[APP] SlickSteals (FREE) - browse slickdeals.net deals - Windows 8 Development and Hacking

SlickSteals - free, for Windows 8
Hi everybody, I built an unofficial, free, slickdeals.net client for Windows 8.
Features:
Includes product images, unlike most Slickdeals apps on other platforms
Good snap view support
Fast and designed well for tablets
Simple, clean UI
About the point above regarding product images, the reason why is most Slickdeals apps use the RSS feed, which doesn't contain images, while I screenscrape the main HTML to get all the details the main site has, but in a more responsive and simpler designed app.
Please don't be scared of the negative reviews - there was an issue early on, and has long since been fixed, and none of the users have updated their reviews. I'm very sorry about this.
Link:
http://apps.microsoft.com/webpdp/app/8ad2eb70-add7-4e46-8441-2e9d7854b774

Related

30,000 Apps on the Andriod Market - Where?

I read in a few places that there are now over 30,000 Andriod Apps on the Android Market, but I don't see them here: http://www.android.com/market/
By my count there are exactly 34 paid apps and 134 free apps...
Am I missing something?
Maybe they show up when browsing from your mobile
you can access from your android mobile, or use http://www.cyrket.com/m/android/
This one is also nice. Easy to search and find the apps/games you need and just Barcode Scan them to install into you phone....
http://uk.androlib.com/
/Dudeldei
I think http://www.appstorehq.com/android-apps is very good. You can download or buy the app directly from the website, from your phone.
Andaho said:
I read in a few places that there are now over 30,000 Andriod Apps on the Android Market, but I don't see them here: http://www.android.com/market/
By my count there are exactly 34 paid apps and 134 free apps...
Am I missing something?
Click to expand...
Click to collapse
android.com/market doesn't show all the apps... stupid I know
You need to use something like cyrket.com or androidlib to view all the apps on a PC.
Ha, I was wondering the same thing as the OP- will have to bookmark the links.
Just on a side note: what's the general procedure of downloading/installing apps from a PC (or for that matter on the device)?
sh500 said:
Ha, I was wondering the same thing as the OP- will have to bookmark the links.
Just on a side note: what's the general procedure of downloading/installing apps from a PC (or for that matter on the device)?
Click to expand...
Click to collapse
If you download a application to your PC, you'll have to transfer it to your phone. Either by copying it to your SD card, or by other means. You then have to install it via a file manager like Linda, ASTRO or similar.
If you use the Android Market on your phone, you just find a program, select install and voila.
Thanks for that.
Need to have the device in my hand to really find out things about it and more importantly to me, how it's done differently than on a WinMo device!
Hi,
I just found this when visiting AndroidCentral.com:
http://www.androidcentral.com/app-overload-take-control-android-market-app-brain
With the seer number of apps (30K), I think it is a very nice tool/website to filter out junk apps!
I thought it worth to share
Hi,
I was just wondering are any of the game apps as good as the Iphone. There are many good games but what I have seen so far on android some games look taccy and kind of old.
I have not searched a lot of games. But what are the best games?
I am struggling with this too.
I've become so used to the quality of design, look and function of iPhone apps and their appstore. I am keen to move to the HTC Desire shortly, but am finding it nigh on impossible to even find the spps I will require. I spend ages searching and still come oup with stuff which looks like it was written for a PC 20 years ago. And the recommended sites to browse the apps on are so ugly and full of dross, but more importantly, are unable to present the applications in a way which gives me any confidence that I will be able to satisfy my requirements using this platform.
I thought it must just be me as I am new to it (although I had none of these problems when I moved to iPhone) so asked for pointers. but I am still at a loss as to where the good, well-designed, modern, slick apps are.
I believe the Desire will give me a great comms experience out of the box, but no-one has been able to convince me that the apps I may desire to customise the device to me requirements are actually available.
Please dont think I am having a go; I am not. I am dead keen to move to this platform, but my research is not delivering results so far.
So I ask again, where is the good stuff?
XDAgeek said:
I am struggling with this too.
I've become so used to the quality of design, look and function of iPhone apps and their appstore. I am keen to move to the HTC Desire shortly, but am finding it nigh on impossible to even find the spps I will require. I spend ages searching and still come oup with stuff which looks like it was written for a PC 20 years ago. And the recommended sites to browse the apps on are so ugly and full of dross, but more importantly, are unable to present the applications in a way which gives me any confidence that I will be able to satisfy my requirements using this platform.
I thought it must just be me as I am new to it (although I had none of these problems when I moved to iPhone) so asked for pointers. but I am still at a loss as to where the good, well-designed, modern, slick apps are.
