OnePlus One Work with a C-pen? - ONE Accessories

Hi,
I received my C-pen (like in the picture) and i tried to use it it with my OnePlus One but it seems it doesn't working
Do you know of a way to make it work with the OnePlus One?
It is stylus but not like a normal stylus...
you can see it on this YouTube clip:
http://youtu.be/qz0JYuFVlJw

SagyR said:
Hi,
I received my C-pen (like in the picture) and i tried to use it it with my OnePlus One but it seems it doesn't working
Do you know of a way to make it work with the OnePlus One?
It is stylus but not like a normal stylus...
you can see it on this YouTube clip:
http://youtu.be/qz0JYuFVlJw
Click to expand...
Click to collapse
Hadashot raot: My 2 styli that worked a treat on my XZU have 0 effect on my OPO. Slightly annoying as I've discovered the MyScript Stylus (Beta) app which is awesome for 'catav yad' text input. True it works OK with my finger, but is a treat on my Samsung tablet that works with my styli.

The C-pen isn't your typical stylus that works on all devices. Not quite sure what's special about the stylus, but I know it doesn't work for most non-Samsung devices. And even Samsung devices generally newer than the S3.
You're out of luck if you bought the c-pen for the OPO. I was hoping mine worked since I had it since I owned an S4, but luckily the c-pen works great on my Nvidia Shield Tablet.

Last time I got a free C-Pen along with my Galaxy Grand, unfortunately it doesn't work with OPO.

My C-Pen works fine with my device.

There is no reason why it would NOT work with other devices. Basically it "emulates" your fingertip. The only reason I can think of it not working is that the screen/glass/resolution/display/etc. of the S4 is different than OnePlus One or other devices.
Play with DPI settings.

riahc3 said:
There is no reason why it would NOT work with other devices. Basically it "emulates" your fingertip. The only reason I can think of it not working is that the screen/glass/resolution/display/etc. of the S4 is different than OnePlus One or other devices.
Play with DPI settings.
Click to expand...
Click to collapse
I've tested many times and the C-Pen just doesn't work with the OPO similar to how the Nvidia Shield Tablet stylus does not work on the OPO. The Nvidia Shield Tablet does use a technology called DirectStylus 2 which is actually software rather than hardware based. Due to the C-Pen working on the Nvidia Shield Tablet I believe you'll need some kind of software integration.
Believe it or not the C-Pen is actually not compatible with most devices. I've tested in on iPhone 6, iPhone 6 Plus, and Windows Lumia 920. None of them work regardless how much pressure I apply, yet I have a cheap stylus that was given to me from a booth that works on all the above devices.

Did you try increasing the DPI ?

gqkevyn said:
I've tested many times and the C-Pen just doesn't work with the OPO similar to how the Nvidia Shield Tablet stylus does not work on the OPO. The Nvidia Shield Tablet does use a technology called DirectStylus 2 which is actually software rather than hardware based. Due to the C-Pen working on the Nvidia Shield Tablet I believe you'll need some kind of software integration.
Believe it or not the C-Pen is actually not compatible with most devices. I've tested in on iPhone 6, iPhone 6 Plus, and Windows Lumia 920. None of them work regardless how much pressure I apply, yet I have a cheap stylus that was given to me from a booth that works on all the above devices.
Click to expand...
Click to collapse
Again, the C-Pen is just stylus. Nothing more. If it was software base, there would be software inside the C-Pen as well (the only thing I can think of is NFC).
The reason it doesnt not work is because of the display; I would try to play with the DPI settings and see how that goes.

