Laggy games&N64 roms? - Ouya Q&A, Help & Troubleshooting

So here I was, thinking that Ouya would be a nice way to play fullscreen cellphone games on a TV... but it turns out that they're laggy as hell !
Tried Mario 64 on Mupen64 and it lags.. it doesn't perform smoothly at all even if it is a million-year-old console ROM.
Tried Ravensword: Shadowlands, and it lags incredibly. When you try to pan the camera to aim at an enemy to hit.. it seriously lags like if it was running on something worse than a Tegra 1... i'd say that the FPS drop easily to 5-10 with the camera pan.
Is there some sort of game lagfix? Anything that I should pay attention to in advanced settings? How can I tweak the console so it works... well... like it should?
Thanks... I hope someone can give me a hand with this very frustrating problem...

If you are running ouya through a TV or av receiver that applies any kind of post processing, it will lag. I have my onkyo and TV turned to game mode. If I have anything like auto contrast or 240hz, I feel a delay.
Sent from my SAMSUNG-SGH-I337 using xda app-developers app

You have to understand it's Mupen it'sself, it's a poor emulator. no n64 emulator is flawless on android. look up N64oid on slideme. side load it , tht runs Mario 100 percent and mariokart on my nexus 7., i'm about to try and load it.

not perfect but fun
I am using N64oid and while there is some lag it is still playable .... I am having loads of fun with mario64...good luck

Ahhh i get it. So i should root and sideload to fix it then.
Great news! =)
Thanks =)

Checkout general section wrote up a small guide.
---------- Post added at 09:18 AM ---------- Previous post was at 09:17 AM ----------
cybercookie72 said:
I am using N64oid and while there is some lag it is still playable .... I am having loads of fun with mario64...good luck
Click to expand...
Click to collapse
set frameskip to 0 fixes lag.

And not all games are working(
Fighting force running up-side-down)))

awesome
set frameskip to 0 fixes lag.
Click to expand...
Click to collapse
Thanks works great now!!!:good:

Don't forget to try different video plugins for different games. Mupen64 actually works a lot better than N64oid if you put a little bit of effort into it, a lot better.