I believe the Desire will give me a great comms experience out of the box, but no-one has been able to convince me that the apps I may desire to customise the device to me requirements are actually available.
Please dont think I am having a go; I am not. I am dead keen to move to this platform, but my research is not delivering results so far.
So I ask again, where is the good stuff?
Click to expand...
Click to collapse
The Good stuff is in the market. To find the good stuff you need to search in the market on your phone or via cyrket.com
If you give a list of apps I'll more than hapily find ones that are as good as or better than iPhone equivalents.
I've been trying Cyrket.com but it doesnt seem to work properly for me. All I did was filter for navigation tools and it came up with a blank.
As for a list of required apps,
- Exchange Tasks (with push sync)
- Compass
- London Tube map/planner
- Tide Planner for sailing
- Office apps - Word, Spreadsheet, Powerpoint editing
- Decent dictionary/thesaurus - such as Chambers
- and some quality games with good graphics
That'll do for starters
Android really got it's start as a device platform for the more tech savvy.
Most of the first year's worth of apps were written by developers venturing into the Android app environment. As such - most were pretty rudimentary and more focused on performance (learning how to make an app work well in the Android environment) than aesthetics. Also, there were many more apps made for productivity, communication, etc and very few made for Gaming (as Gaming development is normally a LOT more involved). Finally, the G1 which for a LONG time was the only device available was so memory constricted that many custom home screen apps had difficulty running - MUCH LESS any graphically oriented game. It was a learning experience.
AND, one cannot say (as I have read many claim) that Android is just Linux on a phone so what is the big deal development wise.... I have read this forum a LOT and Android IS NOT just Linux on a phone. There are a lot of differences and a lot more restrictions with Android.
Believe it or not... The Android app scene is constantly improving. Better looking games and more polished apps are constantly coming out.
Please don't try to compare the Android apps available to the Iphone which has had over three years to improve and started out with a better device in the first place.
I really dislike the Iphone and feel it's GUI is not intuitive at all (for me). So, I never really used one at length. But, I have seen some really great games on the Iphone. However, I can definitely say - I ENVY the Iphone devs a great starter phone for development! I only wish that Google/Android had put out a really great device (not memory restricted) as a first device. It would have made it so much easier for the developers to learn and work on.
Try AppBrain.com to search for apps. That is the site I use now. They also have a companion app for the phone.
Thanks for that historical viewpoint.
The interesting thing is that I actually dont 'NEED' to add many 3rd party apps to the Desire spec in order to fill my requirements as the out-of-box experience is so good. I have over 130 apps on my iPhone, but I probably use 10 of them regularly - the rest are just a bit of fun.
At present I am just trying to assimilate what apps are available that I know I will need, and how good the quality is.
Are any of the better 3rd party apps emulating the style of the SENSE UI? That would be cool.
XDAgeek said:
As for a list of required apps,
- Exchange Tasks (with push sync)
- Compass
- London Tube map/planner
- Tide Planner for sailing
- Office apps - Word, Spreadsheet, Powerpoint editing
- Decent dictionary/thesaurus - such as Chambers
- and some quality games with good graphics
That'll do for starters
Click to expand...
Click to collapse
This took me 2 minutes on cyrket.com
- Exchange
Am not going to bother searching, htc sense gives exchange functions
- Compass
http://www.cyrket.com/p/android/com.mob4.compassPro/
- Tube
http://www.cyrket.com/p/android/com.presselite.londontube/
- Tides
http://www.cyrket.com/p/android/com.atlantistech.android.tideapp/
- Office
http://www.cyrket.com/p/android/android.androffice/
- Dictionary
http://www.cyrket.com/p/android/org.freedictionary/
- Games
http://www.youtube.com/watch?v=5LEjO9DGppo
http://www.brighthub.com/mobile/google-android/articles/62882.aspx
brummiesteven said:
This took me 2 minutes on cyrket.com
- Exchange
Am not going to bother searching, htc sense gives exchange functions
- Compass
http://www.cyrket.com/p/android/com.mob4.compassPro/
- Tube
http://www.cyrket.com/p/android/com.presselite.londontube/
- Tides
http://www.cyrket.com/p/android/com.atlantistech.android.tideapp/
- Office
http://www.cyrket.com/p/android/android.androffice/
- Dictionary
http://www.cyrket.com/p/android/org.freedictionary/
- Games
http://www.youtube.com/watch?v=5LEjO9DGppo
http://www.brighthub.com/mobile/google-android/articles/62882.aspx
Click to expand...
Click to collapse
impressive games
why still I have a WM
Thanks for the list of apps. Some good stuff in there!
