I just got my AFTV last week. I quickly rooted, installed the play store, and installed stickmount and foldermount.
I installed Grand Theft Auto San Andreas from the play store since I had purchased it previously from there. I then moved all the data to an external usb drive and fired it up.
The game seems to run fine but the Amazon Gamepad controller does nothing in the menu screen. If I load a game (using the droidmote mouse) it loads fine but only the left joystick works, no buttons or right joystick.
The droidmote joystick seems to work fine. The same controller setup works perfectly in Asphalt 8.
Any suggestions?
EDIT - Sorry, just realized half my first post was cut off.
And?
GTA San Andreas on Android is a festering pile of dog feces when it comes to control functionality.
Maybe someone can contact the Game Keyboard developer and ask for a Fire TV version that does not require switching the IME selection (switching it is nearly impossible),but instead would put a mappable "overlay" that matches the positions of San Andreas' various touch controls.
Or if it is possible,get a keycode mapper which allows you to simulate gamepad keycodes on any keyboard buttons or other gamepads.
(basically a more advanced joytokey without needing the physical joystick,and using the keyboard to control gamepad actions "keytojoy")
This one would have an enable/disable function to prevent input issues when not playing the game it is being used for.
I don't know if the unique Amazon version of GTA San Andreas supports keyboard controls,but it uses the Amazon controller by default.
I can't get any kind of game controller because of secrecy,so I am stuck needing a mapper hack for use on my Logitech K400r keyboard.
So in theory the amazon version of GTA SA might be different than that on the Google play store?
Sent from my SCH-I545 using Tapatalk
I tried with my Moga pro tonight and it works perfectly, apart from the fact that I cannot get to the map screen
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collindv said:
I just got my AFTV last week. I quickly rooted, installed the play store, and installed stickmount and foldermount.
I installed Grand Theft Auto San Andreas from the play store since I had purchased it previously from there. I then moved all the data to an external usb drive and fired it up.
The game seems to run fine but the Amazon Gamepad controller does nothing in the menu screen. If I load a game (using the droidmote mouse) it loads fine but only the left joystick works, no buttons or right joystick.
The droidmote joystick seems to work fine. The same controller setup works perfectly in Asphalt 8.
Any suggestions?
EDIT - Sorry, just realized half my first post was cut off.
Click to expand...
Click to collapse
If the soft controller of DroidMote work well, (tested today with last client and last server - no problem) you can play also with your hardware controller in this way:
1° option :
You can attach your hardware controller or a generic hardware controller to your Client device (via bluetooth, wireless dongle or usb cable), connect droidmote client to droidmote server and play with your hardware controller with the game running on the server device (the FireTv).
To play in this mode you need the original keylayout of your hardware controller installed on your Client device under the folder /system/usr/keylayout
You can get it from /system/usr/keylayout of FireTv if you are using the stock hardware controller of FireTV. (assign 777 permissions after copy)
2° option: ( to test on FireTv)
Start DroidMote Server on FireTv, connect your stock hardware controller to FireTv and should work also the right stick.
collindv said:
So in theory the amazon version of GTA SA might be different than that on the Google play store?
Sent from my SCH-I545 using Tapatalk
Click to expand...
Click to collapse
FWIW, the firetv version works great for me using a Logitech F310 gamepad.
I managed to get Game Keyboard selected as the Default IME,but have not tried anything yet.
If someone else can,please try mapping touch controls to a Logitech K400r keyboard and see if it works well enough.
We also need to know if multi-touch supposedly works on a touchscreen level so that multiple buttons for moving and attacking can be done simultaneously.
Related
Today I scored two PS3 controllers at a pawn shop for $25. I just tried hooking them up to my XOOM with a USB hub, and the system recognizes both of them. Cool. So, I pop open Mario Kart and test out two player mode.
In the SNESoid settings, there is an option for a second gamepad. I mapped the buttons to one PS3 controller to the first pad, and the other to the second, however, they both seem to want to control player one and two at the same time.
So, has anyone been able to set this up correctly?
No one's tried to play multiplayer with a hub?
Sent from my Xoom using XDA App
sorry I can't help with your question, but I was wondering what cable you use to connect a single ps3 controller and what software you need (drivers, etc.) Thanks.
I haven't tried to use a hub and a multiplayer game but i will try tomorrow and get back to you. But my otg host cable of choice is this one. I didn't need any special software, just an emulator and some roms to play. Just make sure you map all the buttons on the emulator.
Yeah, it doesn't work: the USB drivers map controller presses to keyboard input (including the analog stick). Therefore though honeycomb recognizes both devices, the output from them looks exactly the same from an app perspective: just keyboard presses. Same thing goes for using a PS3 controller with an Xbox controller. Best thing to do is wait for wiimotecontroller to support PS3 controllers via Bluetooth or mix in wiimotecontrollers.
That's what I thought.
I even looked online to see if there was a way to hack a PS3 controller to make it output different keys. For example, instead of making the directional pad use the up, down, left and right keys, totally remap it to use something like H, J, K and L etc. Unfortunately, this is impossible.
