Related
Important note:
This thread with first post is kept here for archive, but it's mostly irrelevant now since JM1 firmwares for Eclair, and also Froyo releases.
Hello dear music listeners and headphones users.
If you don't want to go through the topic, Here is the fix :
Run the Service Mode app by typing *#*#197328640#*#* like a telephone number.
New and easier : install and run the free SamServMode app !
by gilsken, available in market. big thanks
Now choose :
Code:
[5] AUDIO
>[2] HEADSET
>[9] Diamond Solution
>[6]1Mic TX(OFF)
>[1]1Mic TX OnOff : OFF
Click the [1]1Mic TX OnOff : OFF line.
Use the menu capacitive button, and select "Key Input"
Enter the value 1
Now go to
Code:
[2]Fir_Coeff Table
Set the value 0 to fir_coeff 0, 1, 2, 3, 4, 5 and 6
(fir_coeff values will appear as 0x0 one validated)
That's all, now enjoy
Click to expand...
Click to collapse
Now here is the original message :
_______________________________________________
The Galaxy S is a top-notch mobile audio hardware, but Samsung is currently destroying it when you plug a headphone.
A friend of mine and myself have immediately noticed that the frequency response is just not "right"
Very disappointed by what I heard, i've scratched the surface and here's what I found :
When you plug the 3.5mm jack out to a line-level device (ex : sound card line-in, hi-fi amplifier)
- Line out frequency response is perfectly flat. It can be called extremely accurate for a mobile device.
GSMArena review (plugged to a 20kOhms impedance line-in) confirm this excellent result
- Output level is standardized for line-out output.
When you plug the 3.5mm jack out to a headphone device (any headphone)
- Headphone frequency response is modified.
My ears would say approx :
+6db from 35 to 200hz
-2db for 500hz to 5khz
+6db from 10khz to 12khz
+3db from 12 to 16khz
The result sounds like a strong loudness filter.
And you can say good bye to most of voice definition, instrument musicality, sound stage, stereo image and... listening pleasure
- Sound level is lowered in recent firmwares (not in stock JF3). I guess this is because i'm in France, and there is a law here to limit maximum sound level.
There is a side effect : this limit is done by lowering the analog level of the DAC output.
Great news is that for every in-ear isolating headphone like me, the noise level is much reduced compared to JF3
How to correct this stupid setting
If you're like me, you can't stand using such a good hardware crippled by such a dumb configuration.
If you want to get immediately a sort of fix, you can enable the "Pop" equalizer in music player.
It applies an equalizer that boost mid frequency and helps fighting the dumb loudness-style equalizer.
This is not a real solution because
- Pop equalizer reduce too much bass and high frequencies
- Pop equalizer comes with a dynamic compression, that will alter sound volume too, depending on the music played.
- It works only in the samsung mp3 player
This equalizer can be disabled by some settings in Service Mode !
Yesterday I stay up very late to find the appropriate settings in Service Mode.
And guess what, i found how to disable this stupid equalizer, and was so happy
Audio response was accurate... really, fantastic result !
But knowing that (most?) servicemode settings don't survive reboot, I did so.
Too bad, sad EQ was back after reboot, and the modification applied did not work any more.
I guess I changed so many (a bit random) audio parameters that i eventually found the good combination. I don't find it again, that's why I call you for help
Here is where the settings changed the sound (realtime) :
Go to Service Mode *#*#197328640#*#*
Code:
[5] AUDIO
[2] HEADSET
[9] Diamond Solution
[6]1Mic TX(OFF)
[2]Fir_Coeff Table
Here is what we found here :
(fir is for Finite-Impulse Response = equalizer parameters)
Code:
- Headset Diamond Solution1Mic
[1]fir_coreff 0 : 0xffff49
[2]fir_coreff 0 : 0xfffce6
[3]fir_coreff 0 : 0xfffab3
[4]fir_coreff 0 : 0xfffccb
[5]fir_coreff 0 : 0xfff0e9
[6]fir_coreff 0 : 0xffffc7
[7]fir_coreff 0 : 0x3e4a
As blurry as I remember (again, it was so late, not 100% sure ) I put all these to 0, and headphone equalizer was gone.
But... i must have changed some other parameter, anywhere in the [5]Audio settings.
I'll try to find again the good settings, but any help is very welcome !
After finding the appropriate settings, you can count on me to find how to apply these settings permanently (surviving reboots)
Have a nice hunting
How do sgs know what is connected to 3.5 output...?
It monitors the electrical impedance of the device attached.
A line-in is typically between 10 and 47 kOhms, headphones are between 300 and 16 Ohms
supercurio said:
It monitors the electrical impedance of the device attached.
A line-in is typically between 10 and 47 kOhms, headphones are between 300 and 16 Ohms
Click to expand...
Click to collapse
Sound very strange ... i tested the output with my grados and can not differ it from from sgs via aux... But i will check more. Great work tho
DocRambone said:
Sound very strange ... i tested the output with my grados and can not differ it from from sgs via aux... But i will check more. Great work tho
Click to expand...
Click to collapse
Yeah I agree that's strange, and... a very bad idea by Samsung.
I was accustomed to very good the iPhone 3Gs headphone output (used with surprisingly good and cheap SoundMagic PL50).
The first music I listened with the SGS i got the feeling "Ok, this is different, i'll probably get used to. 3Gs may not have been so accurate".
But after 2 days i could not get accustomed, so i checked :
PC sound card, Netbook sound card, cheap Galaxy Spica sound approximately the same (minus noise, distortion and some poor infra-bass response on netbook and Galaxy Spica)
Only device with a loudness sound signature, poor mediums : Galaxy S
The fact that a friend got the same feeling (without knowing mine) confirmed that this wasn't just a feeling ^^
I guess we could measure the response with a Y jack doubler.
1 connector plugged on headphones, the other to a computed line-in running RMAA.
Does the SGS's audio chip could compete with the one in iPod touch?
Coz I compared the output from the same headphone and the same song file.
Then I noticed the huge difference in sound quality btw hose two devices (I tried all EQ in SGS but the output isn't quite good).
It's great to hear that there still has the way to improve the SGS's output quality.
Thanks for info , i will try this settings.
If this is true , Gsmarena are not doing weel this measuremens , to analyce sound quality (especially frequency response)
in headphone out (usually handheld device DACs, have diferent Pinage for line out and headphones and
lineout is not used) you must put a load (tipically 16-32 Ohms)or better a headphones in parallel with sound card line in.
