Related
This works on most apps that don't scale to fit the entire screen, minus a few gameloft games.
This fixed for me Engadget, speed test and some other apps that just filled a small part of the screen.
The process is completely safe and reversible. no root required:
It seems that the stock firmware comes with "Compatibility mode" enabled by default and this is preventing from some apps to scale.
To fix this download space parts from the market.
- Open spare parts.
- Scroll all the way to "compatibility mode". it is unchecked, check it. if there is already a check mark there, uncheck and check it.
- reboot phone
- open spare parts again
- Scroll all the way to "compatibility mode". uncheck it.
- reboot phone
- done.
now apps like engadget will scale to fill the entire screen.
NOTE: it seems that in the latest version on some firmware version this options is disabled by default so most apps *should* scale.
If apps like engadget already scale for you - you do not need to do this.
Nice!! Thanks for your tip
Sent from my GT-P1000 using XDA App
Hurray that solved reckless racing not working full screen !!
Thank you for the share
Youre a charmer mate, thank you.
EDIT: works on reckless racing but not retro defense. Probably scales xml only...
You're a God... That engadget thing has been bugging the &?!&"#/& out of me! Thank you!!
Thx
thats nice and it works
mfg
Sent from my GT-P1000 using XDA App
Great Job!!!
I suppose all Gameloft game aren't working, right?
zerocool76 said:
Great Job!!!
I suppose all Gameloft game aren't working, right?
Click to expand...
Click to collapse
Some Gameloft titles scale better than others.
NOVA scales well.
UNO not so much.
Asphalt 5, some say it scales well. for me it is not. maybe u used an older version.
This is great, but it makes one of my fav launchers go weird... I love UltimateFaves pro... using this trick suddenly makes the carousels tiny I use the carosel to put call and sms favs.... great way for me to send out sms fast to the few I always msg...
http://goo.gl/tBbLs
I would definetely use this trick as it seems to only help some apps scale right (most in my case). Does anyone know how to NOT let it try scale/affect certain apps like this one?
This Program is work with any not fix resolution programs but not work with fix resolution prgrams.
some fix resolutio progams will be not open or smaller displays than original display and problem with sensor for game too. I try to play hungry Shark is full screen but sensor is slowly than original display
For phones?
Is it possible to use this on my HTC Hero in combination with LCD Resizer?
Thank you.
Thank you so very much!!!
Just what I wished for! Thanx m8, you saved meine arse!
mighty21 said:
Is it possible to use this on my HTC Hero in combination with LCD Resizer?
Click to expand...
Click to collapse
Yes. 10chars
Check this out http://voiceofandroid.com/food-for-...lder-app-full-screen-on-t-mobile-sgs-tab.html
Sent from my Samsung Galaxy Tab
Great tip, much appreciated.
kingskidd268 said:
Check this out http://voiceofandroid.com/food-for-...lder-app-full-screen-on-t-mobile-sgs-tab.html
Sent from my Samsung Galaxy Tab
Click to expand...
Click to collapse
Wow who ever wrote this is wrong.
There is no need to root the tab.
Sent from my GT-P1000 using XDA App
That's right this apps don't need root.
Sent from my Samsung Galaxy Tab
very nice. works like charms by the tips. especially the kids apps.
however it cant tweak Papago X5 resolution, otherwise it would amazing to have 7" nav display!
thx mate.. now apps look alot better
I just got an S2 yesterday and have tried N64oid with Wave Race and there are some slowdowns with sound and frame rate along with a lot of graphical glitches.
I saw an Infuse run this just fine. Any suggestions?
I think this is nothing to do with the phone, but more to do with the emulator.
The author took it off the market to fix some problems with it. Hopefully it will come back more smoother, faster and compatible.
thats not true, the developer was forcefully removed, however he along with many other developers who have been forcefully removed have moved over to "Slide ME" app market, a 3rd party market, which is becoming a very awesome place. he has made n64oid, along with all of his other removed emulators (nes, snes, atari, sega, gameboy, gameboy advance) and made them all free, so be sure to check it out
are you on the most recent n64oid? he has updated it on Slide ME market, download the most recent version
He's heavily working on an improved version that he first said should have been done by the end of may, so any day now. It's gonna make games compatibility a lot better.