Related

[Q] S Pen Accuracy and responsiveness

Not bought this tablet yet as only the 16gb is currently available in the UK and I'm after the 32gb.
My question is with regards to the S Pen accuracy and responsiveness on this tablet. From the videos I've seen online, the S Pen looks both accurate and responsive. When I tried it out in the shop (Samsung store at Westfield Centre, Stratford), I was pleased with the results. So much so that I've already gone out and bought the S Pen with eraser despite not having a tablet to use it on.
I've been reading every review I can get my hands on, but most just seem to compare the tablet to a standard capacitive screen tablet and almost dismiss the S Pen and functionality that it brings to the table.
One review that seemed to cover the S Pen in detail said it was good but didnt match the feel and responsiveness of the Surface Pro. Has anyone had any issue with using there Note 8.0 for drawing? If the answer is yes (although I suspect there is no issue, only that the reviewer was being particularly picky...), is it only with the pen that comes with the tablet or are all wacom compatible pens slightly unresponsive on this tablet? The exact complaint is to do with lag and palm regection...
- cant post link as I am a new member. it was on AnandTech
If there is lag, then my guess is that its OS or processor related (although the 1.6GHz Samsung Exynos 4412 is no slouch), may be rooting it, replacing the kernal and overclocking it would help. I wouldnt want to replace the ROM as I think alot of the functionality of touchwiz sounds useful.
I cant afford the surface pro plus its larger than I would like. I'm just looking for some confidence that I'm investing in the right device for my intended use (portable sketching, inking and colouring of images using either sketchbook pro or layerpaint). Any other functionality on top of that is a bonus (I do enjoy a bit of gaming).
Sorry for the long post. It's my first and I wanted to be clear with my question and expectations from this tablet.
Ben
hertsjoatmon said:
Sorry for the long post. It's my first and I wanted to be clear with my question and expectations from this tablet.
Ben
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The S-Pen is leaps and bounds better than any non-Wacom solution, you already know this but it should be stated regardless. As far as accuracy, it is pretty much the crispest experience available right now. The Win8 tablets have the same digitizer specs, and no increases in sensitivity. The extra real estate on an 11.6" tablet vs. an 8" tablet is about the only benefit the Surface has over any of the Note series. I own a Note 1, Note 2, Note 8.0 and a Fujitsu Tablet PC (previously the most accurate Wacom device in my quiver.) and the Note 8 is far and above the most accurate and sensitivity is excellent. I think most of the reviews are playing with S-Note and assuming that's as good as it gets, but the S-Note app is geared toward writing, and when you use Photoshop Touch, the sensitivity REALLY shines. I can draw fine hairs and detail with ease.
Hope this helps you!
It's accurate and responsive. A fabulous little sketching tablet paired with Sketchbook Pro for tablets.
The calibration of the point to nib is better than I have achieved on my Surface Pro.
Also, you shouldn't compare a Surface Pro to the Note 8.0. They aren't in the same class of machine or tablet.
cmunho said:
Also, you shouldn't compare a Surface Pro to the Note 8.0. They aren't in the same class of machine or tablet.
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Can I get a little extra clarification on this point? What I'm after is a portable tablet that I can use for sketching. I dont care what OS or manufacturer it is. I just want something I can chuck in my backpack and take out and draw on when im away from home. To me, my only options are Samsung Note 10, 8.0 or surface pro. I dont know anything else that is appropriate which is why I have classed them together. Different OS, but similar format and both use Wacom Digitizer tech.
I'm going to have to get it on credit as my funds are tight at the moment so dont want to break the bank. What should i be comparing the Notes to for portable drawing use?
Thanks for you reply
robyr said:
The Win8 tablets have the same digitizer specs, and no increases in sensitivity. The extra real estate on an 11.6" tablet vs. an 8" tablet is about the only benefit the Surface has over any of the Note series.
I think most of the reviews are playing with S-Note and assuming that's as good as it gets, but the S-Note app is geared toward writing, and when you use Photoshop Touch, the sensitivity REALLY shines. I can draw fine hairs and detail with ease.
Hope this helps you!
Click to expand...
Click to collapse
That does help. Thanks!
I hadnt realised the Surface was 11 inches. I thought it was 10". I've only seen them in adverts to be fair and once I saw the price of the pro, had no interest in reasearching it further.
That could be it... I used S-Note for about a minute in the store before deciding to move on to a dedicated drawing programme. Heard complaints about photoshop touch from other forums that are focused around digital art. Thats what lead me to the decision to use Sketchbook Pro (which i already have on my ASUS TF101 but dont use as its horrible on a touch screen) or LayerPaint (which seems to be the most praised but I have no experience with personally).
The trouble I have found with most reviews to date is that they are geared towards general users. I consider this a specialist device which is why im looking for specific feed back on those uses. It will replace my note pad, sketchbook and current tablet.
cmunho said:
The calibration of the point to nib is better than I have achieved on my Surface Pro. QUOTE]
I'm assuming you can adjust this. My girlfriend has the original note phone, but I wasnt particularlly impressed with its accuracy. I tried the *#0*# trick (or what ever the code is) to get you into calibration mode, but it only seemed to help a little bit. the point on the screen seemed to be perminantly offset from where i was pointing the tip. This was very frustrating, Id get used to it in one orientation, then turn the phone 90 degrees and completely miss the point i was trying to draw next.
I've also read the trick about taking the button of the S Pens so that you can fine tune the pressure sensitivitiy by adjusting the potentiometer closest to the tip (turn clockwise to decrease, anti clockwise to increase sensitivity).
So it seems like there is room to manuvor to adjust the experience to my prefference.
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Click to collapse
I'm not much of an artist, but I do love to doodle and I've found that doing so on the Note 8 is as close to doing it on paper as I've ever seen on a computing device (outside of an actual Wacom tablet, that is). The bigger part for me, however, is the ability to take hand written notes. For this, the accuracy is nearly perfect and its ability to ignore my palm while writing justified the extra cost over a standard tablet.
Why this part is glossed over in most reviews of the device is beyond me. Unless there's another device on the market in at a reasonably similar price point, the head lines may as well read "Galaxy Note 8 is sill not an iPad Mini".
hertsjoatmon said:
Can I get a little extra clarification on this point? What I'm after is a portable tablet that I can use for sketching. I dont care what OS or manufacturer it is. I just want something I can chuck in my backpack and take out and draw on when im away from home. To me, my only options are Samsung Note 10, 8.0 or surface pro. I dont know anything else that is appropriate which is why I have classed them together. Different OS, but similar format and both use Wacom Digitizer tech.
I'm going to have to get it on credit as my funds are tight at the moment so dont want to break the bank. What should i be comparing the Notes to for portable drawing use?
Thanks for you reply
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Click to collapse
The Note 8 is better suited to this. Surface Pro is a full computer in Tablet form factor. But if you just want to sketch, buying a $3 sketchbook is much cheaper since you said you have to buy on credit. Never good to go into debt for things that get outdated so quickly.
hertsjoatmon said:
That does help. Thanks!
I hadnt realised the Surface was 11 inches. I thought it was 10". I've only seen them in adverts to be fair and once I saw the price of the pro, had no interest in reasearching it further.
That could be it... I used S-Note for about a minute in the store before deciding to move on to a dedicated drawing programme. Heard complaints about photoshop touch from other forums that are focused around digital art. Thats what lead me to the decision to use Sketchbook Pro (which i already have on my ASUS TF101 but dont use as its horrible on a touch screen) or LayerPaint (which seems to be the most praised but I have no experience with personally).
The trouble I have found with most reviews to date is that they are geared towards general users. I consider this a specialist device which is why im looking for specific feed back on those uses. It will replace my note pad, sketchbook and current tablet.
Click to expand...
Click to collapse
LayerPaint is good, but I think Sketchbook Pro is better. The tools are more pencil like and geared toward sketching. I find LayerPaint more difficult to use. But I've also used Sketchbook Pro for a couple years (on iPad, then PC and now on PC and Android). Another app I really enjoy is called Infinite Painter. Good tool, nice developer that I like supporting.
hertsjoatmon said:
cmunho said:
The calibration of the point to nib is better than I have achieved on my Surface Pro. QUOTE]
I'm assuming you can adjust this. My girlfriend has the original note phone, but I wasnt particularlly impressed with its accuracy. I tried the *#0*# trick (or what ever the code is) to get you into calibration mode, but it only seemed to help a little bit. the point on the screen seemed to be perminantly offset from where i was pointing the tip. This was very frustrating, Id get used to it in one orientation, then turn the phone 90 degrees and completely miss the point i was trying to draw next.
I've also read the trick about taking the button of the S Pens so that you can fine tune the pressure sensitivitiy by adjusting the potentiometer closest to the tip (turn clockwise to decrease, anti clockwise to increase sensitivity).
So it seems like there is room to manuvor to adjust the experience to my prefference.
Click to expand...
Click to collapse
The Note 1 should not be used to judge modern SPen devices. It had a gimped 256-stage digitizer and very low thresholds. It is in no way comparable to the current gen, amd was generally only good for writing.
Sent from my GT-N5110 using Tapatalk HD
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robyr said:
hertsjoatmon said:
The Note 1 should not be used to judge modern SPen devices. It had a gimped 256-stage digitizer and very low thresholds. It is in no way comparable to the current gen, amd was generally only good for writing.
Sent from my GT-N5110 using Tapatalk HD
Click to expand...
Click to collapse
Agreed, I had an Original Note and it was pretty poor in comparison to what's in the Note II or Note 8.0. Samsung has done a really good job with this device. I think it's a little expensive, but it's exactly what I've been looking for in a tablet for about a year. I think I've tried 5-6 tablets since I started the quest.
Click to expand...
Click to collapse
cmunho said:
robyr said:
Agreed, I had an Original Note and it was pretty poor in comparison to what's in the Note II or Note 8.0. Samsung has done a really good job with this device. I think it's a little expensive, but it's exactly what I've been looking for in a tablet for about a year. I think I've tried 5-6 tablets since I started the quest.
Click to expand...
Click to collapse
Thanks for the advice. Taking it all on board (including the part about may be not getting one due to money issues) I think I'm definitely on board and want this. I can get 16 months interest free. Paying it back £50 a month is acheivable for me.
The reason I want to move on from pen and paper is the bulk/ storage of said medium and the ability to ink and colour my images for other use. I like the idea of doing short comics. Being able to work on the cells both home and away is a big attraction. In addition I dont like the size and weight of my 10 inch tablet as it means I have to carry a larger bag than is otherwise necessary.
Being able to reduce my 10 inch tab, not pad and sketchbook to just one device that is smaller than all of those individually is huge for me. I also carry a camera with me everywhere (NEX 5N). I think this device would be ideal for me to review and cull any missed shots while out and about. I'm looking at RawDroid for that purpose and using a class 10 MicroSD card with my Camera.
Not decided to wait for the 3G version or not. My phone is a Blackberry Curve 9360. I am able to use that as a wireless mobile hotspot. I dont think my service provider charges me extra for it, but it is an extra step in setting it up when needed. I think reading through what I just wrote, I'm ok with the WIFI only version. How long until the 32GB is available? :victory:
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Tab S 10.5 or Note 10.1 2014 edition?

