no "hello word" running on emulator - Web App Development

Hi, I'm trying to run the hello app from cordova, I started the emulator from android studio then from the shell I just followed instructions from the apache cordova doc so:
cordova create hello com.example.hello HelloWorld;
cd hello;
cordova platform add android;
and as root (sudo didn't work)
cordova build
cordova emulate android
No errors on build but nothing happens on emulator
Anybody can help ?
Thanks
ps: Os is linux mint 64, maybe screenshot can help?

Related

programming xda

Hi guys
I d like to do some c++ programs for the xda.
I ve got Embedded C++ for Pocket PC.
I don t have a xda disponible so I am using the emulator from c++.
I d like to create a program to communicate with a flash file but my problem is how to send a file in the emulator ?
is there other way to do ? do you use another kind of emulator ?
thanks
fred
Check out "C:\Windows CE Tools\BIN\CEFILEVW.EXE" or wherever you've installed your eVT3.

Linux Emulation on Windows Mobile?

Friends,
I am wondering if anyone has heard of emulating a Linux operating system locally on Windows Mobile (CE)? Something like PocketDOS but running a basic Linux operating system instead of DOS? I read about Bochs (http://forum.xda-developers.com/showthread.php?t=291899), which may boot a Linux image, but from I've read Bochs doesn't work too well with Windows Mobile on the Rhodium?
I know I can use Putty (SSH) or VNC and such for remote Linux access, but the goal here is to get some basic version of Linux running locally. I'm not sure Haret's Android port is ready for prime time yet (from what I've read)
Does anyone have any ideas?
http://forum.ppcgeeks.com/showthread.php?t=102603
Thanks for your response, but the idea at this point is to run Linux emulated, not native in Haret. I would love to run it Linux native using something like Android but unfortunately at this point Android doesn't look to be stable enough on the Rhodium platform for full-time 'production use'.
Any thoughts?

Install Windows Mobile SDK without Visual Studio

I'm going to start with why, then how.
Why: I use the open source SharpDevelop to write Windows Mobile .NET applications. Some of the managed libraries that are included in Windows Mobile are not usable without the Windows Mobile SDK files. Microsoft's SDK Installer checks for Visual Studio, and if it not installed, will NOT install the SDK.
How: Download the SDK, open a command prompt, cd to where the SDK was downloaded to and type (making appropriate changes):
Code:
msiexec /a "MSI File.msi" /qb TARGETDIR="Full path to target directory"
For example, lets say that the file is called "WM6 SDK.msi" (which it is not), you downloaded it to "C:\WM SDKs\" and you want to extract it to "C:\WM SDKs\WM6 SDK\", you would type:
Code:
cd C:\WM SDKs
msiexec /a "WM6 SDK.msi" /qb TARGETDIR="C:\WM SDKs\WM6 SDK\"
The DLLs you need to add a references in your project will be under a folder called Designtimereferences
Anyone find this useful?
heyy thanks i found this useful...havent tried it yet, but didnt wanna go about downloading and installing VS if i dont want/need to
thanks man
hasseye said:
heyy thanks i found this useful...havent tried it yet, but didnt wanna go about downloading and installing VS if i dont want/need to
thanks man
Click to expand...
Click to collapse
No problem ... Thanks for the feedback.
cool!
Ultracool Man!
thanks for sharing the information .... no doubt it is useful to alot
Interesting! Anyone know if this enables the SDK to work with Visual Studio Express?
FloatingFatMan said:
Interesting! Anyone know if this enables the SDK to work with Visual Studio Express?
Click to expand...
Click to collapse
I doubt it ... I use SharpDevelop. I have a legal copy of Visual Studio 2003 + 2005, but I use SharpDevelop.
SharpDevelop
Does sharp develop support Compact Framework 3.5?
What are some advantages to using this?
I normally develop with visual Studio 2008 Professional with the Window Mobile 6 SDK.
Wish I would have know about this sooner.
2008 Standard does not support windows mobile development and pro was kind of spendy.
2005 standard supports it.
<slight rant>
Why microsoft? Why would you require pro to make apps, when you need to gain market share. The other platforms are growing because of the availabilty of apps.
</slight rant>
Sharp Develop DOES support CF 3.5, but you need to install .NET CF 3.5 and .NET CF 3.5 Power Toys on the PC to use it ... See Compact Framework on SharpDevelop Wiki.

PPC2002 Emulator / Image

Hello everybody,
I am working in a german company where we're still using old iPAQs (iPAQ PE2030) with Windows Mobile 2002 because the application doesn't work on Windows Mobile 2003 or higher.
Now I'm looking for an emulator or an emulator-image for WM2002 for the Microsoft Device Emulator. I can't find any Image of PPC2002 on Google and I hope maybe to find the image here.
It would be nice if there's a solution to get it work, because a reprogram of it will cost thousands of euros.
Thanks in advance,
Patrick
Have a look at post #2 in here.
http://forum.xda-developers.com/showthread.php?t=777850
Embedded Visual Tools 3.0 (C++ and VB) came with an emulator of sorts for WM 2002 SE, which installs with the compiler. It is not a true emulator as such, like those run by Device Emulator Manager, but it is as near as you are going to get. The compilers create special x86 emulator executable versions that the emulator can run, and you can debug.
When you are satisfied with it, switch the compile to release, and it will generate an ARM code executable to run on the device.
The emulator images running under Device Emulator Manager can run ARM code executables, but the EVT emulator can't.
The problem is that you will need the source code for the app to compile it.

[MOD] Tool sets DOS window+buffer+edit settings

I wrote and published (github) a tool that sets DOS console or Git Bash window+buffer+edit settings from CLI.
It is for Microsoft Windows, and tested working on Windows 8.
Feedback?
Suggestions?
Thanks!
Why?
Bob Smith42 said:
I wrote and published (github) a tool that sets DOS console or Git Bash window+buffer+edit settings from CLI.
It is for Microsoft Windows, and tested working on Windows 8.
Feedback?
Suggestions?
Thanks!
Click to expand...
Click to collapse
Why did you create this tool? What purpose does it serve? Don't reply with what it does reply with why you would use that.
Thanks,
wcomhelp
I like using consoles: dos and git bash.
Many IDEs have different ways to interact with git.
The console is simple and fast. This program is quick to use, mainly for sizing and enable cut & paste.
Cut and paste (e.g. difftool [cut and paste]) are usually not turned on by default in dos nor git bash.
Could install and use alternatives, but this works fine for me.
Have you tried it?
Its not perfect, there are bugs if you change the font size.
All Windows command-line programs, including CMD and Git Bash, run in a virtual terminal called ConHost.exe (Console Windows Host). ConHost supports changing its default parameters (for example, mine defaults into QuickEdit and Insert modes), which can be set through the ConHost GUI... is this just a different way to change those settings?
GoodDayToDie said:
All Windows command-line programs, including CMD and Git Bash, run in a virtual terminal called ConHost.exe (Console Windows Host). ConHost supports changing its default parameters (for example, mine defaults into QuickEdit and Insert modes), which can be set through the ConHost GUI... is this just a different way to change those settings?
Click to expand...
Click to collapse
My thoughts exactly.

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