I just want to play the Zelda games. Anyone else get constant chop-ups and crashes on them?
Has anyone managed to hook up any controllers yet? Mario Kart is a real pain to play using on screen controls.
Twomorecharacters said:
He's heavily working on an improved version that he first said should have been done by the end of may, so any day now. It's gonna make games compatibility a lot better.
I just want to play the Zelda games. Anyone else get constant chop-ups and crashes on them?
Click to expand...
Click to collapse
There are some graphical glitches in The Ocarina Of Time, but I've had no crashes yet?
fleehouse2 said:
Has anyone managed to hook up any controllers yet? Mario Kart is a real pain to play using on screen controls.
Click to expand...
Click to collapse
For Mario Kart use Sensor as Analog stick, and have Controls layout to "Top + Bottom"
this allows you to steer by moving the phone and gives you the Z (fire button) on the left, and A+B (accel, break) on the right.
Google has removed the whole pack of "-oid" apps from the market.
thetap said:
Google has removed the whole pack of "-oid" apps from the market.
Click to expand...
Click to collapse
Yep, but they are now available on slideme, well N64oid is at least.
mljjlm said:
There are some graphical glitches in The Ocarina Of Time, but I've had no crashes yet?
Click to expand...
Click to collapse
How much have you played? I'm still inside the Deku tree and it's crashed maybe 3-4 times total It only seems to happen upon loading new areas, and it's completely random at that. Not an issue if you save very often. Majora's Mask is damn near unplayable though.
But damn, does the phone get hot! Far worse than FPse for example.
What's the changelog for the updated n64oid from slideme since the last update from the emulator nazi (android market) I haven't noticed any improvements I paid 6 dollars for the app
Sent from my SPH-D700 using XDA Premium App
I don't think n64oid was ever updated when it was put up on slideme though? I'm sure it was v1.1.4 I got off the internet while yongzh had the app pulled from the market while his other emulators were still up.
Twomorecharacters said:
How much have you played? I'm still inside the Deku tree and it's crashed maybe 3-4 times total It only seems to happen upon loading new areas, and it's completely random at that. Not an issue if you save very often. Majora's Mask is damn near unplayable though.
But damn, does the phone get hot! Far worse than FPse for example.
Click to expand...
Click to collapse
Not very far actually.. played for an hour and maybe a half...
Twomorecharacters said:
I don't think n64oid was ever updated when it was put up on slideme though? I'm sure it was v1.1.4 I got off the internet while yongzh had the app pulled from the market while his other emulators were still up.
Click to expand...
Click to collapse
Yeah we are still waiting for the big update, the mov to slideme was in preparation for the release of the next version apparently
I hope it's coming soon. If the game compatibility becomes that much better I'd definitely buy it if he puts a price on it.
I know there's been lots of talk about how he allegedly uses open source code for his emulators and then charges for it without permission, but as this is the only n64 emulator available I don't care at all.
Personally I still am fine with my six dollars going to yongzh and am sad that his expertise in emualtors is now unwelcomed by google on its market. And my 4 dollars for his gba emulator too I hope he distributes his new n64oid release via email first to all that paid for it and then publish to slideme.
Sent from my SPH-D700 using XDA Premium App
xopher.hunter said:
Personally I still am fine with my six dollars going to yongzh and am sad that his expertise in emualtors is now unwelcomed by google on its market. And my 4 dollars for his gba emulator too I hope he distributes his new n64oid release via email first to all that paid for it and then publish to slideme.
Sent from my SPH-D700 using XDA Premium App
Click to expand...