which one would I buy?
I haven't seen a tab s in person yet but if it's available now here I would definitely choose it if the screen is as good as they say
Do you need the s-pen?
I have both and I'm feeling the Tab S more due to the screen. You won't go wrong if you choose the Note, its a great tablet, the main attraction is the pen which I hardly used. The Pro tablets weren't available at the time of purchase. After a few more days ill make my decision, but I'll probably keep the tab s.
Sent from my LG-LS980 using Tapatalk
dcaplinger76 said:
Do you need the s-pen?
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Click to collapse
I had the same question before. The only advantage the Note has is the Pen.
The Tab s has better screen, better battery life and it is a brand new device therefore more likely would receive updates. The Note is more then 6 mths old. The HW specs are nearly the same as the Tab S but for the same price. For me the Tab S won and I love it.
Wish Samsung put it the pen in Tab S. I'll think I'll just wait for the next Samsung Note.
I went through this dilemma and ended up with the note. It's a tough call. I love oled but also had the older note and did use the spen for meeting notes. It's really oled vs digitizer.... nothing much else in it though the UK note is annoyingly still on 4.3. The note screen is lcd but very clear.
One consideration on screens. For movies etc and anytime the screen is darkish the oled will use far less power. All whites ie some Web browsing is worst case for oled and will such juice worse .
They're both superb tablets.
Which would you buy, a second hand 10.1 for $300 AUD or a brand new 10.5 for $580? Both 16GB wifi only model.
I sold my note for the tab s 8.4 and never looked back. Owning the note always felt like it was an incomplete job and unfortunately Samsung has a bad habit of not updating the software of older models even if their hardware can run it properly.
This is the best Android tablet I've ever of we'd and there's absolutely no reason for you not to like it
I have both (actually just sold my Note 10.1 2014). Here's is how I'd compare the two:
Advantages of Tab S:
- Tab S has better screen (colors in photos are more realistic on Tab S)
- Tab S has some better/updated apps (e.g., sidesync lets me make/take calls from my Galaxy S5)
- Tab S has better accessories available (covers, keyboards)
- Tab S has side power plug (precludes need for stand and angled power cord when used with book cover)
- Tab S is thinner/lighter (but the Tab S' smaller bezels make it a bit harder to hold...minimizing this advantage a tad)
Disadvantages of Tab S
- Note 2014 has S-Pen/Wacom, but this disadvantage is mitigated a bit by the fact that the Tab S has a sensitive screen works with fine tip (3mm) capacitive pens (e.g., iCooly). http://www.amazon.com/gp/product/B009XGMO1A/ref=oh_aui_detailpage_o02_s00?ie=UTF8&psc=1
- Gold trim on Tab S is gaudy to me
- Note has S-Pen related apps/functions (e.g., action memo, pen window). But, I never found much use for those though.
Performance-wise, the two are about the same. By my standards, both are very fast. The Tab S is just a tad smoother. I don't notice any of the browsing lag some others have complained about.
...and when I found out that some of those s-pen related apps e.g S -Note, were available for download onto the tab s, I was you even more convinced that I had made right decision to get rid of my Note 10.1
Sent from my HTC One_M8 using XDA Premium 4 mobile app
No Wacom, what is the point having S-pen app?
You can use a stylus with the Tab S. You just need to provide some sort of Palm rejection when writing. A simple cleaning cloth will do. Not as good as a Wacom Stylus but for simple note taking workable.
What we really need is a good aftermarket Bluetooth stylus but so far the available models work with Apple (grrrr) only.
Bluetooth still will not be as good as Wacom and kills battery.
Just going to wait for Note 10.1 2015 model with AMOLED and WACOM.
mitchellvii said:
You can use a stylus with the Tab S.
Click to expand...
Click to collapse
You can drive a Camry off-road, it doesn't mean you'd want to. Using a stylus on a standard conductive display, even an iPad's, is painful. It's not the lack of palm rejection, it's the lack of detail, sensitivity, and precision. I'm not selling people on Note's per se, but unless you're making short, and I mean short, hand written notes and lists trying to use a conductive display in the same way as a Note will be pure frustration.
Now let’s check out the Note 10.1’s trump card: its S Pen. The S Pen is, when you get right down to it, a Wacom stylus and digitizer. Considering Wacom make the best graphics tablets in the world bar none (like the*Intuos 5, for one) that’s a very good thing.
Samsung is the first manufacturer to integrate this tech into an Android tablet – both the Lenovo ThinkPad Tablet and HTC Flyer used N-Trig pens that were lumpy, required batteries, didn’t offer as many pressure levels and weren’t nearly as responsive, nor did they give you a choice of nibs.
Now for those who might say: “but the iPad has plenty of styli available for it, what makes this special?”, here’s the deal. With one exception, all the styli you can get for the iPad and every other capacitive tablet are only a minor improvement over using your finger. There’s only one capacitive stylus that gives a thin point, and it doesn’t offer pressure sensitivity or palm rejection.
With the S Pen - and other Wacom digitizers as found on the likes of the Samsung Series 7 Slate – you get 1,024 levels of pressure, which lets you draw weighted lines as you would with a real pencil. You get palm/finger rejection, which means you’ll rarely draw an accidental line with your hand. Basically, it’s akin to upgrading from using a chalk to an art pencil.
http://www.trustedreviews.com/samsu...w_s-pen-performance-and-video-playback_Page-4​​
@ BarryH, You can pick up more chicks with a Porsche but a 72 Pinto beats walking to work.
Wasn't trying to answer "should you" but more "could you". But seriously, if you want a tablet for notetaking, I would go with a Windows variety due to the OneNote full handwriting support. Sharp was supposed to release a 10.1 Windows tablet with the same resolution as the Tab S (not amoled) but appears to have been vaporware.
Sadly now that I have owned an amoled tablet I am spoiled forever. My Tab S is purely an entertainment toy. I use my Acer R7 for any handwriting (although that is far more rare than I imagined it would be - typing is just better).
Do you think if your Tab S was Wacom, would it be good enough to replace your Acer?
I have an ageing Thinkpad X200 Tablet, but I still can not find any good candidate to replace it. The only laptop I found good enough to replace the X200T is Fujitsu tablets, but they are so expensive.
WHat would you do?
I currently own a Note 10.1 (2014), and the screen has been cracked for about 6 months. Now the screen is not responding to a finger touch (although the stylus still works). I am told that there is a dual digitizer in the device, and the one which responds to the finger is dead.
Although the device is still technically under warantee, Samsung will reject the work because the screen is cracked.
SO... and the reason I am posting here specifically
Do I pay $280 to get my Note 10.1 repaired, or do I go buy an S 10.5?
I do like the stylus for some features, but have found a BT keyboard to be a faster interface for notes
Thoughts?
GO!
I personally think that unless you find the stylus useful, the Tab S has the better screen by far. If the screen of the note doesn't bother you, though, it may very well be worth simply getting the repair instead of shelling out more for a new tablet.
Not that I ever avoid getting new toys.
Sent from my Galaxy S5

