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Hi all, what's the best software to use if I want to create .cab file for installing apps or chaing registry etc on the Universal's WM5/WM6?
I have tried "WinCE CAB Manager" but the cab file failed to be installed on my Windows Mobile emulator for some reason. I know you can use Visual Studio .NET 2005 something like that, but is there any lighter program in addition to VS .NET?
Thanks in advance!
kevin.jiang said:
Hi all, what's the best software to use if I want to create .cab file for installing apps or chaing registry etc on the Universal's WM5/WM6?
I have tried "WinCE CAB Manager" but the cab file failed to be installed on my Windows Mobile emulator for some reason. I know you can use Visual Studio .NET 2005 something like that, but is there any lighter program in addition to VS .NET?
Thanks in advance!
Click to expand...
Click to collapse
"WinCE CAB Manager" but the cab file failed to be installed on my Windows Mobile emulator for some reason -> u maybe set the wrong version variables?
check it! ;-) i think it workz!!!
I have set it to support all CPUs and on the OS type I have set it to support Pocket PC 2005. I will give it some more go later and see how it does.
Hi, it is still not working, I have attached the screenshot of the configurations in the cab and the error messsage I get. I tried it with my Universal and the Windows Mobile Device emulator and I got the same error.
Can anyone tell me what I have set wrong in this CAB? Thanks!
BTW, I was only trying to add a small .txt file by using this .cab as a test.
I have just got it working now! I installed WinCE CAB Manager on another PC and it is working fine!! For some reason the cab file it makes on my laptop doesn't work.
Anyway, I will use the other PCs to create the cab file then.
Wrong thread... Sorry
Has anyone tried the Windows Mobile 6 SDK
http://www.microsoft.com/downloads/...3A-A651-4745-88EF-3D48091A390B&displaylang=en
Have yet to download it myself, but I believed with this and the KITL mode we could compile a new crossbow rom? Maybe we could then use this core in the XDA-Live version?
Maybe anyone who knows about this stuff can give his reaction, I'm just thinking out loud.
man, d/l speed is slow.
I think you will find that the SDK is only for developing applications that run within the OS, not for creating images of the OS. This was the case for the mobile 5 sdk it allows developers to use the new cf.net framework. The 6 SDK includes the new namespaces including the updated system namespace and the new xbox namespace, as well as the new emulators.
In the past, I get many helps from here.
I met lots of troubles while building ffmpeg for winCE. But I'm lucky to build them out finaly. I know some ones prefer to get the dlls directly rather than build it by themselves. So I upload them here: http://www.mediafire.com/?jc4w8mex9mw
Just feel free to get them if you need it.
ok, it may sound a silly question, but what app is suposed to take benefit of that ?
RTSP
Great job! Thanks
Did you build it with rtsp support? I can 't manage opening an rtsp stream: "File not found error"
rtsp.h files are present
In your begin method, in the name you preceed sample.avi with some strange char's what are they for?
Kind regards
Wim
I have also been trying to compile this for the ARM4 platform, would it be possible for you to build for this platform (ARM4i is only for WM5/6 and Im also developing for WM2003/CE.NET 4.2)
Thanks
sorry, rstp seems not supported defaultly.
the strange chars is diretory name. You could change them to "\\Storage Card\\sample.avi" or any others you like.
wimpos said:
Great job! Thanks
Did you build it with rtsp support? I can 't manage opening an rtsp stream: "File not found error"
rtsp.h files are present
In your begin method, in the name you preceed sample.avi with some strange char's what are they for?
Kind regards
Wim
Click to expand...
Click to collapse
I haven't tried it in WM2003. Maybe it works too. please try it and tell me result.
coolsva said:
I have also been trying to compile this for the ARM4 platform, would it be possible for you to build for this platform (ARM4i is only for WM5/6 and Im also developing for WM2003/CE.NET 4.2)
Thanks
Click to expand...
Click to collapse
I am trying to use your bin ffmpeg on windows mobile 6.
when I try to call :
avcodec_find_encoder((enum CodecID)CODEC_ID_FLV1);
it's fail
those my init call:
avcodec_init();
avcodec_register_all();
av_register_all();
av_log_set_callback( ffmpeg_avcodec_log );
any idea ?
wright_hz said:
In the past, I get many helps from here.
I met lots of troubles while building ffmpeg for winCE. But I'm lucky to build them out finaly. I know some ones prefer to get the dlls directly rather than build it by themselves. So I upload them here: http://www.mediafire.com/?jc4w8mex9mw
Just feel free to get them if you need it.
Click to expand...
Click to collapse
Hi,
Been trying to use your FFMPEG.DLL but I need the network capability of FFMPEG, could you recompile with --disable-network removed from your configure?
I have built FFMPEG myself but I keep getting a green screen on any video output, sound works okay. Did you get this? If I switch to your DLL I it works but I can only open local files.
To get libavformat to build I had to change a line in configure (amongst other things) to:
network_extralibs="-lws2"
from:
network_extralibs="-lws2_32"
Thanks!
Hy,
can anybody build ffmpeg with support stream video files from network?
Thanks a lot.
Greatz
mccoffein
Hy,
is anybody out there?
I think the original Youtube app uses ffmpeg - just go to youtube from your mobile, download the cab, install and you'll find ffmpeg.dll in /program files/youtube so you can try use this one...
Hy,
thanks for your answer. I tried this. But ffplay don't work with this dll well.
If have linked in the project below but i dosent work.
I tried to link avcodec, avutil and avformat ... But there is no coming out.
Since you know that it works now i will update this thread.
I have done it. You can see it here: http://forum.xda-developers.com/showthread.php?p=3819157#post3819157
ffmpeg WinCE is now Open Source!