Click to collapse
Well I don't think El Goog care about his expertise when they get a request to remove apps from the market. n64oid was removed due to a lot of the code being taken from mupen64 and them filing a request. That PSX emulator was taken down because it was breaching trademark.
Don't want to sound like a ****, but good riddance to be honest. If you are gonna use other peoples code, at least credit them.
Checkout N64oid v2.0.1 is released.
*Changes*:
v2.0.1
- Fixed depth issue on Galaxy S2
- Changed app icon
Here:- http://slideme.org/application/n64oid
N64oid appears according to commenters to be a crapshoot.It might work like a charm or might crash everytime.Yongzh hasn't shown a lot of haste to update his software in the marketplace so until he fixes most of the glitches and crashes I'd keep my 4$ in my pocket.Already paid once for half baked buggy software, 4$ is a good eats.
His pages on Slideeme now appear to give full credit(and maybe %) to the original coders.Step up I say.
The MMORPG Order & Chaos has just been released on the Android Market. Most gameloft games are pretty good, so I am thinking ahout buying it!
I thought maybe this would be a thread for people to talk about it and maybe add each other. Make a Galaxy S II XDA clan or something This game is fun for playing with friends, offcourse.
So, people that bought it: is it worth it?
Price: 5.49 euro.
Im planing on buy the game to
is the game worth it ?
thx
Hello,
I've bought Order & Chaos yesterday but I have already posted on the gameloft technical forum because the game doesn't run smoothly on the SGS2!
There are several issues:.
1. The game often freezes for 1 sec, this happens every 30 sec/1min. The game doesn't really run smoothly.
2. Opening the minimap takes 2 sec and browsing the minimap is really slow
3. In the options, asking for the ping indicator or the camera being vertically or horizontally fixed doesn't work
The gameloft custumer care has already told me that the dev team is working on these issues and apparently I'm not the only SGS2 owner who has these issues.
I hope they are going to resolve this pretty quickly (especially the freeze/lag) because the game in itself is really fun and addictive
mhatever said:
Hello,
I've bought Order & Chaos yesterday but I have already posted on the gameloft technical forum because the game doesn't run smoothly on the SGS2!
There are several issues:.
1. The game often freezes for 1 sec, this happens every 30 sec/1min. The game doesn't really run smoothly.
2. Opening the minimap takes 2 sec and browsing the minimap is really slow
3. In the options, asking for the ping indicator or the camera being vertically or horizontally fixed doesn't work
The gameloft custumer care has already told me that the dev team is working on these issues and apparently I'm not the only SGS2 owner who has these issues.
I hope they are going to resolve this pretty quickly (especially the freeze/lag) because the game in itself is really fun and addictive
Click to expand...
Click to collapse
I have same problems like you, but i have freezes for 1-2 sec every 10 sec . I hope they will fix it soon.
Market Web Link
I too am having the freezes.
Wonder what they where thinking when they decided you need WiFi to play it...
Do they think people are walking around with WiFi routers in their pockets?
Fail!
This game is Huge, Massive, GODLIKE. Such an incredibly detailed game and plays beautifully. Insanely addicted. Seriously, this is World of Warcradt IN YOUR POCKET!
I just downloaded this game, it is very very nice, and with Anti Aliasing 4x (thanks Chainfire3d) The graphics take a whole new dimension.
The problem is this random stutter/freeze mentioned by everyone every zone loading.
Will wait for a fix, game looks great.
Hows this compared to pocket legends?
Its also a WoW counterpart.
i was thinking about buy it.. but with the freeze problem.. oh ****
This happens due to GPU not running at 267Mhz I believe but at a lower clock rate. This happens on Asphalt 6 and GangsterMiami etc.
soulzero said:
Hows this compared to pocket legends?
Its also a WoW counterpart.
Click to expand...
Click to collapse
Pocket Legends has NOTHING on O&C. This game is just something that you would never imagine possible on this sort of hardware. It's incredible.
KLoNe1 said:
Pocket Legends has NOTHING on O&C. This game is just something that you would never imagine possible on this sort of hardware. It's incredible.