Samsung Galaxy Note still recommend?

Hey I have a question to users of the Galaxy Note would you recommend the Galaxy Note? I am looking for a 10'' Tab with good Digitizer,good Screen, BatterieTime and good Price(about 300$). But im afraid of all the bad things I read about Performance. I wanted to get the Wifi Version(cheap and enough for University) or would you recommend other (newer) Tablets? Thanks for all Answears
Not sure what performance problems you are worried about. If you want to play high-end 2015 games on it, we I don't know because I don't do that. But for general usage, note-taking, or as an alternative to a visualiser for giving presentations (being left-handed I can't really use those things, as my hand covers what I'm writing) I can't say I've seen any problems.
I bought it because it was cheap and had Wacom digitiser support (the S-Pen), not for gaming or videos or whatever. For that it's fine. It's a bit faster than my early 2013 phone, despite having Samsung software (more bloat than other manufacturers I've used). I do however turn off all of their "smart" features - I don't know whether those things affect performance, they just didn't interest me.
If you want power and an active digitizer this is the tablet to go. If you want software support from the oem, this is a "no go".
Get an iPad
I wouldn't pick this tablet up unless it is dirt cheap (< $200). In order of preference, I would go:
iPad
Surface 3
jak341 said:
I wouldn't pick this tablet up unless it is dirt cheap (< $200). In order of preference, I would go:
iPad
Surface 3
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Click to collapse
Surface 3 is not cheap.
IPad not cheap.
Thus don't fit what OP is looking for.
For the original question yes I would recommend it. The besting you can do to it is root and install a custom ROM. I play XCOM, KOTOR, and a bunch of high end games. I do things on my Note that my family wishes they could do on their iPad. I have messed around with a Surface 3 Pro at BestBuy a couple times and thought it was laggy opening programs and the lack of a decent app store made it a no go.
For note taking I use Lecture notes much better then S-Notes.
Anyway that is my opinion.
Sent from my SM-P600 using Tapatalk
thanks think im waiting till Octover and getting SM-P600 with octa core when tll then no new product arrive. The Tab S with S-Pen was nearly the perfect Product but had unfortunaly Resoultion of 1280x720 dont know what Samsung thought about giving a 300$ Product so bad Display.

Sell my Galaxy Tab S 8.4 and buy Nvidia Shield Tablet K1 !!?

