[Q] Gaming...lag - Desire Q&A, Help & Troubleshooting

Been trying out the games from gameloft
assassin's creed, fifa and splinter cell....
been experiencing an annoying lag (low fps)...
was wondering if there is a way to play these games smoothly on the desire?
any particular rom that anyone can recommend?
I've got an unrooted phon e..

You do know the Desire is a phone and not a console don't you?

Kernels with the GPU+ fix improves performance. But undoubtly the Desire is not for gaming. DHD, PowerVR GPU handsets and the upcoming Tegra 2 platforms are focused on the performance hungry apps.
Sent from my customized HTC Desire using TTP

You do know the Desire is a phone and not a console don't you?
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and you must know that the upcoming phones / also the current samsung galaxy or the htc desire hd can play these games smoothly on them...wasnt talking about playin the 360 ones on the phone

Facepalm why did you even buy this phone? Lol
If you want gaming then buy a PSP/ipod touch.
Besides this phone doesn't support multi-touch and the axis tends to glitch up...
Aside from that, no.
I don't lag when I play high performance games.
Root ftw. Unroot ftl. This phone has WAY too much potentials UNTAPPED without rooting
Oh and FYI DHD is running an updated Adreno 205.
And SGS is running a MUCH better GPU.
Facts first before twolllin here.

Related

[Q] Wildfire or Galaxy 3??

I was contemplating on buyin HTC wildfire os SAMSUNG galaxy 3..
PLZ suggest which phone is better??
I require the phone for mainly msgin and net, with a little use fr watching videos and playin the odd games whn i'm bored..
If the galaxy 3 is as bad as the s with lag then go for wildfire
Sent from my HTC Wildfire using XDA App
The Galaxy 3 has a 667 MHz processor.
The Wildfire has a 528 MHz processor.
There will be a really slight unnoticeable difference of speed when playing games.
Galaxy 3 has a 240 x 400 QVGA resolution.
Wildfire has a 240 x 320 QVGA resolution.
Both are the same size.
Galaxy 3 has a 3.15MP camera.
Wildfire has a 5MP camera.
So the Wildfire will take better pictures/videos.
Galaxy 3 has a Li-Ion 1500 mAh battery.
Wildfire has a Li-Ion 1300 mAh battery.
So Galaxy 3 will last a little bit longer.
Its just a choice between their appereance I would say, and the difference between Sense and what Samsung has.
I would go with the Wildfire though.
I tried many of my friends Samsung smarthphones, and they are nothing compared to a Wildfire.
I have both... the advantages of the Galaxy 3 are:
Screen - the screen on the Galaxy 3 has much better definition (higher res) but it is a bit smaller... I sometimes find it difficult to read without glasses lol. It definitely looks a lot better than the Wildfire's screen... especially when viewing webpages (don't need to zoom in as much for the font to become readable).
Processor - it's not that much faster but the phones does seem less laggy than the wildfire. Also skype works fairly ok on the galaxy but breaks up a lot on the wildfire. So there is a difference.
Advantages of the Wildfire? Well everything else lol. Faster 3G, better camera (has a flash too). WAY more custom ROMs to try out (unless you make the mistake of upgrading to the official froyo like I did :| ). The wildfire's screen is also bigger to it's easier to read without glasses. Oh yeah and if you are sticking with official firmware, HTC Sense is a lot more user friendly than Samsung's TouchWiz interface.
In the end I'm probably going to stick with the wildfire until I can afford a desire or something like that.
and the galaxy devices have lag issues (even my tab), and the htc ones are easier to update (OTA or RUU rather than KIES)
And the wildfire is useless at gaming. if you want gaming and dont mind branding and live in the uk look at the orange san fransisco / ZTE blade
Conclusion = The Wildfire fits your requirements the best.
Also, if this is your first ''smarthphone'' I would definitely go with the Wildfire, so much more user friendly like said above.
brilldoctor said:
And the wildfire is useless at gaming. if you want gaming and dont mind branding and live in the uk look at the orange san fransisco / ZTE blade
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I have managed to get Angry Birds run pretty smooth.
And assuming he only wants to play ''odd'' games I'm pretty sure he doesn't mean the 3D games the other phones have.
I dont even bother on thw wildfire - thats why i have the tab
Sent from my GT-P1000 using XDA App
D3VICE said:
Conclusion = The Wildfire fits your requirements the best.
Also, if this is your first ''smarthphone'' I would definitely go with the Wildfire, so much more user friendly like said above.
I have managed to get Angry Birds run pretty smooth.
And assuming he only wants to play ''odd'' games I'm pretty sure he doesn't mean the 3D games the other phones have.
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Ya i want it fr occasional games..
but hw horrible is it to play the good games on HTC Wildfire??
Achinthya said:
Ya i want it fr occasional games..
but hw horrible is it to play the good games on HTC Wildfire??
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Rope cut works perfectly (cut the rope knock off haha)
Gameboid works well too if you are into old school, and furdiburb works great too. Furdiburb is my favorite pet raising game on android, it's amazing haha.
argeoff said:
Gameboid works well too if you are into old school, and furdiburb works great too. Furdiburb is my favorite pet raising game on android, it's amazing haha.
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I was wonderin hw Asphalt, FIFA n al play on Wildfire??
Achinthya said:
I was wonderin hw Asphalt, FIFA n al play on Wildfire??
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As far as I know, they don't work at all because they are HD (3D) games. Never tried it though
Sent from my HTC Wildfire using XDA App
Achinthya said:
I was wonderin hw Asphalt, FIFA n al play on Wildfire??
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Those run very bad.
Same goes for Galaxy 3.
Prism 3d works ok despite it saying it doesnt
Sent from my GT-P1000 using XDA App
Wildfire
Sent from my ASUS_T00I using XDA Free mobile app