Related

Preformance NDS & PSX & PSP emu on Wave Android alpha

Hi,
i got the NDS emu with New Super MArio Bros. Which lags hard. The uploader said it is a very powerfull emu which needs 1 GHZ+ porcessor. The wave have this..But it lags. Is thee anybody who testet hose emus too and can tell me if it work for him or not.
It would be awesome. Because Super Mario Bros is the main goal o the whole android port thing for me!
thx in advance
Samuel Sung said:
Hi,
i got the NDS emu with New Super MArio Bros. Which lags hard. The uploader said it is a very powerfull emu which needs 1 GHZ+ porcessor. The wave have this..But it lags. Is thee anybody who testet hose emus too and can tell me if it work for him or not.
It would be awesome. Because Super Mario Bros is the main goal o the whole android port thing for me!
thx in advance
Click to expand...
Click to collapse
It even lags on Galaxy S! The NDS Emu is still in its early stages. don't expect play games with it. PSX4Droid and FPSE run great!
Samuel Sung said:
Hi,
i got the NDS emu with New Super MArio Bros. Which lags hard. The uploader said it is a very powerfull emu which needs 1 GHZ+ porcessor. The wave have this..But it lags. Is thee anybody who testet hose emus too and can tell me if it work for him or not.
It would be awesome. Because Super Mario Bros is the main goal o the whole android port thing for me!
thx in advance
Click to expand...
Click to collapse
Try N64oid with Super Mario 64, it works great on the Wave.
Have you tried N64 emu with Mario 64? Without sound it works so fast, but when I activate the sound, game loses speed and sound is choppy (on a Galaxy it works fine). Do you experiment the same ? Can be the sound driver? Maybe, it's not fully integrated.
@crazy4fun
i got it from a warez forum. i don't know if the emu is paid or not. Ofcourse i don't pay for apps @ this stage! And i don't know if i can post it here.
@NHS2008
ok too bad...now i have to wait atleast 1 year...(because i'm not the guy who needs a new phone every release...)
@tydem
Yep it woks pretty fine. Just tested the first level...Snes works great too and GBA also...
@lanluckez
i wil try this and give you a reply soon...
so thx you guys!
Your running Android from the Sdcard also
Android for wave runs from the SDcard rather from NAND rom so yes expect slowdowns.
Even Backstab, a gameloft 3d game which runs well on the wav 8500 with android has longer loading times compared to the galaxy s but once loaded it runs smoothly on the wave 8500.
NHS2008 said:
It even lags on Galaxy S! The NDS Emu is still in its early stages. don't expect play games with it. PSX4Droid and FPSE run great!
Click to expand...
Click to collapse
How did you get it working and playing fine? Because its impossible to play anything with our laggy and full of bugs touchscreen, that its not fully responsive.
Regards.
Sly90 said:
How did you get it working and playing fine? Because its impossible to play anything with our laggy and full of bugs touchscreen, that its not fully responsive.
Regards.
Click to expand...
Click to collapse
What are you talking about?? PSX4DROID and FPSE??
They both run more than fullspeed! I never had any touchscreen issues. flawless. fully responsive. I will suggest you do a reinstall of Android.
NHS2008 said:
What are you talking about?? PSX4DROID and FPSE??
They both run more than fullspeed! I never had any touchscreen issues. flawless. fully responsive. I will suggest you do a reinstall of Android.
Click to expand...
Click to collapse
I feel the touchscreen something like when we try to lock and its not responsive.
And its not accurate when I try to use Angry Birds.
Can you use it accuratelly? Are you using the same sources that ShadowAS1 posted or have you done something extra?
Regards
Sly90 said:
I feel the touchscreen something like when we try to lock and its not responsive.
And its not accurate when I try to use Angry Birds.
Can you use it accuratelly? Are you using the same sources that ShadowAS1 posted or have you done something extra?
Regards
Click to expand...
Click to collapse
Yes. I am using the same files as in ShadowAS1's tuts. I dont have any issues what so ever (AFA touch is concerned).
NHS2008 said:
What are you talking about?? PSX4DROID and FPSE??
They both run more than fullspeed! I never had any touchscreen issues. flawless. fully responsive. I will suggest you do a reinstall of Android.
Click to expand...
Click to collapse
Could you tell me where to download it on pc and the steps to install the games
navinng said:
Could you tell me where to download it on pc and the steps to install the games
Click to expand...
Click to collapse
Just search on Google dude. PSX4DROID is free for timebeing!
No need to install games, just copy the images to any folder and select them through it to play. But you will need a BIOS file of PS1. It's called 'scph1001.bin'.
Let me guess...
The NDS emu is probably Desmume port which doesn't work much on other platforms other than PC
Some guys ported it to Wii and it hardly runs simple games and can't even run properly my homebrews, so don't expect much from emulator for now
However it is still developed, so I guess it will be good someday
@xda admins
we have already an android section here in this forum this topic should be removed/deleted or something else
Move to Android section will do it
Great to hear that PSX4Droid runs smooth.
Atm I'm using an PSX emu on my iPod touch 3G but it is a little bit to slow to run smooth so I put Android on my Wave soon too, to get the PSX emu

