's got it today apparently.
Aye still waiting for the invite e-mail for the Mango rom update, but I've already installed the new tools.
Currently pushing about 20-25 fps without sound atm, it's abit lower with sound.
Will be great to actually do some profiling on real hardware.
Did you receive your mango invite? I'm running the official Mango beta on my Focus.
ryotgz said:
Did you receive your mango invite? I'm running the official Mango beta on my Focus.
Click to expand...
Click to collapse
Yeah, actually more or less done with the beta version for Mango already, you can seamlessly switch back and forth between the game thanks to the new multitasking.
I'm just trying to figure out how I'm gonna do the UI for the Nodo version.
As for the age old question on how to add roms to the app;
What I've come up with so far is, first you add all your rom files to a zip file called "nesgames.zip" then you open the xap file of the emulator in winzip (or another zip manager).
Finally you can just drag the "nesgames.zip" file into winzip to replace the standard "nesgames.zip" file and voila all your roms are added easily.
Nudua said:
Yeah, actually more or less done with the beta version for Mango already, you can seamlessly switch back and forth between the game thanks to the new multitasking.
I'm just trying to figure out how I'm gonna do the UI for the Nodo version.
As for the age old question on how to add roms to the app;
What I've come up with so far is, first you add all your rom files to a zip file called "nesgames.zip" then you open the xap file of the emulator in winzip (or another zip manager).
Finally you can just drag the "nesgames.zip" file into winzip to replace the standard "nesgames.zip" file and voila all your roms are added easily.
Click to expand...
Click to collapse
Do you get any better performance on Mango compared to Nodo? If you need a tester, I can help out.
ryotgz said:
Do you get any better performance on Mango compared to Nodo? If you need a tester, I can help out.
Click to expand...
Click to collapse
Sadly it didn't really, but it's helped a great deal by beeing able to performance test on a actual device.
I'll get the Mango beta version up in a couple of hours, just need clean up a couple of things.
Ok, just wanted to bump the thread to let u guys know that the beta version for Mango is out:
http://nudua.net/files/vneslightbeta1.xap
Check out the first post for more details (Update #2).
Awesome. Going to download and try it out.
Very nice for the first beta. I'm getting about 26-30 FPS on the games I've tried so far on my Focus running Mango beta 2.
Pros:
I like the way you add games to the XAP.
Multi-tasks
Pretty fast
Cons:
Controls
If you reopen the app (via icon) while its running, it relaunches it from the start. I remember seeing a command that you can add that will make it open like it does from the multitask window.
One thing to note. I saw a post about mango got rid of the 30 FPS limit by adding a new line in the program. But I can't remember if it was just for XNA games or if it included silverlight. Not sure if this would help your or not.
Very good work so far!
Yeah the controls are extremly basic, will definitely make them work a lot better.
Gonna check into resuming the app while it's still running, sounds like a much better way.
Tried getting rid of the 30fps limit, but the problem lies with the cpu, can't run the logic fast enough.
Cheers for the feedback
I submitted this to WMPU and they have an article about it. Hopefully this will get ya some more feedback.
I've been messing with the emulator more and it runs much better than the other NES emulator.
ryotgz said:
I submitted this to WMPU and they have an article about it. Hopefully this will get ya some more feedback.
I've been messing with the emulator more and it runs much better than the other NES emulator.
Click to expand...
Click to collapse
Cool cool, yeah I originally checked out that sharpnes based emulator myself, but getting something like that up to par would be a lot of work, considering the original project is so incomplete.
I'm currently checking out various ways to speed up the code even more.
I got my trophy unlocked pretty much just for this... Do you have a list of games tha run fine or is there issues with some games ?
DavidinCT said:
I got my trophy unlocked pretty much just for this... Do you have a list of games tha run fine or is there issues with some games ?
Click to expand...
Click to collapse
Since this is a port of mature emulator called VirtualNES, most of the mappers (MMC's) needed to play are already done, so most games should work just fine.
