[Game] TIKI TOWER - Touch HD Themes and Apps

Tiki tower
http://mobile.gamehouse.com/tikitowers/
Anybody know where to put the game to run in full screen in HD?
the menus are in full screen but the game is just a square
Thanks

nobody?
thanks

QVGA Game
The only version of this game I have seen is for QVGA devices so you / we are lucky it works at all on WVGA... It works great on my Hermes...

afr33s said:
The only version of this game I have seen is for QVGA devices so you / we are lucky it works at all on WVGA... It works great on my Hermes...
Click to expand...
Click to collapse
ok thanks

Works in Portrait and Landscape - both perfect!

but in game mode it´s full screen? or it´s a square and the menu keys outside of the square?
in my hd in menu modo is full screen but im play mode don´t!
can u give a screen shot?

Awesome Game!
but in game mode it´s full screen? or it´s a square and the menu keys outside of the square?
Click to expand...
Click to collapse
That depends on the size of the level. Small levels like the first one don´t fill the screen but larger level do.

hurzwa said:
Awesome Game!
That depends on the size of the level. Small levels like the first one don´t fill the screen but larger level do.
Click to expand...
Click to collapse
ah ok, i have to play more

I think this isn't the right place for asking that. You should know that you're asking for illegal content. Try google.

thread closed
as its turned into a warez request thread.

Related

Slingplayer performance on the touch HD?

