Show time only when OLED screen is off? - Samsung Galaxy Nexus

One of the cool features I like from the Nokia N9 with Maemo is that when you turn off the screen, only the time shows, since the organic LED screen is capable of illuminating individual pixels.
Has anyone else done something familiar with the Nexus?

Noled has an option to always display the time, sounds like it's exactly what you want.

Any other options, app did not work for me

Related

[Q] can I see things on screen clearily in daylight?

ppcs like 696 have no differences in birhgt places no matter the backlight is on or off ,meaning we can save a lot of power during daytime by turn off the backlight.I have a program which can turn off the backlight.It's vital for its pure battery using time.There is another type of screen.if the backlight is off.you can see slightly changes on your screen.I'm planning weather to buy one or not by the screen type.thanks for anyone reply this.I'll update the program.
BOught.not light half reflection screen.over
I used to have an excellent screen on my Psion Revo. It had no backlight. It had a highly reflective backpanel, and I could see it in almost any light. However I always wanted a backlit screen so I could use it in the dim. It is a shame, but you cannot have both together. It's either reflective or it has the backlight - which is not reflective!

[Q] Samsung Focus: Hack to Disable Screen Dim on all White Screens (like Email)

Is there currently a hack, custom ROM, or other way to prevent the screen from dimming way down when on screens with lots of white (like the email/Outlook screen). Even when I have brightness set to "HIGH" and Auto to "OFF", all the other screens are really bright. But when I go to the email screen (or any other app that has a white background), the Focus automatically dims it way down. I'm sure this is to save battery or eye-strain on white screens, but I'd like it to be much brighter if possible.
Thanks!
Yeah, It's look hard but I want it on my HD7 too.
because the auto-brightness on WP7 was not smart so much compare to the other.
It's not give the lowest brightness when enter into the dark room (that's hurt my eye) and not bright enough when enter into the sunlight.
Nope. It's programmed into the pentile display driver. Total deal-breaker for me.
Perlnx said:
Yeah, It's look hard but I want it on my HD7 too.
because the auto-brightness on WP7 was not smart so much compare to the other.
It's not give the lowest brightness when enter into the dark room (that's hurt my eye) and not bright enough when enter into the sunlight.
Click to expand...
Click to collapse
The auto-brightness setting in WP7 adjusts a screen's brightness based only on the ambient light sensor. The Focus and Omnia 7 dim their screen if they're displaying a majority of white pixels, even with auto-brightness off and set to high.
Switch to the white theme. It happens so frequetly now that I don't even register it!
OK, so that's not a solution but give it a go, it bugged the hell out of me at the start but now ive forgotten it even does it.
I understand why they've done it, but really it should follow the brightness setting if they're worked about battery life.
Sent from my OMNIA7 using Board Express

