[mar 9 2009] nueLED2 library - Windows Mobile Software Development

http://www.nuerom.com/BlogEngine/post/2009/03/08/nueLED2.aspx
nueLED2 is an open source library for controlling individual LEDs on Touch Pro / Diamond. While it is a pretty small library right now, I'm hoping to wrap all of ALLLEDMGR functionality into it eventually. I've included .NET wrappers, and some sample applications. You could use nueLED2_control.exe to control the leds with mortscript or something similar.

Very nice! Very nice indeed. I've taken a moment to contact the developer of a program I used to truly enjoy. Gave him the link. Hopefully, he'll contact you and maybe we'll see what he can do to incorporate this into his apps. Loving the simplistic way it handles things. Now, all I have to do is get to writing some tweaks in mortscript so that I can use it now instead of later...
Loving your newest apps. I can see you've gotten 'hard core' about some of the newer devices.. Now, if only you could teach me what the submit button does... oOo.. Lets press it! *click*

This is sort of o/t, but i have a question about your nueslidingkb.
I like the idea of it, but I can't seem to assign HTC's input methods (compact qwerty, full qwerty, and phone pad). Is there some sort of reg key I could fiddle with to enable that?
Thx

Awesome. I hope to see a graphical UI soon. Can't wait to manipulate the LEDs on my Touch Pro as I see fit.

HD2
Really nice work !!!
As for the HD2:
It responds both and only on following LED nrs:
2: Home orange
4: Pickup Phone orange/green pulsing
PingBack from http://www.mobiion.com/forum/index.php/topic,640.0.html

sgou said:
Really nice work !!!
As for the HD2:
It responds both and only on following LED nrs:
2: Home orange
4: Pickup Phone orange/green pulsing
PingBack from http://www.mobiion.com/forum/index.php/topic,640.0.html
Click to expand...
Click to collapse
Did you make a nueLED2_Control.exe with syntax?
I couldn't change it... probably lack of knowledge
Trying this with TP2.
edit: I am new with win mobile, just made i work...