Re the Exchange on Desire, the reason I included this in my request was that all my research indicates that the Exchange implementation does not include Tasks.
I could use Moxier Mail which includes task exchange sync, but that may compromise the integration with the rest of the Sense UI, so I am looking for a good Task app with exchange sync, perhaps using WebDav.
It would be great if Tasks was included in the Sense interface as standard, but so often Tasks are omitted. Baffles me why they leave it out - same on iPhone.

Touch Bible: Developer Challenge

I like what OliveTree has done with their Version 4 reader for the IPhone - Their current albeit older WinMo Version is very similar in features and has access to their Vast ebook store but is not very touch friendly. I have spoken with the nice folks at OliveTree about their plans for WinMo and unfortunately they have no plans to Develop anything for 6.x;
__________________________________________
OliveTree:
Thank you for your interest and desire to help develop BibleReader. Unfortunately, BibleReader for Window Mobile is built on Windows Mobile 2001 technology. We looked into making it finger touch friendly and found that it was going to be easier to rewrite the app rather than updating. Since Microsoft is moving to Windows Phone (7) without backwards compatibility we decided to write the new version for Windows Phone (7). We had been waiting for this announcement before making a large commitment to Windows Mobile.
Regards,
Stephen Johnson
Chief Technology Officer
Olive Tree Bible Software
__________________________________________
Due to the upcoming release of the Windows 7 platform, we are not likely to be able to devote any further development to the the 6.x platform. We are currently considering development for the new platform, but do not have any firm plans at this time.
Thank you,
Phillip S
Olive Tree Technical Support
_________________________________________
So no Touch Reader for us. In fact, I have searched everywhere and outside of one(1) person in this forum there is NO one else trying to create a Touch Bible for this generation of WinMo Devices. I respect the effort but why re-invent the wheel when we only need a reader? Technically, the Touch Bible Reader market for Generation 6.x of Touch WinMo Devices is STILL WIDE OPEN.
Now, my wife and I both love our Touch Pro2s (gotta have the keyboard) and we need a Touch friendly Bible Reader. We have no intentions on jumping on 7 anytime soon (really not too happy with it's GUI). I am sure there are many more like us out here with devices from HTC Diamonds to HD2s etc....
So here is the Challenge : Right Now I would actually pay someone to create a Touch GUI for OliveTree's current WinMo Reader App. But I don't know what a fair amount would be. It doesn't have to have all the features of their IPhone Version 4 (see link below) - In fact we'd be happy with it's current feature set - just give us a better font, the Quick Nav Screens from their Version4, smooth flip scrolling for reading, access to their book store and we'd be happy. See the demo on YouTube (I am not allowed to post links yet)
Their current reader is totally FREE (so you won't be dipping into their pockets) - and they have a HUGE library of Bibles, Study Guides and other related books.
So if someone was to create the 'right' reader app. no only would they win the purse from this challenge - but they could potentially make quite a few a few bucks selling it as they would really have no competition (and will get no competition from OliveTree). In fact OT would probably love it because it would sell more of their e-books. (So they might even help.) Additionally, it would be the 1st Touch Bible Reader for WinMo 7
I am VERY serious about funding the 1st copy for my wife and I - with no desire for rights or ownership - so if there are any serious experienced WinMo Touch Developers feel free to contact me. "colin at rhinoweb dot net" - or post here that you will be taking on the challenge with some kind of estimated completion date.
But we want a quality app GUI on par with OilveTree's Version 4 (or Co0kie's Home Tab 1.6.1.1 or Advanced Home Tab 2.0 - SWEET!!)
I guess others that want to see this App written could further sweeten the purse by pledging to purchase or contribute a dollar amount to the cause here in this post as well.
I am open to any suggestions that will get this app done.
_________________________________________________________________
Org: Posted under HD2 - Sorry for the double post but I realized making the request device specific may limit the developers will to take on the challenge.
Other words for search: Laridian, Multi-touch, touch, reader, olivetree, Olive tree, pocket-sword, e-sword, gmpsoft, youversion, acrobible, commentaries, yanceyware, NASB, NIV, KJV, Freelance, develop, book, IPad
Bible Reader 4 Demo Link
Here is their Current WinMo reader version links:
Current WinMo Feature Info: www . olivetree . com / pocketpc
Videos:
Introduction - www . olivetree . com / learningcenter / videos / ppcintroduction.html
Verse Chooser - www . olivetree . com / learningcenter / videos / PPC_VerseChooser.html
Topical Bookmarks - www . olivetree . com / learningcenter / videos / PPC_Bookmarks.html
Personal Notes - www . olivetree . com / learningcenter / videos / PPC_Notes.html
Search - www . olivetree . com / learningcenter / videos / PPC_Searching.html
Library - www . olivetree . com / learningcenter / videos / PPC_Library.html
See, its a Fantastic Reader. All the functionality is already in there - just no (finger) Touch GUI.
