[MOD][DEV][LP3/LP2]Remove "Swipe Screen to Unlock"(Multilanguage)(Noob-proof) - Galaxy S II Themes and Apps

[MOD][DEV][LP3/LP2]Remove "Swipe Screen to Unlock"(Multilanguage)(Noob-proof)
Intro​
Okay I heard a lot of people want to disable this text from the Lockscreen, first time it may be useful! But then it just becomes plain Ugly..
So with a little of research, I have come to see where this text comes from, and with the knowledge that the lockscreen is built from classes inside the android.policy.jar I searched there a little and found what I was looking for.
So let's do it! First of all, if you don't know about smali and baksmali this tutorial contains the commands, but it will still be a little hard for beginners so I included a ZIP for flashing.
Needed Resources​You need the JRE to run the jars, found here
You will also need the smali and baksmali jars.
Smali: here
Baksmali: here
[This is for Windows, Although I use Ubuntu] I'll also make things easier for you, here download my simple scripts to make the usage of smali and baksmali easier: here
The Process​
*Now we will use baksmali to revive the code to a low-level language (hard to understand, not like java which is a high-level language) called smali.
*So once you have all resources extract Smali.jar/Baksmali.jar/Smali.bat/Baksmali.bat to any folder you like.
*Extract the android.policy.jar found in the system/framework directory inside the ROM, to the same folder.
*Now we need to open a cmd (or terminal for linux) window pointing to the folder, an easy way to do this in windows if I remember correctly, was Hold Shift and then press right button on the folder, and select Open command window here.
*Once you do this, let's get to work. In your cmd type this command:
Code:
baksmali android.policy.jar -o extracted
and don't close the cmd, just minimize it as we will need it later on.
NOTE: Basically, this command extracts the classes.dex (which is the code) found inside android.policy.jar and then reverses it to the smali language, then moves the resulting code to the directory named extracted.
NOTE 2: This is the same as extracting the classes.dex using an archiver (like 7-zip) and using this command: baksmali classes.dex -o extracted. The one above is a faster way to do it.
*Now you will notice the newly created folder called extracted. Open it then go to: com/android/internal/policy/impl. You'll see a lot of files (Don't freak out ).
*Now find the file named CircleLockScreen.smali and open it using any text editor, I prefer notepad++ for windows. (Don't mind other files sharing the same name with a $ and a number at the end, these are called sub-classes)
*Now we need to find the chunk of code which sets the text to "Swipe screen to unlock" and delete it completely.
So using the find functionality (CTRL + F) find this code
Code:
.line 178
iget-object v5, p0, Lcom/android/internal/policy/impl/CircleLockScreen;->mHelpText:Landroid/widget/TextView;
const v6, 0x10405f6
invoke-virtual {v5, v6}, Landroid/widget/TextView;->setText(I)V
And Simply Delete it!
*We're done so now we should compile the code to classes.dex again. To do this go back to your cmd you had before and type this code
Code:
smali extracted -o classes.dex
*A new classes.dex file will be created (will overwrite the old one if you had an old classes.dex), so Simply open android.policy.jar with an archiver (like winrar) and drag the classes.dex and drop it inside.
NOTE: If it asks you to overwrite the classes.dex choose yes.
And we are ready to go, now you have your android.policy.jar you can try it by pushing it to /system/framework and rebooting.
You can also use it inside your ROMs
For LP3 ZIP Click here! Many thanks to Krendelrus!
Happy Modding!

does it work on LPQ?

readon1 said:
does it work on LPQ?
Click to expand...
Click to collapse
The method works on LPQ

Sorry, i had to be more specific x). I mean does the zipfile work on LPQ?
Many thanks in advance!
Sent from my GT-I9100 using XDA

readon1 said:
Sorry, i had to be more specific x). I mean does the zipfile work on LPQ?
Many thanks in advance!
Sent from my GT-I9100 using XDA
Click to expand...
Click to collapse
Probably not. Public number must match with the one in framework-res assigned to the string "swipe screen to unlock"
The guide is very clear, just need to follow it ;-)
As soon as i get home i will attach the one for LPQ
To do this I will need 1minute ;-)
By the way LK95, great stuff ;-)
---------- Post added at 08:55 PM ---------- Previous post was at 08:45 PM ----------
Done
Easy enjoy
here is the flashable zip

Sweeet thanks man!!!
Sent from my GT-I9100 using XDA

Unfortunatly it did not work...
Sent from my GT-I9100 using XDA

readon1 said:
Unfortunatly it did not work...
Sent from my GT-I9100 using XDA
Click to expand...
Click to collapse
works on stock deodexed LPQ, just attach you android.policy.jar and i make it 4u

Man, you are great! I'm having a lot of troubles making my own tests and i can't make the things happen but now, everything looks perfect. Really, thanks a lot!
Enviado desde mi GT-I9100 usando Tapatalk

Mirko ddd said:
works on stock deodexed LPQ, just attach you android.policy.jar and i make it 4u
Click to expand...
Click to collapse
Mirko, please make attached android.policy.jar? Thanks

Thx for the work but i am on lp2 and after flash your zip file with cwm, nothing happens.
Any idea ? Thx

Use this method to modify stock ZSLPE ROM , and it worked.
Thanks a lot.

Qwerty__- said:
Thx for the work but i am on lp2 and after flash your zip file with cwm, nothing happens.
Any idea ? Thx
Click to expand...
Click to collapse
Are you sure? The text should be removed after flashing.
hsupi said:
Use this method to modify stock ZSLPE ROM , and it worked.
Thanks a lot.
Click to expand...
Click to collapse
No problem

Yes =\
I think i will try manuel method.
(may be ICS domination theme make a problem ?)