I dont know how samsung can manage to swith between line and headphone out by software (is possible but very strange).
PD: i saw a wolsfon chip in dissasemblig pictures (wolfson or Diamond DAC ? ).
tra33372 said:
Does the SGS's audio chip could compete with the one in iPod touch?
Coz I compared the output from the same headphone and the same song file.
Then I noticed the huge difference in sound quality btw hose two devices (I tried all EQ in SGS but the output isn't quite good).
Click to expand...
Click to collapse
Hello tra !
Sure, SGS's audio hardware can definitely compete with iPod touch & iPhones sound quality.
I'm found of the iPhone 3Gs SQ, but sold mine to get the SGS.
I've just checked right now the line out quality with RMAA to confirm GSMArena tests. I confirm the accuracy of the SGS Review results.
tra33372 said:
It's great to hear that there still has the way to improve the SGS's output quality.
Click to expand...
Click to collapse
Yeah i'm pretty conviced that what you heard was the bad EQ added by Samsung, maybe adequate for very low end headphones but a reall mess for every other good equipment.
I listened to some music after finding the service mode parameters and SQ was really fantastic, as good as I remembered with my previous iPhone 3Gs.
Wide but tight bass response, clear mids, precise highs, you know... everything.
pepitodequetequejas said:
Thanks for info , i will try this settings.
Click to expand...
Click to collapse
Cool pepitodequetequejas !
As i said, the settings i gave are not enough
This is where we can modify this EQ, but some other unknown parameters in the Audio menu are required.
pepitodequetequejas said:
If this is true , Gsmarena are not doing weel this measuremens , to analyce sound quality (especially frequency response)
in headphone out (usually handheld device DACs, have diferent Pinage for line out and headphones and
lineout is not used) you must put a load (tipically 16-32 Ohms)or better a headphones in parallel with sound card line in.
I dont know how samsung can manage to swith between line and headphone out by software (is possible but very strange).
Click to expand...
Click to collapse
I agree.
But for now, GSMArena analysis is the best we get for most phones, even if it only measure the quality of the "line out", and not "headphone out"
pepitodequetequejas said:
PD: i saw a wolsfon chip in dissasemblig pictures (wolfson or Diamond DAC ? ).
Click to expand...
Click to collapse
Do you think that the Samsung Galaxy S includes a Diamond DAC ?
I did not know Diamond was a Dac brand.
I read somewhere that it may use a Cirrus DAC, but based on Service Mode menus you probably just made a very good guess
And that's definitely the right place to look in settings, thank you !
I find that equalizer set to classic and effects to either wide or clarity, work best for me.
(Factory jf3)
Sent from my GT-I9000 using XDA App
robert_tlse said:
I find that equalizer set to classic and effects to either wide or clarity, work best for me.
(Factory jf3)
Sent from my GT-I9000 using XDA App
Click to expand...
Click to collapse
Salut robert
Both settings (EQ and effect) you use tend restore a bit of sound clarity lost by Samung's bad EQ for headphones ^^
Hopefully you wont need any with Samsung EQ disabled.
BTW with most good headphones (especially in-ear), we don't apply any equalization or effect.
That's the goal here, and often the only way to get an accurate and non-fatiguing music reproduction.
Good news folks, I found the settings again !!
It was just under my eyes, almost right in the first port I wrote for you.
I try to reboot the phone and re-do them to confirm... but right now... this sounds Fantastic
thanks for your reply supercurio.
This is the wolfson chipset i saw in sgs
img295.imageshack.us/img295/2218/galaxysdisassembly28.jpg
Do you do any analysis with righmark and a headphone load (with a headphone splitter)? , if yes , please post frequency response graph.
I would do , but i returned my SGS (GPS issues).
Thanks
pepitodequetequejas said:
thanks for your reply supercurio.
This is the wolfson chipset i saw in sgs
img295.imageshack.us/img295/2218/galaxysdisassembly28.jpg
Do you do any analysis with righmark and a headphone load (with a headphone splitter)? , if yes , please post frequency response graph.
I would do , but i returned my SGS (GPS issues).
Thanks
Click to expand...
Click to collapse
Hehe right, Wolfson show the Samung weave in their homepage, linking to detailled PR.
Do you know if it's the WM8994 (read on a blog : amot wordpress com , sorry can't link) ?
BTW i guess that the equalizer we tweak is the hardware parametric equalizer Wolfson talks about
This hardware EQ can be interesting with if clever used
I'll try to buy some y-shaped jack double tomorrow and will run rightmark tests.
Do you recommend using 2 simple 32 Ohms resistors or a real headphone plugged ?
I guess that result with real headphones attached will give some crappy numbers (even if True)
Allright folks, here is a working solution !
Run the Service Mode app by typing *#*#197328640#*#* like a telephone number.
Now choose :
Code:
[5] AUDIO
>[2] HEADSET
>[9] Diamond Solution
>[6]1Mic TX(OFF)
>[1]1Mic TX OnOff : OFF
Click the [1]1Mic TX OnOff : OFF line.
Use the menu capacitive button, and select "Key Input"
Enter the value 1
Now go to
Code:
[2]Fir_Coeff Table
Set the value to 0 fir_coeff 0, 1, 2, 3, 4, 5 and 6
That's all, now enjoy
If it is possible Ok, but not worry i will bought a new SGS soon , and i have a splitter.
I usually do this test with 16 ohm headphones (Google site:rmaa.elektrokrishna.com rightmark audio 16 load)
i also own a 27 ohm UM1-UM2 westone.
my biggest worry are lower frequencys with low load. I am not an audiophile but for me is very
important the audio quality, for me in SGS is great (maybe not perfect) but this is the first phone
that can replace my music players (cowon d2 , zune 80 , zen micro).
Thanks supercurio .
Thank you awesome job!! with Sennheiser IE8 it sounds so well now!!!!
This is a completely different topic altogether, but I was wondering if anyone else had this problem. After my phone has been on for a few hours, when I plug in headphones or speakers, it makes a buzzing noise and sounds are distorted. Its easily solved by restarting the phone, but can get rather annoying.
Just tried some big film scores and yep the sound is better, I was unsure how much it would change but its very good, all owners should really do this, just seems to be more clear and have more kick to it.
using shure 530 headphones
to the above, I think that problem is having tv out to on, switch it to off, if that does not stop it then its another problem.
Terrific database pepitodequetequejas !
Congrats, I'll take a good look at it now and then
From what i hear right now, SGS drives my SoundMagic PL50 with ease, even at lowest frequencies.