(Sorry, I'm still not allowed to post links yet)
Is this the existing app you said you've seen? I know it's very early in development but it's already very nice to navigate, and the developer has said a lot of new features will come soon. Plus, it's free
Yes it is -I have it - and he is definitely on the right track. I just want it to have the existing features that I know and love (listed above) and access to OT's library.
Re-invention, IMHO, would take too long at this point.
I would love to see Olive Tree Bible Reader for WinMo 6.5 optimized for Touch (like the iphone version) I would gladly pay for such an endeavour, count me in.
But on the other hand I don't think is quite possible to do this, the application doesn't support skins and I don't know if the "books" format of olive tree is a standard or if it is a special "unknown" (propietary) format in that case it would need an application done frome scratch and have the right "protocol" for the Olive Tree "books", hey but maybe I am wrong and there is a way, I would really love to have an upgraded Bilbe Reader..
Who knows - OliveTree may choose to help the developer with the right background since they are not doing anything for 6.x - It only make sense that they would. They have nothing to loose and everything to gain. They'd tap into a market without all the sweat equity.

1800PocketPC.com WP7 App [Dev Thread] Need some help please. Pretty please.

So, Ive made the app for 1800PocketPC & thought I would make a thread about its development,
mostly because I need a bit of help from those with greater knowledge than me
Saijo (the owner of the site) has already made a thread about it over here CLICKY.
There is also a page on my website about it here: CLICKY
Features:
Displays the latest article from your chosen feed on the homepage.
Shows feeds from these different areas:
- News
- App Reviews
- Game Reviews
- General games news
- Free games news
- Xbox Live games news
Displays articles in a mobile friendly way.
Gives you the opportunity to contact the site or the developer (me).
Due to the youtube plugin not working in 3rd party apps, links to the
mobile youtube page are dynamically added to the menu.
The same applies to marketplace links, which would not open strait
from 3rd party apps, links are dynamically added to the menu instead.
You can view & add comments posted on any article.
There is landscape support throughout all but 1 part of the app.
You can also get achievements!
You can download the current version here:
Or you can like it on Facebook here CLICKY
Im currently working on the next major build, which will add:
Twitter & Facebook integration.
Overall UI improvements.
A better mobile reading experience.
Full portrait/landscape support.
Location based advertising off by default.
Now, what I need is help with at the moment is facebook & twitter.
I found a brilliant tut here & I transplanted some of the code from there, so It can now share articles to facebook.
My problems are these:
I don't know how to post to twitter.
I don't know how to get & display all posts from someone's facebook wall (namely the bestwp7games & 1800pocketpc pages)
I don't know how to get & display all posts from someone's twitter account :/
So yeah, any advice would be greatly appreciated.
Google hath fail'd me
Being as polite as possible, you need to search. If you ask questions like "how do I ..." you're not really progressing as a developer, as the two services you mentioned have amazingly detailed and well-defined APIs.
I will point you to the kind of Google queries I use to find these answers, that way you can keep developing without wasting time waiting for other people to answer:
Twitter: http://www.google.co.uk/search?sourceid=chrome&ie=UTF-8&q=update+twitter+status+c#
FB Wall Posts: http://www.google.co.uk/search?sour...ebook+wall+posts+c#&pbx=1&fp=b0dc1443d535784d
Recent Tweets: http://www.google.co.uk/search?sour...&aq=f&aqi=&aql=&oq=&pbx=1&fp=b0dc1443d535784d
Thanks. You're right, I probably should have searched more.
I was a bit afraid Id find something & try working with it only to find it didnt work with WindowsPhone :/

[RESOURCES] Useful Android Design Resources thread

Hey guys, I've recently been working hard on redesigning my app and here's a compilation of resources I found useful along the way.
Please post yours so I can add them to the OP.