[Q] Snes Emulation woes - Latency and Emulation problems

Hello all.
I am having problems with emulation on my newly purchased xperia play.
I downloaded snesoid because I was recommended to get it by a friend *and apparently the internet is crazy about it*. When I tried playing Megaman X on it, there was very noticeable slowdown. The first stage *highway* ran at noticeably slower speeds than it did on the snes. It was playable, but felt sluggish. At first I was okay with this, but then I played it on my friend's phone just to test it out, and his was runninghttp://media.xda-developers.com/images/editor/menupop.gif it perfectly.
Does anyone know why that may be?
I also downloaded snes9x ex to test it out, and the app runs great! Problem with this app, unfortunately, is the VERY noticeable input latency. It makes platformers really odd to play on with.
I tried Seiken Densetsu 3 on Snesoid as well, and that game glitches out every conversation that comes up. The screen will flicker for a second. Very jarring.
Has anyone else experienced these kind of things with theirs, and if so, does anyone know a fix for this?
If this is phone specific, I am just going to return it since it only has been a day and just get a new one, but I want to make sure I can't do anything to fix it on my end before hand, this way I can at least learn something about these phones if there is a fix I CAN do at home, since I currently am a huge phone noob.
Something very interesting I just noticed.
Just tried Megaman X2 and X3 and those games run perfectly.
Color me confused.
Yea, SNES9x plays better with less glitches, but has noticeable button lag. Took forever for me to beat DKC, especially the mine cart stages.
Im sorry to hear about your problem mate but mine seems to run all of the games perfectly smooth. Ive had no such issues yet regarding the snesoid emulator.
If you feel strongly about it I would suggest trying out a new sexplay.
Also note the programs you have running in your running services log. Something there may be interfering with your gameplay. I can't seem to use Swiftkey X on my Xplay as it causes lag that kills the experience on nearly every game I play.
But the button lag is something you will have to deal with on any XPlay and SNES9x. Unfortunate, and hopefully will be fixed by the author at some point.
Is there button input lag with Snes A.D (free emulator on market) ?
Could someone test it for me ? I'm supposed to get the phone next week, and I chose it especially for emulation so I'd be disappointed if there are any issues with SNES games.
Have had not any issues with these games.
I use SnesOid and TigerSNES - both free.
same here,gensoid running silky smooth,fpse running perfectly fine,tiger arcade for th e most games also good,but imho useless cause no dip switch access or neo geo rom settings(tried that mame4all but no thanks,seems it support only legacy roms,don`t wanna convert all my roms for that program,the few that were running on mame4all were also laggy)
but snesoid(latest version) isn`t running good,as i stated in another thread.
for example super castlevania 4,it doesn`t matter if frameskip is on or off,set to manual or auto,it`s far away from running smooth,there is a slight stuttering when you look at the background as your character moves forward-also numerous other games..tried snes 9x or what is called,realized it doesn`t load any of my snes roms because it cant read .zip files,only .smc and even with .smc it won`t open some roms.i`ll try this tiger snes now
Hated SNES A.D. looking for a good emu right now too.
when u complain about noticeable input lag in snes9x, what kind of games are u playing? ive never really had any issues with it since its around a 10th of a second (tbh i doubt id ever of noticed it playing things like super metroid)
all of my games are in .zip files and ive never had any issues with the emulator at all, destroys snesoid imo. i do hope that the input lag is fixed, but overall i think its a much better emulator than anything else available.
I sure would like to try snes9x.... can't find it though! Little help?
Sent from my R800a using xda premium
i noticed just earlier after i posted realizing i hadn't received an update in some time. It appears to have been removed from the market, odd considering that all his other emulators are still there and one of his main selling points was compliance with the gpl of snes9x (the reason it was free as opposed to his other emulators)
the website is http://www.explusalpha.com/home
Robert Brogalia is the devs name, check out his other apps, they all get fantastic feedback.
Oh my god! This emulator is amazing! Everyone get it. This should just come on the phone..... LOL
Sent from my R800a using xda premium
u can change the dpi of the menus, turn off that shocking linear filtering that snesoid and all them use(i like me some retro blockiness) and it doesnt appear but when scrolling through lists thumb scroll works just fine.
Looks like I have to start over on Zelda, guess the saves are different from snesnoid. So worth it though.
Sent from my R800a using xda premium
u just have to change the extention to the same one used in snes9x...if i recall snesoid uses .sav, snes9x uses .sma or something, i got all mine working so if u fiddle u should get it, afaik quicksaves are a no-go however, just the battery backup works.
Snesoid is based on the snes9x source anyway......
Sent from my R800i using Tapatalk
if people are finding solutions that work better for them thats a good thing, i dont care if the source is the same, i find it to be a better emulator. i will say i initially bought all yonghz apps including n64oid.
Goping back on topic i just got myself a Play today, and i have major problems with games on gameboid, genesoid, snesoid theyw ill jump around and skip frames. I know why it's becuase it has frameskip set to 2 by default. If i set it to 0 then the audio produces an annoying stuttering and clicking. I just don't belive this ive seen thousands of videos showing th performance and sound of the games and its perfect. Ive even rooted and stripped my Play of some apps too. Now im really at wits end this thing wont emulate any game perfectly... What can i do????
linkandzelda said:
Goping back on topic i just got myself a Play today, and i have major problems with games on gameboid, genesoid, snesoid theyw ill jump around and skip frames. I know why it's becuase it has frameskip set to 2 by default. If i set it to 0 then the audio produces an annoying stuttering and clicking. I just don't belive this ive seen thousands of videos showing th performance and sound of the games and its perfect. Ive even rooted and stripped my Play of some apps too. Now im really at wits end this thing wont emulate any game perfectly... What can i do????
Click to expand...
Click to collapse
Trust me mate, I've tried everything on both of my Xperia Plays. One stock, and one overclocked to 1.6ghx with CyanogenMod 7.
I'm at the same stage... I set games to 0 frameskipping and most games run perfectly, however if I enable the sound I get this horrible crackle (and with TigerMAME 3.0.3 noticable lag spikes - which is a damn shame). I think most of these emus need optimising for Xperia Play.
'Perfect' is such an over-used term these days... However these are the best emus of the bunch in my opinion... Trust me, I'm extremely anal when it comes to emulation.
TigerMAME 3.0.3 - With sound disabled can run games like Gigawing and Mars Matrix perfectly. I really hope the audio can be optimised. I'm currently playing the above two games with my own music playing in the background until then. Also, I believe older versions of Tiger run more games than this release...
MAME4Droid - Good for games which fall under the old MAME romset. Most games run smooth with audio (a lot of older games run perfectly) and the amount of CPU/audio customisation is unrivaled.
SNES9X EX - Runs games perfectly (excluding the Mode-7 heavy titles), with only slight audio crackle... Hoping for this to be resolved soon.
MD.EMU - The best Genesis/Megadrive emu around, same dev as SNES9X EX. Does the job where others fail (ie: near perfect Sonic 3 performance). Some audio problems here also.
GBAoid - Seems to work perfectly with everything I've tried. I need to put more research into GBA emu.