Frequency response is similar to my previous iPhone 3Gs, but general feeling is :
- less harsh, a bit less punchy
- more controlled mediums, and softer at the same time. better voices and less "saturated" guitars
I love the musicality we got, it's a real pleasure.
Noise level is maybe less than 1dB higher than on 3Gs.
For your RMAA, you can maybe compare several firmwares : JC3 output level is maybe 3db higher than JM2 with a french SIM (signal and noise)
Does anyone know of any Bluetooth 4.0 profile headphones that look like the one in the picture? Amazon has the small buds and huge cover the ear type.
Mine are worn out and with the new N5 coming today i figured it is a good time to upgrade the headphones.
There is no advantage to having Bluetooth 4.0 headphones to those that use an earlier version of Bluetooth, though do get a more recent model of headphones as the A2DP works a lot better on them.
pzboyz said:
There is no advantage to having Bluetooth 4.0 headphones to those that use an earlier version of Bluetooth, though do get a more recent model of headphones as the A2DP works a lot better on them.
Click to expand...
Click to collapse
Data throughput and battery life are the major changes which both matter to headphones.
Does anyone know of any Bluetooth 4.0 wireless headphones? In particular, I'm looking for small in-ear Bluetooth 4.0 headphones. I like the smaller size. Recently ordered a 2.0 pair but they ended up only being less than 4 hours. hoping a 4.0 pair will provide better battery life.
unvaluablespace said:
Does anyone know of any Bluetooth 4.0 wireless headphones? In particular, I'm looking for small in-ear Bluetooth 4.0 headphones. I like the smaller size. Recently ordered a 2.0 pair but they ended up only being less than 4 hours. hoping a 4.0 pair will provide better battery life.
Click to expand...
Click to collapse
The link from amazon was for the small in ear buds I mentioned. They were in stock when I asked the question, but they show out of stock now.
http://www.amazon.com/Bluetooth-Wir...6553&sr=1-4&keywords=bluetooth+4.0+headphones
korsjs said:
The link from amazon was for the small in ear buds I mentioned. They were in stock when I asked the question, but they show out of stock now.
http://www.amazon.com/Bluetooth-Wir...6553&sr=1-4&keywords=bluetooth+4.0+headphones
Click to expand...
Click to collapse
hmmm.... really sorry, but I don't see any links in this thread other than what you just now posted. Not sure whats up with that. Only thing I saw was an attachment you did with a pic of some over-the-ear headphones. Either way though, thanks very much for the link. 7 hours is much better than the ones I bought off ebay lol. Still, would be nice to find some with at least 10 hours, though not sure if that's possible with such small Bluetooth headphones. Those are nice though, adding them to my wishlist to when they do go back in stock. Thanks for the heads up.
korsjs said:
The link from amazon was for the small in ear buds I mentioned. They were in stock when I asked the question, but they show out of stock now.
http://www.amazon.com/Bluetooth-Wir...6553&sr=1-4&keywords=bluetooth+4.0+headphones
Click to expand...
Click to collapse
In the description of that one it says "Sportier audio.
For the ultimate Bluetooth sporting headset, check out the soon-to-be-released Anker® Foldable Bluetooth Stereo Headset." I'm not certain as there was no picture but sounds more like what you want. Maybe try emailing Anker and asking for an eta
So just to be clear i wanted to confirm on the matter of if a Bluetooth 4.0 HANDset needs a bluetooth 4.0 HEADset for the Bluetooth Low Energy profile to work...? I been reading up on it online and iv seen different things in different places... and considering there are not many 4.0 headsets out there yet, would that mean the power consumtion will downgrade to that standard...??
I was really interested in the Sony SBH52 headset but can barely find it in stock anywhere and its bluetooth 3.0...
korsjs said:
Does anyone know of any Bluetooth 4.0 profile headphones that look like the one in the picture? Amazon has the small buds and huge cover the ear type.
Mine are worn out and with the new N5 coming today i figured it is a good time to upgrade the headphones.
Click to expand...
Click to collapse
check out these ones at ebay,may be you like them
http://www.ebay.com/itm/NEW-Motorol...t=US_Audio_Docks_Speakers&hash=item53fd0214d2
Watcher07 said:
Data throughput and battery life are the major changes which both matter to headphones.
Click to expand...
Click to collapse
Right now the A2DP and HFP profiles used by headsets and speakers are defined to only work using the older standards. It is a huge task to change the profiles to use the BLE connection and this is not going to start anytime soon.
Ive found a few here some of which not exactly in the same style but here you go anyway
TECEVO Active Sport Bluetooth Stereo Headphones
7dayshop R7 Premium High-Fidelity Bluetooth 4.0 aptX Headphones with Mic
ehcool said:
Ive found a few here some of which not exactly in the same style but here you go anyway
TECEVO Active Sport Bluetooth Stereo Headphones
7dayshop R7 Premium High-Fidelity Bluetooth 4.0 aptX Headphones with Mic
Click to expand...
Click to collapse
The 7dayshop one is AWESOME. I have it, and it has really, really good sound quality when wired or through aptX. The only problem with the Nexus 5, is that it most likely does not use aptX.
Here is a non UK version:
http://www.aliexpress.com/store/pro...ic-with-mic-for-iPhone/315487_1317182127.html
These are the OEM model of the VOXOA 4.0 headphone that goes for ~$150 on Amazon.
bhazard451 said:
The 7dayshop one is AWESOME. I have it, and it has really, really good sound quality when wired or through aptX. The only problem with the Nexus 5, is that it most likely does not use aptX.
Here is a non UK version:
http://www.aliexpress.com/store/pro...ic-with-mic-for-iPhone/315487_1317182127.html
These are the OEM model of the VOXOA 4.0 headphone that goes for ~$150 on Amazon.
Click to expand...
Click to collapse
I believe there was a thread about this and it was confirmed by an LG support that it does not support atpX
pzboyz said:
Right now the A2DP and HFP profiles used by headsets and speakers are defined to only work using the older standards. It is a huge task to change the profiles to use the BLE connection and this is not going to start anytime soon.
Click to expand...
Click to collapse
Bluetooth 4.0 uses GATT largely as an application layer for the profiles to operate. The BLE is the spec and operates outside of normal Bluetooth frequencies (at a lower one) which in itself helps with power but the tech has a side effect of slightly lowered range. A Bluetooth 4.0 phone with a 4.0 headset even using old profiles will still see power savings and data throughput enhancements just from GATT alone.