Did it. Works like a charm
Thanks

liamR said:
Did it. Works like a charm
Thanks
Click to expand...
Click to collapse
No problem Glad it worked

Does this method work on unrooted phone?

kyzla said:
Does this method work on unrooted phone?
Click to expand...
Click to collapse
If you can find a way to push the edited android.policy.jar to /system/framework
then yes.

Thanks to the LegendK95 for the great manual
Here I attached LP3 modified android.policy.jar - enjoy (don't forget to rename this file to android.policy.jar before pushing to system)

i try manual method for see what happens but i haven't the ".line 178..." so the .zip which i flash do the job, but nothing happens on my lockScreen...
Here the code line 177 to 179
Code:
.line 177
new-instance v5, Landroid/widget/TextView;
invoke-direct {v5, p1}, Landroid/widget/TextView;-><init>(Landroid/content/Context;)V
iput-object v5, p0, Lcom/android/internal/policy/impl/CircleLockScreen;->mHelpText:Landroid/widget/TextView;
.line 179
iget-object v5, p0, Lcom/android/internal/policy/impl/CircleLockScreen;->mHelpText:Landroid/widget/TextView;
const/high16 v6, 0x3f80
const/high16 v7, 0x3f80
const/high16 v8, 0x3f80
const/high16 v9, -0x100
invoke-virtual {v5, v6, v7, v8, v9}, Landroid/widget/TextView;->setShadowLayer(FFFI)V
any idea ? ^^

Related

[HOWTO] Remove vibrate icon on 2.3.5

FOR DEODEXED ROM ONLY
2.3.5 has vibrate icon that many people found annoying
here is little guide that explains how to remove it.
1. Decompile SystemUI.apk with APK Manager
2. Open the file res/vaules/public.xml and search for the ID of stat_sys_ringer_vibrate
Code:
<public type="drawable" name="stat_sys_ringer_silent" id="0x7f020086" />
<public type="drawable" name="stat_sys_ringer_vibrate" id="[b]0x7f020087[/b]" />
<public type="drawable" name="stat_sys_roaming_cdma_0" id="0x7f020088" />
3. Edit the file smali/com/android/systemui/statusbar/policy/StatusBarPolicy.smali
Look for these lines and delete them:*
Code:
const-string v5, "volume"
const v6, [b]0x7f020087[/b]
invoke-virtual {v4, v5, v6, v7}, Landroid/app/StatusBarManager;->setIcon(Ljava/lang/String;II)V
Look for these lines and delete them:*
Code:
const-string v3, "volume"
const v3, [b]0x7f020087[/b]
invoke-virtual {v2, v6, v3, v4}, Landroid/app/StatusBarManager;->setIcon(Ljava/lang/String;II)V
* Pay attention! Replace the bolded text with the ID you found on step 2
the v5 and v3 can be other numbers its depend on your firmware
4. Compile the file and replace classes.dex from place-apk-here-for-modding/unsignedSystemUI.apk to your SystemUI.apk
5. Have fun ;]
Or just use the system UI apk with all the work done floating around somewhere on the forum probably in themes section .
jje
JJEgan said:
Or just use the system UI apk with all the work done floating around somewhere on the forum probably in themes section .
jje
Click to expand...
Click to collapse
Have you tried this way? I overwrote with a systemUI.apk that I took from a KH3 ROM, and I just got stuck in continual force closes...
Sent from my GT-I9100 using XDA App
I think he mean to take modded apk from KI3 and not from previous versions
Duh, you're right, that would probably be what he meant...
Sent from my GT-I9100 using XDA App
i dont really want to delete it can you be more specific. i want it to work the way it used to in older roms. where it only comes up when you have the phone in vibrate only mode.. ie silent but vibrate turned on...
thanks
What I find most funny is that with every new firmware, Samsung do something worse...
first it was remove the SMS theming, so we're stuck with the crap iPhone-esque one (no wonder Apple has a problem with you), then something else, and now this!
Just tried this on KI8 but it is still there... must have done something wrong?
ephumuris said:
Just tried this on KI8 but it is still there... must have done something wrong?
Click to expand...
Click to collapse
its working for me...
instead of const-string v5 its was const-string v1
be sure you delete it and update the classes.dex to your file
Can you post your file, please...
Sent from my GT-I9100 using XDA App
k1sr said:
Can you post your file, please...
Sent from my GT-I9100 using XDA App
Click to expand...
Click to collapse
here is my file:
http://www.multiupload.com/4LK7W8RNZY
tripc1 said:
its working for me...
instead of const-string v5 its was const-string v1
be sure you delete it and update the classes.dex to your file
Click to expand...
Click to collapse
Yeah I saw that it was v1 but still... I'll try again later if you say it does work. Thanks
Ephumuris
tripc1 said:
here is my file:
http://www.multiupload.com/4LK7W8RNZY
Click to expand...
Click to collapse
Hm... That left me with a vansihed statusbar on KI8 I took a backup though, so no problem.
I tried to follow your instructions in OP, but I fall off at step 3... Where the hell is that file located?
Edit: I'm on stock odexed firmware btw.
you need to use baksamli with SystemUI.odex
Sadly way too advanced for me, but thanks anyway
Alternatively you can use S-MOD - look in the themes section... There are other enhancements you might or might not want, but certainly gave me the fix I needed...
You could probably just extract SystemUI from the package and only use that, but I haven't tried it...
Sent from my GT-I9100 using XDA App
Somehow, after decompiling and editing the changes above, I get errors while recompiling it through APK manager.
Anyways, I found a "raw method" to fix this prob for the time being. Opened up the SystemUI.apk from my phone using WinRAR (no apk tools needed).
Browse to: res\drawable-hdpi\
Drag my png attachment into this location, overwriting the vibrate icon file.
Close winRAR (systemUI.apk) and force it back into the phone (I used RootExplorer for this).
This png file is simply a transparent file (looks black to you). You will never see this on your status bar ever again (regardless your vibrate is on or off).
One disadvantage is that the icon is physically on your status bar, so a blank space is always reserved.
Thanks tripc1 for the inspiration.
Cheers.
*edit* The image attached is invisible. just right-click and save image as
just wanted to verbally say thanks to OP for showing me where to look for this stuff. i knew it was in SystemUI but had no clue as to what was changed. smali files just have so many lines of code. cheers!
Little help plz
I followed your instructions, but the vibrate icon is still there. Here is my system.apk from Smabergs KI8, can you do it for me tripc1 ??
Hi, there!
It worked fine, thank you!
Best regards!

