looking for music streaming app that doenst use data? - Galaxy S III Themes and Apps

Ive seen that audiogalaxy is a good app and ive been using googlemusic with good results.
I dont want to take up all my data with music however. Are there any that do not use data? (i know that using wifi will eliminate data on google music)
Ive also read that googlemusic caches your music so that if you play it once it saves it and the data is only used one time, is this true?
Just trying to be fair to my family once we get off of VZWs unlimited data plans. any input welcome and encouraged!

Streaming requires a network connection. Unless you are streaming from your local network over wi-fi.
Either way all non-local streaming apps require data/internet.
So buying a 64GB SD card is your best bet.

Grooveshark anywhere (paid version) has caching.

Related

Home music library on EVO to go?

Is there anyway to have access to the music on your computer hdd with your EVO using 3G or WIFI? 8-32 GB is not enough to store a real music library IMO, and it's an inconvenience to have to constantly swap music in and out. It would be cool if a program would allow you to navigate through your computer's music in a similar way to if it were directly on the MicroSD and if playback to the EVO could be achieved with little or no quality loss.
Does anyone know if this is something that can be currently done or is this even possible at all?
if you have good upload bandwidth at home, you could use orb (not free).
if you happen to have a netgear readynas, there is a new addon that can transcode (audio/video) on the fly and stream directly from your nas.
Personally I just use last.fm to stream (or pandora depending on my mood).
try googling online media library or something. I am sure there is an app that is built for something to that effect. Or depending on how frisky you are, you could build a simple file sharing website w/ password protection.
google bought simplify media awhile back, hopefully they will re-release under 'google media' or something similar for android media streaming.
I have been using g-mote on my EVO and it works pretty well. You have to know your outside IP address and need to forward the ports for g-mote server to your internal IP. It is in beta and it crashes every once in a while but seems to work well for me.
Edit: If you search for gmote on the market, it is called Gmote 2.0 made my Marc Stogaitis & Mimi Sun. It is also a cool way to use your phone to control music and movies on your computer and use your phone as a touchpad for your computer.
I use Orb Live, works great for Audio. I read bad reviews about video streaming but, I don't do that so I don't know.
There's a mac and windows server.
Wow...Orb Live is much better that gmote, just installed. $9.99 on the Market and worth every penny. Is taking a long time to index my 85,000+ songs though.

Suggest an app that uses LOTS of data

As the title says, please give me your favourite apps (preferably free) that absolutely hammer your data plan!
Use AndTorrent app to download torrents.
lol, can't beat that one! Or you could start listening to some shoutcast radio or something, that'll keep the stream going forever (I always use XiaaLive Lite).
But downloading a few GB of data via torrent will do just fine
I need to keep within Vodafone's terms of service, so torrenting is out. Streaming music or tv however is most definitely allowed! What's a good shoutcast radio client?
EDIT: I will try XIAA Live out
last.fm app will do the job ;-)