I don't think there really is a way for them to write the A2DP and HFP to utilize 4.0 (HFP profile is at 1.5 right now so it hasn't changed much and am typing this out on my phone so can't easily tell you when A2DP stopped changing but its been awhile). The special profiles 4.0 uses are tied together with GATT, so again, the benefits are going to be there.
Sent from my Nexus 5 using Tapatalk
Watcher07 said:
A Bluetooth 4.0 phone with a 4.0 headset even using old profiles will still see power savings and data throughput enhancements just from GATT alone.
Click to expand...
Click to collapse
Hello Watcher07, OK good to see you have a well above average understanding of the technology, in many many ways you should be right in most of your points, though until the profiles change to include a statement that the BLE connection can be used by itself, this is not going to happen. Sadly.
pzboyz said:
Hello Watcher07, OK good to see you have a well above average understanding of the technology, in many many ways you should be right in most of your points, though until the profiles change to include a statement that the BLE connection can be used by itself, this is not going to happen. Sadly.
Click to expand...
Click to collapse
Let me try to explain this a different way. The BLE operates independently of the Profiles. A2DP is at version 1.2 as well as the HFP at 1.5. To put this in perspective, A2DP verson 1 came about in 2003, 1.3 was in 2012. BLE has existed since 2003 when it was Cyrix or something like that then became an adapted, certified bluetooth tech in 2010. But it doesn't matter because of how they operate. The following is taken directly from the bluetooth.org's developers PDF about A2DP:
In Figure 1.1, the structure and the dependencies of the profiles are depicted. A profile is dependent upon another profile if it re-uses parts of that profile, by implicitly or explicitly referencing it. Dependency is illustrated in the figure. A profile has dependencies on the profile(s) in which it is contained – directly and indirectly. As indicated in Figure 1.1, the A2DP is dependent upon the Generic Access Profile (GAP), as well as the Generic Audio/Video Distribution Profile (GAVDP) [3], which defines procedures required to set up an audio/video streaming. The A2DP defines parameters and procedures that are specific for audio streaming. The terminology, user interface and procedures as defined in the GAP and GAVDP are applicable to this profile, unless explicitly stated otherwise.
Bluetooth 4.0 uses GATT as opposed to GAP that earlier versions of bluetooth used. The A2DP profile doesn't do anything but state how to process the codecs, compression and how to present the output to a device. The GAP and GATT are core operations profiles that dictate things like power usage and such. When you pair two bluetooth devices, (since we're talking about v4.0 here I'll use 4.0 terms) GATT keeps the phones connected but without drawing alot of power by utilizing the BLE hardware chip. As soon as A2DP gets triggered from you trying to play a song, GATT sends a wake command to the receiving device which brings it out of its low power mode and triggers the A2DP profile to start decompressing the data stream and processing the codecs to deliver your music.
A2DP hasn't changed much as a profile because it doesn't have to. It has no impact whatsoever on BLE, all of that is handled via GATT. The A2DP profile doesn't even know it's not talking to GAP since GATT fills that void. The same is true of HFP. The compression of the data stream and codec processing is all handled within subsets of the A2DP profile and the codecs are vendor specific. A2DP changes from device to device on a codec level but the Profile spec doesn't change because there's no reason to mess with it as it would cause whatever vendors device that messed with it to no longer be certified from the consortium.
Now let's get back to the core issue, Bluetooth 4.0 headphones. BLE does have power savings and some data throughput enhancements but it has to be tied to another Bluetooth 4.0 device (as the hardware requires a specific chip). The instant one or the other device isn't 4.0, everything goes down to the lowest Bluetooth version and gets rid of the benefits of 4.0. People who only use bluetooth headphones for say, a jog, aren't really going to notice the difference between 4.0 and lesser versions. However if it's someone like a power user who spends all day with a bluetooth headset in their ear and taking calls constantly, they'll definitely notice the power savings.
If you want to read the developer pdf about A2DP to learn more about how it works, go to: http://developer.bluetooth.org/TechnologyOverview/Documents/A2DP_Spec.pdf
Watcher07 said:
The GAP and GATT are core operations profiles that dictate things like power usage and such. When you pair two bluetooth devices, (since we're talking about v4.0 here I'll use 4.0 terms) GATT keeps the phones connected but without drawing alot of power by utilizing the BLE hardware chip. As soon as A2DP gets triggered from you trying to play a song, GATT sends a wake command to the receiving device which brings it out of its low power mode and triggers the A2DP profile to start decompressing the data stream and processing the codecs to deliver your music.
Click to expand...
Click to collapse
This is where your misunderstanding starts, in the first sentence I quote. I agree with you this is kind of how it looks from those stack diagrams.
The GATT command you describe does not exist. It would be simple command to define, but it will take a while to actually happen. The work to define that has not started.
pzboyz said:
This is where your misunderstanding starts, in the first sentence I quote. I agree with you this is kind of how it looks from those stack diagrams.
The GATT command you describe does not exist. It would be simple command to define, but it will take a while to actually happen. The work to define that has not started.
Click to expand...
Click to collapse
GATT isn't a command, it's a protocol. There's also no minsunderstanding, I spent over a decade working on wireless technologies in the Navy and out of it with civilians and enlisted. I've built all kinds of wireless devices, bluetooth included, from scratch and worked hand in hand with developers on the technology, so the diagrams aren't where my "misunderstanding" started. Regardless, there's a slew of misinformation out there about Bluetooth and there's apparently no headway being made here to help you understand. I appreciate the civility of your conversation despite our differences, so we'll simply bring an end to this particular dialogue as the effort is outweighing the benefits. I'm not sure where you're getting your information from, all of mine is coming from experience and bluetooth.org, I just encourage you to keep an open mind about how this tech works behind the scenes.
Newer versions of Bluetooth offer no benefits for headphones as BLE, Bluetooth Low Energy, is not adequate for streaming high bandwidth stereo music. That's why you don't see a lot of manufacturer's jumping on the 4.0 train.
ekjl said:
Newer versions of Bluetooth offer no benefits for headphones as BLE ...
Click to expand...
Click to collapse
ekjl, you are right that while streaming there is not a lot of benefit, if the headphones are using 50mA while streaming, if 3mA of the 50mA is due to the bluetooth connection, to save 1mA does not make a large change to the streaming time.
Watcher07 is right that when not streaming BLE could save power and increase the standby time. But some changes would need to be made to A2DP and HFP to allow this to happen in a standardized way.