Better control over brightness

For amateur astronomy use, I needed to be able to bring down my A43's LCD brightness to a very low level. After a bit of experimenting, here is a very simple app that lets you have a darker screen than the OS normally allows:
http://code.google.com/p/superdim
It requires root.
This is my first independent Android app, so no doubt I screwed up in some way.
arpruss said:
For amateur astronomy use, I needed to be able to bring down my A43's LCD brightness to a very low level. After a bit of experimenting, here is a very simple app that lets you have a darker screen than the OS normally allows:
http://www.mediafire.com/?zwsg7aeqtcqogpm
It requires root.
This is my first independent Android app, so no doubt I screwed up in some way.
Click to expand...
Click to collapse
Nice, if you need it, make it. Personally, I find using Night Mode in Chainfire better than simply turning down brightness. It turns the brightness down, and renders everything in red, or whatever color you choose, but red is the correct choice to retain night sensitivity.
Obviously, I probably wouldn't watch a movie like that, but it's great for when I'm bow-fishing by full moon and want to change songs or something without wrecking my night vision.
For astronomy purposes, ChainFire3D's night mode won't be enough. At the lowest normal system backlight setting, if one is fully dark adapted under a dark sky, the amount of light leaking through the black pixels will be enormous--the screen will look grey rather than black (well, I haven't tried it, but I have experience with other devices). What one needs to do for serious night vision protection is to BOTH turn the view to red with ChainFire3D AND dim the backlight to a very low level with this app. And I am not even sure this will be fully satisfactory, because on my A43 the amount of light leakage is really big.
By the way, I posted a new version and source, and renamed the project to SuperDim. I also added a toggle for the power LED, since they made it green rather than red.
arpruss said:
For astronomy purposes, ChainFire3D's night mode won't be enough. At the lowest normal system backlight setting, if one is fully dark adapted under a dark sky, the amount of light leaking through the black pixels will be enormous--the screen will look grey rather than black (well, I haven't tried it, but I have experience with other devices). What one needs to do for serious night vision protection is to BOTH turn the view to red with ChainFire3D AND dim the backlight to a very low level with this app. And I am not even sure this will be fully satisfactory, because on my A43 the amount of light leakage is really big.
By the way, I posted a new version and source, and renamed the project to SuperDim. I also added a toggle for the power LED, since they made it green rather than red.
Click to expand...
Click to collapse
Hmm. That's good to know for the A43. I'd like to know what you think of the night mode in chainfire, just because there aren't many other people who worry about this topic. I live in St. Louis, a big city, so you probably have less ambient light, but I also wonder if my A101 gets darker than the A43. Even at night, I can turn it down to the point that I really can't read a damn thing.
Great idea with the Power LED. Once again, I don't think light levels drop low enough in St. Louis for it to bother me, but I hadn't even thought of disabling it.
To really be dark adapted, you need to be away from white light for about 45 minutes. (Though I find that after 15 minutes the payoff diminishes.) It's not going to happen outdoors in a big city.
I added profiles (three night, two day), and integrated SuperDim with ChainFire3D, so if you have ChainFire3D installed, you can control its night mode directly from SuperDim, and even include its night mode setting in a profile.
For my own use, I wanted a red screen dim profile for astronomy, a green screen dim profile for reading books in the dark, a dim full color profile for other night use, a bright green profile sometimes for reading books in the day, and a full color bright profile. But you can save whatever you want in the five profile slots.
I've been using figuring out the light control stuff for SuperDim as an opportunity for learning how to program for Android in preparation for writing (not from scratch--I got a donation of the AstroTools source code under the GPL to start with, and I may port some code from open2sky and AstroInfo for PalmOS) a high-end astronomy app. (I'm an experienced PalmOS developer, but quite new to Android.) I'm actually quite pleased. I was dreading java (I've usually developed in C), but I am finding Android development, especially with Eclipse, surprisingly pleasant.
arpruss said:
To really be dark adapted, you need to be away from white light for about 45 minutes. (Though I find that after 15 minutes the payoff diminishes.) It's not going to happen outdoors in a big city.
I added profiles (three night, two day), and integrated SuperDim with ChainFire3D, so if you have ChainFire3D installed, you can control its night mode directly from SuperDim, and even include its night mode setting in a profile.
For my own use, I wanted a red screen dim profile for astronomy, a green screen dim profile for reading books in the dark, a dim full color profile for other night use, a bright green profile sometimes for reading books in the day, and a full color bright profile. But you can save whatever you want in the five profile slots.
I've been using figuring out the light control stuff for SuperDim as an opportunity for learning how to program for Android in preparation for writing (not from scratch--I got a donation of the AstroTools source code under the GPL to start with, and I may port some code from open2sky and AstroInfo for PalmOS) a high-end astronomy app. (I'm an experienced PalmOS developer, but quite new to Android.) I'm actually quite pleased. I was dreading java (I've usually developed in C), but I am finding Android development, especially with Eclipse, surprisingly pleasant.
Click to expand...
Click to collapse
