Will a Sega Genesis/Mega Drive Emulator come to WP7? - Windows Phone 7 General

I for one would like to see one of this on the WP7 platform. What are your thoughts?

I hate to say it, but I don't think we will ever see any emulation programs on WP7 until we are allowed to side load data. I doubt Zune would allow loading of roms therefore the program would be useless. This is also assuming Microsoft lets these programs on the market. The emulation/rom market is mostly piracy and Microsoft likely wants no part of that.
I'd love to have a good snes emulator but i just can't see it happening.

if it does itll only be for unlocked devices....

It's definitely possible. Silverlight is powerful enought to emulate code (see here for example). However, the version of silverlight / XNA currently built into WP7 may not be up to the task just yet. But full silverlight support is due to be integrated in upcoming updates.
EDIT: SNES Silverlight Emulator too
Legally speaking though there's little or no chance that an emulator would be allowed on the marketplace. Although MS are open enough with their Marketplace (eg allowing a Kamasutra app and many uTorrent remote clients), emulators need roms and roms are usually copyrighted.
What we will see eventually are emulators that can be sideloaded using Chevron or similar tools, or possibly via a future alternative Marketplace like Cydia. The roms themselves, due to isolated storage in WP7, will need to be loaded from your PC using a Zune Desktop-style tool, or alternatively downloaded from the emulator app itself (eg from a private webserver over Wifi).
It's all definitely possible, there are just a few steps to go first

lyriquidperfection said:
I for one would like to see one of this on the WP7 platform. What are your thoughts?
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i would love to have sega alongside my nes on wp7 !!!

Oh MAN I hope so.
Shadowrun on on my phone would be beyond incredible.

not going to happen as long as MS tries to pretend to be "moral" about copyright infringement...

I don't mean to necro this thread, but I figured it'd be better than creating a new one.
I've seen NES and Gameboy emulators around, but I've still got my fingers crossed for Master System, Game Gear and (dare I dream?) Genesis/Mega Drive.
I just hope that someone out there is thinking about making these. I, for one, would be eternally grateful.

Related

WP7 Tablet

So the wp7 emulator can be skinned and run at different resolutions. I think it would make a cool US for tablets but to be useful the Marketplace and HTTPS would have to work in the emulator. Has any one had any luck the that?
Here is a video of the emulator running on a 1280x800 display
http://vimeo.com/17822798
WM7 emulator 1280 Landscape
I wish Micrsoft could figure out how hot this is. It would lake SO LITTLE work from them to make this happen. Just look at what Apple did with iOS! I know OEMs need time to put something together, but they are already trying so hard with Win7 that you would think they would be relieved to have something like this from MS, even if there were hardware restrictions. Very nice.
Commander Data said:
I wish Micrsoft could figure out how hot this is. It would lake SO LITTLE work from them to make this happen. Just look at what Apple did with iOS! I know OEMs need time to put something together, but they are already trying so hard with Win7 that you would think they would be relieved to have something like this from MS, even if there were hardware restrictions. Very nice.
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I wonder why an OEM wouldn't just do it anyway? Make big "phone", run it at 1200x800 and bam, you have this.
Well, the problem is that WP7 is NOT an open platform. Manufacturers must follow a strict requirement list to be certified, and that list does not include a 1200X800 resolution display yet...
kapanak said:
Well, the problem is that WP7 is NOT an open platform. Manufacturers must follow a strict requirement list to be certified, and that list does not include a 1200X800 resolution display yet...
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That's not true about the 1200x800, but you are right about being certified part.
I'm just wondering why no one has done it anyway...
You can fire up the emulator at this resolution and get the same results as seen in the video. No changes to the OS. Also, that's why you see odd behavior on the home screen, because it's not rendering the next part until activated and you get it "popping up".
The trick is to unlock a rom so the marketplace, zune, mail, ssl ,etc work in the emulator.
3rd Party Apps at 1280x800
http://www.youtube.com/watch?v=0i57zNtWE_8&hd=1
WP7 3rd Party Apps at 1280x800
link is down
perern said:
link is down
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Link has been fixed
Lizardpro,
How were you able to get the 3rd Party apps deployed to the emulator? I've got the emulator running at 1280 x 800, which is awesome, but when I try to deploy 3rd Party apps from Tom's XAP Installer it gives me an "Unknown Error".
http://forum.xda-developers.com/showthread.php?t=894502
I used the down-loader there to get the apps.

[Q] REAL hacking.