Click to expand...
Click to collapse
Guess ill just have to try and buy this, unfortunatly im not able to find it on gamesloft website. I can only find it for iphone and ipad.
Cant get it from market since i dont have a credit card, jeez.
i have downloaded this game
about 20 days ago
and its really was laggy on my sgs2
i deleted it
there was alots of lags
i also have lag with gangstar 2
and with dungeon hunter 2
but the rest of gamelofts games runs smooth
Can someone tell me where the game's cache is saved? I need to manually delete mine
go to setting ==> applacation ===> manage applacation ===> then click on the game ==> then clear cache or data or what ever u want
dont forget to press thanks button if i helped
Did that and the game still runs.. Tried it with my other gameloft tittles and they all still run lol. Just the settings were reset
Sent from my GT-I9100M using Tapatalk
bimmerboii said:
Did that and the game still runs.. Tried it with my other gameloft tittles and they all still run lol. Just the settings were reset
Sent from my GT-I9100M using Tapatalk
Click to expand...
Click to collapse
It can only remove the cache on YOUR PHONE; all game data (characters/maps/weapons in your inventory) is stored on the GameLoft server.
Im actually refering to the big downloaded data through wifi..
Sent from my GT-I9100M using Tapatalk
Some guys said that flashing a kernel that supports Tegrak, and installing this app might fix the freezes.
I'm on Oxygen, not really having the time to test this, but anyone on stock might give this a try and post feedback.
- install Tegrak
- OC the GPU to 257 Mhz, or find a good clock
- you might as well downclock the CPU a bit to prevent heating, 800 will be enough to run this.
I wonder if there is anybody else trying out the new ShadowGun game using chainfire3D on our DHD.
i ask cause i have some issues. it runs quite smooth but freezes/reboots in 9 out of 10 case during the game play. and i am curious if there are others for which it runs fine and what kernel/roms and settings they are using.
I have virtuosus 2.39 and lord bfs kernel but I have tried also with unity 9 kernel and oc up 1152mhz but the games freezes on first battle with first two monster!
I have reduced texture size and quality and disabled map buffer emu but I can't play this wonderful game!
Any advice??
Inviato dal mio Desire HD usando Tapatalk
yes the same issue did i had even though once, yes only once i managed to play a bit further.
but now there was an update to the game and it doesn't seem to freez or reboot anymore but it has now other issues:
enemies are invisible but the aiming cross still colors red when pointing on them. also it seems that the enemies do not see me Oo
and the bullet shells that come out of my gun when shooting are only pink squares.
but till now it didn't crashed or froze. i tried nearly every combination of chainfire3d settings but allways the same.
try the update, maybe you have more luck. can only hope it improves in the near future.
a user said:
yes the same issue did i had even though once, yes only once i managed to play a bit further.
but now there was an update to the game and it doesn't seem to freez or reboot anymore but it has now other issues:
enemies are invisible but the aiming cross still colors red when pointing on them. also it seems that the enemies do not see me Oo
and the bullet shells that come out of my gun when shooting are only pink squares.
but till now it didn't crashed or froze. i tried nearly every combination of chainfire3d settings but allways the same.
try the update, maybe you have more luck. can only hope it improves in the near future.
Click to expand...
Click to collapse
Can you pm the dl link for the update?
Inviato dal mio Desire HD usando Tapatalk
it is in the market from where i got it. it offers now an update. after updating it also downloads 250mb of new game data.
https://market.android.com/details?id=com.madfingergames.shadowgun
The graphic bug comes from a broken download version. they have fixed it now, download again and it works. except for dhd...
with a dhd you see again no models (without reduced textures) or it crashes (with reduced textures) if somebody dies (maybe the blood animation, if you look away direktly after the kill, it works).
i hope somebody can fix this
thank you very much for the info. lets hope chainfire can do something about this.... quick.
i can play game in version 1.0 and not problems.
could you give some details? rom? settings?