Online Tools
Android Asset Studio by Roman Nurik
This is an awesome tool which allows you to generate pixel-perfect drawables for your app, directly downloadable and resized for all screen resolutions (xxhdpi/xhdpi/hdpi/mdpi/ldpi) including :
Launcher icons
Action Bar & Tab icons
Notification icons
Generic icons
Tabs icons for pre-honeycomb
Menu icons for pre-honeycomb
All icons can be created either from an image, from the provided cliparts, or even from text
An Alternative Device Frame Generator containing more devices and less strict in term of the original screenshot resolution than the official one
A very useful Nine Patch Generator
This tool is open source, too : http://code.google.com/p/android-ui-utils
-----------------------------------------------------------------------------------
Android Action Bar Style Generator by Jeff Gilfelt
This great tool allows you to generate all the necessary resources (xml, drawables, nine patches, you name it) for your custom ActionBar theme. The Holo guidelines recommend to style the ActionBar with your branding color as an accent for example, well it's never been so easy with this tool.
You can choose the color for all the components of the ActionBar :
ActionBar color & style (solid/transparent)
Stacked Color
Popup Color
Accent Color
Contextual Action Bar background color and highlight color
Oh, and it's compatible with ActionBarSherlock, too!
-----------------------------------------------------------------------------------
Android Holo Colors Generator by Jérôme Van Der Linden
This nifty tool allows you to generate a custom style for all the most usual UI components such as :
EditText
AutoComplete
Button
Colored Button
CheckBox
RadioButtons
Spinner
Colored Spinner
ProgressBar
SeekBar
RatingBar (normal/small/big)
Toggle
ListSelector
Fast Scroll
Switch
Just like the other Asset Studio-based tools, it generates a zipped res folder that you can directly merge into your app
-----------------------------------------------------------------------------------
Android DPI Calculator by Martin Cohen
A very useful tool, I use it all the time. Simply input a width and/or height and it will convert it for you to all screen resolutions (even tvdpi)
-----------------------------------------------------------------------------------
UX Metaphor Equivalents for iOS & Android by Kintek
If you're an iOS developer/designer and are converting your existing apps or making the switch to Android (or the other way around), this tool will allow you to compare both platform SDKs's native UI widgets and find the right equivalents for each component.
-----------------------------------------------------------------------------------
Offline Tools
The Photoshop Android Design Kit by Taylor Ling : a great tool to design mockups and wireframes for you app, and now, since last update, it even includes some popular custom views such as Google Now cards, Croutons, undo-bar etc...
Custom Views & Libraries
I'm not going to make a list of all the awesome open source libraries the android community has created, this would be impossible.
But I'm going to give you links to external websites and even apps who try to achieve this goal, really go take a look, this is very inspirational :
AndroidViews.net by Nadav Fima : the name says it all. It's a website which only feature libraries related to the UI and design. My favourite of this list.
DevAppsDirect by Kenneth Lewelling : a great little app which presents many libraries and allows you to directly launch their demos, very useful to find inspiration.
The Ultimate Android Library by Alexandre Gherschon : a website AND an app showcasing many great libraries (The app is here)
This article from vogella.com : a compilation of useful open source libraries, again
Websites & Blogs
THE ANDROID DESIGN GUIDELINES : I can't stress it enough, read this twice!
AndroidUiPatterns.com : a very nice blog about android design and ux
AndroidNiceties : a blog that's basically a collection of screenshots taken from beautiful, holo-compliant (most of the time) apps. Great source of inspiration.
Romain Guy's blog : Romain Guy is an Android engineer at Google, and his blog is full of very useful articles, like these two about improving the UI performance of your app -> here & here
AndroidDevWeekly.com : a great weekly (obviously) newsletter containing cool news and links about android development/design, I highly recommend to subscribe
The official Android Engineers's blog : says it all I guess^^
Chet Haase's blog : Chet Haase is an Android engineer at Google working particularly on animations and the animation framework, his blog is full of cool infos and snippets
Cyril Mottier's blog : a great resource by a great dev, he writes very good articles and libraries and his blog contains some really awesome posts (i.e : ListView tips & trick, Android app launching made gorgeous & Pull to refresh, an anti pattern)
StylingAndroid.com : great android design blog by Mark Allison
AndroidUIUX.com by Taylor Ling : the blog maintained by the creator of the Photoshop Android Design Kit
Lucas Rocha's blog (Android dev at Firefox) : http://lucasr.org/
Videos
Android Design in Action : an awesome weekly show held by Android engineers Roman Nurik, Adam Kosh & Nick Butcher. They often do redesigns of existing apps, give many great advices. They usually focus on one specific type of apps in each episode, maybe your type of app has already been treated!
Dev Bytes : Held by Android engineer Chet Haase (and sometimes Nick Butcher), Dev Bytes is a great series of short episodes showing you how to implement some nice animations and transitions to jazz up your apps
The App Clinic : Held by Android engineers Reto Meier & Ian Ni-Lewis, this is a weekly show which takes a look at existing apps and talk about what's good and bad in their UI/UX approach
Guides
THE ANDROID DESIGN GUIDELINES (Yeah I know, but I told you, read it twice! :silly
The Android Designer's Cheatsheet : great all-around guide to understanding the basics of Android design (including density buckets, how ninepatches work, 48dp rule & pattern, naming conventions, etc...)