Hello there to all the souls of the xda forums.
im new to wp7. never used one before like 3 days ago. i like it, great device my surround is. but im not here to tell you about how good it is. we all know its good.
im here to ask if theres any real hacking going on with this thing yet. im looking for at least some kind of command line.
from there i could use tools such as aircrack, nmap, metasploit, SET, etc.
ive had an iphone for about 3 years, booting iOS and Android. i am used to hacking from that, but at the same time i know there a bigger user base for those devices, so theres more devs for it. i just wanted to know if anyone has already started on such a project before i dedicate alot of my time to developing this for you all.
BTW i am not interested in pirating apps, cracking apps
With enough effort, command-line interface *might* be possible - the OS technically supports such things - but the underlying core is Windows CE. Even less so than NT, CE really isn't meant for a CLI; apps are written with the intent of being run on a graphical interface. Also, having no POSIX compatibility and only partial Win32 compatibility, a lot of apps that you're used to from the desktop (or from POSIX-based phone OSs like iOS and Android) aren't going to be available.
That said, if you want to get started in the WP7 hacking space, there's certainly plenty to do. One project that I have on the back burner until I get some more urgent stuff out of the way is a SSH client. There are a number of things that are required here. First of all, we have homebrew Socket support, but the official SDK lacks it so you'd need to use a native Homebrew DLL. Second, there's no official command line interface, so you'd need to write one. The second point is all sorts of fun, since what you're really writing is a terminal emulator.
Other interesting projects include getting a unified cross-platform approach to writing to the filesystem, or even reading from all of it (instead of the relatively small portions currently accessible) or figuring out how to make third-party apps run in the background.
thanks man. I think I'll work on getting a full file browser for the phone. That should happen , i think, before anything else. As far as a terminal emu, it sounds like its going to be more of a chalange for me. Again, I'm used to more Linux and UNIX systems than I am windows. I had to reinstall windows 7 onto a partition just so I could sync the phone with the Zune software Microsoft insisted I use.
So is anyone currently working on the file browser? Has there been any progress with it? If so, who should I contact so I can help?
sea_bass said:
thanks man. I think I'll work on getting a full file browser for the phone. That should happen , i think, before anything else. As far as a terminal emu, it sounds like its going to be more of a chalange for me. Again, I'm used to more Linux and UNIX systems than I am windows. I had to reinstall windows 7 onto a partition just so I could sync the phone with the Zune software Microsoft insisted I use.
So is anyone currently working on the file browser? Has there been any progress with it? If so, who should I contact so I can help?
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TouchXplorer. Do a bit of searching. A lot of homebrew has already been in the works.
thesecondsfade said:
TouchXplorer. Do a bit of searching. A lot of homebrew has already been in the works.
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Thanks. Just found that page