The only problem game I've seen so far has been with Kid Dracula, but it's pretty easy to modifiy any single mapper.
But keep in mind, this is still a very early beta.
DavidinCT said:
I got my trophy unlocked pretty much just for this... Do you have a list of games tha run fine or is there issues with some games ?
Click to expand...
Click to collapse
Most of the games I've tried run fine. Maniac Mansion doesn't display properly in some parts, but I've seen the issue in many emulators.
I see the controls on the first page, I don't have a QWERTY keyboard on mine, is there on-screen controls for this ?
Also for adding/removing games, why don't you look into the USBdriver option ( HERE ). There is addon (works with Nodo and mango) where you can use your WP7 device as a USB drive (same folders as music and pictures), you can create a NESROMS folder in there and anyone could manually add or remove games with out re-deplying the app, just by connecting with USB and closing Zune.
Please hit thanks if this helped !
DavidinCT said:
I see the controls on the first page, I don't have a QWERTY keyboard on mine, is there on-screen controls for this ?
Also for adding/removing games, why don't you look into the USBdriver option ( HERE ). There is addon (works with Nodo and mango) where you can use your WP7 device as a USB drive (same folders as music and pictures), you can create a NESROMS folder in there and anyone could manually add or remove games with out re-deplying the app, just by connecting with USB and closing Zune.
Please hit thanks if this helped !
Click to expand...
Click to collapse
The controls in the emulator are touch only, as for the controls mentioned in the post at the top are for the Silverlight 4 version, I'll clean up the original post so there's no confusion.
USBdriver looks pretty interesting, but I really don't want to complicate things.
And there's no reason why you can't add your ~50 most favorite NES games from the get go.
Lemon
MODERN BROWSING
FEATURED
Massive Overhaul - completely rewritten to optimize the code and unify the overall interface
OTA Updates - updates require little to no user interaction
Security - hide and lock the browser with the touch of a button
Privacy - browsing history is only stored locally and can even be automatically deleted on exit
Auto Complete - suggests words depending on your history
Screenshot - nothing special, but you may take HD screenshots right within the browser
Notepad - notes that save automagically
Open Source - the source has now been released
Click to expand...
Click to collapse
NEW
Privileges Fixed - no longer runs needs to run in administrator mode thanks to @SixSixSevenSeven
Click to expand...
Click to collapse
BUGS
Outdated Browser Component - this browser is based off IE7 on some computers
Mishandles Links - links that open in a new window or tab will most likely open in your default browser
Click to expand...
Click to collapse
Lemon has been abandoned for quite some time now and I have removed the screenshots and download links. I am considering coming back to this project in the near future when I have time to put Windows on my MacBook. Until then, however, you may play with the source.
Source // Website
Maybe post some screenshots, or possibly a download?
netham45 said:
Maybe post some screenshots, or possibly a download?
Click to expand...
Click to collapse
Thank you for the recommendations Just uploaded 3 screenshots and added a download link towards the bottom.
Nice start. No go on RT.
cx1 said:
Nice start. No go on RT.
Click to expand...
Click to collapse
I wonder why this is not working on the RT.. I wish I had this device to test some things on. Anyways, this build was focused on 4.0 .NET framework made in visual studio 2012 for windows 8 Desktop. Thanks for trying.
EDIT: Problem is with the installer, download the ZIP below it and use that. I will try to find a fix for the installer. Sorry for the inconvenience.
mellowdev said:
I wonder why this is not working on the RT.. I wish I had this device to test some things on. Anyways, this build was focused on 4.0 .NET framework made in visual studio 2012 for windows 8 Desktop. Thanks for trying.
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Try targeting 4.5 for Windows RT.
netham45 said:
Try targeting 4.5 for Windows RT.
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Just updated to .NET 4.5
Nope will not run on RT unless I'm doing something wrong?
THEBIG360 said:
Nope will not run on RT unless I'm doing something wrong?