When a sound in a certain frequency appears on my phone it comes with an annoying hissing sound especially on the left channel. it drives be bananas! i already sent it back and got a replacement and the bug is still there. Work arounds that didn't work for me: switching to ATR, Another audio cable, Sound About(my headphones is also detected as actual headphones), making a call.
I'm desperate for a solution. I hope it gets fixed with lollipop but if not i rely on you guys.
I already posted this on reddit and i keep you guys updated if i get a valuable answer.
i would really appreciate it if you got anything to help me out with.
retsam00 said:
When a sound in a certain frequency appears on my phone it comes with an annoying hissing sound especially on the left channel. it drives be bananas! i already sent it back and got a replacement and the bug is still there. Work arounds that didn't work for me: switching to ATR, Another audio cable, Sound About(my headphones is also detected as actual headphones), making a call.
I'm desperate for a solution. I hope it gets fixed with lollipop but if not i rely on you guys.
I already posted this on reddit and i keep you guys updated if i get a valuable answer.
i would really appreciate it if you got anything to help me out with.
Click to expand...
Click to collapse
Does it appear when using the headphones that came with the G3? And which headphones are you using?
in response
Xerionius said:
Does it appear when using the headphones that came with the G3? And which headphones are you using?
Click to expand...
Click to collapse
i'm using the ath m50x from audio technica. ****ty in ear headphones including the lg earbuds doesn't have this problem since they're not very sensitive.
thanks for your help mate
by the way it works perfectly fine on the s5 and my computer
retsam00 said:
i'm using the ath m50x from audio technica. ****ty in ear headphones including the lg earbuds doesn't have this problem since they're not very sensitive.
thanks for your help mate
by the way it works perfectly fine on the s5 and my computer
Click to expand...
Click to collapse
It's not about sensitivity, it's about impedance. Headphones with a low impedance always have this problem on the G3.
Unfortunately there is nothing you can do, except for using other headphones or soldering a resistor in row to your headphones, but that would ruin the HiFi-capabilities of the M50X.
In my experience, Headphones with 20+ Ohms work well, but it seems that the M50X (which have 38 Ohms) don't have a very linear impedance.
I've talked to LG about that issue, but their support doesn't know anything about anything. After a long discussion about it not being a defect, she just said that she will forward the complain to their engineers...
You're not the only one though
damn this is too bad. i hope it can be fixed with a software update unfortunately i can say that the support indeed is pretty bad at least from my point of view they doesn't seem to have any IT experience.
retsam00 said:
damn this is too bad. i hope it can be fixed with a software update unfortunately i can say that the support indeed is pretty bad at least from my point of view they doesn't seem to have any IT experience.
Click to expand...
Click to collapse
It can't be fixed via software. It's a hardware issue.
I think a headphone amplifier unit should 'correct' the issue assuming my understanding of wikipedia is incorrect
Output Impedance
Many headphone amplifiers have an output impedance in the range of 0.5 - 50 Ohms. The 1996 IEC 61938 standard recommended an output impedance of 120 Ohms, but in practice this is rarely used and not recommended with modern headphones. High output impedance can result in frequency response fluctuations, due to varying load impedance at different frequencies. In 2008 Stereophile Magazine published an article that showed that a 120-Ohm output impedance could cause a 5-dB error in frequency response with certain types of headphones. However, the author of the article also states: ″The ramifications for subjective assessment of headphones are more troublesome because it is usually unclear what assumptions the manufacturer has made regarding source impedance. ″ [2]
More importantly, low output impedance can reduce distortion by improving the control that the source has over the transducer. This is often expressed as damping factor, with higher damping factors greatly reducing distortion.[3] One company shows a 45 dB improvement in THD+N at 30 Hz for their low-impedance amplifier compared to a 30-ohm amplifier.[4] For example, a 32 Ω headphone driven by a headphone amp with a <1 Ω output impedance would have a damping factor of >32, whereas the same headphone driven with an iPod Touch 3G (7 Ω output impedance) [5] would have a damping factor of just 4.6. If the 120 ohms recommendation is applied, the damping factor would be an unacceptably low 0.26 and consequently distortion would be significantly higher. Conversely, the same iPod Touch driving a pair of 120 ohm headphones would have a respectable damping factor of 17.1, and would most likely not benefit from the addition of a lower impedance headphone amplifier.
In addition to output impedance, other specifications are relevant to choosing a headphone amplifier — THD, frequency response, IMD, output power, minimum load impedance, and other measurements are also significant. However, most of these will be improved by lowering output impedance and hence improving damping factor.
Click to expand...
Click to collapse
dryjoint said:
I think a headphone amplifier unit should 'correct' the issue assuming my understanding of wikipedia is incorrect
Click to expand...
Click to collapse
That's right, a dedicated headphone amplifier would fix this, because the input impedance is typically very high.
But most heaphone amps in the lower price range decrease sound quality significantly.
The problem I'm facing..
There is noise+distortion+hissing during call but ignore-able
And when headphones are connected I cant understand or listen to any thing I only hear wired noises..
Any fix guys ?
Dont know if its technical or software based issue
if technical then I bet it could be faulty ic chips
omr911 said:
The problem I'm facing..
There is noise+distortion+hissing during call but ignore-able
And when headphones are connected I cant understand or listen to any thing I only hear wired noises..
Any fix guys ?
Dont know if its technical or software based issue
if technical then I bet it could be faulty ic chips
Click to expand...
Click to collapse
To me that sounds like a hardware issue. I'd contact LG.
Xerionius said:
To me that sounds like a hardware issue. I'd contact LG.
Click to expand...
Click to collapse
I sent my G3 to service center and today they gave me a new replacement phone, that one had indeed technical problem and the main board replacement wasn't available :highfive:
Well I'm going to be talking about my speaker performance on the 10 compared to my previous phone the HTC One M8.
I don't know how HTC thought the 10's sound quality via the speaker was acceptable. I mean don't get me wrong the clarity of the sound from the speakers blows the m8 away for miles. It's hard to listen to the M8 without thinking how bad the clarity is imo. BUT the 10 is not as loud. The 10's tweeter on the front sometimes over powers the sub on the bottom and makes the song sound thin and tinny. I even tried flac files and still same thing. Not every song does this but a lot do. It doesn't have the force or drive like the M8 does. It seems like left (tweeter) and right (sub woofer) channels of song. You put the left and right together to get the full sound of the song. The M8 I believe has the left and right channels of the song on both speakers. That makes it more fuller an louder.
The M8 is pretty mushed at high volume meaning, it feels like all the instruments in the song are mashed together and thrown at you imo which is why I think the M8 doesn't have great clarity at all.