GBA Emulation in XNA

I read the requests/ideas thread, and saw an Idea for a GBA emulator. I looked around the internet and found a C#/DirectX GBA emulator. I downloaded the source and began to copy/paste the code to an XNA WP7.0 Game. Most of the Code ported(ARM System Emulation, Opcodes, etc), but Audio and Graphics are bothersome because of the managed API differences between XNA and MDX, If someone wants to look at the code, I've uploaded it. I am not that great with programming, so if anyone can figure out how to change the API from the MDX to XNA equivalent, I give great thanks.
http://www.forwardcoding.com/projects/gbaemu.html Here is the page for the original pc project.
P.S: i used VS2010
I wonder if looking at the xbox360 gba emulator may be of some help?
Wish I had more coding skills to help
Fullmetal99012 said:
I read the requests/ideas thread, and saw an Idea for a GBA emulator. I looked around the internet and found a C#/DirectX GBA emulator. I downloaded the source and began to copy/paste the code to an XNA WP7.0 Game. Most of the Code ported(ARM System Emulation, Opcodes, etc), but Audio and Graphics are bothersome because of the managed API differences between XNA and MDX, If someone wants to look at the code, I've uploaded it. I am not that great with programming, so if anyone can figure out how to change the API from the MDX to XNA equivalent, I give great thanks.
http://www.forwardcoding.com/projects/gbaemu.html Here is the page for the original pc project.
P.S: i used VS2010
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Hey dont worry There is already a gameboy emulator that is .XAP format its not out yet but I am on the team (It's just me and Samuel now XD) that is working on it. I cant post the .XAP yet but I can show you this http://img221.imageshack.us/img221/1320/wj7ia.png it should be out in the next couple of days if all goes well . I will post it on here so be sure check back soon
You guys are awesome! I've been wanting to do a GBA emulator for WP7, but I have practically NIL XNA background. I've also been preparing to hack together some managed code from the android emus and port to a suitable WP7 build.
sweet..... I guess I don't have to worry.....
P.S: how do you add roms?
P.P.S: does it do GBA or just GB???
thank you for this great work
Just a friendly reminder: This is not legal in most countries, incl. the US.
Well emulators themselves are not illegal, if you own the game yourself, why shouldn't you be able to use an emulator to play them?
On the other hand making a full speed GBA emulator on WP7 would be quite the feat considering everything has to be done in managed code.
WithinRafael said:
Just a friendly reminder: This is not legal in most countries, incl. the US.
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Emulators themselves are not illegal. If you own the games then you are alright.
and Rafael. we already got an emulator that will be out very very soon Follow us on twitter or facebook to stay updated http://twitter.com/#!/wariojewels7 http://www.facebook.com/pages/Warios-Jewels-for-WP7/225788057444688
Badcam3 said:
Emulators themselves are not illegal. If you own the games then you are alright.
and Rafael. we already got an emulator that will be out very very soon Follow us on twitter or facebook to stay updated http://twitter.com/#!/wariojewels7 http://www.facebook.com/pages/Warios-Jewels-for-WP7/225788057444688
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Yeah, but that's for the original Game Boy right?
Nudua said:
Well emulators themselves are not illegal, if you own the game yourself, why shouldn't you be able to use an emulator to play them?
On the other hand making a full speed GBA emulator on WP7 would be quite the feat considering everything has to be done in managed code.
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yes, yes it would.... On the same note, I would love to know how they buffered the video inwarios jewels so I could rewrite the video subsystem on the emulator that Im trying to port. and also how they load the games..., because trying to load from internal isn't working atm.
Fullmetal99012 said:
yes, yes it would.... On the same note, I would love to know how they buffered the video inwarios jewels so I could rewrite the video subsystem on the emulator that Im trying to port. and also how they load the games..., because trying to load from internal isn't working atm.
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I'm guessing they're just using the Texture2D.SetData function to update a texture from a video buffer. Haven't really found something like WritableBitmap that silverlight has and SetData is said to be pretty slow.
As for loading roms, you either have to load it from the project itself using the TitleContainer class or you have to download the rom from a service or url.
):
The facebook page for WJ7 shows that he was testing GBA functionality, but that the framerate was horrible because of the sandboxing. Without hardware level access, it seems for now GBA isn't playable.

How "limited" is Windows RT compared to regular Windows 8?