This is the one of the first questions I want the answer to whenever a new windows mobile device comes out?
So has anyone tried it on the touch HD and how does it perform? What happens to the display when you try the full screen mode, how does it cope with the high resolution? Any screenshots would be particularly helpfull.
PS I know there is a update to the slingplayer planned especially for these high resolution devices but I want to know how the existing version behaves.
billu said:
This is the one of the first questions I want the answer to whenever a new windows mobile device comes out?
So has anyone tried it on the touch HD and how does it perform? What happens to the display when you try the full screen mode, how does it cope with the high resolution? Any screenshots would be particularly helpfull.
PS I know there is a update to the slingplayer planned especially for these high resolution devices but I want to know how the existing version behaves.
Click to expand...
Click to collapse
I have used slingplayer on HD and its very good.But , when you want to change channels u have to change the channels via , File , Menu System rather than the image on slingplayer.Looks like the remote control picture is not scaled properly as the HD is wvga device.But other than that, slingbox performance is very good.
regards
vijayvasa
thanks for the reply, does the full screen mode cover the full screen or not? is it possible u could post a screenshot in full screen mode.
billu said:
thanks for the reply, does the full screen mode cover the full screen or not? is it possible u could post a screenshot in full screen mode.
Click to expand...
Click to collapse
Yes, the fullscreen mode, covers the full screen and its very nice.You can set the settings for high action under slingplayer settings and it runs really smooth and superb.
regards
Vijayvasa
Thanks, thats excellent news.
billu said:
Thanks, thats excellent news.
Click to expand...
Click to collapse
But the only problem , I am facing right now , is the remote control image where it shows up is not scaled properly for wvga screen.It works fine on diamond, but not for HD. Hope someone can find a fix where you can find a wvga fix for VGA apps.
here's a video of slingplayer in action on the touch HD, looks pretty impressive.
http://uk.youtube.com/watch?v=ejqCn-Hy4A0
Hi,
I've uploaded that video on youtube.
Slingplayer works quite good as you can see.
If you add channels (with logos) to your favorites, it's no problem to change channels. Works fine to me.
Bart
vijayvasa said:
Yes, the fullscreen mode, covers the full screen and its very nice.You can set the settings for high action under slingplayer settings and it runs really smooth and superb.
regards
Vijayvasa
Click to expand...
Click to collapse
I've not seen it cover the full screen. Could you confirm again that you're getting full screen video? I have a Touch Diamond 2 and can't get it to cover and I called Sling and they said it's not possible. Is there a hack somewhere?
Thanks. it looks very promising.
What was your home cnnection's upload rate ?
please confirm, full screen: yes or no ?
praun said:
please confirm, full screen: yes or no ?
Click to expand...
Click to collapse
NO. Can't see any more area than on a 2.8" screen. Was a big disappointment to me.
WMguy said:
NO. Can't see any more area than on a 2.8" screen. Was a big disappointment to me.
Click to expand...
Click to collapse
I get most of the screen filled in landscape mode. I only have the small 2-3mm black side bars that don't fill in. I am using the HD Pro slingbox. Don't know if that has anything to do with it. When you are no in landscape mode it is around 2.8" but otherwise it is pretty much fullscreen.
slingplayer on duttys r9 6.5
Hi It looks like the poster above has slingplayer mobile working on duttys 6.5 r9 rom? I try to install it and it says not a valid pocket pc app? any hints?
ignore that got it working...
Works fine on HD (I have the Sling Solo).
The upload rate at home is 800Mb/s.
The framerate on HD is jumpy sometimes. The picture quality is resonable. The images (including movies subtitles) are clear and readable.
In landscape mode, the image almost fills the screen, but not entierly.
I'm happy with that. Hope that a real 800x400 player version will surface up.
I have a Slingbox Pro and suffer from the fullscreen issue, I also think they should make the remote control etc. more finger friendly for windows mobile.
I have a couple of requests on the customer feedback forum
More Finger Friendly on WM
EPG / Now & Next Info for Freeview on Windows Mobile
Full Screen on Touch HD 800x640 (I know I got the resolution wrong but I can't change the title. lol)
http://sling.uservoice.com/pages/18846-slingplayers-for-desktop-and-mobile
So far It seems like its only been me voting so it would be great if other Slingbox users could get voting to help improve the Software for windows mobile and out Touch HD's.
Cheers
richardirv said:
I have a Slingbox Pro and suffer from the fullscreen issue, I also think they should make the remote control etc. more finger friendly for windows mobile.
I have a couple of requests on the customer feedback forum
More Finger Friendly on WM
EPG / Now & Next Info for Freeview on Windows Mobile
Full Screen on Touch HD 800x640 (I know I got the resolution wrong but I can't change the title. lol)
http://sling.uservoice.com/pages/18846-slingplayers-for-desktop-and-mobile
So far It seems like its only been me voting so it would be great if other Slingbox users could get voting to help improve the Software for windows mobile and out Touch HD's.
Cheers
Click to expand...
Click to collapse
I'll put my two cents in when I get a chance. I done some invite only beta work for sling before. Not that is going to make a difference but it might help. I gotta say that the video quality is better on the touch hd than the iphone. I swear the iphone was better before the update.
x5-rwk said:
I'll put my two cents in when I get a chance. I done some invite only beta work for sling before. Not that is going to make a difference but it might help. I gotta say that the video quality is better on the touch hd than the iphone. I swear the iphone was better before the update.
Click to expand...
Click to collapse
Thanks that would be appreciated.
Really need some supporters for this to get sling to improve things for us HD users!!
MOD EDIT
Moved to Themes, Applications and Software forum