cause we alle played it also with version 1 and you seem to be the only one being able to play it.
i once could play it to without crash but only a single time.
htctouchelfin found a possible solution for us DHD users for running ShadowGun without crash/reboots:
install this shaders:
http://www.multiupload.com/AKPTZRBHFZ
activate "disable map buffer emulation"
activate "reduce texture sizes"
the shaders are not from him, but i still don't know from where. when i know i will report back.
a user said:
htctouchelfin found a possible solution for us DHD users for running ShadowGun without crash/reboots:
install this shaders:
http://www.multiupload.com/AKPTZRBHFZ
activate "disable map buffer emulation"
activate "reduce texture sizes"
the shaders are not from him, but i still don't know from where. when i know i will report back.
Click to expand...
Click to collapse
Confirmed, working without crashes/re-boots with the above settings + nvidia plugin, but the quality is reduced....
WeedMan4lbg said:
Confirmed, working without crashes/re-boots with the above settings + nvidia plugin, but the quality is reduced....
Click to expand...
Click to collapse
i think this is due to reduced texture size. this has quite some impact. but you could try disabling this and instead use reduce texture quality. if it works report back. currently i do not have time for that to test myself.
hi i used the shader and it worked to ckear the first level,and i also finished the second level but the problem starts again in the level 3.it again freezes and i need to hold power key of 20sec to switch my phone.pls post if u find any new shader to fix it.my mobile is samsung galaxy s plus i9001
htctouchelfin also found this:
http://www.multiupload.com/OMJN62M3HD
you have to replace the files in the game directory with this, because the game crashes in level 3 or 4.
This may sound dumb as hell, but it says on the market this game won't work on my phone, if I install chainfire3D will it make it work ?
Sent from my HTC Desire HD using xda premium
yep. checkout the chainfire3d thread for infos how and what you need (like plugins).
http://forum.xda-developers.com/showthread.php?t=1087427
and here a compatibility list and infos thread:
http://forum.xda-developers.com/showthread.php?t=1097360
hey a user thx man....thx for the link...i replaced all the files in the ingame folder but all it does is open up all the levels at the lvl select menu.
..it doesnt stp the crash....or m i doing it wrong...cud u plz direct me how to place these filea and where...if m doin it wrong!
help
hi a user can u pleae tell where to place files of shadowgun.i dont see any file match in my shadowgun game directory.can u pls help??thanks for ur steps to clear fix!!!
sorry, but i haven't tested this myself yet. you may want to ask htctouchelfin who told me about it and knows the forum where he found it.
hi
a user can u share the link of that forum abt shadowgun to fix the bugs.then i need to download more gameloft games but i dnt hve wifi at my area is there is any way to download gl games using 3g?????
Well I am an Android Developer + PHP & HTML developer so for my recent project I will be developing a text based game which will mainly be for Xperia Play.
BUT there is 1 problem.
What would this community ( you guys ) like to see in a text based game and would you play them.
Im not advanced enough in Android Development just yet for more complex and advanced games
DeanBoro said:
Well I am an Android Developer + PHP & HTML developer so for my recent project I will be developing a text based game which will mainly be for Xperia Play.
BUT there is 1 problem.
What would this community ( you guys ) like to see in a text based game and would you play them.
Im not advanced enough in Android Development just yet for more complex and advanced games
Click to expand...
Click to collapse
How about porting The Hobbit?
DeanBoro said:
Well I am an Android Developer + PHP & HTML developer so for my recent project I will be developing a text based game which will mainly be for Xperia Play.
BUT there is 1 problem.
What would this community ( you guys ) like to see in a text based game and would you play them.
Im not advanced enough in Android Development just yet for more complex and advanced games
Click to expand...
Click to collapse
The never ending story on the spectrum was an awesome text based rpg when i was a lil kid
Sent from my R800i using Tapatalk
Not to put a dampener on it, but the Xperia play isn't really suited to text based games.