[HOWTO] Finally! a REAL solution to disable noise reduction

I searched a solution to disable NR in the beginning of the call. I had an echo problem in my phone, and the only way to fix it was to disable the NR.
The problem - each time you place or answer a call we need to go to menu and disable it.
All the codes that posted here didn't disable the NR. they only disabled the menu.
After digging for a few days in the smali of the Phone.apk I found the solution -
You need to edit CallNotifier.smali -
Search for - turnOnNoiseSuppression and rem the line
In my case it looks like this.
Code:
.line 957
.local v3, noise_reduction:Z
iget-object v8, p0, Lcom/android/phone/CallNotifier;->mApplication:Lcom/android/phone/PhoneApp;
const/4 v9, 0x1
[COLOR="Red"]# [/COLOR]invoke-static {v8, v3, v9}, Lcom/android/phone/PhoneUtils;->turnOnNoiseSuppression(Landroid/content/Context;ZZ)V
And in PhoneApp$PhoneAppBroadcastReceiver.smali (not all APk's needs it)-
Code:
.line 1930
sget-object v1, Lcom/android/phone/PhoneUtils$AMRState;->WB:Lcom/android/phone/PhoneUtils$AMRState;
invoke-static {v1}, Lcom/android/phone/PhoneUtils;->setAMRCodec(Lcom/android/phone/PhoneUtils$AMRState;)V
.line 1940
:goto_9
iget-object v1, p0, Lcom/android/phone/PhoneApp$PhoneAppBroadcastReceiver;->this$0:Lcom/android/phone/PhoneApp;
invoke-virtual {v1}, Lcom/android/phone/PhoneApp;->getApplicationContext()Landroid/content/Context;
move-result-object v1
invoke-static {v1}, Lcom/android/phone/PhoneUtils;->isSupportedNoiseReductionInWBMode(Landroid/content/Context;)Z
move-result v1
if-nez v1, :cond_21
if-ne v0, v5, :cond_21
iget-object v0, p0, Lcom/android/phone/PhoneApp$PhoneAppBroadcastReceiver;->this$0:Lcom/android/phone/PhoneApp;
invoke-virtual {v0}, Lcom/android/phone/PhoneApp;->getApplicationContext()Landroid/content/Context;
move-result-object v0
invoke-static {v0}, Lcom/android/phone/PhoneUtils;->isNoiseSuppressionOn(Landroid/content/Context;)Z
move-result v0
if-ne v0, v5, :cond_21
.line 1943
iget-object v0, p0, Lcom/android/phone/PhoneApp$PhoneAppBroadcastReceiver;->this$0:Lcom/android/phone/PhoneApp;
invoke-virtual {v0}, Lcom/android/phone/PhoneApp;->getApplicationContext()Landroid/content/Context;
move-result-object v0
[COLOR="Red"]# [/COLOR]invoke-static {v0, v4, v4}, Lcom/android/phone/PhoneUtils;->turnOnNoiseSuppression(Landroid/content/Context;ZZ)V
Different apk's versions may have different line number and variables numbers.
This change will make the phone starts calls with NR off. (may not work in the first call after the phone boots up - looking for a fix)
you can still turn it on if you want, during the call
Enjoy!
This is driving me insane.
I cannot, for the life of me, get a smali folder when I decompile Phone.apk. I've tried using APKManager 4.9, and directly using APKTool.
Using APKManager, I set my project, decompile with dependencies, drag twframework-res.apk when asked.
Using APKTool, I type:
apktool d Phone.apk
Both methods, all I get are a res folder, AndroidManifest.xml, and apktool.yml.
Is there something I am missing?
ctomgee said:
This is driving me insane.
I cannot, for the life of me, get a smali folder when I decompile Phone.apk. I've tried using APKManager 4.9, and directly using APKTool.
Using APKManager, I set my project, decompile with dependencies, drag twframework-res.apk when asked.
Using APKTool, I type:
apktool d Phone.apk
Both methods, all I get are a res folder, AndroidManifest.xml, and apktool.yml.
Is there something I am missing?
Click to expand...
Click to collapse
Yeah, you're missing the fact that your ROM is probably odexed and not deodexed.
petsasj said:
Yeah, you're missing the fact that your ROM is probably odexed and not deodexed.
Click to expand...
Click to collapse
Such a simple answer... *sigh*
You are correct. So how can I edit the .smali file of an odexed Phone.apk?
EDIT: Nevermind... I supposed I can just find a deodexed Phone.apk to make the change on, yeah?
ctomgee said:
Such a simple answer... *sigh*
You are correct. So how can I edit the .smali file of an odexed Phone.apk?
EDIT: Nevermind... I supposed I can just find a deodexed Phone.apk to make the change on, yeah?
Click to expand...
Click to collapse
Finding a deodexed Phone.apk is probably easiest fo you. I don't think you're accustomed to smali/baksmali deodexing procedures? There's a nice How-To by sicopat, but still, get a deodexed Phone.apk
petsasj said:
Finding a deodexed Phone.apk is probably easiest fo you. I don't think you're accustomed to smali/baksmali deodexing procedures? There's a nice How-To by sicopat, but still, get a deodexed Phone.apk
Click to expand...
Click to collapse
Just started learning about deodexing, yeah. I think I've found a deodexed Phone.apk for my ROM version, thanks for your help.
thanks but what about MIUI and CM7 roms?
i have echo problem in these roms!
cheers,
SX
SignalX said:
thanks but what about MIUI and CM7 roms?
i have echo problem in these roms!
cheers,
SX
Click to expand...
Click to collapse
Have you looked to see if that same line is in the file?
Anyone can confirm it really works?
Thank you for the solution but can anyone post deodexed phone.apk with this solution here (xxki4 or xwkj3)?
yay1974 said:
Thank you for the solution but can anyone post deodexed phone.apk with this solution here (xxki4 or xwkj3)?
Click to expand...
Click to collapse
I can confirm that it DOES work. I was able to edit a deodexed Phone.apk from XXKI3, and now it defaults NR to being OFF during calls. (though, as drorsi states in the OP, it is still on for the first call after the phone boots). You still have the option of turning it on during the call if you wish.
You can find what you need to know on how to decompile/recompile .apk files at http://forum.xda-developers.com/showthread.php?t=695701.
i try to do this fix into the phone.apk from checkrom with call record but i didn´t find the CallNotifier.smali so i give up ;( maybe someone can help me please `
Greetz Marcel
knightnz said:
Have you looked to see if that same line is in the file?
Click to expand...
Click to collapse
no
you think its same?
can you please check mate?
cheers,
SX
maybe someone can help me please so i upload the phone.apk
http://www.megaupload.com/?d=GEEHBN37
thx in advice
v0dKa
Guys, could somebody be so kindly and share with us Phone.apk with NR off as default for last software KJ3 please?
ps
v0dKa, that the apk is it? from what version, why, could you explain please?
Sorry its the apk from the checkrom rom with call record
When someone have a patched apk without record but with non increasing ringtone for the kj3 please upload it
Sent from my GT-I9100 using Tapatalk
SignalX said:
thanks but what about MIUI and CM7 roms?
i have echo problem in these roms!
cheers,
SX
Click to expand...
Click to collapse
Same here on CM7, solution would be welcome! (BTW there is a disable noise reduction tweak in VillainROM's VRTweaks)
I've got the same problem with CM7 (and other ROM's btw).
Driving me insane as well.
Is there anyone kind enough to help me with this problem?
I tried the villain rom as well, with the villain tweak. But that doesnt seem to work either....
Help
A question:
i used apkmanager and followed 1st post instructions for .smali files but when i recompile apk it asks to delete modified files from "keep" folder, what must i do?
code72 said:
A question:
i used apkmanager and followed 1st post instructions for .smali files but when i recompile apk it asks to delete modified files from "keep" folder, what must i do?
Click to expand...
Click to collapse
When recompiling, there will be a "keep" folder at some point. (you will be prompted on this step) Delete any file you might have edited from this folder at this step. If you edited any xml files, you'll need to delete the resources.arsc file.
Sent from my GT-I9100 using XDA App
ctomgee said:
When recompiling, there will be a "keep" folder at some point. (you will be prompted on this step) Delete any file you might have edited from this folder at this step. If you edited any xml files, you'll need to delete the resources.arsc file.
Sent from my GT-I9100 using XDA App
Click to expand...
Click to collapse
Ok, but in "keep" folder there aren't .smali file so how can i delete them?