SCUMMVM help

Hey guys,
Installed SCUMMVM onto my Touch HD and set in the options to go fullscreen 2x.
The problem now is the screen is left justified whereas the device thinks it's central. The upshot is that the stylus needs to be touched about quarter of an inch to the right of the deisngated area.
Anyone know how to solve this...
Thanks in advance
Hi
You have to use WVGAFIX3
where i can find SCUMMVM and the WVGAFIX3?
thx!
scootz said:
Hey guys,
Installed SCUMMVM onto my Touch HD and set in the options to go fullscreen 2x.
The problem now is the screen is left justified whereas the device thinks it's central. The upshot is that the stylus needs to be touched about quarter of an inch to the right of the deisngated area.
Anyone know how to solve this...
Thanks in advance
Click to expand...
Click to collapse
The solution is to rotate the screen 180 degrees while a game is running (5th icon below the screen). Then the input is not shifted anymore.
Hi,
paranoid2007 said:
The solution is to rotate the screen 180 degrees while a game is running (5th icon below the screen). Then the input is not shifted anymore.
Click to expand...
Click to collapse
Edit the file <scummvm.ini> and add this line:
landscape=2
This will make ScummVM start with the correct orientation. That way you wont have to rotate the screen manually everytime you're in a game
Regards,
Rolf
Hope, SCUMM will be full WVGA compatible soon.
No need to apply the fix. Just tap twice on the monkey icon and everything will be ok (corresponds exactly to the landscape = 2 manipulation described here above). Even if you do it manually, ScummVM will be remember that setting for next time - you can configure that setting for every Scumm game and for ScummVM itself. With landscape = 1, the touch response does not work correctly. With landscape = 2, the touch response works properly. No way to centralize the screen though.
Regarding WVGA compatibility, from what I understand there will be no such compatibility. This does not have to do with ScummVM but rather with the games which run on the Scumm engine. In particular the older ones run on non-wide screen resolutions. Consequently, any WVGA scaling would result in stretching the images, unless you wanted to get rid of the ScummVM menu bar during the game. That would require reprogramming the interface with context menus to replace that menu bar.
Georgeous2008 said:
No need to apply the fix. Just tap twice on the monkey icon and everything will be ok (corresponds exactly to the landscape = 2 manipulation described here above). Even if you do it manually, ScummVM will be remember that setting for next time - you can configure that setting for every Scumm game and for ScummVM itself. With landscape = 1, the touch response does not work correctly. With landscape = 2, the touch response works properly. No way to centralize the screen though.
Regarding WVGA compatibility, from what I understand there will be no such compatibility. This does not have to do with ScummVM but rather with the games which run on the Scumm engine. In particular the older ones run on non-wide screen resolutions. Consequently, any WVGA scaling would result in stretching the images, unless you wanted to get rid of the ScummVM menu bar during the game. That would require reprogramming the interface with context menus to replace that menu bar.
Click to expand...
Click to collapse
I think the guy just wanted the game to be showed at the center of the screen, and not on the left.
AntoCorsa said:
I think the guy just wanted the game to be showed at the center of the screen, and not on the left.
Click to expand...
Click to collapse
In the case you should re-read the first post.
Hi, dit anyone resolve the problem with 2 cm black lines below and on the right side? It looks as a wasting of place. Thak you.
ares333 said:
Hi, dit anyone resolve the problem with 2 cm black lines below and on the right side? It looks as a wasting of place. Thak you.
Click to expand...
Click to collapse
that is a phenomenon called VGA resolution on WVGA resolution.
Psygnosis84 said:
that is a phenomenon called VGA resolution on WVGA resolution.
Click to expand...
Click to collapse
and only developper can solve it it's their job to make it work on WVGA resolution
Zepiii said:
and only developper can solve it it's their job to make it work on WVGA resolution
Click to expand...
Click to collapse
a new version is out, but still no wvga support. a shame
i just found this and have already used it on my pc now i want to use it on my touch pro...
i downloaded the win ce version
istalled it on the card and it turns on once wont run mi2 then wont turn on a second time
Which version are you guys trying?
Current version is 0.131.1.

Need Dpad for WVGAFIX3!!!!

Yesterday when playing Warcraft 2 on my HTC Touch HD, I felt a need for a DPAD cuz in big maps the camera is hard to control.
So could someone make a DPAD which is compatible with WVGAFIX3 (Dpad must be shown in the black bottom area)
This could not only be good for this game but then it will open the ability to play FPS on out TOUCH HDs in VGA mode with WVGAFIX3!
cmon people!!!!!!!!
Would love it too..
This would be awesome
Vijay is working on it.
You can search a little bit in this forum to have more infos.
Now, we have all to wait.
thierryb said:
Vijay is working on it.
You can search a little bit in this forum to have more infos.
Now, we have all to wait.
Click to expand...
Click to collapse
Judging by the picture hes posted with his dpad-- hes working on a app which works in normal WVGA screen conditions at the bottom of screen.
But we need a dpad which is shown at the black bootom area of scree, when your screen resolution (with WVGAFIX3) is set to VGA(640X480)!!!!
look in the picture if you didnt understand:
the picture shows the black area and Warcraft 2 on THD
WE NEED DEVS!!!!!!
cmoon anyone, someone, please... :/
BUMP!!!!! cmooon ppl
i would love to see d-pad similar to this one from LG Arena look here:
http://www.gsmarena.com/showpic.php3?sImg=reviewsimg/lg-km900-arena-preview/sshots/gsmarena_040.jpg
it does look very neat.
A lot of us want, But no one is willing to create it...
cmoon!!!!
one hope i see its practically posiible .......
so it will be a reality soon
Just a hint: You could use something like G-Controller to use the G-Sensor as a DPAD... Tilting the HD could scroll around the map!
Don't know, if it would work well... but it's worth a try!