Really awesome but is this for framework-res only?
dragonhustler said:
Really awesome but is this for framework-res only?
Click to expand...
Click to collapse
This is for app development. The res folder of an app's sources holds the image drawables, as well as xml layouts, strings, style declarations etc...
But I guess it could also be used to mod the android framework, idk, I'm not really into rom theming.
This is awesome! Thanks a lot!
Added two new entries :
Lucas Rocha's blog (Android dev at Firefox) : http://lucasr.org/
The Android Designer's Cheatsheet : great all-around guide to understanding the basics of Android design (including density buckets, how ninepatches work, 48dp rule & pattern, naming conventions, etc...). Really good one, go check it out!
ActionBar Sherlock not linked?! PREPOSTEROUS!
No mention of Android Design in Action on androiddevelopers youtube channel?EVEN MORE PREPOSTEROUS!
There's also AmbilWarna, Apache licensed, colour picker compatible with 2.1+ (I think). It's super nice.
For super nice colour schemes visit http://www.colorschemer.com/ or www.colourlovers.com/.
Pro tips for guys on Linux.
Install gPick. This way you can easily pick colours off the screen and plug them into the tools from above.
There is also Agave app that will create a colour scheme off of a one or more colours.
Create a custom launcher for ever website from Asset Studio.
Create a file with with desktop extension in
Code:
~/.local/share/applications
with these contents
Code:
[Desktop Entry]
Name=Android Asset Studio Launcher Icon Generator
Exec=google-chrome --app=http://android-ui-utils.googlecode.com/hg/asset-studio/dist/icons-launcher.html#foreground.space.trim=1&foreground.space.pad=0&foreColor=33b5e5%2C0&crop=0&backgroundShape=none&backColor=ffffff%2C100
Terminal=false
Version=1.0
Type=Application
It will launch it as it was an app.
If you are more of a Photoshop guy, try Pixlr for online image editing
el_bhm said:
ActionBar Sherlock not linked?! PREPOSTEROUS!
No mention of Android Design in Action on androiddevelopers youtube channel?EVEN MORE PREPOSTEROUS!
There's also AmbilWarna, Apache licensed, colour picker compatible with 2.1+ (I think). It's super nice.
For super nice colour schemes visit http://www.colorschemer.com/ or www.colourlovers.com/.
Pro tips for guys on Linux.
Install gPick. This way you can easily pick colours off the screen and plug them into the tools from above.
There is also Agave app that will create a colour scheme off of a one or more colours.
Create a custom launcher for ever website from Asset Studio.
Create a file with with desktop extension in
Code:
~/.local/share/applications
with these contents
Code:
[Desktop Entry]
Name=Android Asset Studio Launcher Icon Generator
Exec=google-chrome --app=http://android-ui-utils.googlecode.com/hg/asset-studio/dist/icons-launcher.html#foreground.space.trim=1&foreground.space.pad=0&foreColor=33b5e5%2C0&crop=0&backgroundShape=none&backColor=ffffff%2C100
Terminal=false
Version=1.0
Type=Application
It will launch it as it was an app.
If you are more of a Photoshop guy, try Pixlr for online image editing
Click to expand...
Click to collapse
I believe you should re-read the OP, Android design in action is mentioned, and as I said I'm not making a list of libraries, but ActionBarSherlock is featured on maybe 50% of the sites I linked.
The assets studio icons generator is featured too.
The size 7 was pretty unnecessary too
Androguide.fr said:
I believe you should re-read the OP, Android design in action is mentioned, and as I said I'm not making a list of libraries, but ActionBarSherlock is featured on maybe 50% of the sites I linked.
The assets studio icons generator is featured too.
The size 7 was pretty unnecessary too
Click to expand...
Click to collapse
I never said ASIG wasn't in there. Speaking of reading the OP?
Android Design in Action - fair.
Sherlock Actionbar should be here. Why? Because for once, it should be a one stop shop. Second, people still don't use it and use old look. Third, there are applications that are branded as Holo and are not compatible backwards as they don't use SAB, but latest API. As in there are still people not using it for no good reason.
The first useful post for real app development on this board.