Should I sell my Galaxy Tab S 8.4 and buy Nvidia Shield Tablet K1? I'm doubting.. one side light, thin, Amoled and screen resolution. other side Nvidia K1, marshmallow update!! front stereo speakers and mini HDMI. Really difficult choice.. HELP!
I had the Nvidia K1, and it gots random crashes. The shop send me another unit but it had the same problem.
I bought the tab s 8.4 and it's far better for me (maybe not as fast as the K1), but is more comfortable in the hands and has better screen. I prefer physical buttons as well, so if I were you, i'll keep the tab s.
In my opinion, there are no truly compelling alternatives right now. Each android tablet seems to be good at one thing, but bad at something else. If you switch to another tablet, you gain something but also lose something. Plus, the whole market is pretty stale because just take a look at how many 2014 tablets are still sold today unchanged. So I personally intend to use my Tab S until it falls apart, and then I'll look at the newer tablets when that happens. Samsung already made its move with the Tab S2, and to many the S2 did not meet the expectations, so I'd be willing to wait for something like the next generation Nexus 9 or Nvidia Shield tablet replacements.
No.
Do it. You'll be so happy you did.

LeVR Pro 1, first impressions

One of the main reasons for ordering LeMax2 was the availability of this VR kit.
Came just before vacations so I only had a day so far to play with it.
First off, only cardboard type functionality is supported without special drivers/software. Since I'm running CM, that software is not there: Evidently that's only available on LeTV's own app store, and that seems unavailable even with a Chinese RIM (installed 18S for a short test) unless you chance to have a Chinese phone number to register.
Also missing is support for the pass-through USB port, which mostly seems intended for headphone use. I managed using a Bluetooth headset.
So what actually works?
Well, as I said, it's a better cardboard VR by default, except that I also had to emulate the button using a Bluetooth mouse.
That gives you already quite a bit of functionality, 3D movies for starters. In terms of real VR experience I guess I'll stick to my Oculus devices, but for movies on a plane, I guess there is nothing cooler at the moment, even if the backside may be suboptimal against a headrest.
On the other hand, no VR kit is as easy to put on and off as this, especially when you wear glasses.
I saved so much on the phone, I don't mind not getting any more on this kit. But if somehow LeTV/LeEco were to make LeVR support available on the Google play store, I certainly wouldn't mind!
Lag seems quite tolerable, but there is considerable drift. From the LeTV Web site I got the impression, that that should not be the case, but most likely only with LeTV's own software, in cardboard mode drift may be unavoidable.
Again not an issue in the 'personal movie theater', which I consider the main use case until hardware has grown another two orders of magnitude on a mobile power budget.
Where did you buy it?
whymoo said:
Where did you buy it?
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spemall.com, they even have the small LeMax2 model in Grey as well as pink.
abufrejoval said:
spemall.com, they even have the small LeMax2 model in Grey as well as pink.
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Click to collapse
Please check your pm abufrejoval. How did you get this headset to work with other VR app beside the stock vr one?
Cardboard just works out of the box
xterminater07 said:
Please check your pm abufrejoval. How did you get this headset to work with other VR app beside the stock vr one?
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Click to collapse
Well the Google Cardboard project is just bits of cardboard, two fresnel lenses and evidently some kind of "hammer", which translates an external button into a touch on the screen, the only physical interaction supported by cardboard (I use the blutooth mouse for that: I bought and tried the new Microsoft Xbox controller, which supports Blutooth, but none of the Cardboard games seem Controller enabled: Pity!)
So all I did was just to install and launch cardboard applications from the Google Play store: They can't verify if you actually have cardboard "hardware" or some other kind of lenses.
Now, I'm using Cyanogenmod which doesn't contain the VR stub application which the Indian and Chinese ROMs seem to contain. And perhaps that stub application is causing trouble in your case, because it launches whenever you connect the device.
If you don't want to switch to CM, you can simply remove the app from the phone if it's rooted and you have some kind of app-remover or Titanium Backup. Then it won't launch the stub (which evidently isn't useful outside China or without a LeEco app store) and you can use the Cardboard apps without interference. Perhaps you can also just switch away from it, I haven't really tried extensively because my son wanted his phone and I'm not going to try on my "production" phone (swapping a production ROM forth and back with full backups simply takes a while).
Phyiscally and logically LeVR Pro1 seems largely a copy of Samsung Gear VR, even if it's not a downright clone. As far as I can tell its touchpad and back-button duplicate the same thing on Samsung. But without a proper driver it's dead and with a CM ROM at least there is absolutely no reaction if you insert the phone into the headset nor will the external USB-C connector have any use, which is a real pity.
There is a good chance that won't ever change, unless LeEco were to publish driver sources for the LeVR Pro1, which I sincerely doubt. I've also tried installing the VR Setup application on top of the CM ROM (I won't run no EUI ROM for "production"), but it just crashes. Evidently it is deeply intertwined with the Chinese LeEcosystem, for which I have absolutely no interest (while LeEco has absolutely no interest in supporting users which are outside it: I believe they sell their phones below manufacturing price).
While LeEco is trying to enter the North American market, it seems to draw its baseline at the LeEco Max Pro3, which doesn't have the 2560x1440 screen (and is more expensive). They may be launching another VR headset soon, potentially with another phone which is DayDream compliant.
LeEco doesn't seem to believe in backward compatibility or long term support.
Well nor does anyone else, evidently, they only charge for it and that at least LeEco did not.
Essentially we have a super cool Cardboard and I'm happy enough with that, since I have two Oculus Rifts (DK2 and CV1) to ease the pain (actually I also have a DK1 but that's a museum piece now). It allows me to watch movies on a virtual big screen and some of the Cardboard apps are great to impress friends.
Unfortunately there is little chance it Le Max2 or LeVR Pro1 will be good enough for the new Google Day Dream base requirements, so it's basically obsolete already. Should LeEco, CM or some XDA-Developer make it Day Dram compatible anyway (without certification), I'd be happy, but I don't know if Google Day Dream will be such a great success. The fact that essentially all of today's smartphone population is already disqualified may not sit too well with potential VR enthusiasts. And at €1000 for a smart phone which isn't really any faster than the €230 LeEco Le Max 2 in base configuration, a Google Pixel XL may simply be too much of an entry price for Android VR.