I've been thinking of getting a tablet and I've been eyeing the Windows 8 tablets. Honestly, I like Android, but all of their tablets disappoint (I don't want a Nexus tablet or an iPad for that matter).
I keep hearing that RT marketplace is very small, that there are only "a few apps", etc. Is this true? I am not a heavy app user, plus I'll always have my phone (LG G2 btw, and it's amazing).
I use W8 on my desktop and I like it - but that's obviously the "full" version. I would also like to ask for a tablet recommendation (Nokia 2520 looks FANTASTIC by the way). I don't want to give more than $500 for a tablet, so then generally RT tablets come to mind. My only other requirement is at least a full HD screen. What would you suggest?
Deusdies said:
I've been thinking of getting a tablet and I've been eyeing the Windows 8 tablets. Honestly, I like Android, but all of their tablets disappoint (I don't want a Nexus tablet or an iPad for that matter).
I keep hearing that RT marketplace is very small, that there are only "a few apps", etc. Is this true? I am not a heavy app user, plus I'll always have my phone (LG G2 btw, and it's amazing).
I use W8 on my desktop and I like it - but that's obviously the "full" version. I would also like to ask for a tablet recommendation (Nokia 2520 looks FANTASTIC by the way). I don't want to give more than $500 for a tablet, so then generally RT tablets come to mind. My only other requirement is at least a full HD screen. What would you suggest?
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Well if its for your criteria of a full Desktop you are right - you can't do this with Windows RT, thus with no RT tablet. But as im using my Surface as a thin client, remoting my home pc or my server for all the stuff i can't do on my tablet it's quite wonderful. And the Windows Store has been incresing ever since, last week i reset me tablet and did some serious store browsing to get up to date with available apps and i probably couldn't find anthing that's not there - development environment and compilers excluded of course. But as far as i can see - not knowing your area of expertise - there is everything you would need to get a basic start, though some apps will cost a dollar/euro or two. Whatsmore, there is the 8.0 jailbreak, if you are willing not to go to 8.1 yet (don't know if the surface 2 gets delivered with 8.1 and you would need to downgrade) - in this case there are already a lot of ported desktop apps available.
Jailbreak and ported apps can be found here:
Jailbreak
Ported Desktop Apps
As for the Nokia 2520, it definitely looks good! Haven't actually seen this one come up, looks promising.
To sum it up: if what you like is the new Modern UI interface you can definitely go with an RT tablet for there are plenty of apps available. For the desktop that's a whole other story, as I've described (jailbreak/ported apps) - if you are willing to compromise, you will get another added benefit from this cool piece of hard- and software.
The decision which RT tablet to use should be yours i guess, there are quite a few out there, but in a matter of usability I deem them all to work the same.
Greetings,
Fasin
The app market you can check out on your full windows 8 machine no problem. I do personally think its a bit limited.
Windows RT is for all intents and purposes windows 8 running on ARM instead of x86 processors. This does bring a few limitations, and then microsoft impose 2 more.
ARM and x86 processors are rather obviously not compatible. x86 programs cannot run on ARM and vice versa normally (you could emulate an ARM CPU on x86 and vice versa but thats slow).
Most "metro" apps are compiled in both ARM and x86 versions. There are a few which are not for whatever reason. But most should be available in both stores. The vast majority of metro apps use C# or VB.net anyway which dont output native ARM or x86 machine code and instead use .NET bytecode (the .NET runtime is present on both windows 8 and windows RT). VLC is the only major exception I can think of right now, although that hasn't been publicly released yet and ARM is planned (right now its x86 only).
Just about all desktop software for windows is x86. It won't run on ARM. If its open source it may be portable however the only compiler capable of targetting Windows RT is MSVC whereas alot of software can only be built in alternative compilers. There is a list (already linked in the post above) of software which people have managed to recompile for Windows RT.
Then 2 microsoft imposed restrictions.
Drivers. Although windows tablets all have full USB host abilities, you do of course require drivers for all USB devices you want to use. Windows are not allowing 3rd party drivers on ARM, so if your USB device isn't listed on their compatibility chart it won't work. Mice, keyboards, USB storage, some printers and even the xbox 360 controller work.
Desktop requiring signed binaries. This is a major restriction which serves no purpose. All software run on windows RT must have a digital signature attached which will be checked before execution. If the signature is missing it won't run it. For store apps this isn't a problem as signing the app is part of the release process. However microsoft don't want us to use the desktop on windows RT devices, they havent released any way to add the signature to software running on the traditional desktop. MS Office, internet explorer and all the other software that runs in desktop mode and is preinstalled on RT has been signed because microsoft wrote it and have the tools to do so. We don't. There is a jailbreak which can remove this restriction and enable people to run desktop applications (either written in .NET or compiled for ARM) but it doesn't work on windows RT 8.1 which the lumia tablet and surface 2 have (they cannot be downgraded to 8.0). An 8.1 jailbreak is coming soon.