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hmm, any errors being displayed? Or just not opening?
EDIT: Problem is with the installer, download the ZIP below it and use that. I will try to find a fix for the installer. Sorry for the inconvenience.
You would need to target "Any CPU" in the .NET code, and recompile any third-party x86 libraries that you are using to target ARM, and it would probably work then. Most (although not all) of the system libraries on Win8 are also on Windows RT, and (at least in the case of .NET libraries), the ones that aren't can sometimes be brought over from a Win8 box anyhow.
GoodDayToDie said:
You would need to target "Any CPU" in the .NET code, and recompile any third-party x86 libraries that you are using to target ARM, and it would probably work then. Most (although not all) of the system libraries on Win8 are also on Windows RT, and (at least in the case of .NET libraries), the ones that aren't can sometimes be brought over from a Win8 box anyhow.
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At the moment, I am trying to get geckoFX 15 and xulrunner 19 added to the project so I do not have to use the default WebBrowser component given in Visual Studio. If you would like, I could send you the source and maybe you could help porting to Windows RT and adding geckoFX? Btw after v1.0 this will be Open Source to all Thanks for all the support guys.
Works now thanks, scrolling is a little hitchy how ever its a great start. On another note would it be possible to make the onscreen keyboard auto pop up?
Will the flash be optimized, the browser is really fast. Its just the flash side of things that is buggy.
Seems to bypass the Flash whitelist on Windows RT. That's quite handy.
Re: [APP] Lemon Browser v0.9.7.3
I can surely attempt the auto pop up on screen keyboard, also the glitchy scrolling will be fixed soon. Thanks
Sent from my Nexus 4 using xda premium
Just FYI: a web browser requiring Administrator to run is absolutely unacceptable. Browsers should run with extremely limited permissions (lower than standard user, ideally) rather than elevated permissions. I fixed this by hand-editing the .EXE file's embedded manifest to run AsInvoker (rather than RequireAdministrator). You should change the manifest in VS. Preferably, the whole thing would run in a low-IL sandbox the way IE does, and/or use some other sandboxing technique.
Also, there's little reason, especially for RT-targeted builds, to use Debug unless you include the source files and expect people to use them when reporting bugs. Release builds are typically smaller and faster.
Finally, could you get this to use a somewhat less awful rendering engine than IE7? I don't mind using Trident in general, but IE7 is archaic and awful. How do you justify "faster than Chrome" on a browser that can't even pass Acid2, much less run a modern speed benchmark? Gecko would be awesome, though I don't believe anybody has managed to port it to RT yet so that would be x86-only at first.
There are other things I'd like to see, ranging from simple UI conventions (double-clicking the tab bar, tapping Alt to show the menu bar, etc.) to some significant security issues (loading mixed content - that is, HTTP content on an HTTPS site - is a potentially serious risk).
Re: [APP] Lemon Browser v0.9.7.3
I appreciate the feedback, about the debug, i honestly did not even think about that, its just much faster to update using the debug folder. I will make it the release build next time. Next - about the admin permissions - Unfortunately this is needed to enable the temporary download of version.txt (allows OTA updates). And I was not planning on targeting the RT at all. I simply made this on my windows 8 laptop and released to the public for however they would like. I am now working on a 3D FPS though and will be releasing the code to this very shortly. And for the IE7 subject, I tried using firefox component but it does not allow the "LoadComplete" sub. Simply put, I do not know how to do 'if web page loaded' do this. I need this feature so i can load favicons etc. Please understand that this was made < 1 week ago. I highly appreciate all the comments though because I can not even begin testing all of these. Plus with school and other activities I do not expext this to be a huge project. Just simply a fun project (focused on gui) to add to my projects. Thanks again
Sent from my Nexus 4 using xda premium
No worries on the Debug/Release, just a tip.
The admin thing, though... that's a serious problem. If the problem is just downloading a file, download it to the local application data folder instead of the install directory. If auto-updating is desired, make a separate updater that runs as Admin, and have the browser launch the updater program when it detects an update.