Google is doing its best to kill Android while they are grasping to replace the Internet and free choice.
abufrejoval said:
spemall.com, they even have the small LeMax2 model in Grey as well as pink.
Click to expand...
Click to collapse
abufrejoval said:
Well the Google Cardboard project is just bits of cardboard, two fresnel lenses and evidently some kind of "hammer", which translates an external button into a touch on the screen, the only physical interaction supported by cardboard (I use the blutooth mouse for that: I bought and tried the new Microsoft Xbox controller, which supports Blutooth, but none of the Cardboard games seem Controller enabled: Pity!)
So all I did was just to install and launch cardboard applications from the Google Play store: They can't verify if you actually have cardboard "hardware" or some other kind of lenses.
Now, I'm using Cyanogenmod which doesn't contain the VR stub application which the Indian and Chinese ROMs seem to contain. And perhaps that stub application is causing trouble in your case, because it launches whenever you connect the device.
If you don't want to switch to CM, you can simply remove the app from the phone if it's rooted and you have some kind of app-remover or Titanium Backup. Then it won't launch the stub (which evidently isn't useful outside China or without a LeEco app store) and you can use the Cardboard apps without interference. Perhaps you can also just switch away from it, I haven't really tried extensively because my son wanted his phone and I'm not going to try on my "production" phone (swapping a production ROM forth and back with full backups simply takes a while).
Phyiscally and logically LeVR Pro1 seems largely a copy of Samsung Gear VR, even if it's not a downright clone. As far as I can tell its touchpad and back-button duplicate the same thing on Samsung. But without a proper driver it's dead and with a CM ROM at least there is absolutely no reaction if you insert the phone into the headset nor will the external USB-C connector have any use, which is a real pity.
There is a good chance that won't ever change, unless LeEco were to publish driver sources for the LeVR Pro1, which I sincerely doubt. I've also tried installing the VR Setup application on top of the CM ROM (I won't run no EUI ROM for "production"), but it just crashes. Evidently it is deeply intertwined with the Chinese LeEcosystem, for which I have absolutely no interest (while LeEco has absolutely no interest in supporting users which are outside it: I believe they sell their phones below manufacturing price).
While LeEco is trying to enter the North American market, it seems to draw its baseline at the LeEco Max Pro3, which doesn't have the 2560x1440 screen (and is more expensive). They may be launching another VR headset soon, potentially with another phone which is DayDream compliant.
LeEco doesn't seem to believe in backward compatibility or long term support.
Well nor does anyone else, evidently, they only charge for it and that at least LeEco did not.
Essentially we have a super cool Cardboard and I'm happy enough with that, since I have two Oculus Rifts (DK2 and CV1) to ease the pain (actually I also have a DK1 but that's a museum piece now). It allows me to watch movies on a virtual big screen and some of the Cardboard apps are great to impress friends.
Unfortunately there is little chance it Le Max2 or LeVR Pro1 will be good enough for the new Google Day Dream base requirements, so it's basically obsolete already. Should LeEco, CM or some XDA-Developer make it Day Dram compatible anyway (without certification), I'd be happy, but I don't know if Google Day Dream will be such a great success. The fact that essentially all of today's smartphone population is already disqualified may not sit too well with potential VR enthusiasts. And at €1000 for a smart phone which isn't really any faster than the €230 LeEco Le Max 2 in base configuration, a Google Pixel XL may simply be too much of an entry price for Android VR.
Google is doing its best to kill Android while they are grasping to replace the Internet and free choice.
Click to expand...
Click to collapse
Thank you for the great reply! I will use titanium backup to try to freeze that VR app. Also the cardboard app from google is limited as well, I don't see many contents from that app. You mentioned you installed the vr app, is it the same one as vr.letv.com? Supposedly that app should work for this headset but I don't have the instruction that came in the box. If you have that pamphlete, do you mind scaning it and uploading it through google drive or mega for me? Did you have clear resolution of your phone? The VR looks like it's 480p instead of what we're seeing 2K on the lemax 2 screen. I hated it, and I wonder if there's a way to fix it?
xterminater07 said:
Thank you for the great reply! I will use titanium backup to try to freeze that VR app. Also the cardboard app from google is limited as well, I don't see many contents from that app. You mentioned you installed the vr app, is it the same one as vr.letv.com? Supposedly that app should work for this headset but I don't have the instruction that came in the box. If you have that pamphlete, do you mind scaning it and uploading it through google drive or mega for me? Did you have clear resolution of your phone? The VR looks like it's 480p instead of what we're seeing 2K on the lemax 2 screen. I hated it, and I wonder if there's a way to fix it?
Click to expand...
Click to collapse
You're welcome!
Well the pamphlet is all in Chinese and if you can understand and read that, there is quite a bit more material on the net than information in the pamphlet. It just tells you how to insert the phone into it and that the external USB-C connector is for your headphones (and not for charging).
Google translate helped me understand that much and I tossed it into the trash because there was nothing else beyond that.
I've watched some Chinese videos on YouTube for clues and inspiration (real-time translation still missing there), but my guess is that even within the LeTV ecosystem there isn't actually a lot of content or apps.
Actually there is a video of the LeVR Pro1 presentation on YouTube, which I find quite instructive:
Evidently LeTV's CEO Jia Yueting gave out a couple of devices to some of the most famous actors from his soaps and then instructed them to appear awed and enthusiastic at the great introduction event in spring this year.
I don't think they were such good actors after all, because my impression is that they saw nothing and totally faked it (too bad I can't find the video on YouTube for now). We may be chasing shadows...
Resolution: Cardboard content, whether it's the demos or some of the games (my personal favorite is Bandit Six), will render with the native resolution of the screen. The headset only contains lenses, the resolution comes from the device and it's 2560x1440 (minus the invisible areas) for both eyes together. It certainly looks better than the Samsung Note 3 display inside my Oculus DK2.