[GUIDE]How to add lidroid 14 statusbar toggle buttons for Galaxy Y

All Credits belongs to Lidroid
Please refers to lidroid original thread below
http://forum.xda-developers.com/showthread.php?t=1289896
Notes:
1. need a Computer which is has JDK installed
2. apktool
3. notepad++ / other text editor
4. know how to compile/decompile apk (dont ask me.. just use the search bar.. there a bunch of tuts how to do that)
firstly download this file :
1. lidroid-res
http://forum.xda-developers.com/attachment.php?attachmentid=750399&d=1318661697
2. LidroidSystemUI
http://forum.xda-developers.com/attachment.php?attachmentid=750756&d=1318701014
3. QuickPanelSettings
http://forum.xda-developers.com/attachment.php?attachmentid=751238&d=1318747162
or u can visit lid thread above n download it from #1 post attachment
How to :
1. Download LidroidSystemUI.apk and decompile it with apktool, then you get LidroidSystemUI dir.
2. Pull and Decompile your SystemUI.apk, copy LidroidSystemUI/smali/* into SystemUI/smali.
3. Open SystemUI/smali/com/android/systemui/status/StatusBarService.smali. Find(Ctrl + F) QuickSettingsView, changes codes below
(this code i've got from mr. sileshnair. big thanks for him )
Code:
.local v3, qsv:Lcom/android/systemui/statusbar/quickpanel/QuickSettingsView;
const v7, 0x7f030002
invoke-static {p1, v7, v9}, Landroid/view/View;->inflate(Landroid/content/Context;ILandroid/view/ViewGroup;)Landroid/view/View;
move-result-object v3
.end local v3 #qsv:Lcom/android/systemui/statusbar/quickpanel/QuickSettingsView;
check-cast v3, Lcom/android/systemui/statusbar/quickpanel/QuickSettingsView;
.line 352
.restart local v3 #qsv:Lcom/android/systemui/statusbar/quickpanel/QuickSettingsView;
with
Code:
const v7, 0x3030003
invoke-static {p1, v7, v9}, Landroid/view/View;->inflate(Landroid/content/Context;ILandroid/view/ViewGroup;)Landroid/view/View;
move-result-object v3
check-cast v3, Lcom/lidroid/systemui/quickpanel/PowerWidget;
.line 352
.local v3, qsv:Lcom/lidroid/systemui/quickpanel/PowerWidget;
invoke-virtual {v3}, Lcom/lidroid/systemui/quickpanel/PowerWidget;->setupWidget()V
4. Compile SystemUI with apktool,
5. open up your SystemUI.apk with winrar or 7zip
6. locate to SystemUI/build/apk/ and find classes.dex onto the winrar/7zip
7. Then Push it into /system/app/
5. push lidroid-res.apk in /system/framework/, push QuickPanelSettings.apk in /system/app, reboot.
More mod :
Originally Posted by [email protected]
To have 6 visible toggles : edit : SystemUI/smali/com/lidroid/systemui/quickpanel/PowerWidget.smali
change :
Code:
.field private static final LAYOUT_SCROLL_BUTTON_THRESHOLD_PORT:I = 0x5
to
.field private static final LAYOUT_SCROLL_BUTTON_THRESHOLD_PORT:I = 0x6
Code:
div-int/lit8 v2, v2, 0x5
to
div-int/lit8 v2, v2, 0x6
Note: i skip editing androidmanfest.xml (cuz when we do this... we should sign all of the apk in /system/app and /system/framework. ..but if u insist.. please see the original thread above how to do that...unless if u dont do editing androidmanifest.xml u'll got FC when pressing Flashlight button. anyway i dont need it.. so its not a big deal)
dont thanks me... please thanks too three man above for their great job
sharing is caring
Nice but its too tough for me to do it
Sent from my GT-S5360 using XDA App
Nice tutorial dude just made a nice bar but a bit complicated though.
Sent from my GT-S5360 using xda premium
u'll never know, unless u try
I will try this. Thanks for sharing dude!
was going to modify the PNG files of this apk,
decompiled all files, recompiled and resigned APK however when i force it into the system status bar gets force close,
deathnotice01 said:
was going to modify the PNG files of this apk,
decompiled all files, recompiled and resigned APK however when i force it into the system status bar gets force close,
Click to expand...
Click to collapse
dont resigned the system .apk unless u must resigned all off the apk file in /system/app and /system/framework
The SystemUI.apk is to be pulled from our SGY unit, right? You forgot to mention this on your tutorial.
bumslayer said:
The SystemUI.apk is to be pulled from our SGY unit, right? You forgot to mention this on your tutorial.
Click to expand...
Click to collapse
Ups .... em sorry ... my bad...
Sent from my GT-S5360 using Tapatalk
Here's my statusbar: I'm using Hybrid 2.1.
Thank you very much for your wonderful tutorial bro! I am one happy camper!
bumslayer said:
Here's my statusbar: I'm using Hybrid 2.1.
Thank you very much for your wonderful tutorial bro! I am one happy camper!
Click to expand...
Click to collapse
Well nice dude thanks to lidroid btw
:-D
rawk
ow this is a nice guide ...im planning to make a ICS status bar from this i wish its not impossible
bumslayer said:
Here's my statusbar: I'm using Hybrid 2.1.
Thank you very much for your wonderful tutorial bro! I am one happy camper!
Click to expand...
Click to collapse
Can you share this bro??
Just follow the tutorial kill3d graciously provided. Worked for me.
Sent from my GT-S5360 using xda premium
Hey OP, apparently this works for deodexed ROMS only, because the SystemUI.apk of the DXLB1 stock ROM does not have a smali folder.
bumslayer said:
Hey OP, apparently this works for deodexed ROMS only, because the SystemUI.apk of the DXLB1 stock ROM does not have a smali folder.
Click to expand...
Click to collapse
Indeed...
Cuz the smali came from came from the classes.dex.
rawk
im having a problem on making the notifcations work, i followed the tutorial, the notification works but the 14 toggles isnt working.. hmm. whats wrong
bumslayer said:
Here's my statusbar: I'm using Hybrid 2.1.
Thank you very much for your wonderful tutorial bro! I am one happy camper!
Click to expand...
Click to collapse
can you upload your SystemUI.apk
I dont understand the tutorial
kimbaduds said:
im having a problem on making the notifcations work, i followed the tutorial, the notification works but the 14 toggles isnt working.. hmm. whats wrong
Click to expand...
Click to collapse
Did u edit the smali code??
Did u miss point 6?
Did u push lidroid-res.apk . Quickpanelsettings.apk . ??
rawk
guys dont forget to change the permissions to the files you will push to the phone as well. just look at the permissions of the other files under /system/apps and /system/framework.
Sent from my GT-S5360 using xda premium

