[bug/question] echo in wired headset - Samsung Galaxy Nexus

So there's a reported bug that I am experiencing that is at the least a pretty major inconvenience and at most a complete lack of core functionality...
Basically, when making a call with a wired headset, the other party's sound echoes back to them. It's been reported here: http://code.google.com/p/android/issues/detail?id=23482
The echoing is bad enough that it's useless to even try to make calls with the wired headset. And yes, I'm talking about the headset that came with the phone, as well as other third party headsets.
Does anyone know if this has been fixed in the yet to be pushed updates? Also, does anyone know how else to get Google to take notice of this bug? I'm no expert but I have been around android since the G1 and this has all the makings of a software bug, especially since reportedly unplugging and plugging back in the headset seems to be a somewhat successful workaround, leading me to believe that something is not triggered at the right time on the software end until you unplug and plug in the headset.

Anyone find a fix for this? I was reading some other forums about the echo being from over noise cancellation..

I have the same issue—no different from the rest of the (righteous?) whiners who commented in the URL you posted. ICS is RIDDLED with many annoying bugs—we can only hope the Google Android developers get their heads out of their a*ses and start rolling out bug fixes instead of focusing on Jelly Bean, which will likely be riddled with many annoying bugs as well.

Anybody found a fix for this? So annoying that I can't use my headset...

Related

[Q] Sound stuck in earpiece after disconnecting bluetooth headset?

I've used many ROMs (Viper, Bonsai, Nebula, currently ACS Syndicate) and I've had this problem on all of them. I've even ODIN'd back to stock before and it still didn't fix my problem.
After disconnecting my Epic from my Jawbone Icon headset, the sound often gets stuck inside the earpiece. Music, movies, games, ringtones will all play from the earpiece instead of the speaker behind the phone.
Is there some software fix to correct this? Can any of the devs point me in the right direction as to how I might troubleshoot this (maybe at the kernel level)?
Thanks in advance!
This doesn't really go in Development, and I suspect it will be moved soon.
I can tell you, though, that I've experienced similar problems, intermittantly, and here's what I've observed.
If I'm listening to music through bluetooth, before I disconnect, I'll stop the music. Then I'll turn the bluetooth device off. Then I'll turn bluetooth off on the phone. If I do it in that order, I don't seem to get the bug.
If you do still get the bug, rebooting fixes it.
Hope that helps!
This is a known issue. It's a bug that has to do with being connected to a device for both media and phone calls. If you use only one or the other it doesn't happen.
Sent from my SPH-D700 using Tapatalk
mattallica76 said:
This is a known issue. It's a bug that has to do with being connected to a device for both media and phone calls. If you use only one or the other it doesn't happen.
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
It's very annoying for me as well.
The other bug that I noticed is after taking a call over BT, when I end the call, the earpiece on the phone starts randomly popping. rebooting fixes it but it still really irks me.
I think the OP is wondering if there's a way to dig around in the BT stack and fix it ?
daddymikey1975 said:
It's very annoying for me as well.
The other bug that I noticed is after taking a call over BT, when I end the call, the earpiece on the phone starts randomly popping. rebooting fixes it but it still really irks me.
I think the OP is wondering if there's a way to dig around in the BT stack and fix it ?
Click to expand...
Click to collapse
This stuff has been going on since DK28 and before. I believe Rodderick was looking into fixing it from the kernel side, but I'm not sure how much progress has been made. I know it's not as bad as it was on DK28, but still very annoying. It used to happen to me all the time (audio going through earpiece instead of speaker after disconnecting Bluetooth) when I would turn my car off and it would disconnect the Bluetooth to my car stereo. Now that I have the Samsung Car Dock, I just connect Bluetooth for phone only, and use the audio out on the Car Dock for Navigation and Media.
Moved to Q&A.
i am having a simular issue but mine is that when i connect to bluetooth headset i have to have media playing before i get a call or i will not hear the other person in the call.
it seems to me that ANY bluetooth headset with A2DP is doing this and i have tried 3 diffrent headsets. Jabra Stone, Jawbone Icon, and the Blueant T1.
all 3 of these headsets do this. does anyone have any solution yet?
Even if there isn't a fix, I wish there was an app to reset the sound settings post facto. Anyone know of one?
I just want to add my name to the list of those who are affected by this. Glad it's not just me, though. Hopefully it can be debugged easily.
For the record, a Quickboot Hot Reboot (reboot of Android only, not phone) does NOT solve the issue. Only a full reboot works for me. Seems like it may not be a software issue but something hardware-related.
Sent from my SPH-D700 using Tapatalk
Just want to add this happened to me the first time just now. I'm on rooted EC05. I was scared for a bit that the speaker had blown. Then when I discovered it all coming from the earpiece, I remembered this thread. A reboot did make it go away.
I wonder if it has any relation to the issue I see once in a while since the upgrade where my BT devices need re-pairing and ask for a passcode, when they really shouldn't.
I Also Have This Issue
I have had this exact issue since DI18.
After I hang up a Bluetooth call, I have popping sounds coming out of the earpiece. Turning off Bluetooth doesn't fix it. Turning Bluetooth back on after turning off doesn't fix it. In addition, after this happens, all devices sounds (phone ranging, notifications) all come through the earpiece and *not* the main speaker.
I've had all of the stock ROMs up until EC05 loaded on this Epic and have had the same issue throughout. I am now running midNIGHT ROM, which has cured most problems I’ve had with my device, except this issue.
I was just poking around trying to find some sort of tool or the name of the service(s) that I need to restart to fix this issue.
Same issue for me. Quite annoying as I listen to audible over bluetooth quite a bit, and then pretty much know I have to reboot when I turn bluetooth off.
SRF users have reported Bluetooth issues being cleared vs. stock builds. I can't say exactly why, but it does seem to work.
What are SRF users?
Nope...
Syndicate Rom Frozen...
Well, I'm on SRF 1.1.1 and I've got the same incredebly annoying audio issue.
Please, someone, come up with a fix!