FPSE.. best settings?? Help please if you know the answer.

So, I love my xperia play... I love the built in playstation emulator as well.. however as you all know, the native emulator doesn't support all ps1 titles (although using the software rendering trick, it does support a LOT ) ... anyway, I've resorted to using PSX4Droid V 1.12 for the games that do not run on PS Pocket, but PSX4Droid is more or less laggy at times, and although games are playable, it grates on my last nerve to the point where I don't even want to play them. (Yeah, that sounds dumb, but that's just me.. ) So after doing some reading on the web and these forums, I've found that most people use FPSE, and find it to run games very nicely. I bought the emulator from the playstore, and I've got it up and running to the best settings that I could get. Here's the thing though... It lags almost worse than PSX4Droid does if I have it set on the best graphic settings... (Framelimiter, frameskip, skip fix, fast draw, screen filtering, enhanced 3D rendering, Hardware acceleration)
I've read that turning off screen filtering helps it to run faster, I've tried this but my graphics kinda suck =/ ... perhaps its just laggy on the games I'm running??? FF7, FF8, FF9, and Chrono Cross...
Ideas? Suggestions?? They're welcome
After using psx4droid (version 2) to play FFVIII on my NOOK Tablet, I switched over to playing on the Xperia Play and converted my save files to FPse.
The video settings I use on FPse for FFVIII:
-Framelimiter
-Fastdraw
I get a pretty consistent 50-60 FPS until I get to the world map then it drops to around 45 FPS. Still very playable.
*Side note: use Spusync to improve your sound, even though it still might not be perfect.
As said, some games works well, many don't. Mostly sound is distorted as hell. Any fix, i take!
what are you running on zach
are you on a stock play???
Yeah for now.. stock play r800x rooted... unlocked BL.. Sometimes I switch it up to Cyanogen..