Yeah, my point exactly. I'm about 15 miles away from the city when out on the river, but that's not really far enough to get out of the city's light pollution.
Great work integrating with Chainfire. I'll give it a try next time I'm out. It should be nice having everything in one place.
I'll be looking forward to the astronomy app. It's been a looong time since I've worked on one, but I still have the DOS version of CyberSky I helped develop, so I guess I still have a fondness for them.
I posted 0.23, fixing a bug that made day2 = day1.
And I posted 0.30, adding support for toggling keyboard and button backlight on devices that have them.
I use screen filter to make my screen dimmer..
its in the market..
1. As far as I can tell, Screen Filter doesn't adjust the backlight--it only lowers the LCD pixel intensity. As a result, even if you turn Screen Filter to something really low like 2%, if you take your device to a dark area, you'll see a grey glow coming from the screen, because the backlight leaks through the black pixels.
To remedy the grey glow issue, you need to turn the backlight down, but the OS only lets you turn it so far down (10/255 on my A43; some phones only allow 20/255) without directly writing to /sys/class/leds/lcd-backlight/brightness (which needs root, and is what SuperDim does).
I also suspect that in a dark area, with brightness set to a low value, lowering backlight will produce a more visually attractive image than Screen Filter, because lowering the backlight will make a black background be fairly black.
That's all for backlit LCD screens. OLED screens are a completely different kettle of fish, and SuperDim won't help you much there (though it'll still let you set themes controlling LEDs and ChainFire3D nightmode).
2. I generalized the code a little so it should let you control whatever LEDs your device has, as long as they have a /sys/class/leds/*/brightness interface.
3. By the way, ChainFire3D's nightmode is a touch imperfect: if you set it to red, I think it just turns off the green and blue channels. That means that green and blue visual elements cease to be visible. A somewhat better nightmode would convert the image from RGB to grayscale, and then turn off the green and blue channels. I don't know how easy to implement that would be--I don't know enough about GL blending (I tried to google but couldn't find an answer simple enough for me to understand).
arpruss said:
1. As far as I can tell, Screen Filter doesn't adjust the backlight--it only lowers the LCD pixel intensity. As a result, even if you turn Screen Filter to something really low like 2%, if you take your device to a dark area, you'll see a grey glow coming from the screen, because the backlight leaks through the black pixels.
To remedy the grey glow issue, you need to turn the backlight down, but the OS only lets you turn it so far down (10/255 on my A43; some phones only allow 20/255) without directly writing to /sys/class/leds/lcd-backlight/brightness (which needs root, and is what SuperDim does).
I also suspect that in a dark area, with brightness set to a low value, lowering backlight will produce a more visually attractive image than Screen Filter, because lowering the backlight will make a black background be fairly black.
That's all for backlit LCD screens. OLED screens are a completely different kettle of fish, and SuperDim won't help you much there (though it'll still let you set themes controlling LEDs and ChainFire3D nightmode).
2. I generalized the code a little so it should let you control whatever LEDs your device has, as long as they have a /sys/class/leds/*/brightness interface.
3. By the way, ChainFire3D's nightmode is a touch imperfect: if you set it to red, I think it just turns off the green and blue channels. That means that green and blue visual elements cease to be visible. A somewhat better nightmode would convert the image from RGB to grayscale, and then turn off the green and blue channels. I don't know how easy to implement that would be--I don't know enough about GL blending (I tried to google but couldn't find an answer simple enough for me to understand).
Click to expand...
Click to collapse
I assumed it did convert to greyscale first before tinting, but you may be right. I'll have to think how to test that.
msticninja said:
I assumed it did convert to greyscale first before tinting, but you may be right. I'll have to think how to test that.
Click to expand...
Click to collapse
Quick test: If you set CF3D to blue, anything that's pure yellow goes black. For example, if you go to SuperDim, the left half of the brightness adjustment bar is yellow and disappears completely.
Another test: go with the browser to http://www.w3schools.com/html/html_colors.asp in red mode. Notice that the blue 0000FF and green 00FF00 samples can't be distinguished from 000000 black, while the red FF0000 can't be distinguished from white FFFFFF.
arpruss said:
Quick test: If you set CF3D to blue, anything that's pure yellow goes black. For example, if you go to SuperDim, the left half of the brightness adjustment bar is yellow and disappears completely.
Another test: go with the browser to http://www.w3schools.com/html/html_colors.asp in red mode. Notice that the blue 0000FF and green 00FF00 samples can't be distinguished from 000000 black, while the red FF0000 can't be distinguished from white FFFFFF.
Click to expand...
Click to collapse
Seems like pretty clear results to me. I wonder if converting to greyscale first would even be feasible, from a coding, and from a processor cycle standpoint. It would have to use extra power, but I wonder how much. It doesn't really matter for me, everything I need to do is doable, but interesting nonetheless.
msticninja said:
Seems like pretty clear results to me. I wonder if converting to greyscale first would even be feasible, from a coding, and from a processor cycle standpoint. It would have to use extra power, but I wonder how much. It doesn't really matter for me, everything I need to do is doable, but interesting nonetheless.
Click to expand...
Click to collapse
There may be a way of hardware accelerating this.