I'd like to say having clarity over mushed but louder and fuller sound is better but honestly I don't know anymore BUT hey the 10 has great headphone audio and other great features that make it worth having over the M8.
Let me know what you think and hopefully you guys have a better experience with sound meaning, there is a possibility that my device's speaker are defective lol.
Coming from an M8, I would say the HTC 10 definitely clearer but not as loud as the M8. However, it feels HTC worked on sound quality versus just making it loud.
It's a worthy trade-off. Using two different speakers for highs and lows is a brilliant idea and it really shows. I prefer listening to music at a mild volume for clarity versus loud somewhat distorted.
There were phones that were louder than the M8 but not as clear which is what BoomSounds trademark is.
On the 10, I can hear leaves rustling, fire popping, and other ambient noise that has never sounded so crisp, distinct, and natural. I feel like its the ATH-M50 of mobile sound with his balance.
Sent from my HTC6545LVW using Tapatalk
try music mode its almost stereo
I'm glad I wasn't the only one that felt the speakers sounded a bit tinny, especially at max volumes. It seemed a bit underwelming compared to my Nexus 6p. At moderate volumes however, it sounds decent. Lots of clarity.
Has anyone installed V4A and tried volume boost or increasing gain?
and i hate that boom sound doesn't work when using soundcloud google play yes and apple music no soundcloud wtf
Heisenberg420 said:
Has anyone installed V4A and tried volume boost or increasing gain?
Click to expand...
Click to collapse
No since vzw got no root yet BUT poweramp has a volume booster and it is doing wonders.
How's sound quality through headphone... Is it upto the hype
Sent from my Nexus 6P using Tapatalk
saj2001ind said:
How's sound quality through headphone... Is it upto the hype
Sent from my Nexus 6P using Tapatalk
Click to expand...
Click to collapse
The headphone jack is awesome and the audio profiles are badass. Creating profiles is done using two options: "Answer questions" which asks your age, styles of music you generally listen to, etc., and "Listen to frequencies" which generates a much more detailed 5-band EQ. The latter is much better because you can tune it based on what you can actually hear in either ear - it plays a frequency tone in the left headphone, you adjust the volume until you can barely hear it, then it plays a higher tone, you adjust volume, etc., and then it repeats the process for the right ear.
This is beneficial since boosting certain frequencies is often more useful (and less harmful to your hearing) than just cranking up the overall volume. No one has "perfect" hearing and hearing loss is often not uniform across the normal range of audible frequencies, nor is it necessarily uniform from left ear to right ear. In my case, my left ear required a little extra bass and highs while my right ear needed extra mid-range.
You can also use this to adjust the headphone output to specific listening environments you encounter. For example, creating an audio profile while on an airplane should be able to compensate for the engine noise. Later this morning I'll be setting up a profile with my lawnmower running outside, so I'm looking forward to hearing the results.
My only complaints are UI related:
1. The audio profiles are buried about 3 levels deep in Settings. When you plug in headphones, you get the "HTC BoomSound with Dolby Audio" card in the notification shade. Tapping the card takes you to the main Settings app, where you tap "HTC BoomSound with Dolby Audio" again, then "Personal Audio Profile", then choose or create your profile. Would have liked something a little simpler to use, or at least have the notification card go directly to the BoomSound settings instead of requiring an extra tap.
2. There doesn't appear to be a way to edit a profile or view its settings after you create it. You can enable it or you can delete it. -- EDIT: This is incorrect; I am an idiot. You tap in the profile to edit it.
3. The audio profiles are completely hidden when the headphone jack is not in use. You can't even see the profiles you've created. Tapping on "HTC BoomSound with Dolby Audio" in Settings just toggles the speakers between Music Mode and Theater Mode.
tl;dr - lives up to the hype. Maybe even better than hyped.
Source: have mixed audio (both live and recording settings) for >10 years, did my testing with a pair of Audio-Technica studio headphones.
I've got a pretty good system in my car and I just tried it out a few minutes ago. It sounds amazing! I'm coming from an M8 with V4A and it sounds about the same in some respects and better in others. I created a profile with frequencies and the difference after doing so was definitely noticeable. I like that they even have a high quality sample with a toggle so you can compare very easily. I do miss the Clarity setting and the equalizer in V4A, but overall I am extremely pleased!
What I'm running, for reference:
Arc Audio XDI 600 amp
Focal i165 fronts
JBL 3-way 6x9 rears
12" Diamond Audio sub
Regarding the "Personal Audio Profile", I understand you can create multiple profiles yeah? Can you give those profiles custom names?
I for example would probably like to do at least three different "listen to frequencies" profiles: for my Piston 3's, the HTC hi-res buds and for my superlux hd-330's.
Would be nice if you can name them however you want ;D
Also is there an option somewhere within the settings to disable the 16>24 upsampling bs?
Checked out the 10 at Verizon side by side to my M8. Played same YouTube song. 10 is clearer but, very tinny and I can't here it over the surrounding noise, tried both modes. The M8 at least I can hear it and can't believe people say you can't hear the stereo separation, you can if you turn the device side ways. Over all having the choice I would pick the two front facing speakers all day long. I think HTC blew it hear, at least there is a work around with Bluetooth speaker. This is a amazing device except for the speakers and lack of IR blaster. I will still get the 10 mainly for the dev support this will get.
Swiped from M8 with RooT privileges
robbo10 said:
Checked out the 10 at Verizon side by side to my M8. Played same YouTube song. 10 is clearer but, very tinny and I can't here it over the surrounding noise, tried both modes. The M8 at least I can hear it and can't believe people say you can't hear the stereo separation, you can if you turn the device side ways. Over all having the choice I would pick the two front facing speakers all day long. I think HTC blew it hear, at least there is a work around with Bluetooth speaker. This is a amazing device except for the speakers and lack of IR blaster. I will still get the 10 mainly for the dev support this will get.
Swiped from M8 with RooT privileges
Click to expand...
Click to collapse
If they could, I am sure they would have kept the front facing speakers, but that would have meant bigger bezels, on-screen navigation keys and fingerprint scanner at the back. That would have killed the device from the outset, so the current speaker configuration is the best compromise.
lagittaja said:
Regarding the "Personal Audio Profile", I understand you can create multiple profiles yeah? Can you give those profiles custom names?
I for example would probably like to do at least three different "listen to frequencies" profiles: for my Piston 3's, the HTC hi-res buds and for my superlux hd-330's.
Would be nice if you can name them however you want ;D
Also is there an option somewhere within the settings to disable the 16>24 upsampling bs?