FPSE FF7 Settings?

Does anyone know what the best settings for the One X would be?
I've been messing around with the video settings for a few days now but I can't figure out what the best configuration is, anyone have any experience with this?
I advice you to use epsxe emulator, it has less options then fpse but the sound is 100% identical(fpse really has bad sound...) and visual wise it's good too! Also 60 fps constant. As for options for fpse just use frame limiter and software emulation or opengl and frame limiter, but still ff7 has most epic soundtrack ever and fpse fails to emulate most of the sounds and music!
Sent from my HTC One X using xda app-developers app
AndyLeJizm said:
I advice you to use epsxe emulator, it has less options then fpse but the sound is 100% identical(fpse really has bad sound...) and visual wise it's good too! Also 60 fps constant. As for options for fpse just use frame limiter and software emulation or opengl and frame limiter, but still ff7 has most epic soundtrack ever and fpse fails to emulate most of the sounds and music!
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
Thanks, now if you can continue being so nice and guide me through how to continue playing my save game that I've saved on FPSE on the EPSXE I'll gladly switch!
I've put some work into the game already, and just starting from scratch doesn't seem an enjoyable option for me since I've beating this game many times in my child-hood and I'm just replaying it for the memories.
And I do agree with you, sound is pretty ****ty on FPSE and that takes the experience right away from emulating FF7 on it!
I don't have fpse anymore but I'm pretty sure there's an mcr file you have to copy and paste from your fpse folder to epsxe. Or you can copy your in game save states to epsxe. (memcard is better though) Let me look it up for you, as I bought fpse a while ago.
Also check this out. http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2248
http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2552
Basically your question but answered, but for PC (should work for Android though, need root access though)
Sent from my HTC One X using xda app-developers app
AndyLeJizm said:
I don't have fpse anymore but I'm pretty sure there's an mcr file you have to copy and paste from your fpse folder to epsxe. Or you can copy your in game save states to epsxe. (memcard is better though) Let me look it up for you, as I bought fpse a while ago.
Also check this out. http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2248
http://www.fpsece.net/forum2/viewtopic.php?f=39&t=2552
Basically your question but answered, but for PC (should work for Android though, need root access though)
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
Thanks, friend!
I'll do this tomorrow, first I need some sleep!
Ok I can confirm it works with transferring your memory card from fpse to epsxe. (save state doesn't work! Has a different framework)
The memory card is located at /sdcard/.FPSE./memcard (its a hidden folder so make sure your file explorer has show hidden folders enabled.)
Copy slot1.mcd to epsxe memcard folder (located at sdcard) and rename the file to epsxe000.mcr launch epsxe and enjoy no more missing sounds! I bought them both and the two euros I spent for epsxe were worth my money Let me know if you need help if it doesn't work but it worked out for me, happy ff7ing man!
Sent from my HTC One X using xda app-developers app
AndyLeJizm said:
Ok I can confirm it works with transferring your memory card from fpse to epsxe. (save state doesn't work! Has a different framework)
The memory card is located at /sdcard/.FPSE./memcard (its a hidden folder so make sure your file explorer has show hidden folders enabled.)
Copy slot1.mcd to epsxe memcard folder and rename the file to epsxe000.mcr launch epsxe and enjoy no more missing sounds! I bought them both and the two euros I spent for epsxe were worth my money Let me know if you need help if it doesn't work but it worked out for me, happy ff7ing man!
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
Sweet, that's even easier.
Thanks a lot man, you're a great dude, taking time to even test it yourself and such!