+20 Mb without wi-fi

Anyone know if there is a way to install apps/games of over 20 mb without a wi-fi connection. So far i found nothing
Thank you for your help
also zune cant seem to let me sync my music (mp3 format) it says format not supported
strange , I just synced over 1000 mp3 using zune with a usb cable .
You need to tick the box in Zune to have it auto-convert to an acceptable format and you're good to go.
As for apps over 20mb - that'd be via the client and a USB cable.
solo21hd2 said:
You need to tick the box in Zune to have it auto-convert to an acceptable format and you're good to go.
As for apps over 20mb - that'd be via the client and a USB cable.
Click to expand...
Click to collapse
Why users are not allowed to use their data plan to what they want to?
As for Zune - what about the music bought on the device?
It's not mp3?
doministry said:
Why users are not allowed to use their data plan to what they want to?
As for Zune - what about the music bought on the device?
It's not mp3?
Click to expand...
Click to collapse
no , it is .wmv and if you sync an mp3 it will be converted to .wmv to .
tittieslover said:
Anyone know if there is a way to install apps/games of over 20 mb without a wi-fi connection. So far i found nothing
Thank you for your help
also zune cant seem to let me sync my music (mp3 format) it says format not supported
Click to expand...
Click to collapse
To download an app larger than 20 MB, you need to be on a Wi-Fi connection or a connection to your Internet-connected computer via USB. Windows Phone 7 was designed for not only those with unlimited smartphone plans, but for those without smartphone plans or data capped smartphone plans. Therefore at this time, any apps over 20 MB must be downloaded over Wi-Fi/USB.
ceesheim said:
no , it is .wmv and if you sync an mp3 it will be converted to .wmv to .
Click to expand...
Click to collapse
Download music from the Zune Marketplace can be in either a protected .WMA format (not WMV, as that is for videos), or an MP3. When you tap a specific song to buy or download, an MP3 will have a little MP3 icon telling you that you are downloading the song in an MP3 format. The same goes for purchasing music through the PC client. If you see an MP3 symbol, you are downloading MP3s, if you don't see that symbol, they are protected WMA files.
Symbol looks like:
Code:
_____
|MP3|
¯¯¯¯¯
If you set up the Zune software to convert files to a lower bit-rate during sync, then your files will be converted to the same format as your original file (though it seems only MP3 and WMA - if your file is not of these types, it will convert to WMA). Your original file, will not be touched on your computer, and only your device will contain the modified file.
prjkthack said:
To download an app larger than 20 MB, you need to be on a Wi-Fi connection or a connection to your Internet-connected computer via USB. Windows Phone 7 was designed for not only those with unlimited smartphone plans, but for those without smartphone plans or data capped smartphone plans. Therefore at this time, any apps over 20 MB must be downloaded over Wi-Fi/USB.
Download music from the Zune Marketplace can be in either a protected .WMA format (not WMV, as that is for videos), or an MP3. When you tap a specific song to buy or download, an MP3 will have a little MP3 icon telling you that you are downloading the song in an MP3 format. The same goes for purchasing music through the PC client. If you see an MP3 symbol, you are downloading MP3s, if you don't see that symbol, they are protected WMA files.
Symbol looks like:
Code:
_____
|MP3|
¯¯¯¯¯
If you set up the Zune software to convert files to a lower bit-rate during sync, then your files will be converted to the same format as your original file (though it seems only MP3 and WMA - if your file is not of these types, it will convert to WMA). Your original file, will not be touched on your computer, and only your device will contain the modified file.
Click to expand...
Click to collapse
So you mean you can buy mp3's from the phone and than just put it on the computer through Zune to have mp3 files there?
This restriction annoys me too, why not just have a pop up saying this is over 20meg, if you have a restricted data plan, it might be benifital to use Wifi or USB, do you want to continue?
For the mp3 i was unable to sync because i was trying top copy and drop them direcly from a usb drive to zune ... I bad to copy them on my computer first and then it worked
The 20mb limit is an operator restriction, not a phone one. It used to be 10mb...
how is it an operator restriction? wasnt limited on the HD2 though the same operate. its WP7 that limits it.
doministry said:
So you mean you can buy mp3's from the phone and than just put it on the computer through Zune to have mp3 files there?
Click to expand...
Click to collapse
As long as you make sure you are buying MP3s from the Marketplace, then when your phone syncs with the Zune the next time you plug it into your computer, it'll sync that MP3 file to your computer.
prjkthack said:
As long as you make sure you are buying MP3s from the Marketplace, then when your phone syncs with the Zune the next time you plug it into your computer, it'll sync that MP3 file to your computer.
Click to expand...
Click to collapse
Ok, got it....
doministry said:
Why users are not allowed to use their data plan to what they want to?
As for Zune - what about the music bought on the device?
It's not mp3?
Click to expand...
Click to collapse
Because some carriers have low data limits (like AT&T's 2GB limit and chain installing a bunch of large applications uses up tons of data). On top of that, if your data connection drops, then the file will have to start downloading all over again, which can lead to ridiculous data usage in low reception areas. Android does the same thing (restarts the download if the connection drops or something happens).
Music brought from Zune on a PC is downloaded in 320 kbps MP3 format. Just buy from the computer. The MP3s are huge, though. Like 10-15+ Megs per song, due to the high bitrate and low compression.
N8ter said:
Because some carriers have low data limits (like AT&T's 2GB limit and chain installing a bunch of large applications uses up tons of data). On top of that, if your data connection drops, then the file will have to start downloading all over again, which can lead to ridiculous data usage in low reception areas. Android does the same thing (restarts the download if the connection drops or something happens).
Music brought from Zune on a PC is downloaded in 320 kbps MP3 format. Just buy from the computer. The MP3s are huge, though. Like 10-15+ Megs per song, due to the high bitrate and low compression.
Click to expand...
Click to collapse