Related

[Update]WM Music Player

Its gotten to the point where i feel that i should completely rewrite this app if any progress is going to be made .
So Im going to try to find some time to do just that.
so if anyones still using this, hopefully ill have something soon... its nowhere near done, but heres what i have so far.
v0.1.0
http://www.youtube.com/watch?v=aygEqcsRcqc
ive attached the (very) alpha version... It looks in your storage card only for your music. and is for wvga devices only.
click on the songs to add them to your now playing playlist, click on the + to add without playing the song.
the player saves the playlist when you click on the clock and minimize the form.
hopefully it works for you
with everything going on i might not be able keep up with this thread very well, but ill try to keep you updated.
-----------------------------------------------------------------
0.0.4:
http://www.youtube.com/watch?v=30_ut9H6kBI
You will also need a rom with WMP installed.... btw
Hi Timmy ,
i really like your windows media payer it's possible to send us your cab?
a big thinks !!!
Timmy212 said:
Im new to this Forum thing and feel pretty lost... BUT
I have been looking for a good music player that i liked, but really havent found anything so i decided i would venture off and make my own. This is my first ever phone app, written in .net 2.0 c#. So i thought i would come here for a little guidance since I've been kind of a ghost in the crowd for this site.
Anyway I have only been working on it for a few weekends and some week nights but i think its coming along nicely. I love to use it at work(which is what spawned the notification area... i would be lost without emails and appointments ) and i have basically tried to build it to what i wanted in a player.
I thought Id bring it here to see if anybody would be interested in helping test it out and like i said... maybe give some guidance.
Since i just started i dont really have a cab or anything, just the .exe from the debugger . but if you guys like it maybe I can make it into something that everyone can enjoy!
heres the video...
http://www.youtube.com/watch?v=PQzPVdEicd0
and pics...
Click to expand...
Click to collapse
Hallo Timmy212, i am intressing on your player. Can you send a link for the player.
And can you tell us for which resolution is done?
I am WQVGA resolution.... i hope it's OK
Timmy212 said:
Im new to this Forum thing and feel pretty lost... BUT
I have been looking for a good music player that i liked, but really havent found anything so i decided i would venture off and make my own. This is my first ever phone app, written in .net 2.0 c#. So i thought i would come here for a little guidance since I've been kind of a ghost in the crowd for this site.
i hope you enjoy ...
and i hope it works .
Click to expand...
Click to collapse
Hello Timmy212,
i can not open the Player. I have WM6.5.3 an the Files load in the Folder we are you write.
The dlls load in the windows folder. When open the player i have a error.
The specified module could not be found. I am press the details and have this error. myTunes.exe filenotfoundexception The specified module could not be found.
by
System.windows.formsAxhost.create witoutlicence(Guid clsid) etc etc...
we can help you for this problem.
cosmicgate said:
Hello Timmy212,
i can not open the Player. I have WM6.5.3 an the Files load in the Folder we are you write.
The dlls load in the windows folder. When open the player i have a error.
The specified module could not be found. I am press the details and have this error. myTunes.exe filenotfoundexception The specified module could not be found.
by
System.windows.formsAxhost.create witoutlicence(Guid clsid) etc etc...
we can help you for this problem.
Click to expand...
Click to collapse
Interesting... I havent seen this error before. Im not sure how to go about troubleshooting that. Hopefully i can work on the player this weekend and see if i cant get a little more stable build up...
Sorry i dont have a definate answer... im trying to learn as fast as i can
Works great for me on my personal 6.5.3 (28008) Fuze build. In fact i love it and so far no bugs. Works fine over bluetooth. The only thing I would love to see added is AVRCP bluetooth remote support.
TaurenSnake said:
Works great for me on my personal 6.5.3 (28008) Fuze build. In fact i love it and so far no bugs. Works fine over bluetooth. The only thing I would love to see added is AVRCP bluetooth remote support.
Click to expand...
Click to collapse
Thats definately on the "todo" list, but i havent had time to look into implementation yet... I'm glad to hear it works for someone though
Hi Timmy
First congrats for your work and your sharing. It's revolutionary in it's design!
After playing a bit I can see room for improvement:
1 enlarge the fonts
2 pressing play 2nd time pauses but the icon doesn't change
3 add volume control
4 add exit button
5 add stop button
6 add a screen off option to save power
In the minimised view:
7 the sliding effect seems reversed because the slider is not moving, consider a wheel effect (with or without slider)
8 shuffling through directories is not very responsive, I found the best response when swiping my fingernail on the top or the bottom of the central slider.
9 the directories names are hidden by the finger, maybe move them above the slider
10 enhance Dpad functionality : right/left are ok, up/down should switch dirs (now they behave like right/left) and action button should play/pause (now it's not responsive)
This is it for now
I wouldn't have bothered writing so much if I didn't think it has the potential to become a leading app, so keep up (I also think you are going to get more involved than you thought )
Big thanks !
Nice App run perfectly on my Axim x51 running WM6
Thanks!!!!!!
Hi Timmy212,