Click to expand...
Click to collapse
1) You can create multiple profiles and name it whatever you want.
2) Upscaling bit-depth from 16 to 24 will NOT do any harm in theory (loseless), yet upsampling sample rate to a non-integer multiple of original may trigger a process called SRC, for example 44.1Khz -> 192Khz, which might cause some minor accuracy problem, but it's still transparent to human ears.
giorgoxxi said:
If they could, I am sure they would have kept the front facing speakers, but that would have meant bigger bezels, on-screen navigation keys and fingerprint scanner at the back. That would have killed the device from the outset, so the current speaker configuration is the best compromise.
Click to expand...
Click to collapse
Probably true, the fingerprint scanner is to close to the bottom, kinda of a stretch one handed, if it would have been put were the HTC logo is on the M8 would have been more comfortable and possibly squeezed the lower speaker. You can't have everything in life so you make due...lol
Swiped from M8 with RooT privileges
robbo10 said:
Probably true, the fingerprint scanner is to close to the bottom, kinda of a stretch one handed, if it would have been put were the HTC logo is on the M8 would have been more comfortable and possibly squeezed the lower speaker. You can't have everything in life so you make due...lol
Swiped from M8 with RooT privileges
Click to expand...
Click to collapse
Still because of htc keep the boomsound setup. If you look closely at samsung s7, you will notice samsung hide their display circuit at the top, beneath the logo. But samsung's top speaker is a very very small one, meanwhile htc used 2 large speakers , top and bottom.
So basically htc had to move the fingerprint sensor a bit lower.
TeroZ said:
1) You can create multiple profiles and name it whatever you want.
2) Upscaling bit-depth from 16 to 24 will NOT do any harm in theory (loseless), yet upsampling sample rate to a non-integer multiple of original may trigger a process called SRC, for example 44.1Khz -> 192Khz, which might cause some minor accuracy problem, but it's still transparent to human ears.
Click to expand...
Click to collapse
1) Thanks for the confirmation.
2) Excuse me for using the wrong term, but you didn't answer the question. Surely it can't be so hard? Is there an option or is there not?
lagittaja said:
1) Thanks for the confirmation.
2) Excuse me for using the wrong term, but you didn't answer the question. Surely it can't be so hard? Is there an option or is there not?
Click to expand...
Click to collapse
Sorry I just forgot to answer that while explaining. No, there's no switch. And I couldn't even confirm the 16->24 conversion exists, official site state that they used a 24-bit capable dac, but didn't mention anything about upscaling/upsampling. If you have the source please don't hesitate to tell me.
HTC Nexus 9 I believe. That device had dual front facing speakers and those were really thin and on the edge of the screen, so I think they could have done something. With the 10, a volume booster makes it sound better but still tinny on the tweeter.
If you really want to hear a good example, play the song "vengeful one" by Disturbed, the intro is the tinniest sound you'll ever hear on the tweeter.
TeroZ said:
Sorry I just forgot to answer that while explaining. No, there's no switch. And I couldn't even confirm the 16->24 conversion exists, official site state that they used a 24-bit capable dac, but didn't mention anything about upscaling/upsampling. If you have the source please don't hesitate to tell me.
Click to expand...
Click to collapse
Well, you can switch BoomSound on/off entirely, but who knows if that changes the bit depth.
Your question about the audio profiles was already answered, but here are some screenshots of the profiles I made and what their EQs look like. I used the "listen to frequencies" method for all of them.
hi guys
I have a neighbor 12 y.o. boy that have hearing problem. he got 4 birthday present a Note 20 ultra 5g (korian).
This sweet kid really into music, but unfortunately the bluetooth headphones volume isnt good 4 him.
I checked the level that he need with another device (my home hifi), and I have to increase the phone volume by 20%./.
the device is: Device: SM-N986N (snapdragon), Android version: 10.
The family & the boy dont really care about loosing warranty, so any real solution - falshing mods\custom roms & so on - is great.
come on guys help do some good 4 that boy.
tnx
Good deed Sir
What device is he using to listen with?
Hearing destroying volume levels was a Samsung issue... not the opposite.
The Buds+ should be able to kick out an extra 20+% easy.
If his hearing loss extends below 400 hz the bass will not be sufficient otherwise they'll probably do nicely.
There are also LDAC based hi res bt headphones that can pump out much more decibels if needed.
However the last thing he needs is more hearing damage; make sure he understands he should keep it at a comfortable level. A custom set graphic equalizer can help with that by bringing up the levels were needed and add to listening pleasure/comfort/safety.
Poweramp has probably the best one available for playing Android based .wav, mp4, etc. files.
Make sure volume limiting is not enabled. Check the device's advance audio setting and play with them.
blackhawk said:
Good deed Sir
What device is he using to listen with?
Hearing destroying volume levels was a Samsung issue... not the opposite.
The Buds+ should be able to kick out an extra 20+% easy.
If his hearing loss extends below 400 hz the bass will not be sufficient otherwise they'll probably do nicely.
There are also LDAC based hi res bt headphones that can pump out much more decibels if needed.
However the last thing he needs is more hearing damage; make sure he understands he should keep it at a comfortable level. A custom set graphic equalizer can help with that by bringing up the levels were needed and add to listening pleasure/comfort/safety.
Poweramp has probably the best one available for playing Android based .wav, mp4, etc. files.
Make sure volume limiting is not enabled. Check the device's advance audio setting and play with them.
Click to expand...
Click to collapse
hi
i gave as present sennheiser momentum 3 earphones.
if it wasnt clear: he boy have bad hearing. so i dont think that samsung took it into consideration.
i already tried all the methods thats u mention - they didnkt work.
tnx
See if you can install (viper v4a) on your device
You can Increase volume levels a fair bit
rastamit said:
hi
i gave as present sennheiser momentum 3 earphones.
if it wasnt clear: he boy have bad hearing. so i dont think that samsung took it into consideration.
i already tried all the methods thats u mention - they didnkt work.
tnx
Click to expand...
Click to collapse
I can read. The child has very acute hearing loss.
The Buds+ actually will go near the their driver's physical range limit*.
The driver will start to distort and then may even burn out.
A distorting driver isn't going to help.
Headphones (larger drivers but they have limits as well) then perhaps... check their specs.
Put head between two studio monitor speakers.
That's all I got...
*using Poweramp and most phone apks. Some online vids volumn are very low.
blackhawk said:
I can read. The child has very acute hearing loss.
The Buds+ actually will go near the their driver's physical range limit*.