Well I know what mp3 is, I'm the musician
Anyway, WiFi can also drop, it actually happens more often.
How does connecting via. USB to download apps works? My PC is connected to the internet.
Phone connected - Check
Zune detects - Check
Login - Check
Browse Marketplace - Check
Buy Apps - Check
... then Zune says 'App will be downloaded soon'??!
Couldn't find any link to download in Zune. No option to sync Apps etc.
I have to:-
1. Disconnect phone from PC
2. Go to Marketplace and search for the App
3. Tap on Buy
4. "You've already purchased this. Would you like to install it again? message"
5. Tap on Install
6. Downloading starts
It's a hassle ... esp when I have bought a couple of apps.
doministry said:
Well I know what mp3 is, I'm the musician
Anyway, WiFi can also drop, it actually happens more often.
Click to expand...
Click to collapse
WiFi can drop, yes, but downloading **** off WiFi doesn't go against your data count with the carrier, and you always have the option of downloading with your computer over WiFi or a wired connection and then Syncing your phone via WiFi or USB.
I wasn't telling you what MP3 is. Someone said the files were WMVs. The music you buy off Zune aren't. The Subscription music (DRM'd) are low bitrate WMV files and they weigh in at like 4-6MB each (average). The brought MP3 files are high bitrate and weigh in at 10-15MB each.
I'm simply stating that if you are in a low reception area, or an area where the 3G->2G->3G handoff causes issues with downloads, you can end up using like 40 MB to download one MP3 from the Zune Marketplace. That is a real issue for people with a 2G data plan because they will also be syncing email, social network data, streaming music off Zune, and probably getting documents off SkyDrive, uploading videos to YouTube (that you can do trivially via email), etc.
If that happens 10x a month, that can be 300MB of your 2GB data limit, which is not a trivial number. For people like me who live in low reception areas, it can easily be more than that.
I only get a 1G (GPRS) connection here (rarely bouncing to edge), so don't talk to me about WiFi dropping more than a data connection. I'd probably use a Gig of data in month downloading due to failed connections and the phone restarting the download. WiFi is infinitely more reliable than ANY data network in this area, and I'm only 7 miles out the city. I've bounced between all 4 major carriers. They're all equally terrible - two of them don't get a connection here AT ALL.
numero said:
How does connecting via. USB to download apps works? My PC is connected to the internet.
Phone connected - Check
Zune detects - Check
Login - Check
Browse Marketplace - Check
Buy Apps - Check
... then Zune says 'App will be downloaded soon'??!
Couldn't find any link to download in Zune. No option to sync Apps etc.
I have to:-
1. Disconnect phone from PC
2. Go to Marketplace and search for the App
3. Tap on Buy
4. "You've already purchased this. Would you like to install it again? message"
5. Tap on Install
6. Downloading starts
It's a hassle ... esp when I have bought a couple of apps.
Click to expand...
Click to collapse
from what I have seen, if you download apps to your computer, then sync your phone, then they will show up in the marketplace on the first screen, bottom left corner, it will tell you. click on it and you can install them.
N8ter said:
WiFi can drop, yes, but downloading **** off WiFi doesn't go against your data count with the carrier, and you always have the option of downloading with your computer over WiFi or a wired connection and then Syncing your phone via WiFi or USB.
I wasn't telling you what MP3 is. Someone said the files were WMVs. The music you buy off Zune aren't. The Subscription music (DRM'd) are low bitrate WMV files and they weigh in at like 4-6MB each (average). The brought MP3 files are high bitrate and weigh in at 10-15MB each.
I'm simply stating that if you are in a low reception area, or an area where the 3G->2G->3G handoff causes issues with downloads, you can end up using like 40 MB to download one MP3 from the Zune Marketplace. That is a real issue for people with a 2G data plan because they will also be syncing email, social network data, streaming music off Zune, and probably getting documents off SkyDrive, uploading videos to YouTube (that you can do trivially via email), etc.
If that happens 10x a month, that can be 300MB of your 2GB data limit, which is not a trivial number. For people like me who live in low reception areas, it can easily be more than that.
I only get a 1G (GPRS) connection here (rarely bouncing to edge), so don't talk to me about WiFi dropping more than a data connection. I'd probably use a Gig of data in month downloading due to failed connections and the phone restarting the download. WiFi is infinitely more reliable than ANY data network in this area, and I'm only 7 miles out the city. I've bounced between all 4 major carriers. They're all equally terrible - two of them don't get a connection here AT ALL.
Click to expand...
Click to collapse
So you see, different experience here.
My carrier is very stable most of the time. And fast.
Most of WiFi I use is unstable.
SO, I still think user should be able to decide what size of files are downloaded.
To control it's own device and react according to situation.
Again, treating users like idiots. That's why they cannot learn anything more sofisticated later on.
And using computer, well, that was not part of the question.
doministry said:
Again, treating users like idiots. That's why they cannot learn anything more sofisticated later on.
Click to expand...
Click to collapse
To this I say, most users are idiots. Maybe not us here on XDA (at least, most of us), but the majority of people who buy phones do not spend their late evenings browsing the forums of places like this one.
Most people are absolute idiots and the reason why they don't learn is because they refuse to learn, not because someone didn't provide "advanced" options. Everything must be done for them or else they are completely dissatisfied. So to this end, Windows Phone 7 is far more fool-proof than say Windows Mobile 6.5 or Android, and that is simply because most people are idiots. I do wish Microsoft would provide more options, but at this early in the game, we've gotta take what we got and run with it. More options will come as the OS matures, so just hang tight.
You know how we learn? We learn because of these limitations. If these limitations did not exist, we'd have no need for XDA or similar sites. So while I'd love more options, I love the fact that the lack of some options allows us to learn new things and gives people the motivation to learn and solve these issues.
We are, only human, after all.