It seems to work OK, but on my VGA Loox N560 running Newplow's ROM for WM6.1 I cannot find out how to exit the program. Am I missing something obvious? There seems to be no menu or exit icon? It does look good though. Thank you.
fingerstoo said:
Hi Timmy212,
It seems to work OK, but on my VGA Loox N560 running Newplow's ROM for WM6.1 I cannot find out how to exit the program. Am I missing something obvious? There seems to be no menu or exit icon? It does look good though. Thank you.
Click to expand...
Click to collapse
When you pull down the top drawer i had it set the windows state to normal so the x button should pop up in the normal windows taskbar... At least thats how i planned it .
tito12 said:
Hi Timmy
First congrats for your work and your sharing. It's revolutionary in it's design!
After playing a bit I can see room for improvement:
1 enlarge the fonts
2 pressing play 2nd time pauses but the icon doesn't change
3 add volume control
4 add exit button
5 add stop button
6 add a screen off option to save power
In the minimised view:
7 the sliding effect seems reversed because the slider is not moving, consider a wheel effect (with or without slider)
8 shuffling through directories is not very responsive, I found the best response when swiping my fingernail on the top or the bottom of the central slider.
9 the directories names are hidden by the finger, maybe move them above the slider
10 enhance Dpad functionality : right/left are ok, up/down should switch dirs (now they behave like right/left) and action button should play/pause (now it's not responsive)
This is it for now
I wouldn't have bothered writing so much if I didn't think it has the potential to become a leading app, so keep up (I also think you are going to get more involved than you thought )
Big thanks !
Click to expand...
Click to collapse
Thanks for your suggestions! ...
all good ideas!
for 1. i Like the idea of seeing as much of the text as i can on the page which is why they are soo small but i have been thinking about increasing the size, especially for lower resolution devices.
2. I do need to implement this,
3. I intially liked the idea of just using the system volume but i might add to see if i like it
4. for my 6.5.1 rom when i minimize it brings up the x button, i didnt think about how 6.5.3 looks
6. again for my rom i just hit the power button and it turns that backlight off, but i will try to add this.
7. Im still trying to figure out exactly how i want this view to work... I really just wanted a Quick way to go through all the album art. Hopefully i can pull something off here
8. The sliding art just works by grabbing the center albumart and then moving it in the direction you want it to go. and if you slide it all the way over and keep your finger on the screen it will keep going until you lift up...
but like i said this MIGHT change
9. i will definately be moving some text around
10. i havent set anything up for the dpad... its just manipulating the listbox that had focus last. This will change
Im about 400 miles away from my main desktop so i havent done any more work on it... but i have been setting up my 6 year old laptop with all the mobile sdk's to hopefully keep the project running the next couple weeks till i can get back home
Thanks for the detailed answer mate, by the way on my build power button stops the music and for the rest, good luck but don't forget to enjoy your holiday
Installed the player in my device with WM 6.5.3 and it works very well.
Besides the points mentioned by Tito i would suggest an exit button as i have to slide down to reveal the taskbar and then close the player from there. On this bulid no exit button comes up.
Also ...is there an option to save playlists?
Timmy212 said:
When you pull down the top drawer i had it set the windows state to normal so the x button should pop up in the normal windows taskbar... At least thats how i planned it .
Click to expand...
Click to collapse
Yup, feel a fool.... I found it after posting, but I notice that Claus1953 did not like it either. Thank you for taking the time to reply.
I like your approach to the GUI design though. Up until now I have been using S2P from this site, by A_C. Because of GUI usability problems with later releases, I have stuck with his older 0.58 release. Your player is similar. I am sure you are familiar with S2P? I will consider using your program as it has some advantages already. Keep it up.
Hello Timmy212,
i found the problem. My operating system WM6.5.3 have not a windows mobile player, separate one mobile corelplayer.
Your more player from there mobile functions more player and not with others playern only with windows mobile.
This is a good player and function perfectly.
Sorry for my english.
claus1953 said:
Installed the player in my device with WM 6.5.3 and it works very well.
Besides the points mentioned by Tito i would suggest an exit button as i have to slide down to reveal the taskbar and then close the player from there. On this bulid no exit button comes up.
Also ...is there an option to save playlists?
Click to expand...
Click to collapse
there is no way to save playlists yet... hopefully i can get it working soon though ... and also a close/minimise button will probably be in the works also.
cosmicgate said:
Hello Timmy212,
i found the problem. My operating system WM6.5.3 have not a windows mobile player, separate one mobile corelplayer.
Your more player from there mobile functions more player and not with others playern only with windows mobile.
This is a good player and function perfectly.
Sorry for my english.
Click to expand...
Click to collapse
excellent... glad you got it working! I should probably figure out some requirements and post them sometime
just one question, sry for bothering you..
what about formats like:
mod, xm, sap, sid,
etc, etc?
any plans for plugins?
just mp3 player with(let's say).. nice look?