[GUIDE][How-to] Enable Water Ripple Effect JB

How to enable water ripple effect and ripple effect toggle.
android.policy.jar
com/android/internal/policy/impl/sec/CircleLockScreen.smali
Find around line 1536
Before:
Code:
.line 543
.local v20, isRippleEffect:Z
:goto_306
if-nez v18, :cond_61f
if-eqz v22, :cond_61f
if-eqz v20, :cond_61f
const/4 v3, 0x1
:goto_30d
After:
Code:
.line 543
.local v20, isRippleEffect:Z
:goto_306
if-nez v18, :cond_61f
[COLOR="Red"]# if-eqz v22, :cond_61f[/COLOR]
if-eqz v20, :cond_61f
const/4 v3, 0x1
:goto_30d
Secsettings.apk - smali edit
com/android/settings/LockScreenSettings.smali
Find around line 1373:
Code:
.line 253
:cond_28b
invoke-virtual {p0}, Lcom/android/settings/LockScreenSettings;->getPreferenceScreen()Landroid/preference/PreferenceScreen;
move-result-object v9
iget-object v10, p0, Lcom/android/settings/LockScreenSettings;->mRippleEffect:Landroid/preference/CheckBoxPreference;
invoke-virtual {v9, v10}, Landroid/preference/PreferenceScreen;->removePreference(Landroid/preference/Preference;)Z
After:
Code:
.line 253
:cond_28b
invoke-virtual {p0}, Lcom/android/settings/LockScreenSettings;->getPreferenceScreen()Landroid/preference/PreferenceScreen;
move-result-object v9
iget-object v10, p0, Lcom/android/settings/LockScreenSettings;->mRippleEffect:Landroid/preference/CheckBoxPreference;
[COLOR="Red"]# invoke-virtual {v9, v10}, Landroid/preference/PreferenceScreen;->removePreference(Landroid/preference/Preference;)Z
[/COLOR]
It would be helpful if the change between the two scripts was highlighted by a different color, it would be easier to spot.
Not a lot to ask-------? You have to keep it simple for some of us
TIA.
Pp. :beer::thumbup:
Transmitted from another galaxy with a Jellybean infused P-5113 full of Unicorn porn.
PanchoPlanet said:
It would be helpful if the change between the two scripts was highlighted by a different color, it would be easier to spot.
Not a lot to ask-------? You have to keep it simple for some of us
Click to expand...
Click to collapse
Sorry about that. I missed highlighting the first change. The second one is already there but you have to scroll down a little in the code box to see it.
The only change I see in the after scripts is the number symbol is that correct?
Sent from my SPH-D710 using xda premium
prguzman1978 said:
The only change I see in the after scripts is the number symbol is that correct?
Click to expand...
Click to collapse
That is correct.
The # symbol is the same as commenting out or deleting the entire line. It is my personal preference to comment out the code rather than delete it so I can find the code later in case I need to see or reverse changes. You will see this in other places that I have written guides for.
tdunham said:
That is correct.
The # symbol is the same as commenting out or deleting the entire line. It is my personal preference to comment out the code rather than delete it so I can find the code later in case I need to see or reverse changes. You will see this in other places that I have written guides for.
Click to expand...
Click to collapse
So do we enable the symbol or delete that whole script?
Sent from my SPH-D710 using xda premium
Thanks Td for clarifying that for us. :thumbup::beer:
Pp. :thumbup::beer:
Transmitted from another galaxy with a Jellybean infused P-5113 full of Unicorn porn.
prguzman1978 said:
So do we enable the symbol or delete that whole script?
Sent from my SPH-D710 using xda premium
Click to expand...
Click to collapse
Don't delete the whole script, either comment out or remove the lines that are highligted in the OP. Effectively, using a" # " at the beginning of the line and deleting the line are the same, but one is easily reversible.
bigj231 said:
Don't delete the whole script, either comment out or remove the lines that are highligted in the OP. Effectively, using a" # " at the beginning of the line and deleting the line are the same, but one is easily reversible.
Click to expand...
Click to collapse
Do apply this with root explorer or adb if with root explorer where's the path can't find.
Sent from my SPH-D710 using xda premium
prguzman1978 said:
Do apply this with root explorer or adb if with root explorer where's the path can't find.
Click to expand...
Click to collapse
This requires a working knowledge of decompiling/compiling and editing the smali classes.dex files contained in android.policy.jar file. It also requires that the full Java suite be installed. Also required for further apk editing is the full android SDK suite and another tool/software to decompile/compile the apk portion of apps.
These guides were written for developers to add these mods themselves so they can see how the source code is modified to make the changes. It's harder than it sounds but you can see it involves more than just a text editor and root/adb explorer method.
tdunham said:
This requires a working knowledge of decompiling/compiling and editing the smali classes.dex files contained in android.policy.jar file. It also requires that the full Java suite be installed. Also required for further apk editing is the full android SDK suite and another tool/software to decompile/compile the apk portion of apps.
These guides were written for developers to add these mods themselves so they can see how the source code is modified to make the changes. It's harder than it sounds but you can see it involves more than just a text editor and root/adb explorer method.