Good app for syncing music from my Windows PC to my EVO? OTA?

I'm looking for an App that I can use that will sync all the music that is on my PC onto my EVO. I haven't been able to find anything yet. All of the ones that I have found you have to hook up your phone to your computer.
I'm looking for one that is similar to Dropbox except for music...where I can just drag and drop music and have it air sync to my Droid.
Also, what is a good music syncing app that I have to hook my phone to my computer to sync?
Thanks!!
Why do you need a syncing app? Just drag and drop your files, it's way easier than using any app.
As for OTA syncing- look into doubletwist, pretty sure I read something somewhere sometime that they were implementing OTA syncing.
I use winamp.
I've heard mSpot will do that from the market, however I haven't messed with it much, so you'll have to look for yourself.
isyncr is pretty good. Even has a wireless plugin.
I like Winamp Wifi Sync and USB Sync. OTA would take forever IMO.
Subsonic is the absolute bomb. You don't need to "sync" your music. You just play whatever you want from your collection. It can cache as much as you want to keep locally, but it's all available. You need to have a PC that's always on and always connected, but if you do, it's a great option. No cloud storage to pay for or be limited by. Just your home collection streamed directly to your phone.
I have a 100GB collection of over 16000 songs. I've stuck with my iPod classic because I never have to choose what to take with me. I'm not sure I'm going to totally give up the iPod. But the iPod was always something extra to carry around, whereas my phone is always with me. With a 32GB card, I can have a good selection of my music ready to go for offline listening, but the entire collection available as long as I've got a data connection.
The Android app could use a little more UI refinement, but it works. You can also play any music that's been cached using the app of your choice. After a 30 day trial, you do have to donate to continue using it. It's kind of a weird model...it's open source and he advertises it as "free," which it is if you just want to use it in a browser. But you have to register, or "donate" to use certain features, including the Android client. Suggested donations are 10 Euros, or around $14. You can even manually send a smaller amount.
Audiogalaxy is a similar option, though it doesn't appear to let you download songs and cache them locally, so you're out of luck when offline. I also thought Google was supposed to be creating their own similar program back when Froyo was announced, but it doesn't seem anything has come yet.
I use Mediamonkey which requires a computer connection but does do a true sync function. It is great for finding Album Art and great for insuring it gets to the sd card if that is important to you. I use the stock music player on the EVO which I find does a good job for me.

[Q] Online radio caching app via wi-fi??

Hey guys,
I'm hooked on Jango, an online radio station. They have an app, but so far they don't have any caching features. Due to a data cap of 1 GB a month, I was wondering if there is anyway to cache the music overnight, via wifi, so I can listen to it the next day. Slacker has this feature, but it's within the app itself. I'm looking for something external.
Any ideas/workarounds?
Thanks

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