For more informations look at our homepage http://www.ffmpeg-wince.org ...
See you!
Error :"Not a valid Pocket PC application"
hi
I have download the file from here: http://www.mediafire.com/?jc4w8mex9mw extract it and copy the bin, ffmpeg and Sdl directory to my project for wm 6.0
and successfully build the cab file. My cab file has exe and ffmpeg.dll, SDL.dll, swscale.dll files. After installation to my htc device 6.1 device whenever I try to run
file it gives me error message "Not a valid Pocket PC application".
Do have any idea why it is giving such error message.
Thank you.
Hello, I have also downloaded the files and am building testmain.exe using visual studio 2005. The exe is building and is running within the emulator. However on a windows mobile 6.1 classic PDA I am getting the error "testmain" is not a valid Pocket PC application.
Could anyone help me discover what the problem is?
I ran dumpbin /headers on the DLLs and the exe and saw that the header values are different and am wondering could this be causing the problems I have?
Dump of file ffmpeg.dll
----------------------
FILE HEADER VALUES
1C0 machine (ARM)
4.00 operating system version
1.00 image version
3.00 subsystem version
0 Win32 version
Dump of file SDL.dll
----------------------
FILE HEADER VALUES
1C2 machine (Thumb)
4.00 operating system version
0.00 image version
4.10 subsystem version
0 Win32 version
Dump of file swscale.dll
----------------------
FILE HEADER VALUES
1C0 machine (ARM)
4.00 operating system version
1.00 image version
3.00 subsystem version
0 Win32 version
Dump of file testmain.exe
----------------------
FILE HEADER VALUES
1C2 machine (Thumb)
5.01 operating system version
0.00 image version
5.01 subsystem version
0 Win32 version
Thanks,
Menelaos
Any software provide this function and it is able to create a CAB file to let me share with others?
thx =]
You should get the m9editor, find the manila files containing the icons you want to change, change them and if you want to make a cab, use some kind of cab manager or you could simply copy them in the windows folder (not with the standard file explorer - use total commander or something like that) and then restart TF3D. If you have done everything right, you should have the new icons displayed, if not - simply delete the manila files you have changed and softreset - this should restore them if you have not made backup of the original file.
oh, thx for your reply >3<
but m9 doesn't work on my pc T_T
i am using windows xp, china-hong kong version T_T
moreover, what software can create cab file?
iambenz said:
but m9 doesn't work on my pc T_T
i am using windows xp, china-hong kong version T_T
moreover, what software can create cab file?
Click to expand...
Click to collapse
Strange... I also use XP (not the china version) and it works for me... maybe you should ask for support the creator of the editor. As for the CAB files - I personally use 'WinCE CAB Manager' but I think there are a number of other managers, just google them and find out which is best suited for you.
I extracted the WinMo device emulators out of the accidentially published 6.5.x SDK (which has meanwhile been removed by MS). So if you want to give your apps a testride on them, here they are.
The zip (330 MB) contains 2 folders, copy them as follows, assuming you already have WM6 SDK installed.
DeviceemulationV65x ==> C:\Program Files\Windows Mobile 6 SDK\PocketPC
My Device Emulators ==> C:\My Documents\
You may need to modify the *.decfg files to your needs, please check the OSImage and Skin paths in each file to fit your configuration.
Windows Mobile 6.5.3 DTK has now been officially released by MS.
download DTK from Microsoft
Thanks!
6Fg8 said:
I extracted the WinMo device emulators out of the accidentially published 6.5.x SDK (which has meanwhile been removed by MS). So if you want to give your apps a testride on them, here they are.
The zip (330 MB) contains 2 folders, copy them as follows, assuming you already have WM6 SDK installed.
DeviceemulationV65x ==> C:\Program Files\Windows Mobile 6 SDK\PocketPC
My Device Emulators ==> C:\My Documents\
You may need to modify the *.decfg files to your needs, please check the OSImage and Skin paths in each file to fit your configuration.
Thanks to zzattack for providing webspace.
download here
Click to expand...
Click to collapse
THANKS!!!
I missed the download from MS and have been waiting for someone to host
Is is possible to flash roms on the emulator to review them before flashing my phone??
Build Version ??
Ogawa said:
Is is possible to flash roms on the emulator to review them before flashing my phone??
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Click to collapse
though it would be great, but unfortunately ... no.
The 6.5.3 DTK is meanwhile officially released by MS. I'll remove the download as its no longer necessary.
See this link
this is a 23090?
nokser said:
this is a 23090?
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Click to collapse
The one i uploaded was 23090. Dont know what the now officially released one is, didnt install yet.
Ok, thanks for the download
can I install something on emulator or not like previous releases? IE mobile shell to test themes and so on
Hi all! How to incraise main memory size?
Thanks for that link, it works again
the installer wants Microsoft Visual Studio.Is it for free ,where can i download it?
Install In PC, Open VS, edit options emulator, and change image from old file emu
yeah ok,but wherw to gwt VS ?
MS Visual Studio 2008, then create new projekt(for the smartdevice), and Edit options Emulator ...
ok,sorry but there seems tobe a missunderstanding,i dont know where to download VS,i cant find a free download,i dont know why but i find only links where to buy it.I would apprechiate a download link
See this http://www.microsoft.com/poland/developer/produkty/vs2008/vs2008expressedition.mspx
ok the file i am downloading is 900 mb ,but why does the emulator need it now,before i had a wm 6.5 emulator and a 6.5 rom,why does it need now framework,vs,mobile device center+ the emulator and a rom.Before it was about 500mb needed,now its nearly 2gb thats insane