[REQ] diablo on the blackstone

Hi,
I found this http://www.jamesbeckingham.com.au/Diablo.aspx
it works but the screen is very small is there anyways to make it bigger ?
(sorry for my bad english)
Yeah, I would be very intersted too.
Does anyone know a way to make the screen bigger?
thx
OMFG diablo on HD -- thats greaT!!!!
try WVGAFIX and set your device screen resolution to VGA or smaller!!!
Possible to make it more usable on Touch HD like Heroes of Might and MagicII!?!?
Kristaps-K9-Lv said:
OMFG diablo on HD -- thats greaT!!!!
try WVGAFIX and set your device screen resolution to VGA or smaller!!!
Click to expand...
Click to collapse
Wvgafix not working on WM 6.5!!!
xaoc747 said:
Possible to make it more usable on Touch HD like Heroes of Might and MagicII!?!?
Click to expand...
Click to collapse
maybe.... go to the 1st post and in the link to diablo - check forum!!!
I cant get my hands on the game cuz Im writing from a slow laptop -- my desktop PC burned
anyways go to the forum and contact the developer of Pocket Diablo
any ways of getting Diablo 2 Lord of Destruction on our HD???
xaoc747 said:
Wvgafix not working on WM 6.5!!!
Click to expand...
Click to collapse
then get WM6.1
I dont have any ideas for WM6.5 cuz I am using WM6.1 all the time!!!
Cortius said:
it works but the screen is very small is there anyways to make it bigger ?
Click to expand...
Click to collapse
Change the third value in the Config.txt file: 2 (means 640 x 480).
Wow that's awsome
I will try it as soon as I've downloaded it ^^
Change the third value in the Config.txt file: 2 (means 640 x 480).
Click to expand...
Click to collapse
Thanks that work for me
Will see if this works (thinks - Have I still got the Diablo CD at home!!)
I answer developer on his forum and hope soon he will answer me about Diablo for 480*800!
did you see EyeOfBeholder2 ?
http://www.eob2remake.com/
Have some one tested it ?
did you see EyeOfBeholder2 ?
http://www.eob2remake.com/
Have some one tested it ?
Testet it and changed the resolution too.
I can start the game, select a character but when I come to ingame screen, I can't see my character and it seems that the graphic is messed up.
Hoping for any development
for those who can't find their original diablo discs - just google the requested .dll
playdo said:
Testet it and changed the resolution too.
I can start the game, select a character but when I come to ingame screen, I can't see my character and it seems that the graphic is messed up.
Hoping for any development
Click to expand...
Click to collapse
I have tried to make the changes on the TXT file in order to be able to run the game on the TOUCH HD. However I do think something was made wrong by me, as I can not start the game with the proper resolution -600*480-. So, if someone could attach the TXT file with the changes I would appreciate it very much.
Rocheau said:
I have tried to make the changes on the TXT file in order to be able to run the game on the TOUCH HD. However I do think something was made wrong by me, as I can not start the game with the proper resolution -600*480-. So, if someone could attach the TXT file with the changes I would appreciate it very much.
Click to expand...
Click to collapse
Change you file with one enclosed! Have fun
if that's the case, why not change the setting in the config file directly to 800x480?
I change, but game still in 480*640, cause realised just for 240*320 and 480*640! So that!