Dirty screen effect

Hi guys,
i did a search but have found nothing regarding this kind of problem.
My display shows some kind of pattern on plain colors.
http://dl.dropbox.com/u/16054199/screen.jpg
Its worst on grey and white, (certainly) not seen on a black screen, and its almost not visible on the highest screen brightness. But, its very distracting on everything below and also visible in pictures etc. if looked closely.
I come from a S2 which had not this effect. Is it a faulty screen or a normal effect of the pen tile matrix?
I see the same thing when my screen dims down before it goes to sleep.
Sent from my Galaxy Nexus using xda premium
Just before it goes into sleep mode? (which afaik is even darker than the darkest setting while it`s awake).
I clearly see it under medium backlight setting, the grey elements of the market are a place where i always see it.
hate to break it to you, but that's just how the screen is(especially when the brightness is turned down & on plain colors). i've had 2 Nexus' and both did the same, even the ones on display in my local verizon store are the same way.
Turn the brightness up and it will go away. It's a quirk of the screen technology.
Allright, so i have to live with that... Thanks for your answers!
Is it possible to edit the levels of the automatic screen brightness?
soulcrash said:
Allright, so i have to live with that... Thanks for your answers!
Is it possible to edit the levels of the automatic screen brightness?
Click to expand...
Click to collapse
If you're rooted and have Clockworkmod you can use this:
http://forum.xda-developers.com/showthread.php?t=1377410
Just make sure you meet the requirements and follow the directions in the thread. I have used this on a Verizon LTE Galaxy Nexus and didn't have any issues, even though it is in the CDMA form.
I am not the dev of this mod, just passing along the info.
awesome, thanks a lot!
I wonder if there's some kind of deeper hidden meaning to the pattern, some kind of subliminal message jk
Terminators run on Android...

Finger print LED as Notification LED

Hi guys
I was thinking if it is possible to use finger print scanner LED as a notification LED? I know it may not be currently possible but just floating the idea for the devs who make things possible all the time
I know the LED is huge to be used as notification LED but some people would love to have an LED instead of a ringtone or vibration alerts, thanks in advance for any help in this regard
I don't know if this is possible but this is a fantastic idea.
If this is actually possible it would be awesome!
Great idea, but is there really a separate LED ? I had always assumed that the FP uses the green lighting from the display itself....
s3axel said:
Great idea, but is there really a separate LED ? I had always assumed that the FP uses the green lighting from the display itself....
Click to expand...
Click to collapse
Yes I thought it was like that.
I think it doesn't matter if there's a separate LED to light up the display or part of the screen itself is used as a notification LED, but I think all possibilities are there, to choose the color, random colors each time or per app, position on the screen etc...
I don't really see the point in using those specific pixels as a notification LED when any other pixels on the display work just as well. And if anything, you'd want to avoid lighting up the fingerprint pixels too much since they are being used more at high brightness and therefore more susceptible to burn-in.
mentaculus said:
I don't really see the point in using those specific pixels as a notification LED when any other pixels on the display work just as well. And if anything, you'd want to avoid lighting up the fingerprint pixels too much since they are being used more at high brightness and therefore more susceptible to burn-in.
Click to expand...
Click to collapse
I want one to do like Samsung's edge lighting. That with Pixel Pulse would be perfect.
Amy work on this?
I disabled fps on my 6t because of the annoyingly high brightness of this green circle when your finger is close!
I don't think there is a led, I saw a video where they open the 6t and access the sensor module, it's just a camera sensor under the screen, the amoled brightness is boosted in this particular part of the screen, that's all.
Thanks God they didn't use a laser light, half the people would go (really) blind.
You can use an app like noled to simulate a led anywhere on your screen.
What about this app?
https://forum.xda-developers.com/oneplus-6t/themes/app-plus-beat-alternative-to-t3875843
srgrusso said:
What about this app?
https://forum.xda-developers.com/oneplus-6t/themes/app-plus-beat-alternative-to-t3875843
Click to expand...
Click to collapse
Yes, that is the app that a lot of us have been using with no issues. You just have to go into the settings and tweak it to your likings.

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