Np man just wanting to give you that oldskool rpg feeling back, but ofcourse with 100% smooth emulation
Sent from my HTC One X using xda app-developers app
Thanks a lot, I had the same problem and didn't want re-start the game
Ouu this sounds fun
All I need now is to find a decent FF7 iso I guess...
Going to install EPSXE now! :good:
Epsxe on an HD720p screen like ours just sucks hard.
But if you like pixels, why not, right, you won't have any difficulties to set it up, there are almost no possible settings xD
Final Fantasy 7 without Fpse's openGL mode is just ugly.
As for sound, I guess you've tried Spusync option? And what format is your iso? if it's .bin, you need the .cue that goes with.
Also use framelimiter to get constant fps, and play a little with "latency" option in MISC settings. FF7 runs perfect in openGL on my oneX, no sound problem, and no ugly pixels and blurry filtering like Epsxe
@AndyLeJizm: "visual wise", Epsxe is just ugly on HD screen and tablets. Fpse can render PS1 game at your screen real resolution, and sound problems can most of the time be solved if you use the accurate settings.
Also Epsxe may have better support for sh...y downloaded ROMs from the internet, that's true, and explains most of the time why people go to Epsxe.....
i900frenchaddict said:
Epsxe on an HD720p screen like ours just sucks hard.
But if you like pixels, why not, right, you won't have any difficulties to set it up, there are almost no possible settings xD
Final Fantasy 7 without Fpse's openGL mode is just ugly.
As for sound, I guess you've tried Spusync option? And what format is your iso? if it's .bin, you need the .cue that goes with.
Also use framelimiter to get constant fps, and play a little with "latency" option in MISC settings. FF7 runs perfect in openGL on my oneX, no sound problem, and no ugly pixels and blurry filtering like Epsxe
@AndyLeJizm: "visual wise", Epsxe is just ugly on HD screen and tablets. Fpse can render PS1 game at your screen real resolution, and sound problems can most of the time be solved if you use the accurate settings.
Also Epsxe may have better support for sh...y downloaded ROMs from the internet, that's true, and explains most of the time why people go to Epsxe.....
Click to expand...
Click to collapse
It looks fine to me (somewhat smoother graphics then original ps1, cause they have hardware rendering now with new update), whoever played final fantasy 7 knows that graphics don't matter especially for a game that's thirteen years old and sound is super important with oldskool rpg games. And yes I've spent countless nights to figure out how to get perfect sound emulation on both my phone and tablets with fpse but it never came close to 100% (missing instruments in music, sound fx that sounded real bad) In my opinion, if you don't care about nifty graphics but really want 100% the same identical ps1 rom (or ofcourse a music lover that loves oldskool nobuo uematsu fantasy music) as it was supposed to be then epsxe really
Is better. Might not be the best looking but it sure is the best sounding my two cents.
Sent from my HTC One X using xda app-developers app
Hi FF7 battle scene runs slow on my ePSXe 1.7.9 in JB 4.1.1 does updating it to the latest version will solve my problem T.I.A
What are your settings? It should run fine on that! (mess around with your settings.)
Sent from my HTC One X using xda app-developers app
game speed a little too fast in fpse
AndyLeJizm said:
What are your settings? It should run fine on that! (mess around with your settings.)
Sent from my HTC One X using xda app-developers app
Click to expand...
Click to collapse
On my Galaxy S5 both emulators run smooth. I use fpse, because the opengl plugin works great, makes the game look way better than on the PS.
And still it runs smooth. In fact, no matter what settings i try, fpse seems to be around 10% too fast. I played youtube movies of fixed sequences, such as the gold sauces speed square, as they run on the PS and my emulated game clearly finished earlier, even when i synchronized them at the beginning. This is with frame limit enabled of course.