Do these games work well on the G2?

Hey guys, just getting myself acquainted to the G2 before I actually get my hands on it. (should be arriving in 4.5 hours.) I am coming from the LG Optimus T and as you guys probably know it can't really do a spectacular amount of things when it comes down to 3D games. Anywho, my question for you guys this morning is... What games (rpg, fps, etc.) do you guys play on the G2 and how well do they work? I would love to play something like Dungeon Defender, Dungeon Hunter 2, or even N.O.V.A. 2, is that a possibility?
The G2, while underclocked at 800 mhz, has a second-generation Qualcomm processor, meaning it can out-preform phones with a 1ghz first-generation Qualcomm (i.e. Nexus One). I've used an Optimus T as well, and the difference between it and the G2 is incredible. I don't think you'll have a problem -- my G2 has run every game I've thrown at it without the slightest hint of lag. It's not going to have as much power as a phone sporting a Nvidia or dual-core processor, but I haven't run into any problems whatsoever.
if games do give you any trouble at all (they shouldn't, the only lag i get at all is on my n64 emulator playing megaman64) just download chainfire3d from the market, it requires root tho, but it lets you mess with the textures and increase framerate, its pretty cool. honestly there are no games made currently that cant be handled by our phone.
Every game I've tryed runs perfectly. It has the most powerful GPU (behind the galaxy s by a little bit) of any single core phone, and is 4x faster than the adreno 200 in the nexus one, which is usually the development phone for games. You shouldn't have any problems with any gameloft games for the time being, but you can always OC to 1.9Ghz should games decide to demand more (^o^).
The only games that our phone can't run are specific tegra-2 optimized games. This is because they only support dualcore, but it is an android rather than a g2 problem. By the time Ice Cream Sandwhich comes along, tegra2 games should run on our phone.
Any Gameloft game you use on the G2 will run really well except for one big problem.. usually after the second or third time you play one of those games, the load times increase dramatically. To the point where it's not even worth trying to play anymore.
Eric, that doesn't happen to me. Honestly OP, if you want a device for gaming, this iis the one to get.
Sent from my HTC Vision using XDA App
@ericc...User ERROR. Definitely not normal.
Sent from my HTC Vision using XDA App