[SDK] Dual-Touch SDK for Resistive Screens V1.0 Beta + Rotation Alpha + Demo App

Now supports Rotation, same download place. I hope to see Rotate To Unlock applications Soon
Now Demo Rotate To Exit Application available, Youtube Video
Greetings XDA,
Today i released the beta version of the SDK
In December last year, i posted an Alpha version of this SDK. Now it is mature enough to announce it as Beta. This SDK allows developers to build Dual-Touch enabled applications. so let’s get into action.
Features:
Pinch to Zoom Support
Drag (swipe) support.
Replacement events for the mouse move fires only when a single finger detected.
Multiple events based on gestures.
Performance optimized, memory footprint is minimal.
To use this SDK you will need Visual Studio Professional or better. start a new Smart Device Project, and add the SDK to your references.
The SDK is consists of only one object, which is DualTouchSDK. We will need one instance of this class for every control that supports pinch to zoom or drag in your application.
There are several methods, properties and events that can be utilized in order to achieve multitouch effect. i have done my best to make this as easy as possible, my code is now complex but it is necessary to achieve easy implementation.
More info and download with documentation is available here
http://www.windowsphoneme.com/?p=386
great works, looking for further implementations
nice, i hope you keep developing this
Great job, thanks!
I wonder if anyone started using the sdk to build an application, can you post here if you did start
demo app
anaadoul: When You write it You must test it too .. so what is the problem to release some demo app showing the possibilities and features of this solution ? You have some test code so publish it ..
For me it's very strange that You already do not do this.
porlock said:
anaadoul: When You write it You must test it too .. so what is the problem to release some demo app showing the possibilities and features of this solution ? You have some test code so publish it ..
For me it's very strange that You already do not do this.
Click to expand...
Click to collapse
the only problem i have with the demo app is that i don't know how to create a hardware accelerated applications.
if i used the same old method (as the prealpha version), it's going to look slow and stuttery! while inface this has nothing to do with the SDK.
if you know how to build a hardware accelerated application please let's do it together.
I'm not sure i understand what do You mean " i don't know how to create a hardware accelerated applications", if that means You use a standard win mobile .net API ? if so please refer to this site.
IN THIS PLACE SHOUD BE LINK
damn i can't post links ... so please type it in google "khronos opengles 2"
for .Net wrapper, type in google
"Tiny Graphics Engine Tigre"
or
"koushik dutta net-compact-framework-wrapper"
I'm looking forward to this being implemented in games and such.
I'd love to see a screen unlocker that supports multi gestures "stretch to unlock" anyone?
I presume this only applies to HD2 as it has multi touch.
bteljuice said:
I presume this only applies to HD2 as it has multi touch.
Click to expand...
Click to collapse
Im happy to say: NO
I've got the HD aka Blackstone and the Alpha release worked on mine HD.
bteljuice said:
I presume this only applies to HD2 as it has multi touch.
Click to expand...
Click to collapse
How did you work that out? HD2 wouldnt need this cos it already supports dual touch? Right?
hd2 has a capactive screen, thus meaning it alreasy has multi touch!
us people on resistive screens however are stuck on single touch only, until now (hopefully )
The funny thing is that this wont run on the HD2!
When you press 2 points on a resistive screen, apps get the middle of those points. And that fact is used for this emulated dualtouch.
When you press 2 points on the capacitive screen of the HD2 apps(without multitouch support) get no mousedown at all(at least on my HD2).
Uppy said:
How did you work that out? HD2 wouldnt need this cos it already supports dual touch? Right?
Click to expand...
Click to collapse
Thats why i said, I PRESUME. I am not sure, this is why I was asking.
I hope this project works Will be sooo happy
I'm not a programmer at all, but I'm curious from an electrcial standpoint, how the screen knows that your touching it at more than one point? I suppose with a normal resistive wire screen, you would get 3/4 minimum inputs, but with these "touchflo" screens..?
Just Curious.
Val
hi. Can anyone post one app made with this sdk so we can test it on our devices?
Thanks
Wow! I'm amazed at what I see everytime I get on XDA-Developers! I thought getting multi-touch on a resistive touch screen would be impossible! Excellent Work! People really need to start pumping out applications that can use this!
XanderCorp said:
Wow! I'm amazed at what I see everytime I get on XDA-Developers! I thought getting multi-touch on a resistive touch screen would be impossible! Excellent Work! People really need to start pumping out applications that can use this!
Click to expand...
Click to collapse
same here. xda u rule and all of its members
Haha wow can't believe this is possible! Emulators would actually be playable like Mario and such, haha imagine the possibilities dude you rock!