With the phone in portrait mode the keyboard is too small for my fat fingers. Swype input alleviates some of this. Also the displayed text is minimal.
With the phone in landscape mode you can't see anything, except what you are typing and the keyboard.
The main benefit of the play is the control pad.
gbesta said:
Not to put a dampener on it, but the Xperia play isn't really suited to text based games.
With the phone in portrait mode the keyboard is too small for my fat fingers. Swype input alleviates some of this. Also the displayed text is minimal.
With the phone in landscape mode you can't see anything, except what you are typing and the keyboard.
The main benefit of the play is the control pad.
Click to expand...
Click to collapse
Maybe he doesn't necessarily mean text-based as in typing a lot of text yourself, but a text adventure as reading a lot and chose from different options? Like Radical Dreamers for the SNES. I kind of like those games myself, as well as point & click games.
dannejanne said:
Maybe he doesn't necessarily mean text-based as in typing a lot of text yourself, but a text adventure as reading a lot and chose from different options? Like Radical Dreamers for the SNES. I kind of like those games myself, as well as point & click games.
Click to expand...
Click to collapse
lol u realise this is 2011. but yeah the only text based game i played is zork on 360 via the black ops easter egg
What does living in 2011 have to do with it? Living in 2011 doesn't at all mean we need every game to be graphically advanced with complex controls. I dislike todays games myself. I find much more joy in older retro games and that's the only games I play on my phone. I didn't but it for any of the "new" games.
dannejanne said:
What does living in 2011 have to do with it? Living in 2011 doesn't at all mean we need every game to be graphically advanced with complex controls. I dislike todays games myself. I find much more joy in older retro games and that's the only games I play on my phone. I didn't but it for any of the "new" games.
Click to expand...
Click to collapse
well that in it self seems pointless why buy a "top of the range well design anyway phone" to play something that can be played on any device with like over a 400mhz processor? but yeah i didnt mean it how you think i did. i meant like why create a text based game for a device that is not really a text based device (no keyboard) why not create it for a PC or other mobile device e.g. the xperia x10 (yes i realise it for android but i believe the xperia x10 to be more suited)
EDIT:
Im not advanced enough in Android Development just yet for more complex and advanced games
Click to expand...
Click to collapse
didn't see this bit. perhaps this could be a good learner project for you then
fma965 said:
well that in it self seems pointless why buy a "top of the range well design anyway phone" to play something that can be played on any device with like over a 400mhz processor?
Click to expand...
Click to collapse
The controls, perhaps?
By the way the SNES emulators needs at least 1Ghz processor to run smoothly. Preferably more to avoid slowdowns in hectic situations.
He might mean text adventures like Love Sims, as in choosing different options will make you advance (seduce the girl) or lose (make her hate you). I took part in one of those projects myself, as a translator... It wasn't published, but it was a lot of fun.
dannejanne said:
Maybe he doesn't necessarily mean text-based as in typing a lot of text yourself, but a text adventure as reading a lot and chose from different options? Like Radical Dreamers for the SNES. I kind of like those games myself, as well as point & click games.
Click to expand...
Click to collapse
Interesting. I have just finished Chrono Cross, after playing Chrono Trigger. Somehow missed them both first time around. Will have to take a look at this.
I remember playing Fighting Fantasy books when I was younger, which seems similar.
gbesta said:
Interesting. I have just finished Chrono Cross, after playing Chrono Trigger. Somehow missed them both first time around. Will have to take a look at this.
I remember playing Fighting Fantasy books when I was younger, which seems similar.
Click to expand...
Click to collapse
Yeah. This is the link between the two games. I have not played it myself either but I plan to soon. I have also only discovered the original Chrono games in later years also.
dannejanne said:
The controls, perhaps?
By the way the SNES emulators needs at least 1Ghz processor to run smoothly. Preferably more to avoid slowdowns in hectic situations.
Click to expand...
Click to collapse
well my spica runs it fine and that is a 800
Sent from my R800i using Tapatalk