The iMax like video demos you get via the "Within" app for example, are recorded with a resolution far below what Le Max 2 can deliver, but there the resolution is determined by the source and the encoding, nothing Le Max 2 can do about it. They are still very impressive so I can only recommend you trying them, both for the visual stimuli (Cuban dance) and the emotional impact (Syrian refugees).
Screen refresh may not be 90Hz, the LCD not as good as Amoled but honestly I can't tell. I was quite surprised at the quality and the lack of lag for both games and iMax type videos. Perhaps I just don't move my head just as rapidly any more these days, the weight of Le Max 2 is also somewhat higher than the Oculus headsets.
There is an app called "Google Cardboard" on the Play Store. It contains a couple of demos inside but it also opens some kind of a "sub-store" containing Google selected demos and applications which can actually be purchased.
I installed most of those and purchased some of the games.
Generally if you enter "Cardboard" into the Play Store, you'll find Cardboard compatible apps (and lots of garbage).
What might be interesting to explore is some of the apps which seem to fake a Samsung Gear VR device to the Play Store and the apps themselves.
I haven't done that myself yet, but that would open up a couple more games, at least if they support mouse or controller inputs and don't depend on the Samsung touch panel in the Gear headset.
Again this isn't long term as Google seems happy to totally ignore what Samsung has done and make DayDream incompatible with everything existing today.
Requiring Vulkan API support for Nougat certification is a clear indication on how much Google cares about the installed base.
If I had any say, resources or influence, I'd make Le Max 2 and the LeVR Pro1 into some kind of a hybrid Steam Link box and MiraCast receiver.
The panel is excellent, the gyros on the phone are great the video decoding power and WiFi hardware are top notch. So using both the Max2 and VR Pro1 to project semi or fully spherical content generated on a very powerful gaming PC wirelessly onto this combo would be technically feasible with latencies acceptible to quite a lot of centent, if not to LoL world championship participants.
Well we can dream, I guess...
abufrejoval said:
You're welcome!
Well the pamphlet is all in Chinese and if you can understand and read that, there is quite a bit more material on the net than information in the pamphlet. It just tells you how to insert the phone into it and that the external USB-C connector is for your headphones (and not for charging).
Google translate helped me understand that much and I tossed it into the trash because there was nothing else beyond that.
I've watched some Chinese videos on YouTube for clues and inspiration (real-time translation still missing there), but my guess is that even within the LeTV ecosystem there isn't actually a lot of content or apps.
Actually there is a video of the LeVR Pro1 presentation on YouTube, which I find quite instructive:
Evidently LeTV's CEO Jia Yueting gave out a couple of devices to some of the most famous actors from his soaps and then instructed them to appear awed and enthusiastic at the great introduction event in spring this year.
I don't think they were such good actors after all, because my impression is that they saw nothing and totally faked it (too bad I can't find the video on YouTube for now). We may be chasing shadows...
Resolution: Cardboard content, whether it's the demos or some of the games (my personal favorite is Bandit Six), will render with the native resolution of the screen. The headset only contains lenses, the resolution comes from the device and it's 2560x1440 (minus the invisible areas) for both eyes together. It certainly looks better than the Samsung Note 3 display inside my Oculus DK2.
The iMax like video demos you get via the "Within" app for example, are recorded with a resolution far below what Le Max 2 can deliver, but there the resolution is determined by the source and the encoding, nothing Le Max 2 can do about it. They are still very impressive so I can only recommend you trying them, both for the visual stimuli (Cuban dance) and the emotional impact (Syrian refugees).
Screen refresh may not be 90Hz, the LCD not as good as Amoled but honestly I can't tell. I was quite surprised at the quality and the lack of lag for both games and iMax type videos. Perhaps I just don't move my head just as rapidly any more these days, the weight of Le Max 2 is also somewhat higher than the Oculus headsets.
There is an app called "Google Cardboard" on the Play Store. It contains a couple of demos inside but it also opens some kind of a "sub-store" containing Google selected demos and applications which can actually be purchased.
I installed most of those and purchased some of the games.
Generally if you enter "Cardboard" into the Play Store, you'll find Cardboard compatible apps (and lots of garbage).
What might be interesting to explore is some of the apps which seem to fake a Samsung Gear VR device to the Play Store and the apps themselves.
I haven't done that myself yet, but that would open up a couple more games, at least if they support mouse or controller inputs and don't depend on the Samsung touch panel in the Gear headset.
Again this isn't long term as Google seems happy to totally ignore what Samsung has done and make DayDream incompatible with everything existing today.
Requiring Vulkan API support for Nougat certification is a clear indication on how much Google cares about the installed base.
If I had any say, resources or influence, I'd make Le Max 2 and the LeVR Pro1 into some kind of a hybrid Steam Link box and MiraCast receiver.
The panel is excellent, the gyros on the phone are great the video decoding power and WiFi hardware are top notch. So using both the Max2 and VR Pro1 to project semi or fully spherical content generated on a very powerful gaming PC wirelessly onto this combo would be technically feasible with latencies acceptible to quite a lot of centent, if not to LoL world championship participants.
Well we can dream, I guess...
Click to expand...
Click to collapse
I will switch to cyanogen once the cm14.1 is released, if it's ever releasing. For now, EUI will not let me go to any other VR contents beside the stock ones. I do like the stock ones now because it just got updated to a whole lot more contents. But to me it is still looking like 480p instead of 1080p or even 2k contents. The only way for me to ever find true 2k is by doing youtube vr but I can't access youtube vr because youtube app is not part of the stock letv vr launcher The full screen view is super super big, it makes my head hurt because it's too close to us. The theatre mode is nice but the background screws it. I wish there's a feedback function for us to tell LeEco to push full screen mode back a little so it's perfectly within one's view. They should also change the dumb background so it doesn't look like we're in a cave of some sort.
I am really interesed in getting this le vr pro 1 however I haven't found it on any website as much as I haven't tried, could you please let me know where you found it?
---------- Post added at 06:41 AM ---------- Previous post was at 06:00 AM ----------
Ohh I have found it, but do you think is a great deal? The cost is about the $80 and what do you think about the new leeco's explorer VR that is coming? Would it work with the le max 2?