Whether the RT is suitable or not depends on your needs. If all your going to do is surf the web, well its full blown internet explorer 11 not some sucky mobile browser, it even has flash (but not java, which you should not confuse for javascript. However iOS and android dont have java either).
You get full RDP support in windows RT. So you can view the screen of and interact with your real windows 8 desktop remotely on the tablet. In the ported apps section for jailbroken devices there is also VNC which does the same thing but is cross platform unlike RDP which is supposed to just be windows (however there is an RDP server for linux too so if you have a linux machine, install the RDP server, remote access it on non jailbroken RT device no problem).
You get microsoft office. Its missing plugins and macros. But otherwise, its a full office suite. Its more than android or iOS have.
Being close enough to normal windows, you get a full file browser which supports network mapped drives and USB etc as you do on your desktop. Android can have file browsers, but they usually arent as good as a desktop file browser. iOS doesnt have a file browser at all.
With the file browser you have support for USB storage. Got some photos on a memory stick, plug it in, you can view them. iOS cannot do this. Some android phones can, some can't (your LG should be able to).
True there are not as many apps as iOS or android. But both iOS and android had low apps counts when they first released and according to what little public data there is, windows after 1 year is about on par with both android and iOS app counts after 1 year. It takes time (but will it take too long is a better question)
Thank you both very much. Very well thought out responses. I was debating between getting the Dell Venue 11 Pro (full Windows 8) or the Nokia 2520 being as that they're the same price, but I have honestly been convinced to get the RT version.
Fasin said:
Whatsmore, there is the 8.0 jailbreak, if you are willing not to go to 8.1 yet (don't know if the surface 2 gets delivered with 8.1 and you would need to downgrade) - in this case there are already a lot of ported desktop apps available.
Jailbreak and ported apps can be found here:
Jailbreak
Ported Desktop Apps
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Click to collapse
Oh. My. Gott.
I had no idea that this even existed. I think this is pretty much what settles it - I'm definitely getting an RT. Notepad++? Python? 7-zip? Amazing! Vielen dank!
SixSixSevenSeven said:
Then 2 microsoft imposed restrictions.
Drivers. Although windows tablets all have full USB host abilities, you do of course require drivers for all USB devices you want to use. Windows are not allowing 3rd party drivers on ARM, so if your USB device isn't listed on their compatibility chart it won't work. Mice, keyboards, USB storage, some printers and even the xbox 360 controller work.
Desktop requiring signed binaries. This is a major restriction which serves no purpose. All software run on windows RT must have a digital signature attached which will be checked before execution. If the signature is missing it won't run it. For store apps this isn't a problem as signing the app is part of the release process. However microsoft don't want us to use the desktop on windows RT devices, they havent released any way to add the signature to software running on the traditional desktop. MS Office, internet explorer and all the other software that runs in desktop mode and is preinstalled on RT has been signed because microsoft wrote it and have the tools to do so. We don't. There is a jailbreak which can remove this restriction and enable people to run desktop applications (either written in .NET or compiled for ARM) but it doesn't work on windows RT 8.1 which the lumia tablet and surface 2 have (they cannot be downgraded to 8.0). An 8.1 jailbreak is coming soon.
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You're right, that truly is an odd restriction. Perhaps they just want people to use Windows Store more and more? But from this thread it seems that Jailbreak "fixes" a lot of issues - and I didn't even know this existed until now (admittedly I wasn't into the Windows 8 on mobile devices a whole lot until now).
Yep, I think my only pseudo-concern is now gone. Thank you again both, and Nokia 2520 - here I come!
Well, the jailbreak isnt out for 8.1 and is still more limited than the bay trail in the venue 11. But its one of those things that can only go uphill from here.
My personal choice would be the venue. But thats me, not you. I do a fair bit of programming and use alot of software that just plain isnt available on RT. And I think thats the point, different devices suit different people in different ways.
BestBuy will have Surface RT for $200 in Black Friday. I'd like to buy one since it is such cheap and I can play with some ARM Win32 programs.
SixSixSevenSeven said:
Well, the jailbreak isnt out for 8.1 and is still more limited than the bay trail in the venue 11. But its one of those things that can only go uphill from here.
My personal choice would be the venue. But thats me, not you. I do a fair bit of programming and use alot of software that just plain isnt available on RT. And I think thats the point, different devices suit different people in different ways.