[Q] N64oid Performance on Galaxy Nexus

Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
xNEM3S1Sx said:
Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
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Click to collapse
If it doesn't work well... just wait for a more powerful smartphone. If the Galaxy Nexus can't do it, no smartphone can either. At least, not yet.
I want to know how well psx emulators work. Im sure nes/snes will be fine.
I voided my warranty and your mum.
Well has anyone tried it on an Archos 101 or Archos 80 Turbo? They're running the same chip, and have similar resolutions. (the 101's running 1280x600 and the 80 is 1024x768) if it runs well on them, it should run well on the Galaxy Nexus.
yeah, like emulator games require a lot f gpu! lmao... the dangers f ignorancy..!
sent from my tablet,NOT AN IPAD!
psycho2097 said:
yeah, like emulator games require a lot f gpu! lmao... the dangers f ignorancy..!
sent from my tablet,NOT AN IPAD!
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yeah. i'll reference this post for that next defining ignorant moment.
psycho2097 said:
food for thought-
nexus s released with the exact same hardware as the galaxy s(released 1 yr b4 it). same hummingbird soc, same gpu, same ram, etc etc.it was the time when there were phones like the atrix around. extremely dissapointing. but even now the nexus s is one of the highest benchmarked, best performing phones around. reason? not hardware, but software. google is a huge and vastly successful company,as is samsung, no doubt. there are brains inside google that retards like the "nexus haters" cant even grasp the height of. when they build a phone, they build one on which they can apply all the optimizations and improvements that they possibly can; they know, that by the time they are done with the GN, they will have extracted 100% out of it. Samsung on the other hand , will be hard pressed to deliver ics+tw, u would be a fool to expect them 2 integrate all the optimizations that google comes up with, every time. stop looking at benchmarks. samsung wont even be able to harness 60% the power of the mali400, let alone 100%. look at galaxy tab 10.1 n xoom. nexus s n galaxy s.
BECAUSE GOOGLE MAKES ANDROID, NOT SAMSUNG.
If they think its best to use 4460 instead of exynos,it is.
If they think it is best not 2 use sdcard, it isnt. (i dont agree with it tho)
If they think its best to include sgx540, then it is. trust me, they know what they are doing. They know that gs2 has mali400, and almost all games released in the future will be tested to run on the GN. So if they think that clocking it at 384 will outperform mali400, who r u 2 argue??????????????
So in the end , if you are really sure that samsung will optimize the gs2 2 its full potential, will give out updates every month, and your gs2's tw infested hardware will save your ass for the next 2 years, then go ahead, bash GN all you like.
Because, truthfully, its not GN vs GS2 at all, its what you "think" vs what all the designers @google+samsung THINK is best.
PERIOD.
sent from my tablet,NOT AN IPAD!
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sent from my tablet,NOT AN IPAD!
check this out 2.
I agree that optimizations have the potential to make up for deficits in actual hardware improvements. (though saying that it can make up for a 4 year old gpu which already got its chance to be optimized on the Nexus S is stretching it) But my point is still not about hardware optimization, my question is weather or not anyone has experience running emulators on similar hardware, no need to jump all over me.
xNEM3S1Sx said:
Anyone have any clue as to how N64oid will perform on the Galaxy Nexus? The gpu is less than overwhelming, and with the notable increase in screen resolution, it's being strained even harder.
I don't have any idea how N64oid utilizes resources, the CPU should certainly be fast enough to power the game, but is it going to be playable with the SGX540?
Click to expand...
Click to collapse
n64oid like most emulators on the Android platform runs the games at their native resolution and just stretches them. It doesn't actually render them in the screens native resolution, so the processing power involved in simply stretching the image and not even doing any upscaling in the conventional sense is minimal.
Thanks, that gives me a lot more confidence in the device. As well, I've seen some video of split screen multiplayer on a HDTV using controllers, if the SGSII can do that, I think I should be able to play some Starfox on Nexus.
... ... ...
My Captivate ran PSX4Droid just fine (I'm not sure about N64oid, I don't believe I used it on my Captivate). Granted, it had DesignGear's ROM on it, and had a custom kernel, but it ran emulators without a hiccup. Well, except for the sound, but that had to do with the emulator, not the phone.
I didn't play a ton of games on it, but I know FFVII and Brave Fencer Musashi ran pretty much perfectly. I don't think the GN will have an issue with this at all.
No one should be using PSX4Droid anymore. FPSE destroys it in terms of features, performance, compatibility, etc
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N64oid plays all games flawlessly without hiccups on my g2x (1ghz tegra 2) so I would assume it would work just as well
Sent from my Nexus One using xda premium
My xperia play runs n64oid and fpse games almost flawlessly aside from some emulation problems. Its only a singe core that i have overclocked to 1.3ghz and almost all games run at 60fps with a few drops here and there but 60fps 98% of the time.
Sent from my SCH-I800 using xda premium
I have an HTC Sensation which has a resolution of 540x960. However, the game runs really fast. (i've been playing Super Mario 64, and Super Smash Bros)
No lag
High FPS
Good sound.
Near flawless on aosp sgs...little laggy on touchwiz charge. No worries about n64 or psx2 emulation on this phone. I expect comparable performance to a sgs ii in most areas gpu wise. Obviously each chip has their own pros and cons but they're definitely both high end.
Sent from my SCH-I510 using Tapatalk
has anyone tried Zelda OoT? saw some laggy gameplay on a galaxy nexus