[APP][RELEASE] Metro Calculator - a simple WP7 style calculator

Hi,
in the meantime while working on my new UI (it's getting harder and harder...) I've made a simple Windows Phone 7 style calculator. It's a kind of preview of how I'd like my new interface to look like.
I hope you like it
Currently only for VGA (although it should work fine on WVGA). The cab includes the new Segoe WP font.
Code:
[B]Changelog[/B]
[I]0.9.0 - 25.06.2010:[/I]
- first release (VGA)
[I]01.07.2010:[/I]
- all resolutions supported
Is it possible to skin the HTC calc to Metro so you get all of the landscape and mathmatic benefits with the same UI?
Sure, why not.
hey, that looks really nice! Cant wait to get that on my xperia x1, with spb mobile shell Windows phone 7 stlye, would perfectly fit!
Very nice App! Looks good!
Can't wait to test it
Sorry for the delay, but I did not realise how advanced can a simple calculator be I've implemented all the functions of a standard calculator and it took me some time to get it all right. I hope to release it today evening, so stay tuned.
Released!
Any bug reports or suggestions are welcome.
Thanks a lot.
Will write about this
I'd like to test it but unfortunately there's no qvga-version.
Do you plan to make one?
That would be very nice!
orb3000, great, thanks!
jonas9398, right now I'm working on my own interface but maybe if I get some spare time I'll do the other resolutions.
Hey, this looks like a great little app!
I tested on WVGA, it doesn't fill the screen so that's that tested and also the buttons are standard WM buttons, see screenshot attached.
This is using EnergyROM which has edited WM buttons so I'm not sure if that affects it or not.
Well, making the WVGA version means only changing the layout so the buttons fill all the screen I'll try to find some time during the next few days to do that.
I did not realise that the WM buttons can be changed... Nevertheless it look quite good with those rounded buttons
Kamill said:
Well, making the WVGA version means only changing the layout so the buttons fill all the screen I'll try to find some time during the next few days to do that.
I did not realise that the WM buttons can be changed... Nevertheless it look quite good with those rounded buttons
Click to expand...
Click to collapse
Woo!!! Always glad when something's simple lol.
Yeah it does look pretty good with these, it's the only ROM I've seen with buttons that aren't the flat "grey" ones, maybe ask NRGZ how he did it?
Thanks again for this!
Update in the first post, all resolutions are now supported
Kamill said:
Update in the first post, all resolutions are now supported
Click to expand...
Click to collapse
Wooo!!! man you work fast :O
Just one suggestion, could you maybe add haptic feedback? It feels weird to not have it. It's not big problem, just would be nice
Dzięki -fajny kalkulatorek !!!
Gr8 man !!!!
lovely dude i like it keep up the good work
Looks terrific and it matches the SPB Mobile Shell WP7S theme beautifully but the calculator doesn't seem to be able to recognize the comma as a decimal place. I'd like to use this as my shopping calculator but without being able to enter decimal places I cant use it for that. Great app, though, hope this bug can be sorted out.
Thanks for the report, but could you give me an example? I didn't notice any bug so it would be good to reproduce it so I could see what's wrong
No Blue
I got the calculator on my HTC Imagio, but the button background is white, not blue. I even double checked the settings. Any help or info would be appreciated!