Click to expand...
Click to collapse
Okay I have java androidSDK and apktool I'm going to do some research. And it does require work. Would it be easy if someone upload a modified secsettings apk and replace it.
Sent from my SPH-D710 using xda premium
prguzman1978 said:
Okay I have java androidSDK and apktool I'm going to do some research.
Click to expand...
Click to collapse
Ok good. You also need to add Java to the environment variables in computer/properties/advanced settings. Let me get some screenshots. Also, I have a very easy method to decompile/compile classes.dex I will zip up for you to try.
You need to edit the path to where java installs if yours is different than the screenshots. The 'Class' I think is added manually I can't remember if it is there before the edit. The environment variable path for java is added to the end of the existing path. This is windows 7 screenshots.
Attached is what I use to decompile classes.dex. I put classes.dex in the same folder as the files, run the decompile batch file and it creates a folder called 'classes' with the decompiled code. Make my changes and run the compile batch file and it creates a new file (if there are no errors) called new-classes.dex that you have to rename to classes.dex before reinserting into the jar or apk file.
Also, you know this mod is already included in most custom roms and also in my all in one mod for GA10/FL16.
tdunham said:
Ok good. You also need to add Java to the environment variables in computer/properties/advanced settings. Let me get some screenshots. Also, I have a very easy method to decompile/compile classes.dex I will zip up for you to try.
You need to edit the path to where java installs if yours is different than the screenshots. The 'Class' I think is added manually I can't remember if it is there before the edit. The environment variable path for java is added to the end of the existing path. This is windows 7 screenshots.
Attached is what I use to decompile classes.dex. I put classes.dex in the same folder as the files, run the decompile batch file and it creates a folder called 'classes' with the decompiled code. Make my changes and run the compile batch file and it creates a new file (if there are no errors) called new-classes.dex that you have to rename to classes.dex before reinserting into the jar or apk file.
Also, you know this mod is already included in most custom roms and also in my all in one mod for GA10/FL16.
Click to expand...
Click to collapse
Wow Tdunham thanks homey, you came through.
Sent from my SPH-D710 using xda premium
prguzman1978 said:
Wow Tdunham thanks homey, you came through.
Click to expand...
Click to collapse
Sure no problem. I usually stay out of offering programming or flashing advice but you said you already had Java and SDK so I thought I'd shove you in the proper direction. Also, I use Winrar to extract or insert files into the apk and jar files. Winrar will not know what a jar file is but you can right click and 'open-as' (every time unfortunately, because .jar file extension needs to stay associated with java). The apk files you can associate the .apk filetype with winrar when you first open it and it asks you what you want to open the file with. From then on, any .apk you open will open just like a normal zip file.
tdunham said:
Sure no problem. I usually stay out of offering programming or flashing advice but you said you already had Java and SDK so I thought I'd shove you in the proper direction. Also, I use Winrar to extract or insert files into the apk and jar files. Winrar will not know what a jar file is but you can right click and 'open-as' (every time unfortunately, because .jar file extension needs to stay associated with java). The apk files you can associate the .apk filetype with winrar when you first open it and it asks you what you want to open the file with. From then on, any .apk you open will open just like a normal zip file.[/QUOTE\]
Nice i already set my path and im good to go homey!
---------- Post added at 10:48 PM ---------- Previous post was at 10:18 PM ----------
It Creates a folder name classout should i rename it to classes?
Click to expand...
Click to collapse
prguzman1978 said:
It Creates a folder name classout should i rename it to classes?
Click to expand...
Click to collapse
No, then you won't be able to recompile it later.
Sent from my SPH-D710 using xda premium
tdunham said:
No, then you won't be able to recompile it later.
Sent from my SPH-D710 using xda premium
Click to expand...
Click to collapse
Okay one mistake i associated the circlelockscreen.smaili with winrar and i cant return it back to its original file format any idea how to?
prguzman1978 said:
Okay one mistake i associated the circlelockscreen.smaili with winrar and i cant return it back to its original file format any idea how to?
Click to expand...
Click to collapse
Right/click open with, choose default program or Shift right/click same thing.
Something along those lines. And you should be using Notepad+ to edit anything in android too.
tdunham said:
Right/click open with, choose default program or Shift right/click same thing.
Something along those lines. And you should be using Notepad+ to edit anything in android too.
Click to expand...
Click to collapse
Im finished just rebooting!!! Its done and all thanks to you homey!!!
So can we just search for the code then delete and past new one? or should we delete highlighted red line?