These two videos from the Google I/O 2013 are related to Android UI design:
https://www.youtube.com/watch?v=s0HIP8EdlnE
https://www.youtube.com/watch?v=Jl3-lzlzOJI
nikwen said:
These two videos from the Google I/O 2013 are related to Android UI design:
https://www.youtube.com/watch?v=s0HIP8EdlnE
https://www.youtube.com/watch?v=Jl3-lzlzOJI
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Click to collapse
Thanks for those buddy
Thanks for the great thread!
Sent from my Galaxy Nexus using Tapatalk 2
We just released PortKit: UX Metaphor Equivalents for iOS & Android http://kintek.com.au/blog/portkit-ux-metaphor-equivalents-for-ios-and-android/ keen for comments/suggestions
madhavakintek said:
We just released PortKit: UX Metaphor Equivalents for iOS & Android http://kintek.com.au/blog/portkit-ux-metaphor-equivalents-for-ios-and-android/ keen for comments/suggestions
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That's pretty nifty :good:
Having absolutely no experience with iOS development it's nice to see the equivalent UI widgets on this platform, and how much iOS7 got "Androidifyed", especially in terms of typography. (and also how thankful we can be for having Holo, IMO^^).
Adding this to the OP.
Forgive my n00bness but what does "Adding this to the OP" mean?
Yes, there are elements which are similar but if you watch the WWDC 2013 videos on whats new, youll see that iOS 7 is far more than Holo and the Android UI.
iOS has been hardware accelerated using OpenGL ES from the beginning which is why a the iPhone 3GS with barely any cpu or memory was able to provide a smooth experience better than most Android phones until Project Butter and dual core cpus on the Android Platform.
The truth is Android throws processing power at the problem rather than tackling it from an intelligent approach.
In iOS 7 the UI APIs have been rewritten and then the interface has been written with those APIs meaning that anyone can do exactly what apple does in their interfaces.
Every single view is backed by a CALayer which is an open gl surface. They have added some damn good Physics and advanced animation apis in iOS 7 so I expect to see some crazy interfaces a year from now.
Probably their greatest addition is keyframing and auto tweening between any two given collections creating a seemless transition between views.
The parallax stuff is pretty cool too. I dont expect Apple to release 3D screens any time soon but if they did iOS would have the best OS level support for depth within UI's.
I imagine its only a matter of time before passive 3D displays become the norm.
There are rumours that the Android Card style interface is what we will see in Key Lime Pie. If thats the case iOS 7 and Android 5 are going to look very similar.
Anyway, why not have the best of both worlds?
Despite Androids popularity, it would be nothing if it wasnt for iOS originally, and now vica versa, Google stepping up their game with ICS/JB has forced innovation around the market. I think they are both great.
madhavakintek said:
Forgive my n00bness but what does "Adding this to the OP" mean?
Yes, there are elements which are similar but if you watch the WWDC 2013 videos on whats new, youll see that iOS 7 is far more than Holo and the Android UI.
iOS has been hardware accelerated using OpenGL ES from the beginning which is why a the iPhone 3GS with barely any cpu or memory was able to provide a smooth experience better than most Android phones until Project Butter and dual core cpus on the Android Platform.
The truth is Android throws processing power at the problem rather than tackling it from an intelligent approach.
In iOS 7 the UI APIs have been rewritten and then the interface has been written with those APIs meaning that anyone can do exactly what apple does in their interfaces.
Every single view is backed by a CALayer which is an open gl surface. They have added some damn good Physics and advanced animation apis in iOS 7 so I expect to see some crazy interfaces a year from now.
Probably their greatest addition is keyframing and auto tweening between any two given collections creating a seemless transition between views.
The parallax stuff is pretty cool too. I dont expect Apple to release 3D screens any time soon but if they did iOS would have the best OS level support for depth within UI's.
I imagine its only a matter of time before passive 3D displays become the norm.
There are rumours that the Android Card style interface is what we will see in Key Lime Pie. If thats the case iOS 7 and Android 5 are going to look very similar.
Anyway, why not have the best of both worlds?
Despite Androids popularity, it would be nothing if it wasnt for iOS originally, and now vica versa, Google stepping up their game with ICS/JB has forced innovation around the market. I think they are both great.
Click to expand...
Click to collapse
The OP is the "original post" or the "original poster". In this case he means his list in the first post.
Please do not start another argument about which one is better.
Cool thanks.
Wasnt an argument just wanted to point out some facts about the underlying mechanisms in the new UI.
As I said at the end of my post im big fans of both.
madhavakintek said:
Forgive my n00bness but what does "Adding this to the OP" mean?
Yes, there are elements which are similar but if you watch the WWDC 2013 videos on whats new, youll see that iOS 7 is far more than Holo and the Android UI.
iOS has been hardware accelerated using OpenGL ES from the beginning which is why a the iPhone 3GS with barely any cpu or memory was able to provide a smooth experience better than most Android phones until Project Butter and dual core cpus on the Android Platform.