Real Multitouch on HD2

Hey, I like to use multitouch to get more intuitive input on the touchscreen like to emulate a virtual ThumbStick and some buttons working on the same time.
It's easy to get multitouch working using the WindowsMessages HTC_Zooming, HTC_End_.... But now, the fingers must be set on the screen nearly at the same time or it won't work. That's fine to implement some rotation or zooming cap but it's not enough for a game...
Does anyone know how to get multitouch, like the HTCAlbum does support?
An interesting fact is that the HTCAlbum app is in the blacklist of the Pinch cap in the registry and to get the PinchToZoom-Messages you must be registered in the whitelist...
Thanks
If you send me one HD2 for testing, I'll find it out hehe
HTCAfe.dll
Hey guys
I'm doing some research in the dependencies of the htc apps on my hd2 to get real multitouch. Now I need to analyze htcafe.dll but I can't copy it from my device 'cause it's cooked in the rom.
How do I get that lib on my pc or could anyone send me a copy?
Thanks
Sure, here you go!
Fast?
EpiphanyNL said:
Sure, here you go!
Click to expand...
Click to collapse
thanks for that quick help!
You can usually copy out rom modules with either Cotulla's romextractor.exe or dotfred's task manager (the Depends tool-extract rom library).
DirectShow?
Hey guys
I'm sorry for the long dead time. It's really tricky 'cause I've no idea of directdraw/show on winmo? I figured out that you have to create a htcscene out of htcafe.dll and there you probably get the real multitouch-events.
Could some one send me a good tut for directdraw/show?
cheers
Got it!!!!
I got it working now!!! After spending hours, I found out how the HTCAlbum does it and I think it's the best way to do it without rewriting the whole driver and that stuff....
If anyone is interested in how to do it, i will write a sdk for .net and maybe a tut for native coding... (So if you're writeing a game... I can't wait to see multitouch ingames!!!)
For the moment I'm done, but I will soon post a sample game (some stuff like AirHockey or Pong)... (if I find time....)
Cheers
Some sample would be nice =)
Is it really something different from "HTC_Zoom_Begin" etc?
As for me, I prefer native code sample, but .net sample is ok as well.
How is this different from the multitouch already enabled on many hd2 apps? For example, fpsece, the playstation emulator has had multitouch for a long time, at least in the donators version. Is this a better implementation of multitouch?
Sent from my HTC HD2 using XDA App
zarathustrax said:
How is this different from the multitouch already enabled on many hd2 apps? For example, fpsece, the playstation emulator has had multitouch for a long time, at least in the donators version. Is this a better implementation of multitouch?
Sent from my HTC HD2 using XDA App
Click to expand...
Click to collapse
Firsteful, there are now three approaches to get multitouch working (as far as I know). The first is the simplest, I think the multiouch skins for morphgear uses this trick. If the second finger is pressed, you get (I don't know exactly how, cause it was never an option for me...) the point in the middle, and you asign two buttons to this point.Well, It's fake multitouch, but it works.
The second option is to write the PenTrac.dll and activate MultipointDemo (or what so ever) key in the registry and send some window messages (they often abuse the standard mouseevents...)...
The last option is to use HTC_Zooming-messages and so on (in my opinion the best, cause this function is already there, so no overheat is made...). And this is what I do. But in all samples I got before (like I described in the first post of this thread...) , you needed to press both fingers at the same time. I figured out, how to avoid this problem. And that's the difference...
And in the end, I just wanted to make a really easy-to-use sdk. So that even beginners are able to get multitouch working.... I found it quite hard to start with all the p/invoke stuff or change from c# to native code. I hope I can help you with the sdk.
Here's the thread of my sdk. Feel free to leave feedback.
http://forum.xda-developers.com/showthread.php?t=906068
Chabun