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I do quite a bit of programming myself (both personally and for my work), but I can never picture myself programming on a tablet (or even a tablet/keyboard combo). That's just not what I'm getting the tablet for.
I've just read Engadget's review of Nokia 2520, which is overall positive. But I thought it would be much better than the Surface 2, and apparently (according to their review), it isn't. In fact, I thought it will have a better battery life, while in fact it has worse.
As a student I also get a 10% discount on Surface only, and I have a $25 Microsoft Store gift card that I got eons ago, so that brings the total cost for a Surface 2 down to ~$370, which is phenomenal.
It's still in between Nokia 2520 and Surface 2...
Deusdies said:
I do quite a bit of programming myself (both personally and for my work), but I can never picture myself programming on a tablet (or even a tablet/keyboard combo). That's just not what I'm getting the tablet for.
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To be honest even a laptop is less than ideal - if you're used to working on a multi-monitor desktop setup then a laptop will feel restrictive.
ThorburnJ said:
To be honest even a laptop is less than ideal - if you're used to working on a multi-monitor desktop setup then a laptop will feel restrictive.
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I do program on a laptop with a 14" 1366*768 display. I have used much higher resolution displays though and it is certainly alot better.
ThorburnJ said:
To be honest even a laptop is less than ideal - if you're used to working on a multi-monitor desktop setup then a laptop will feel restrictive.
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Yep... I do all of my programming on a desktop. At work 3 monitors, at home 1, but 27". So, yes, tablet is just for movies, some games, etc.
It is possible to emulate some x86 programs on RT's ARM processor, however often it will be slow. Most desired programs won't run through emulation (including utorrent, VLC, Steam, etc)
http://forum.xda-developers.com/showthread.php?t=2095934
Doesn't Microsoft forbid metro apps from having native binaries?
If so, how would you ever write something like a wii emulator on today's hardware? It would be way too slow. Perhaps two decades from now?
Rakeesh_j said:
Doesn't Microsoft forbid metro apps from having native binaries?
If so, how would you ever write something like a wii emulator on today's hardware? It would be way too slow. Perhaps two decades from now?
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No...
Many "metro" apps are normal C/C++ compiled natively for the processor itself.
SixSixSevenSeven said:
No...
Many "metro" apps are normal C/C++ compiled natively for the processor itself.
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Oh. Then what was with MS's comments that they deliberately wanted to make metro apps limited? They can't just mean in terms of being sandboxed? You can still sandbox without sacrificing utility; Android does that quite well.
Rakeesh_j said:
Oh. Then what was with MS's comments that they deliberately wanted to make metro apps limited? They can't just mean in terms of being sandboxed? You can still sandbox without sacrificing utility; Android does that quite well.
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trying to start flamewars again...
SixSixSevenSeven said:
trying to start flamewars again...
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No, it's very much on topic. If the goal was to start a flame war, then the OP beat me to it a long time ago.
Kindly point out something an android app can do which a windows app cannot (there are some, I personally wanted to use a certain feature but until 8.1 could not, yeah 8.1 added loads more features)
Apps requiring root do not count as root is a device modification much the same way modified RT devices can do more.
SixSixSevenSeven said:
Kindly point out something an android app can do which a windows app cannot (there are some, I personally wanted to use a certain feature but until 8.1 could not, yeah 8.1 added loads more features)
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Honestly I don't know as I've never published any apps and I've only done very small scale development for my own uses. I'm just going by MS's commentary on where they think they went wrong with their 8 strategy, in which they indicate that they believe making apps limited in scope wasn't a mistake (effectively they believe that their marketing was the reason for RT's failure, and that it will be easier to market 2 OSes instead of 3.)
I do know however that you see some pretty complex applications on Android whereas I haven't seen anything on RT hasn't already been done better in a web browser. In fact, I've seen web browsers do things that RT will not, take for example that version of battlefield which runs in Firefox and Chrome (RT could technically do that, granted.) The most complicated emulator available for RT is for snes, which also can be done in FF and Chrome: http://www.b81.org/~tjw/smw/
SixSixSevenSeven said:
Apps requiring root do not count as root is a device modification much the same way modified RT devices can do more.
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I don't really see it that way. Just issue an 'oem unlock' command to the device and you're golden. RT devices however by design forbid doing anything like that.
That said, the ultimate limitation in RT comes from this: RT won't run any app unless MS explicitly greenlights it. A lot of the more interesting apps (to me anyways) are ones that companies like MS and in some circumstances even Google wish didn't exist at all, like ad blockers, being able to tether without carrier permission, etc. Even so, not all of these require root and there's nothing stopping you from using them on Android.