Dolphin (Wii / Gamecube) Emulator

Guide for setting up Dolphin emulator on Nvidie shield tv:
https://www.youtube.com/watch?v=ZCJKOKAc0Rs
I believe the controller issues have been fixed as of a couple days ago.
I'm fairly sure I know the answer to this but has anyone got decent Wii emulation out of this device?
BenjiHansell said:
I'm fairly sure I know the answer to this but has anyone got decent Wii emulation out of this device?
Click to expand...
Click to collapse
I'm using 4.0-5954, only tried Animal Crossing so far but it runs at full speed.
Please delete. I'll look at the video and try to match my settings
where are the android versions to download ?
tillaz said:
where are the android versions to download ?
Click to expand...
Click to collapse
https://buildbot.dolphin-emu.org/builders/release-android
That is the builder that builds new versions every time a change is pushed to master.
Just click the new one on the top of the list (#1039 at the time of writing) and there will be an APK link to the latest built version at that point.
thanks, im not having much luck with same settings as in the video most games i tried wont even start
true crime streets of la - splash screen then crash
baldurs gate - splash screen then crash
freedom fighters - wont start
ghost recon - wont start
second sight - wont start
medal of honor front line - works but at 7fps
is this normal ? bit confused as the guys video are 60fps lol
tillaz said:
thanks, im not having much luck with same settings as in the video most games i tried wont even start
true crime streets of la - splash screen then crash
baldurs gate - splash screen then crash
freedom fighters - wont start
ghost recon - wont start
second sight - wont start
medal of honor front line - works but at 7fps
is this normal ? bit confused as the guys video are 60fps lol
Click to expand...
Click to collapse
Same here, tried a ton of games at all kinds of different settings & they either won't start, crash immediately or 'run' at single digit fps?
They're up to build #1396 over at https://buildbot.dolphin-emu.org/builders/release-android
Is this version any improved? Can someone post results and recommended settings?
skrowl said:
They're up to build #1396 over at https://buildbot.dolphin-emu.org/builders/release-android
Is this version any improved? Can someone post results and recommended settings?
Click to expand...
Click to collapse
I've used those versions. I grab latest every day to see the improvements as they come. Recomendations, well... Toy with the settings. 1 at a time. That's what I did. Super Smarh Bros played at 40-60 FPS at all sorts of different settings. Just give them a shot.
I like it
skrowl said:
They're up to build #1396 over at https://buildbot.dolphin-emu.org/builders/release-android
Is this version any improved? Can someone post results and recommended settings?
Click to expand...
Click to collapse
There are vast improvements with the latest versions. Only had a quick go last night with Wind Waker, its almost running at full speed now. Here's a nice little video on a channel I follow.
https://www.youtube.com/watch?v=8iQ6myHHMnU
https://www.youtube.com/watch?v=ZCJKOKAc0Rs
The fist half on the second link shows how to set it up.
Personally I set the internal resolution to 2x, enable fastmen, Enable Skip EFB access from CPU, and set EFB copy to RAM (cashed). Oh and force 16:9 aspect ratio. I leave everything else as default. That seems to work for most things and gives a good speedup. You'll get a much more details explanation of settings over on the dolphin on android forums obviously, but that should get you off to a decent start.
There has been huge improvement recently. I played through Fire Emblem Path of Radiance in its entirety on the SATV (overclock 0.5) and currently playing through FE: Radiant Dawn (overclock 0.2). For Wii games Super Mario Bros Wii and Muramasa the Demon Blade running full speed for me (and Radiant Dawn with overclock, as above). Game cube games running well include Timesplitters 2, Luigi's Mansion (although there has been aa graphical regression recently and his head is missing) and on 1x IR Mario Kart Double Dash is virtually perfect too (frame rate consistently above 55), as mentioned above Zelda WW approaching full-speed too. Performance in most games is CPU bound, so increasing to 2x IR or so doesn't hit performance in most games, so I was interested to see that Mario Kart did improve with lowering IR (someone reported that in comments in Free Emulators YouTube channel and I checked and it's the same for me also).