aDosbox fixed for G2 keyboard

https://docs.google.com/leaf?id=0B1VD5urJF8c-YzMxOWNlYWYtODFhMi00NWRkLWIyMzMtMDU3YTExM2RlNjli&hl=en
It is the latest updated version of Dosbox from adosbox.googlecode.com, with keys mapped to match the G2 keyboard. It's my first actual packaged Android app, so hopefully I didn't screw anything up.
Mouse support is disabled, only the left ALT key works to access extended characters, and the ALT key seems to become stuck if you hold it down for too long, but you can un-stick it by pressing it once and releasing.
The track pad is a little too sensitive for my liking, but a few CGA games I tried seem to work well (Telengard, Ultima IV, Legacy of the Ancients.)
You'll need to put DOSBOX.CONF from adosbox.googlecode.com in the root folder of your sdcard.
I don't make any promises as to whether this works or how well it works!
*edit*
Just to clarify, this is not MY port, all I did was take someone else's hard work and fix keymappings for the G2.
Also, no matter what you set the CPU cycles to, it seems to run as fast as it possibly can. It consumes 100% CPU usage and does not hibernate in the background when you switch apps, so be careful!
*/edit*
sweet!
DOSbox!
thx
Has this worked for anyone?
This worked for me, which is great. Made it easier to play with.
It is a tad slow, and there is no sound, but hey, it's dosbox on a friggin cell phone!
The real problem with this port is the lack of a good way to do savestates in DosBox. Since the video hardware can be weird and restoring its state can be tricky there is no official support for saves states in DosBox at all, although there have been some patches.
Anyway, I'm getting off topic here. Thanks for the work fixing the keyboard.
How did you do this? I have a motorola Flipside and I would like to fix the adosbox key mappings for it. Is there anything I can do with settings like the Mapper.txt file, or does it require modifying the code? (I know its not the best phone but my family is on att and they are paying the bill)
I was able to work around not having colon by using this keymap file: http://forum.xda-developers.com/showthread.php?t=837002 and then changing SEARCH to SEMICOLON
Other then this i didn't see any other characters that weren't there (even though some were presented incorrectly)
I am new to adosbox, does this mean I could finally run windows 3.1net on my G2? Lookout ms paint, here I come!
Wait, no mouse? Bummer.
Sent from my HTC Vision with CM 6.1 and Pershoot's Kernel.
keenerb:
How did you modified the bindings? I've changed left and right arrow keys mappings to shift and dot in mapper-0.74.map but it has disabled trackpad x axis
And do you know which codes have these two shortcut keys (that ones with three dots and numbers)?
I'm trying to remap keys for adosbox 0.2.5
Greetings.
----------edit---------
I've managed to change the:
Left FN - it's recognised as Left alt key
Left Shift
Tab
...as 3 of 4 arrow keys.
This disables trackpad scrolling however.
But it let's for playing dos games like Hocus Pocus and so on where you need arrow keys.
Do you (or anyone) know what are the numbers of following keys?:
Keyboard menu key
Shortcut key 1
Shortcut key 2
Search key
Sym key
We've got much room to bind.
Or maybe anyone knows where or how to check those numbers?
I know you are not the original author of the android port of DOSBox but I just cannot get any replies from the person listed as the author and I need to find out how to change things like the display resolution, etc.and thought you might know.
I have a dos program that runs fine on my DOSBox 0.74 installed on my Windows 7 laptop. But every time I try to run it on aDOSBox installed on my rooted android 2.3.4 phone, aDOSBox crashes and throws me out into android. I need to find out how to find out what is causing the crash. I think it might be the display but am not sure. Can you help?
Thanks.

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