GAMELOFT releases list of games it optimized for Nexus 7

This includes Modern Combat 3, Dungeon Hunter 3, MIB 3, The Amazing SpiderMan, Ice age, Nova 3 & many more. Hope that some of this games work fine on HOX
http://www.phonearena.com/news/Game...-optimized-for-Googles-Nexus-7-tablet_id32493
and what does this mean? many of these games r not even out on the one x
hamdir said:
and what does this mean? many of these games r not even out on the one x
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I think it means that if it's optimized for the Nexus 7, which is a Tegra 3 device, it's also optimized for our HOX.
monchee said:
I think it means that if it's optimized for the Nexus 7, which is a Tegra 3 device, it's also optimized for our HOX.
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I've tried a few of these 'optimised' games on my N7... They still run much better on a sensation... Pisstake...
edge3uk said:
I've tried a few of these 'optimised' games on my N7... They still run much better on a sensation... Pisstake...
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this was my question maybe they meant coming soon
edge3uk said:
I've tried a few of these 'optimised' games on my N7... They still run much better on a sensation... Pisstake...
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That's just crazy, you think Gameloft would want to sort its games out so they work properly on the flagship device of one of the world's biggest phone manufacturers, not to mention the official google tablet uses the same processor.
Sent from my HTC One X using xda premium
Daley87 said:
That's just crazy, you think Gameloft would want to sort its games out so they work properly on the flagship device of one of the world's biggest phone manufacturers, not to mention the official google tablet uses the same processor.
Sent from my HTC One X using xda premium
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Well yea you'd think so... Gamelofts version of optimising for nexus 7 means allowing it to run it. It's not optimised at all. For example, there was a hox version of modern combat 3, which ran beautifully. Nexus 7 play store downloads a version that runs like a really quick slide show. nova 3 on the hox, the version I tried, had all effects like the iphone4 version. It did run like crap also. The nexus play store version runs similar, but doesn't have the smoke and lighting effects. Dark knight runs steppy, etc...etc... Hamdir is running a thread to make tegra games 60fps... This is a whole other issue, getting games above 30fps on a cutting edge chipset. Especially as I've seen my friend play nova 3 on his sensation at what I perceived as 60fps. It looked amazing!!
edge3uk said:
Well yea you'd think so... Gamelofts version of optimising for nexus 7 means allowing it to run it. It's not optimised at all. For example, there was a hox version of modern combat 3, which ran beautifully. Nexus 7 play store downloads a version that runs like a really quick slide show. nova 3 on the hox, the version I tried, had all effects like the iphone4 version. It did run like crap also. The nexus play store version runs similar, but doesn't have the smoke and lighting effects. Dark knight runs steppy, etc...etc... Hamdir is running a thread to make tegra games 60fps... This is a whole other issue, getting games above 30fps on a cutting edge chipset. Especially as I've seen my friend play nova 3 on his sensation at what I perceived as 60fps. It looked amazing!!
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man again u r not being fair, I played on the sensation its 60fps with every effect disabled, n I mean dead flat no reflection on any surface
mass effect v1.30 on the hox had much less effect n ran over 60fps
also sgs3 runs nova3 at 60fps with everything on, ripetide runs very badly
effects on the hox for nova is a luck issue the game gets confused by the 3d dots menu and turns them on
with a custom kernel like faux004b6 nova3 runs very well
the gaming app, faux kernel and my guide proves there is nothing wrong with tegra its just software issues
all HTC has to do is include a performance profile
hamdir said:
man again u r not being fair, I played on the sensation its 60fps with every effect disabled, n I mean dead flat no reflection on any surface
mass effect v1.30 on the hox had much less effect n ran over 60fps
also sgs3 runs nova3 at 60fps with everything on, ripetide runs very badly
effects on the hox for nova is a luck issue the game gets confused by the 3d dots menu and turns them on
with a custom kernel like faux004b6 nova3 runs very well
the gaming app, faux kernel and my guide proves there is nothing wrong with tegra its just software issues
all HTC has to do is include a performance profile
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Click to collapse
I believe I'm being pretty fair? Gameloft need to pull their finger it and get optimising for tegra. Whilst I get what youre doing on hox, and the need for performance profiles, the same issues with Gameloft games are present on the nexus 7, whikt tegra games are just smoother out of the box than hox was. Its gamelofts issues here, not tegra.
edge3uk said:
I believe I'm being pretty fair? Gameloft need to pull their finger it and get optimising for tegra. Whilst I get what youre doing on hox, and the need for performance profiles, the same issues with Gameloft games are present on the nexus 7, whikt tegra games are just smoother out of the box than hox was. Its gamelofts issues here, not tegra.
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oh sorry i misunderstand
if you were attacking Gameloft, please be my guest, they shouldn't be doing games for mobile
2GB file sizes and their games still look outdated despite all the hype
meanwhile some levels in Dead trigger are simply ps3 quality @ 100MB! respect!

[doubt] gameloft games slow ...