NZtechfreak said:
There has been huge improvement recently. I played through Fire Emblem Path of Radiance in its entirety on the SATV (overclock 0.5) and currently playing through FE: Radiant Dawn (overclock 0.2). For Wii games Super Mario Bros Wii and Muramasa the Demon Blade running full speed for me (and Radiant Dawn with overclock, as above). Game cube games running well include Timesplitters 2, Luigi's Mansion (although there has been aa graphical regression recently and his head is missing) and on 1x IR Mario Kart Double Dash is virtually perfect too (frame rate consistently above 55), as mentioned above Zelda WW approaching full-speed too. Performance in most games is CPU bound, so increasing to 2x IR or so doesn't hit performance in most games, so I was interested to see that Mario Kart did improve with lowering IR (someone reported that in comments in Free Emulators YouTube channel and I checked and it's the same for me also).
Click to expand...
Click to collapse
Arrr thats interesting, I wondered how people were running Double dash at full speed while I was stick at about 30fps. Over the weekend I played Wind Waker on the sheild, however there is a bug in the Tower of the Gods section where the lifts don't activate http://www.neoseeker.com/forums/1540/t1671502-tower-of-gods-glitch-dolphin I thought it was just me and it wasn't until I gave up and looked at a walk through that I realized it wasn't me I had to transfer back to the PC and play past that section before picking back up on the Sheild. There's something very satisfying about playing on the Sheild TV. I've had dolphin on my PC forever but hardly ever fire it up, probably because of the backlog of steam games lol. Whereas with the sheild in the bedroom its the first thing I head for. Probably because I believe the gamecude games are far better gameplay wise than native android games. I tell you what though I find those Zelda games pretty challenging puzzle wise, I can fly through most modern games but they really do have me scratching my head and I do occasionally have to reach for a walkthrough as much as I hate going so.
What are your overclock settings for Mario kart dd?
Sent from my ASUS_Z00AD using XDA Free mobile app
crowruin said:
What are your overclock settings for Mario kart dd?
Sent from my ASUS_Z00AD using XDA Free mobile app
Click to expand...
Click to collapse
Yes is there a list of Sheild TV specific overclock settings somewhere? I saw a thread on the dolphin forums but it said the settings may vary by device. I haven't played around with OC settings myslef yet. Off topic it would be nice to get a custom Kernel for the TV so we could bump up the CPU clock a little
baileyjr said:
Yes is there a list of Sheild TV specific overclock settings somewhere? I saw a thread on the dolphin forums but it said the settings may vary by device. I haven't played around with OC settings myslef yet. Off topic it would be nice to get a custom Kernel for the TV so we could bump up the CPU clock a little
Click to expand...
Click to collapse
what settings do you use on mario kart dd? cause I update dolphin daily
crowruin said:
what settings do you use on mario kart dd? cause I update dolphin daily
Click to expand...
Click to collapse
I've yet to play around with any OC settings mate that was #NZtechfreak. I just enable fastmen, Enable Skip EFB access from CPU, and set EFB copy to RAM (cashed).
I'll have a play around with the OC settings later tonight, but I believe setting to 1*IR should give you almost full speed without OC settings.
baileyjr said:
I've yet to play around with any OC settings mate that was #NZtechfreak. I just enable fastmen, Enable Skip EFB access from CPU, and set EFB copy to RAM (cashed).
I'll have a play around with the OC settings later tonight, but I believe setting to 1*IR should give you almost full speed without OC settings.
Click to expand...
Click to collapse
cant wait till android M is release a month or 2 months from now on this device....also the shield IS perfectly capable of running dolphin at full speed..dolphin just has to be optimized and updated.

Categories

Resources