How to make reduce 4 dots for pattern lock to 3 dots required as minimium to unlock.

4 dots are minimium to use for pattern lock. I want to reduce it to 3 or even 2. Not talking about 3x3 pattern grid but the number of dots used to unlock.
Sent from my Moto G using xda app-developers app
jatanshah said:
4 dots are minimium to use for pattern lock. I want to reduce it to 3 or even 2. Not talking about 3x3 pattern grid but the number of dots used to unlock.
Sent from my Moto G using xda app-developers app
Click to expand...
Click to collapse
interesting idea.
I'll look at it and hopefully will find a solution
a small how-to
Keyguard\smali\com\android\keyguard\KeyguardPatternView$UnlockPatternListener.smali
Code:
.line 279
invoke-interface {p1}, Ljava/util/List;->size()I
move-result v8
const/4 v9, 0x4
if-lt v8, v9, :cond_3
move v5, v6
where const/4 v9 sets minimum number of dots.
So, I changed it to 2.
And the same thing with Settings\smali\com\android\settings\ChooseLockPattern$ChooseLockPatternFragment$1.smali
Code:
.line 165
:cond_4
invoke-interface {p1}, Ljava/util/List;->size()I
move-result v0
const/4 v1, 0x4
if-ge v0, v1, :cond_5
Here is my modified Keyguard.apk and Settings.apk from 4.4.4 retail.en.US
Can u please give me for 4.4.2 as soon as possible
Thank u
G 2nd gen??
S0bes said:
a small how-to
Keyguard\smali\com\android\keyguard\KeyguardPatternView$UnlockPatternListener.smali
Code:
.line 279
invoke-interface {p1}, Ljava/util/List;->size()I
move-result v8
const/4 v9, 0x4
if-lt v8, v9, :cond_3
move v5, v6
where const/4 v9 sets minimum number of dots.
So, I changed it to 2.
And the same thing with Settings\smali\com\android\settings\ChooseLockPattern$ChooseLockPatternFragment$1.smali
Code:
.line 165
:cond_4
invoke-interface {p1}, Ljava/util/List;->size()I
move-result v0
const/4 v1, 0x4
if-ge v0, v1, :cond_5
Here is my modified Keyguard.apk and Settings.apk from 4.4.4 retail.en.US
Click to expand...
Click to collapse
@S0bes
will this same thing work on moto g 2nd gen xt 1068 running stock 4.4.4 retaildsdsallen?
TIA
Harsh.gundecha said:
@S0bes
will this same thing work on moto g 2nd gen xt 1068 running stock 4.4.4 retaildsdsallen?
TIA
Click to expand...
Click to collapse
only if you'll edit your files. btw no need for keyguard.apk. you should edit only settings.apk.
if you take my .apk file from moto G 1st gen 90% that you will see settings FC
S0bes said:
only if you'll edit your files. btw no need for keyguard.apk. you should edit only settings.apk.
if you take my .apk file from moto G 1st gen 90% that you will see settings FC
Click to expand...
Click to collapse
@S0bes
1) i also assumed that putting the apk would not work and that's why i didn't even tries that way of doing it.
so now i will have to do it manually (of course with YOUR help).
2) here by info. that i have what i mean by smali is that classes.dex file(correct me if i am wrong) and FYI let me tell you that there's no "Settings\smali\com\android" instead i have google folder in place of android folder.
i hope we will be still do it anyhow.
TIA
sorry as my 8 thanks of today are over will thank you later ☺
=============================================================================================================
EDIT:-
my bad, got till the code and also to the 165th line now just please help me to clearly understand what i exactly need to change? and also let me know that the code above is ORIGINAL or MODIFIED ??
TIA
below is code of settings apk in case you need a look ☺
Code:
.line 165
:cond_50
invoke-interface {p1}, Ljava/util/List;->size()I
move-result v0
const/4 v1, 0x4
if-ge v0, v1, :cond_5f
Harsh.gundecha said:
@S0bes
1) i also assumed that putting the apk would not work and that's why i didn't even tries that way of doing it.
so now i will have to do it manually (of course with YOUR help).
2) here by info. that i have what i mean by smali is that classes.dex file(correct me if i am wrong) and FYI let me tell you that there's no "Settings\smali\com\android" instead i have google folder in place of android folder.
i hope we will be still do it anyhow.
TIA
sorry as my 8 thanks of today are over will thank you later ☺
=============================================================================================================
EDIT:-
my bad, got till the code and also to the 165th line now just please help me to clearly understand what i exactly need to change? and also let me know that the code above is ORIGINAL or MODIFIED ??
TIA
below is code of settings apk in case you need a look ☺
Code:
.line 165
:cond_50
invoke-interface {p1}, Ljava/util/List;->size()I
move-result v0
const/4 v1, 0x4
if-ge v0, v1, :cond_5f
Click to expand...
Click to collapse
Change 0x4 to 0x1
S0bes said:
Change 0x4 to 0x1
Click to expand...
Click to collapse
@S0bes & @jatanshah
thanks man you made my day
gonna try it and will let you know later
Thanks once again to you and also to the one who asked this question
I have Galaxy S3 mini i8200N. How can i do this? What tools i need and that stuff? Thank You!