[App]Multi 2.0 - Show and Explain Dual-Touch Technology On Resistive Screens

Multi 2.0 is an application that shows the Dual-Touch Technology and explain how it works!
[30,July 2010]explain more things about the Dual-Touch Technology.
downiel said:
... but when i press one of these two fingers a little bit stronger, the "Fake Point" is going crazy That does not appear when i am pressing with my nails, fortunately :d
Click to expand...
Click to collapse
Click to see this picture,it may tell you something about it.:
Also
It's Not exactly on the GamePad that "You can ONLY MOVE the SECOND finger you put with your First finger FIXED!"
Just do these step by step,if you wanna understand what I mean:
1.Run this app and turn to "Gamepad" page
2.Press the left-button with a finger of your left hand
3.Press a round-button with a finger of your right hand
-Now You can only move your right-hand finger.
4.Release your left-hand finger.
5.Do as the Step 2 again.
-Now You can only move your left-hand finger.
That's all.
[Explanation]
After Releasing your first finger.The Fake Point inside would go out of the screen.
So the app knows that you have release your first finger.
And it would treat the Second Point as a New First Point.
It means that you can set a New Second Point again and move it.without releasing all your fingers!
[27,July 2010]VGA & WQVGA versions Available Now!
Features:
Picture - You can drag the picture with one finger or stylus and zoom the picture with two fingers[Pinch to Zoom]
GamePad - An On-Screen GamePad that support up to two pressed buttons!
Fact - To show how this application works inside.
Just download and run it without installing..
It may work on all WinMo with resistive screens.
need .NET CF 3.5/3.7 which I think you all know it.
Notice:
My English may be too suck to be understood.
Touch the screen with two fingers one by one but not at the same time!(You can do it quickly even it seems to be done at a time)
To zoom the picture,a gab of about 2cm between two fingers is needed when you start touching the screen!
A Chinese version of sentence for who may understand its translation better than the English version:想要缩放图片,两只手指在按下的时候必须有大约2cm的间距!
You can ONLY MOVE the SECOND finger you put with your First finger FIXED![Not exactly on the GamePad]
How it works?
See the "Fact" part of the application.
And touch the screen with two fingers(one by one).
You'll get three points:
Fixed Point - It is got when you put your First finger.
Real Point - It is truely detected by the hardware when two fingers are put.
Fake Point - where your second finger put.As a matter of fact,the hardware doesn't know anything of it.The position is worked out by the application.
How to get the Position of the second Finger?
NOTICE that when two or more fingers are put on the screen,the hardware would just get the Point in the central of shape which is made up by fingers' Positions.
So.Two fingers's positions(points) make a line.And the hardware gets the "Real Point" in the middle of the line.
Reversely think.We've got the First finger's Position and the Mid Position.
The Second Finger's Position should be in the direction opposite the First finger through the Mid Position.
PS
-This is my first post here.
-I know some members here has been developing the Multi-Touch(Dual-Touch) technology.But I had the idea of creating multi-touch application last year.
-The picture on the application written "Mobile 2.0" but not "Multi 2.0".It's a website[mobile20.com.cn] in China that make evaluations of mobile.The Chinese version of this application was released there on June 7,2010
-Sorry for my poor English..
Pretty interesting app just tested it on my wvga phone
But what really caught my eye was the gamepad thing. Would love to see this in morphgear so we have dualtouch which would make many games more playable.
Maybe I dream to much but still would be great
Do you have future projects for resistive screens now?
iceeyes91 said:
Pretty interesting app just tested it on my wvga phone
But what really caught my eye was the gamepad thing. Would love to see this in morphgear so we have dualtouch which would make many games more playable.
Maybe I dream to much but still would be great
Click to expand...
Click to collapse
I'm willing to give the code to anyone who wants it.
(It's written in VB.NET)
But I really have to modify it.As the code is in a mess within some Chinese comments.