Rakeesh_j said:
Honestly I don't know as I've never published any apps and I've only done very small scale development for my own uses. I'm just going by MS's commentary on where they think they went wrong with their 8 strategy, in which they indicate that they believe making apps limited in scope wasn't a mistake (effectively they believe that their marketing was the reason for RT's failure, and that it will be easier to market 2 OSes instead of 3.)
I do know however that you see some pretty complex applications on Android whereas I haven't seen anything on RT hasn't already been done better in a web browser. In fact, I've seen web browsers do things that RT will not, take for example that version of battlefield which runs in Firefox and Chrome (RT could technically do that, granted.) The most complicated emulator available for RT is for snes, which also can be done in FF and Chrome: http://www.b81.org/~tjw/smw/
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Then if you don't know, then why are you claiming it to be so poor in comparison to android? What apps *are available* doesnt dictate what apps the system is capable of.
In 8.0 the biggest issues were lack of low level interfaces to peripherals and instead being limited to high level wrappers provided by WinRT. In 8.1 there are now WinRT wrapper classes to raw USB and bluetooth, both of which were absent in 8.0. Besides that, there isn't any OpenGL, but there is DirectX which android doesnt have and serves the same purpose.
WIndows 8 apps are perfectly capable of hosting a first person shooter such as battlefield, there is a massive difference between it being incapable and simply not been done (actually there are FPS games, but they are more inline with the crap you see on android).
Your battlefield example is entirely bull**** either way as you seemed to be arguing for android whereas android doesnt have battlefield either.
Even if microsoft ditched windows RT, the store is part of windows 8. It would still be present. Windows RT is just an ARM port of windows 8. WinRT is the so called "sandbox" store apps run in and is present on both operating systems.
SixSixSevenSeven said:
Then if you don't know, then why are you claiming it to be so poor in comparison to android? What apps *are available* doesnt dictate what apps the system is capable of.
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Two things:
Comments I've heard from developers
And most importantly, Microsoft's own comments
SixSixSevenSeven said:
In 8.0 the biggest issues were lack of low level interfaces to peripherals and instead being limited to high level wrappers provided by WinRT. In 8.1 there are now WinRT wrapper classes to raw USB and bluetooth, both of which were absent in 8.0. Besides that, there isn't any OpenGL, but there is DirectX which android doesnt have and serves the same purpose.
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That later bit is more of a reason to not want RT. Virtually every platform out there uses OpenGL. The number of devices that use directx exclusively make up such a small percentage of the marketplace that it almost may as well not even exist. Android wouldn't gain anything at all by having it (really, no developer out there has ever said "I'd port to Android if only it supported directx,") and it really hurts that RT/WP don't have it. For this reason, any developer who says that they'll only use DirectX is shooting themselves in the foot. Microsoft is doing exactly that - too many games developers said they probably wouldn't ever bother porting anything to RT/WP because they don't want to spend all of the money on porting because the revenue gained is almost guaranteed to not be worth it. Sure, some game engines now support it, but that doesn't solve the problem of backporting their own customizations and additions to the base engine.
SixSixSevenSeven said:
WIndows 8 apps are perfectly capable of hosting a first person shooter such as battlefield, there is a massive difference between it being incapable and simply not been done (actually there are FPS games, but they are more inline with the crap you see on android).
Your battlefield example is entirely bull**** either way as you seemed to be arguing for android whereas android doesnt have battlefield either.
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That's probably because you missed the point entirely. It has nothing to do with whether or not battlefield is an FPS. The point is that I've seen web browsers do more impressive things than RT apps. Battlefield is merely an example of why even Chrome is more valuable to me than RT.
SixSixSevenSeven said:
Even if microsoft ditched windows RT, the store is part of windows 8. It would still be present. Windows RT is just an ARM port of windows 8. WinRT is the so called "sandbox" store apps run in and is present on both operating systems.
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You aren't telling me anything new here. Microsoft has done something similar more than once and we've already seen the results: It'll just go derelict and then eventually deprecated but still kept around.
I actually wouldn't be surprised if MS created an app store for win32 apps similar to what apple is doing with OSX. Their current store model is just a flat out knockoff of the ios app model (contrast to the play store model where each publisher is at their own discretion, and some people still wonder why android/play is by far more popular than the rest) so they may as well go all the way with it.