The driver will start to distort and then may even burn out.
A distorting driver isn't going to help.
Headphones (larger drivers but they have limits as well) then perhaps... check their specs.
Put head between two studio monitor speakers.
That's all I got...
*using Poweramp and most phone apks. Some online vids volumn are very low.
Click to expand...
Click to collapse
Im very happy that u can read.
it isnt buds its over ear-earphones, the drivers their r much bigger then the buds. they r the same earphones that i test with my home hi-fi .
tnx and b well
Be good if you knew how much hearing loss the child had so you could deal with hard numbers.
Are saying the devices are able to produce sufficient decibels throughout the audio spectrum for the child to hear but aren't?
Try a phone call with the bud in question; phone calls can go near the full volumn range of the device if sound level limiting is disabled.
Make sure the Buds+ firmware and Wearables software are up to date. Latest update was a week or two ago.
Try resetting network connections.
blackhawk said:
Be good if you knew how much hearing loss the child had so you could deal with hard numbers.
Are saying the devices are able to produce sufficient decibels throughout the audio spectrum for the child to hear but aren't?
Try a phone call with the bud in question; phone calls can go near the full volumn range of the device if sound level limiting is disabled.
Make sure the Buds+ firmware and Wearables software are up to date. Latest update was a week or two ago.
Try resetting network connections.
Click to expand...
Click to collapse
My dear friend.
1. The sennheiser momentum 3 r not buds. They r over ear phones.
2. Its obvious that u cant help me with the oroblem, but u cant hep urself preaching, mumbling with no help.
3. Im MD.
4. Good luck overcoming the urge to write the last (insignificance-) word.
Try 2 stay healthy.
Peace out.
rastamit said:
My dear friend.
1. The sennheiser momentum 3 r not buds. They r over ear phones.
2. Its obvious that u cant help me with the oroblem, but u cant hep urself preaching, mumbling with no help.
3. Im MD.
4. Good luck overcoming the urge to write the last (insignificance-) word.
Try 2 stay healthy.
Peace out.
Click to expand...
Click to collapse
Whatever. No facts supplied by you yet you want a detailed solution.
Medicine is an art not a science but that's no excuse for your reply.
If a set of studio monitors can't be heard at 2 feet away...
Cochlear Implants.
How you like me now?
Whoa, watch the disrespectful responses there, OP. I recently went 95% deaf and require like a 300% volume increase. So a 20% volume increase with over ear headphones means that they're much less deaf than me (probably around 10-30% deaf, or mild to medium hearing loss. Mine is highly severe hearing loss). Either way, if you can't modify the volume via the settings menus that were already mentioned, then you just have to upgrade to Android 11's beta or to normal Android 11 after the official release date near January. Since side loading the beta, the bluetooth volume has naturally increased by about 15-20% - which sounds like what you're looking for. But other than that, there's nothing that the poor kid can do to help him hear again (unless he's in the Northeast part of the US). He'll, unfortunately, have to get used to his hearing loss and give up on his passion for music. I specialized in audio production, so I used to PRODUCE music and listen to music for like five to six hours per day... Now, I listen to music for just one hour per week and never make music anymore. It took me around four months to adjust to my lack of hearing, but it ended up changing my lifestyle in order to help avoid the constant depression that comes along with hearing loss - especially when your life revolves around audio...
Oh, and side note, you're not supposed to use studio-esque over ear headphones with cellphones - especially not the Sennheiser brand. Sennheisers, for the most part, all naturally produce MUCH less sound when connected to a cellphone because they're not getting the extra volume boost via an amp that they were meant to receive the whole time. If you really think that his hearing issue is extremely bad, then get him some Aftershocks Aeropex bone conduction headphones - those are what I use now. Because even if you're completely deaf, you can still hear the the cochlear vibrations that they produce.
I use this. Besides being a music player it also came with a separate "Boom System FX" app that allows you to increase the volume system wide, whether using headphones, earbuds or just the phone speaker.
I know this isn't bluetooth, but this is probably the best solution you'll ever find for super loud high quality audio.
Fiio Q3 Dac/Amp -
Amazon.com: FiiO Q3 Headphone Amplifier DSD512 | 768K/32Bit AK4462DAC with THX AAA amp Technology for MobilePhone &PC with (2.5/3.5/4.4mm) Output : Electronics
Buy FiiO Q3 Headphone Amplifier DSD512 | 768K/32Bit AK4462DAC with THX AAA amp Technology for MobilePhone &PC with (2.5/3.5/4.4mm) Output: Amps - Amazon.com ✓ FREE DELIVERY possible on eligible purchases
www.amazon.com
Have you tried the app Volume Booster GOODEV. This is like a preamplifier that boosts and the amount can be adjusted. The phone volume can then be used. I use this and run it at 30% boost with 13% phone volume used only
rastamit said:
My dear friend.
1. The sennheiser momentum 3 r not buds. They r over ear phones.
2. Its obvious that u cant help me with the oroblem, but u cant hep urself preaching, mumbling with no help.
3. Im MD.
4. Good luck overcoming the urge to write the last (insignificance-) word.
Try 2 stay healthy.
Peace out.
Click to expand...
Click to collapse
The guys trying to help you out and you respond back in this manner, unbelievable.
The volume controls can be adapted to allow volume outside of the parameters using a developer option and GOODEV volume booster. Go into developer options and disable Absolute Volume control.
rastamit said:
hi guys
I have a neighbor 12 y.o. boy that have hearing problem. he got 4 birthday present a Note 20 ultra 5g (korian).
This sweet kid really into music, but unfortunately the bluetooth headphones volume isnt good 4 him.
I checked the level that he need with another device (my home hifi), and I have to increase the phone volume by 20%./.
the device is: Device: SM-N986N (snapdragon), Android version: 10.
The family & the boy dont really care about loosing warranty, so any real solution - falshing mods\custom roms & so on - is great.
come on guys help do some good 4 that boy.
tnx
Click to expand...
Click to collapse
Does he have hearing aids?
My daughter is legally deaf...
We bought few.months back new hearing aids,
Phonak naida marvel...they have bluetooth, andnit changed the world for her.
@rastamit
maybe the following app is something for you:
Poweramp Equalizer - Apps on Google Play
Poweramp Equalizer is an advanced audio processing app
play.google.com
The Dev of Poweramp has release an early access "Poweramp Equalizer" app. I use it for Spotify with Galaxy Buds. You can increase the volume easily up to 50% I guess. Actually I have it on 25% and sound is still good quality.