We need a Playstation 3 bluetooth app like what Wii controllers have.
guyz i have gtab 10.1, with android 3.2 + pershot kernel. Ive installed ff-memless and xpad.ko. But i after i plug in xbox gamepad and try to make settings in shadowgun, 1 axis stucks. Same in gta 3 after i connect controller, hero just spins. I tried logitech f310, without installing xpad.ko it doesnt work after i install drivers same thing happens(1 axis stucks).
Mb its a problem of kernel?.
Someone have linked any controller that works correct? Plz tell what gamepad it was.
Sry for my english and thnx for info.
I have a PS3 controller working perfect with GTA3
I use Sixaxis Controller in the market to map the touch and swipe points to the controller.
I have not tried yet, don't have usb adapter yet and not supposed to open until after christmas but I found two articles that may be useful.http://www.androidpolice.com/2011/09/20/tutorial-how-to-enable-game-controller-support-on-the-samsung-galaxy-tab-10-1/
and
http://forum.xda-developers.com/showthread.php?t=1110906
hope this helps
Are you using wireless xbox 360 controller? I can't get mine tab to recognize mine. Could you tell me how you got it to recognize the controller? I ran insmod on the drivers and restart the tab but for some reason it keeps getting deleted.
s14tam said:
Are you using wireless xbox 360 controller? I can't get mine tab to recognize mine. Could you tell me how you got it to recognize the controller? I ran insmod on the drivers and restart the tab but for some reason it keeps getting deleted.
Click to expand...
Click to collapse
that's why, then. The kernel modules are "uninstalled" every time you reboot, so you run the insmod command and immediately use the controller! Don't reboot or you have to start again!
I've had the same problem with my mad catz MW2 360 controller, unfortunately it's the only wired 360 controller I have to test with. Using the same controller in the OnLive app worked perfectly though as did sonic CD and misc emulators, seems to be a problem with the right stick in 3D games.
ohhhh... thanks for the info
Just went through the directions and successfully updated CWM and installed the boot menu. Took a few tries to get CyanogenMod to boot up but once I wiped the user data and reinstall it booted up fine.
Question, is the OUYA controller useless once in CyanogenMod? Do I need a keyboard/mouse to use it properly? What is the fan favorite for devices to replace the awkward controller?
Thanks.
bb_chazz said:
Question, is the OUYA controller useless once in CyanogenMod?
Click to expand...
Click to collapse
This. I can't type from my OUYA remote to the onscreen keyboard. I've searched to find a way to enable this feature and couldn't find anything that would. I would think adding OUYA Remote as an input device might do it (Keyboard & Input in CM Settings) But, there is no option to access it.
I tried dl'ing Six Axis and it got late so I wasn't able to mess with it too much, but, it didn't seem like it was going to work. Essentially, I just want to be able to select the letters of the onscreen keyboard with the Ouya controller. Has anyone had better luck?
I have really retired my OUYA controller. Multi port USB hub with a USB keyboard, for recovery work, wireless mouse and a Bluetooth keyboard are my choices. I don't much care for games so this is just an HTPC for me. XBMC, Pandora, some weather apps, Facebook and tumblr. I haven't even tried the controller with any android games. Does it work in that respect?
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Ive not actually tried it. It Navigates ok with wireless xbox 360 controller, so I`d guess its ok. Seriously, get a cheap wireless keyboard and mouse, for pref, not a bluetooth one but one with a dongle. Bought mine for £15 and its a joy to use. Browsing on a nice big TV is awesome.
You need to manually link the ouya controller in the blue tooth setting menu. Put the controller into discovery more than select find BT devices. You only need to do this once
I bought this very compact little Bluetooth game controller for a few quid on eBay. It would make a great standby remote/second game controller for the Fire TV. I tried linking it via the Bluetooth settings page. The controller can be seen, but cannot be paired. I then installed the JS1 Quick Start app, which seems to works well on the Fire TV and quickly connects to the controller, but only allows you to navigate through the in app menu or play a pre-installed basic game. It pairs easily with the app and the Fire TV Bluetooth settings page even states it is paired if you navigate out of the JS1 app, but there is no control over the menus etc.
This would be a no brainer purchase for the Fire TV if only you could get full control within the android system itself. Does anyone know anything about this? Or even a workaround using another app or suchlike?
Okay so big ol' edit:
None of the games respond to the controllers with the exception of Minecraft. Either wired or wireless. I've tried ds3 and ds4 but they only move the a selection highlight around all the apps and will lunch them. Things like discord and signal will respond to button prompts but the only game to 'recognize' the controller as a controller is Minecraft.
I'm running LOS18.1 and when I connect to a ds4 controller via bluetooth none of the button mapping works. I'm wonder if anyone has had this problem before or currently?
I've installed the 1controller magisk module but that had made no difference.
The games I've tried to play have worked in the past with a ds4 controller and even have mapping for the controller such as Dead Cells.
Yes, I could use an otg cable but I was gonna use my one usb slot for scrcpy to make the screen "bigger."
Oddly enough the only game that works is Minecraft so would other services like Xbox Game Pass also work?
I've seen other forms and posts saying those with the 7T on OOS have had the same issues. But those are at the least a year old and ranged from OOS Android 9-11.
What has me the most puzzled is why would all the controller mappings work on my 5T running LOS18.1?
Okay now a wired ds3 doesn't work nor does a wired ps4. What the?