[Q] Windows surface RT.

How's everyone doing?
I bought a Surface RT during last Black Friday and i have been using it mainly for school. I just found out there was a jailbreak and i guess this whole world of mods. Just wondering what kind of things can a normal computer gamer and medical student gain by jailbreaking? What additional features do you get?
Windows RT cannot run desktop applications normally for 2 reasons.
Firstly it uses an ARM architecture processor commonly used in phones and tablets whereas your normal laptop or desktop uses an x86 architecture processor. The 2 are not compatible, same way my A+ blood is not suitable for a B- recipient (as far as my limited medical knowledge is concerned anyway).
Secondly, unlike windows 8, windows RT features digital signature enforcement. In order to confirm whether a piece of software is legitimate or malware it requires microsoft to add a digital signature to the executable. If the signature is missing or invalid then it won't run it. Apps you download from the windows store will come with this signature so its not a problem there. Unfortunately there is no way to obtain a certificate for desktop applications available to us at this time so only microsoft office, internet explorer and the other built in desktop programs that came preinstalled have the required certificate.
The jailbreak removes the signature checking on windows RT 8.0 only, it does not function on RT 8.1. Black friday is not a thing here so I have no idea when you got the tablet, it could have come with 8.1 rather than 8.0 in which case you can get an 8.0 recovery image and "downgrade" the device again. That solves the second issue and allows us to run software not authorised by microsoft.
The first issue. I don't know how much you know about software development but normally you take a human readable file(s), run it through a compiler and that spits out the executable binary. Of course existing software that you can just hop online and download or pull from a CD will have a binary for x86 processors not ARM. Microsofts C/C++ compiler with support for windows RT is available though so we can at least get binaries which will run on the Surface RT (and other RT devices). Downside, in order for us to port this software to RT it has to have the human readable source code available and that source code needs to work in microsofts compiler, if either of those requirements is not met then there is nothing we can do for a port.
If you are running the 8.0 version of RT rather than RT 8.1 then you can obtain the jailbreak tool from here: http://forum.xda-developers.com/showthread.php?t=2092158
A list of applications which have been ported to RT can be found here: http://forum.xda-developers.com/showthread.php?t=2092348
So what do you gain as a medical student/gamer by jailbreaking? The ability to run the software in the list above, that is it (and if I was to pick up an RT device that would be highly important to me, but thats me, not everyone)
SixSixSevenSeven said:
A list of applications which have been ported to RT can be found here: http://forum.xda-developers.com/showthread.php?t=2092348
So what do you gain as a medical student/gamer by jailbreaking? The ability to run the software in the list above, that is it (and if I was to pick up an RT device that would be highly important to me, but thats me, not everyone)
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I wouldn't consider myself a serious gamer, but the jailbreak gives me three game-related things that I use occasionally. First is Quake. I never actually played through the whole game back in the day, so I'm finally doing that on my Surface, which I think is really cool. Mouse not required so I can pretty much play it wherever (unlike Quake 3, which I've also played on it occasionally). Second is DOSbox, as I occasionally pull out some old games like Duke Nukem when I'm bored. Last is the super Nintendo emulator snes9x. Yes I know there is also a store app version, but it got pulled for while, so I like the knowledge that the desktop version is mine to keep.
Past that there are some very helpful desktop utilities that I use, KeepPass2 (password safe) I use for both personal and work passwords, so to have it on my Surface is awesome, and since there is also a subversion client, I can even check out the work safe directly using my Surface. And of course Putty.
Basically I would not have bought my Surface RT if it weren't for the jailbreak. And I will also not upgrade to 8.1 if a jailbreak isn't available. There are too many things I would rather do on the desktop, even on RT.
domboy said:
I wouldn't consider myself a serious gamer, but the jailbreak gives me three game-related things that I use occasionally. First is Quake. I never actually played through the whole game back in the day, so I'm finally doing that on my Surface, which I think is really cool. Mouse not required so I can pretty much play it wherever (unlike Quake 3, which I've also played on it occasionally). Second is DOSbox, as I occasionally pull out some old games like Duke Nukem when I'm bored. Last is the super Nintendo emulator snes9x. Yes I know there is also a store app version, but it got pulled for while, so I like the knowledge that the desktop version is mine to keep.
Past that there are some very helpful desktop utilities that I use, KeepPass2 (password safe) I use for both personal and work passwords, so to have it on my Surface is awesome, and since there is also a subversion client, I can even check out the work safe directly using my Surface. And of course Putty.
Basically I would not have bought my Surface RT if it weren't for the jailbreak. And I will also not upgrade to 8.1 if a jailbreak isn't available. There are too many things I would rather do on the desktop, even on RT.
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Thank you that sounds amazing. Yea I use it mainly doing work at a clinic, but there is always downtime throughout the day. Playing some Old school quake/snes would be tight. for SNEs are the roms all on there or can you just download everysingle one you want? also do you need a controller?
Redistributing ROMs is generally considered at least technically illegal, and thus against XDA rules. That said, I'm guessing you have them or can find them. No idea if it works with a controller (in general, Windows RT supports controllers, but no guarantee on app compatibility through something like DOSbox or an emulator).
There's one other advantage of Jailbreak that 6677 didn't mention: you can run an x86 emulation layer that (very slowly) allows running (a small number of) normal x86 programs. A few old games, like Heroes of Might and Magic 3, are known to work with it. It won't run anything very new or fancy - for example, even really old versions of Firefox don't work, although their installer will run - but sometimes something that hasn't been tested before is tried, and works out.
Something to consider about DOSBox: a lot of the games on GOG.com are 16-bit games that run in DOSBox. If you extract the DOSBox disk image and configuration and bring them over to the tablet, you can run them using the RT port of DOSBox as well.
egyptionsr2buff said:
Thank you that sounds amazing. Yea I use it mainly doing work at a clinic, but there is always downtime throughout the day. Playing some Old school quake/snes would be tight. for SNEs are the roms all on there or can you just download everysingle one you want? also do you need a controller?
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Click to collapse
Everything I mentioned I do with the Surface keyboard, and I've got the type keyboard. The Surface itself can make use of an Xbox360 controller, but I've never tried to configure it in snes9x. A quick search on Google looks like people have used the X360 controller with snes9x on regular Windows, so it may work. I know the store version (snes8x) can use, as I tried it briefly once. I just don't usually have my controller with me, so using the keyboard is much more convenient. The store version has touch controls, but that is really tricky to use when you need precise movement in a game.
ROMs are not bundled with the snes emulator, but that's typical in the emulation world. I don't want to go into too much detail since it's against forum policy, but again, Google it a bit as it's pretty easy to find info on the subject.

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