Is there anyone having the same problem as me? The new gameloft games like spiderman, batman, asphalt are slow to 7 htc one x, I tried with the new kernel faux promises an improvement in the games but still slows down. And the other games are normal, these three are happening ONLY this.
You need the Faux kernel AND the Gaming Boost app.
ArmedandDangerous said:
You need the Faux kernel AND the Gaming Boost app.
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Are you kidding me? Out of the box the one X struggles with games?
Gambler_3 said:
Are you kidding me? Out of the box the one X struggles with games?
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no it does not, its just gameloft don't support tegra 3 yet, but after nexus 7 was released gameloft announced that its going optimize games for tegra 3. we just need to wait. so my advice to you don't buy any Gameloft games its extremely laggy and anyone who says it isn't he is stupid. Even with custom kernels and Game boost app its still sucks, i have tried them.
hosmsdos said:
no it does not, its just gameloft don't support tegra 3 yet, but after nexus 7 was released gameloft announced that its going optimize games for tegra 3. we just need to wait. so my advice to you don't buy any Gameloft games its extremely laggy and anyone who says it isn't he is stupid. Even with custom kernels and Game boost app its still sucks, i have tried them.
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Ah I get it now thanks for clearing it.
Although I would have thought a tegra device would be supported more quickly.
Yeah... you'd assume that a company like GL would optimize for the most powerful hardware on the market... apparently not!
Regardless, I find Batman to be ok generally, bit laggy after prolonged sessions, havent touched Spider-Man as I've only heard bad things, messed about with Asphalt 7 and so far it's just the FPS that dips and gets laggy so I'm not too fussed about that, don't play it much.
The only game that support Tegra is batman, the only game with no polygon clipping issues
Nova3 is still not officially released and all the other games are running like a joke
Batman is ok on stock but with faux and gaming boost its supers smooth while spiderman a mess no matter what you do
the situation is the same on the Nexus 7
finally One X firmware 1.29 is known to have a serious issues with games' CPU scaling, which will be solved mid august when HTC releases the 2.x update
But yea Gameloft....is so far anti tegra
hamdir said:
The only game that support Tegra is batman, the only game with no polygon clipping issues
Nova3 is still not officially released and all the other games are running like a joke
Batman is ok on stock but with faux and gaming boost its supers smooth while spiderman a mess no matter what you do
the situation is the same on the Nexus 7
finally One X firmware 1.29 is known to have a serious issues with games' CPU scaling, which will be solved mid august when HTC releases the 2.x update
But yea Gameloft....is so far anti tegra
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Click to collapse
It's a shame really... I personally think Spider-Man was a rush job, no doubt about it, Batman had the bigger budget as the only official game for the movie so they made damn sure it was T3 optimised, still has hiccups but updates can rectify that.
Nova3 is a joke, unless you want to r00t, flash and customize stay well away!
Bring on 2.X I say! and GameLoft... Sort your Sh*t out!
The-Last-Hylian said:
It's a shame really... I personally think Spider-Man was a rush job, no doubt about it, Batman had the bigger budget as the only official game for the movie so they made damn sure it was T3 optimised, still has hiccups but updates can rectify that.
Nova3 is a joke, unless you want to r00t, flash and customize stay well away!
Bring on 2.X I say! and GameLoft... Sort your Sh*t out!
Click to expand...
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very easy to judge this whole thing with batman
batman has all the effects runs better than iDevices and old SGS2, only SGS3 beats it and NO POLYGON CLIPPING ISSUES, the difference between v1.05 and 1.06 was massive
how do you expect a game to run well when you actually see visible polygon clipping bugs
hamdir said:
very easy to judge this whole thing with batman
batman has all the effects runs better than iDevices and old SGS2, only SGS3 beats it and NO POLYGON CLIPPING ISSUES, the difference between v1.05 and 1.06 was massive
how do you expect a game to run well when you actually see visible polygon clipping bugs
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Click to collapse
Yeah, When I installed 1.06 I was impressed with how much 'crisper' everything looked.
I have no problem with nova 3 using arhd 8.1.0 with 3 dot menu removed but my phone gets really hot though and I emailed them about mc3 cuz I love that its just like cod on a mobile and they sent me a tegra 3 version and runs sweet but looks about the same on my old phone
Sent from my HTC One X using xda premium
Thanks for the replies, the way is to wait, tried to play Spiderman with faux kernel, it was almost the same thing, only slightly improved, is still quite slow. So we wait.
marvelspires said:
Thanks for the replies, the way is to wait, tried to play Spiderman with faux kernel, it was almost the same thing, only slightly improved, is still quite slow. So we wait.
Click to expand...
Click to collapse
spiderman is a mess
Asphalt 7 and Spiderman runs awesome with Faux and Gaming boost, 60fps

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