I have APK Studio but in my SecSettings.apk (theres no Settings.apk on my phone) i can't find smali. I tried Your Settings.apk and smali is there. How can i do it then? Thank You!
iMessa said:
I have APK Studio but in my SecSettings.apk (theres no Settings.apk on my phone) i can't find smali. I tried Your Settings.apk and smali is there. How can i do it then? Thank You!
Click to expand...
Click to collapse
smali - app is deodexed
no smali - there's an .odex file of .apk should be
to get smali folder inside apk you should deodex it. there're a lot of guides for different android versions available on xda
S0bes said:
smali - app is deodexed
no smali - there's an .odex file of .apk should be
to get smali folder inside apk you should deodex it. there're a lot of guides for different android versions available on xda
Click to expand...
Click to collapse
So i should deodex .apk, edit it and then install it?
Edit: When i try to deodex with Quick Deodex Tool it says "Framework not found" and framework is there i pasted it from phone.
When i use Universal Deodexer V5, everything is done but finished app is same like original (no smali) and log says:
Everything is Ok
1 file(s) copied.
DEODEXING COMPLETE!
================COMPLETED DEODEXING===============
===================DEODEXED 1 of 1===============
Done checking 100%
FAILED : SecSettings.apk
I did it with Ultimate Deodexer but i don't have line 165. I edited 187 coz it looks like yours but still asks for minimal 4 dots..What should i do? I need this very bad.
S0bes said:
smali - app is deodexed
no smali - there's an .odex file of .apk should be
to get smali folder inside apk you should deodex it. there're a lot of guides for different android versions available on xda
Click to expand...
Click to collapse
@S0bes
It still requires 4 dots to be joined any idea why?
do i have to clear cache or edit odex file?
TIA
Harsh.gundecha said:
@S0bes
It still requires 4 dots to be joined any idea why?
do i have to clear cache or edit odex file?
TIA
Click to expand...
Click to collapse
1)if your firmware is odexed then you have to replace odexed .apk with deodexed one and delete standalone .odex file from this folder (or even completely delete arm folder if you're on LL)
may be you should clear dalvik cache as well.
2)if you've completely deodexed your firmware and all apk and jar files on your phone have .dex file inside you should delete all standalone odex files from entire system. It means that you should delete .odex files from each folder inside /system/app and /system/priv-app/ and also delete boot.oat and boot.(forgot how to name it may be boot.art) from /system/framework or system/framework/arm because .oat file consist of .dex files.
if it still requires 4 dots, then pull out settings.apk from the phone and decompile it so you will see if the changes that you've made are still here cause may be you did smth wrong when you were building modified .apk file
S0bes said:
1)if your firmware is odexed then you have to replace odexed .apk with deodexed one and delete standalone .odex file from this folder (or even completely delete arm folder if you're on LL)
may be you should clear dalvik cache as well.
2)if you've completely deodexed your firmware and all apk and jar files on your phone have .dex file inside you should delete all standalone odex files from entire system. It means that you should delete .odex files from each folder inside /system/app and /system/priv-app/ and also delete boot.oat and boot.(forgot how to name it may be boot.art) from /system/framework or system/framework/arm because .oat file consist of .dex files.
if it still requires 4 dots, then pull out settings.apk from the phone and decompile it so you will see if the changes that you've made are still here cause may be you did smth wrong when you were building modified .apk file
Click to expand...
Click to collapse
@S0bes
i am on stock kk and as there also exists .odex files for all system apps so i guess its odexed (its moto g2 xt1068) stock ROM??(correct me if i am wrong)
so does it mean i will have to do all this deleting odex and some cleanup from system??
sorry if such noobish question irritates. xd
TIA
Harsh.gundecha said:
@S0bes
i am on stock kk and as there also exists .odex files for all system apps so i guess its odexed (its moto g2 xt1068) stock ROM??(correct me if i am wrong)
so does it mean i will have to do all this deleting odex and some cleanup from system??
sorry if such noobish question irritates. xd
TIA
Click to expand...
Click to collapse
yep, your rom is odexed and all you need is to delete settings.odex, replace settings.apk with modified !deodexed! one and may be clear dalvik cache (also set perm-s to the file after replacing).
if still system requires 4 dots then pull out your settings.apk, decompile it and share
Working
Can confirm that this still works on 5.1.1 Lollipop.
Tried this on Note 5 and it works.:good:

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