The truth is Android throws processing power at the problem rather than tackling it from an intelligent approach.
In iOS 7 the UI APIs have been rewritten and then the interface has been written with those APIs meaning that anyone can do exactly what apple does in their interfaces.
Every single view is backed by a CALayer which is an open gl surface. They have added some damn good Physics and advanced animation apis in iOS 7 so I expect to see some crazy interfaces a year from now.
Probably their greatest addition is keyframing and auto tweening between any two given collections creating a seemless transition between views.
The parallax stuff is pretty cool too. I dont expect Apple to release 3D screens any time soon but if they did iOS would have the best OS level support for depth within UI's.
I imagine its only a matter of time before passive 3D displays become the norm.
There are rumours that the Android Card style interface is what we will see in Key Lime Pie. If thats the case iOS 7 and Android 5 are going to look very similar.
Anyway, why not have the best of both worlds?
Despite Androids popularity, it would be nothing if it wasnt for iOS originally, and now vica versa, Google stepping up their game with ICS/JB has forced innovation around the market. I think they are both great.
Click to expand...
Click to collapse
I wasn't even fetching that far, just saying that strictly in terms of design, the Holo visual language seems much more appealing to me. But that's my personal opinion.
And yeah, as nikwen said, it meant "Adding an entry for this tool in the original post"
Hi Androguide.fr, thanks yeah I understand what you meant. I guess the thing is, I see a UI as more than the default interface thats provided but more as the capabilities of the UI for future apps. I watched all the WWDC videos and id say the physics and dynamic animation stuff is a vital element to the overall interface, one that screenshots do not convey.
If you consider what the original iOS looked like and compare that to some of the awesome interfaces that third party app developers created, and in the same token what users are able to do with the new Holo theme and its widgets compared with say 2.x.
I think its too early to tell if this visual style is a bad thing or if it will simply get out of the way of the user and provide 3rd party app developers with some great tools to create some really amazing interfaces.
The Windows 8 flat interface was laughed at quite a bit when it was first shown off, but it seems most interfaces are gravitating towards flat. All design goes through phases of vogue. I think were beginning to see the same thing that fashion has had for 50 years which is recycling of ideas and styles to provide brief periods of "re-freshness".
Anyway, thanks very much for putting our toolkit in your Pinned post.
I look forwards to creating some other great content or tutorials in the future which can be of value to the XDA community.
Hi Androidguide.fr, I just noticed your OP links to Taylor Ling's Android PSD file:
http://androiduiux.com/2013/03/12/android-ui-design-kit-psd-4-2-free-download/
It might not be obvious but we have our own linked from PortKit too:
http://kintek.com.au/blog/android-ui-design-psd-free-download/
They are not identical so there should be value in ours too. Especially because we have the icon set in there as well.
Cheers

[App][plugin] in-app feedback for Windows 8 apps

I am working on a web service and thought it might be of interest to Windows 8 app developers out there, who might find the service useful and could even help testing it and offer advice on how to improve.
The product (codename Myelin, currently in alpha) brings powerful user feedback tools directly into your mobile apps. With just a couple of lines of code, you can integrate functionality that not only allows users to send comments directly to the dev, but also to track any replies and provide additional follow-up after the first submission. No private information (such as email address or account name) is ever shared, and no registration is required. It just works directly from the app.
Coming in the future are even more exciting features that make meaningful communication between the dev and the end user simpler and faster.
On the backend we have a feedback management portal that allows to monitor incoming feedback efficiently and manage any required follow-up in a bugtracking-like approach (think support tickets).
We have recently rolled out a client (== app plugin) for Windows 8 HTML apps, and would welcome devs willing to take it for a spin and give us feedback. BTW, XAML support is coming in the future; if you'd be interested, let me know and this work may move further up the priority list. XAML version for C#\VB Win8 apps is also available.
The service is currently free while it's in active development. While there are plans to eventually take it commercial, we will in any event be very accomodating to our early adopters.
You can read more at https://www.tfp0.com/s/windows8. If you're interested in learning more, reply here, PM, or just go ahead and sign up over at the website (we have plenty of spots available) to see what we have going there.
Below is a collage of various screens that the plugin introduces in the form of settings flyouts.
<= clickable
Since I've seen some offline interest in a XAML-based version, I wanted to note here that we did in fact roll out a version of the plugin for XAML.
In addition, both versions (HTML and XAML) are now available through NuGet as Timefork.DyneinXaml and Timefork.DyneinHtml .

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