That said, though, admin is only needed if the browser is "installed" to a location where Admin is required to write. Programs installed in (for example) the user profile don't require this. In fact, on machines where the user *can't* get Admin (think about computers at a school, library, or office), the fact that it can install and run without requiring admin is a major advantage.
I understand that this is a side project for you, and I applaud you for hobby programming and sharing it with us, that's fantastic to see. I also do quite like the GUI, although I find it a bit bare-bones at the moment. Additionally, you getting it to work on RT is fantastic. However... I cannot in good conscience recommend using a web browser that sets the state of environment security back by nearly seven years. The web is an extremely hostile "place" and we've learned many lessons over the years. one of the critical ones is that web browsers are simply too easy to attack for them to be trusted; the only safe way to use one is to assume it will be compromised, and run it in a suitable contained environment. Microsoft did his with the IE7 Protected Mode on Vista betas in 2006, but even on XP it was possible to run IE as a non-Admin.
Re: [APP] Lemon Browser v0.9.7.3
I will admit chrome will always be my favorite browser Just wanted to throw something visually appealing together though after seeing all the horribly designed ones on youtube lol. If anyone would like the source just email me. The code is (slightly cluttered) but OCD friendly. everything labeled and named properly. If someone would like the source, i recommend also downloading the android holo icons from their site. That is what I am currently using and this allows identical pre-made light / dark icons.
Sent from my Nexus 4 using xda premium
Hello !
really thank for this build ! :good:
A question:
Can you integrate a download manager which allow us to download files with screen off but which avoid the complet stand-by state of the tablet during the download ?
Because with IE it's impossible to download something with the Surface screen OFF.
It could be a really cool feature, and the only browser which allow that ! :highfive:
@+
*********_
Edit:
Oh......
Your browser yet intagrate this feature !
Cool... Now I can download big files with screen Off !
I love you
samco08 said:
Hello !
really thank for this build ! :good:
...
Cool... Now I can download big files with screen Off !
I love you
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Thanks! I appreciate that aha. Major update (kinda lol) will be released soon. Have to work on Mango Tools first (I might toss a thread up on this tool) but this can be found on my site mellowdev.net It just allows you to easily perform ADB commands on android phone. Anyways right after this I will work on v0.9.8! Hoping to add lots of cool, unique features to give this browser an edge. I know that speed means a lot and I have received many complaints on using the IE7 component. However my focus at the moment is to add features. Web browsing for most is just type in words and search. I want this to be so much more. So anyways aha thanks again. Love the support here!
Hello all - Mr. TechDunce, UK here ....
Seriously, I am of a generation that struggles valiantly to cope with IT, and is looked at pityingly by offspring with the odd comment that "well, you do try, Dad " and " well, you usually get there in the end...." !
Which is about right I suppose ! He also tries to sort me out, but is a way away, so not always on tap ....
However, having succumbed to the delights of the Tab S 10.5 (white, 16g, 128micro card) following an intensive "WHICH" test and review (which gave it the edge over ipad-ery), I am struggling a bit with some simple features - but love the tablet itself, a delight to use, superb picture, very long-lived battery life, excellent response etc...., easy on the eye, and nice to hold.
In short, I'm generally thrilled with it .
But a few things beat me, the main annoyance being I can't figure how to simply bookmark a site/page for easy reference - i.e. how to do it, and then how to access it when needed.
For now, it's my biggest bugbear, but if anyone can help with this, I'll master that before exposing my ignorance any more just yet - I do prefer to find out for myself, but this has me flummoxed !
Here's hoping a kindly soul takes pity on me .....
You should see a star at the end of the address bar ( at the top of the page). Touch it and this will give you the option to save the page as a bookmark. The star will turn yellow when you have successfully saved.
Wrong thread
Use chrome browser. In the menu inside the chrome app, theres an option to add to home page/desktop (windows stylee).