Maybe I'll write a 'GamePad'-only(or 'Picture'-only) program for developers.
zinconnu said:
Do you have future projects for resistive screens now?
Click to expand...
Click to collapse
Maybe I'll release a dual-touch drum that called "Drum It!"
__________
I should have clicked MULTI-QUOTE..
But now I can't delete this post.
TangoChen said:
Maybe I'll release a dual-touch drum that called "Drum It!"
Click to expand...
Click to collapse
Good idea, that will be funny! But i prefer the gamepad.
Hey,Ge Men,Nice work!
TangoChen said:
I'm willing to give the code to anyone who wants it.
(It's written in VB.NET)
But I really have to modify it.As the code is in a mess within some Chinese comments.
Maybe I'll write a 'GamePad'-only(or 'Picture'-only) program for developers.
Click to expand...
Click to collapse
Wonderfull
Sadly I dunno anything about programming , so I can only support by testing/donating
Keep up the work, it would extend all my expection having dual touch on my phone
ghost_nup said:
Hey,Ge Men,Nice work!
Click to expand...
Click to collapse
Hi.a Chinese guy.
I just couldn't understand what is 'Ge Men'.
But after searching for it on Google.It returns'您是不是要找: 哥们 各门 格门'
lol.It means man in Chinese.
iceeyes91 said:
Wonderfull
Sadly I dunno anything about programming , so I can only support by testing/donating
Keep up the work, it would extend all my expection having dual touch on my phone
Click to expand...
Click to collapse
Thx!!But I haven't got a paypal account yet..It may takes one year till I'm 18 years old.
Great App! I have tested it on my Touch Pro (VGA Screen). In Gamepad mode I have only one round button but everything else worked good!
If both fingers are horizontal to the screen its pretty precise, if I have my fingers diagonal on the screen it differs much.
But: Thank you for your app, it shows that it is possible
Greets
The QVGA won't work on my kaiser .
The pinch zoom works though, Nice work!
The second finger on the screen is a bit off, from the fact tab, so that's why the gamepad doesn't work too well. It registers a press in another spot.
Which file do u use on VGA?
Multi2.0 QVGA.7z or Multi2.0 WVGA.7z ?
终于有中国的哥们发布强帖了~
终于有中国的哥们发布强帖了~
KobiP said:
Great App! I have tested it on my Touch Pro (VGA Screen). In Gamepad mode I have only one round button but everything else worked good!
Click to expand...
Click to collapse
AdamiX said:
Which file do u use on VGA?
Multi2.0 QVGA.7z or Multi2.0 WVGA.7z ?
Click to expand...
Click to collapse
Sorry for omitting the vga version!
And it's uploaded just now.
KobiP said:
If both fingers are horizontal to the screen its pretty precise, if I have my fingers diagonal on the screen it differs much.
But: Thank you for your app, it shows that it is possible
Greets
Click to expand...
Click to collapse
Ya I found the problem,too.
And I thought it was the screen/hardware's problem.
Maybe I'll add a feature for a future project to adjust the value.
Thanks for reminding me!
nemuro said:
The QVGA won't work on my kaiser .
The pinch zoom works though, Nice work!
The second finger on the screen is a bit off, from the fact tab, so that's why the gamepad doesn't work too well. It registers a press in another spot.
Click to expand...
Click to collapse
Oh.Thanks for reporting the problem!
This sounds great!
I hope you go on to make a gamepad to be used in emus, so that we can play the same games the HD2 does!
nice work.
Very good work! Gamepad works very well, resizing the image not as good, but that's also a great progress Maybe just my phone has this problem (Touch HD), but when i press one of these two fingers a little bit stronger, the "Fake Point" is going crazy That does not appear when i am pressing with my nails, fortunately :d
Sorry for my english and keep creating such a good applications! ;d
Any plans to work on a ..?
@TangoChen Any plans to work on a system–wide pinch to zoom solution? OndraSter has been workin' on one here, but has gone on holiday. Perhaps, you two should collaborate.
It would be great if you managed to replace the HD2's resources files and fool the entire system in thinking you actually have a capacitive screen.
The DLL (or any other kind of resource files, I didn't study this in detail, but for instance, just checking the "Pinch to zoom" menu in BSB Tweaks instantly crashes the HD ! ) could then be added in cooked ROMs and simulate the official "pinch to zoom" behavior...
thanks
that's great job

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