edwarddd said:
I am really interesed in getting this le vr pro 1 however I haven't found it on any website as much as I haven't tried, could you please let me know where you found it?
---------- Post added at 06:41 AM ---------- Previous post was at 06:00 AM ----------
Ohh I have found it, but do you think is a great deal? The cost is about the $80 and what do you think about the new leeco's explorer VR that is coming? Would it work with the le max 2?
Click to expand...
Click to collapse
Explore VR is the same as the vr pro 1! Good price bc in china its about $60. I will post tutorial on how to use this VR PROPERLY soon.
It depends on what you look for
edwarddd said:
I am really interesed in getting this le vr pro 1 however I haven't found it on any website as much as I haven't tried, could you please let me know where you found it?
---------- Post added at 06:41 AM ---------- Previous post was at 06:00 AM ----------
Ohh I have found it, but do you think is a great deal? The cost is about the $80 and what do you think about the new leeco's explorer VR that is coming? Would it work with the le max 2?
Click to expand...
Click to collapse
I hear the VRExplorer is nothing but a rebrand of LeVR Pro1. If that's the case it definitely works with Le Max 2, because that's what I use.
For my old eyes (>50) high resolution screens better be big!
It's really kind of crazy but Le Max 2 packs more pixels into 5,7" than any of my desktop screens: Magnifying glasses are the only way I'll ever be able to take advantage of all that pixel-estate!
So here is what I did yesterday: I laid down on my bed, put some nice Bluetooth headphones on my ears (Sennheiser MM100), downloaded a movie and some soap episodes on Le Max, slid it into LeVR and put that on my head.
Then I launched "VU Cinema VR 3D Video Player", selected a normal cinema (not the i-max), launched the videos and 'locked the screen': That screen locking fixes video just in front of you, independent of your position, which means I can just watch those movies on a 'really big screen' lying down. Without the locking you'd be looking at the cinema's roof.
It's the most comfortable screen viewing experience you can get without mounting a really, really big screen at your ceiling and you can continue to watch on your back, both sides and perhaps even on your belly.
LeVR is extremely easy to put on and take off and no hassle with the cables. If you should fall asleep, you won't choke or hurt yourself.
Now when it comes to real VR content that is stuff *generated* at native resolution and using your head and body movement as real-time inputs, there are natural limits to the compute power of the mobile platform: It's quite fine for many things, but when it comes to eye candy, my Oculus does better.
For me the decision was simple: Even with LeVR added on top, Le Max 2 was cheaper than any competing device, so LeVR basically came for free.
It's been uphill ever since!
What a awesome response! You did encourage me to buy the le VR pro , I really want to get it, Since I have never tried the "virtual reality" and since I do not have TV, (I know it is rare but I don't have one jajaja) so I am really exited about this, I am still looking, on where I can purchase it, where have you bought it? And at what price?
Please send me a pm if possible!
spemall.com
edwarddd said:
What a awesome response! You did encourage me to buy the le VR pro , I really want to get it, Since I have never tried the "virtual reality" and since I do not have TV, (I know it is rare but I don't have one jajaja) so I am really exited about this, I am still looking, on where I can purchase it, where have you bought it? And at what price?
Please send me a pm if possible!
Click to expand...
Click to collapse
I got it from spemall.com (https://www.spemall.com/LETV-LeVR-Pro-1-Helmet-3D-Head-Mounted-Glasses_g.html).
My impression is that spemall.com is somewhat lacking in techincal knowledge (but honest in their financial dealings), which may actually explain why they are perhaps the only ones selling to the West: The 'intended use case' is currently not supported outside China so more 'professional' shops simply won't offer LeVR.
The 'secondary' use case (luxury Google Cardboard) is not well known, but perhaps good enough for many of us.
But you should in fact be able to use any (€10-20) Google Cardboard 'hardware' with your LeMax with perhaps similar fidelity in terms of viewing or interaction quality: In terms of functionality that's all you get at the moment.
I simply enjoy the fact that it looks very cool, is easy to put on and remove even with my glasses and will survive some of the beatings it's likely to get around here.
And I can't stress enough that the entry level LeMax (4GBRAM/32GB Flash) is just a crazy cheap $240 so LeVR Pro1 is essentially for free compared to the competition.
LeVR Pro1 also works (mostly) with OnePlus 5
I've had various problems with my Le Max 2, camera autofocus on Nougat doesn't work with my 6/64 GB device (but works fine with three 4/32 GB others in the extended family) and the touch buttons started to have severe ghost touches, which made the device unusable (it naturally works just fine as I am writing this...), so I got myself a OnePlus 5 with 8/128GB to soothe the pain... and out of curiosity, I inserted that into the LeVR Pro1, to see if it would work...
I am extremely pleased to report that it does work.... mostly. First of all, because the OnePlus is a bit smaller, it fits into the headset with the protective cover mounted, which is a great bonus all on its own: Removing even the simple silicon covers (hard covers are so much worse!) always carries a certain risk of dropping the phone just when it's least protected and I have had so many encounters with Murphy, I really appreciate when he's out of my face for once. The OnePlus is only 1080p, so you'll get a little less resolution, but with movies IMHO that doesn't really matter all that much: You'll also get AMOLED, which is supposed to refresh faster, but again when your primary use case is the mobile "big screen movie theatre", perhaps you won't care, at least, when he video is catching your attention.
"Partial" mostly refers to the fact, that the touch field on the side of LeVR works, but "back" button doesn't, which can be a bit of a bother, if your application requires it. Also any "higher precision" gyro inside the headset (if that actually exists), may not actually be used, but the interal gyros of the OnePlus are pretty good, even if they may eventually get out of sync with your real orientation, depending on the apps. Missing generic support for blue tooth game controllers, such as the ones from Microsoft, is really had to excuse several major releases after the first tentative support for gaming controllers: Shame, Google!
I didn't test very deeply, because for me the headset is mostly about virtual big screen video, not about VR games: Neither the 820 nor the 835 have the power of a GTX 1080ti with a dozen of 4 GHZ cores to support it, but a VR streaming over WLAN should really be possible technically. But Nvidia, Oculus/Facebook and Qualcomm would want to own that on both ends, before they ever make it happen: Greedy, moneysuckers they are!

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