Please Help Get Bluetooth Fixed

There are a number of problems with bluetooth on the Galaxy Nexus. Some may be Galaxy Nexus specific, some may be Ice Cream Sandwich specific, I am not sure... Bluetooth performance has been very inconsistent since the launch of Android. (Well, actually it worked perfect in the early days of the G1, but more recent updates seem to make Bluetooth performance more inconsistent.) I would really like to see Google focus on fixing these Bluetooth issues, and I do not know of any way other than starring these issues on code.google.com to bring this to their attention. I have personally experienced the following issues:
1. Rogue phone call upon bluetooth headset connect. This one is very annoying: sometimes the phone will dial the last-called number when a bluetooth headset is connected. Please star this issue if you'd like it to get fixed: http://code.google.com/p/android/issues/detail?id=26004
2. Galaxy Nexus Bluetooth and BT-button become sometimes unresponsive, BT button blackend out (dark gray), needs restart to fix. If you have ever experienced this, you know what I am talking about: sometimes you have to reboot the phone to get it to connect to a bluetooth headset or car. Please star this issue if you'd like it to get fixed: http://code.google.com/p/android/issues/detail?id=24522
3. Apps other than "Music" not receiving Bluetooth Play/Pause commands after 4.0 update. I think this is the cause of apps such as Pandora not auto-pausing upon bluetooth disconnect. Please star this issue if you'd like it to get fixed: http://code.google.com/p/android/issues/detail?id=23172
These issues have a very low number of stars, and do not have an owner assigned to them yet. Please help improve bluetooth performance by voting for these issues. Thanks!
Strange...I'm on AOKP and I don't see any of these issues...
Are you on 4.0.3?
Number 3 is app specific. Those other apps need updates.
I had an issue similar to number 2 when my Nexus was on stock. On custom ROMS, my bluetooth works fine. Are you still on stock?
Sent from my cm_tenderloin using Tapatalk
bekyndnunwind said:
Strange...I'm on AOKP and I don't see any of these issues...
Are you on 4.0.3?
Click to expand...
Click to collapse
I am on stock 4.0.2 (rooted) on a GSM yakju. I've been waiting for a more feature-complete CM9 before switching ROMS, but if you say AOKP doesn't have these issues then I might just switch to AOKP and try it out in the next day or two!
Updated: Problem persists after installing ROM AOKP M4.
adrynalyne said:
Number 3 is app specific. Those other apps need updates.
Click to expand...
Click to collapse
Ahh - good to know, though it is weird that Pandora v 1.5.12 still auto-pauses on bluetooth disconnect.
Bluetooth
I haven't had any issues with my Jawbone bluetooth. I do noticed that different bluetooths work differently with different phones which a big history and swapping different phones and bluetooth headsets. I would try a different bluetooth.
mralexsays said:
Ahh - good to know, though it is weird that Pandora v 1.5.12 still auto-pauses on bluetooth disconnect.
Click to expand...
Click to collapse
I could be wrong.
mralexsays said:
There are a number of problems with bluetooth on the Galaxy Nexus. Some may be Galaxy Nexus specific, some may be Ice Cream Sandwich specific, I am not sure... Bluetooth performance has been very inconsistent since the launch of Android. (Well, actually it worked perfect in the early days of the G1, but more recent updates seem to make Bluetooth performance more inconsistent.) I would really like to see Google focus on fixing these Bluetooth issues, and I do not know of any way other than starring these issues on code.google.com to bring this to their attention. I have personally experienced the following issues:
2. Galaxy Nexus Bluetooth and BT-button become sometimes unresponsive, BT button blackend out (dark gray), needs restart to fix. If you have ever experienced this, you know what I am talking about: sometimes you have to reboot the phone to get it to connect to a bluetooth headset or car.
Click to expand...
Click to collapse
I get #2. Usually it occurs with turning bluetooth on and off multiple times over a period of days or coming out of Airplane mode. I have got around it by leaving bluetooth on all the time. I found that BT does not actually use a much battery.
bekyndnunwind said:
Strange...I'm on AOKP and I don't see any of these issues...
Are you on 4.0.3?
Click to expand...
Click to collapse
I just flashed AOKP, so I should know within a few days if 4.0.3 really solves these issues for me. Thanks!
mralexsays said:
I just flashed AOKP, so I should know within a few days if 4.0.3 really solves these issues for me. Thanks!
Click to expand...
Click to collapse
Whatever is causing these bluetooth issues for me wasn't solved by switching to the AOKP 4.0.3 ROM. Got in my car this morning and bluetooth would not connect - had to reboot my GN. Upon reboot, bluetooth connected and dialed the most recently dialed number. I can't imagine that an app would be causing this, but I'm going to try stripping down my installed apps to the bare minimum and see if that helps. My car bluetooth is a Motorola T605 that worked flawlessly from the original launch of the G1 up until sometime around the Gingerbread releases started coming out, so I don't think it's an issue with the T605 bluetooth unit. I'll keep this ticket updated as I learn more about the issue.
mralexsays said:
Whatever is causing these bluetooth issues for me wasn't solved by switching to the AOKP 4.0.3 ROM. Got in my car this morning and bluetooth would not connect - had to reboot my GN. Upon reboot, bluetooth connected and dialed the most recently dialed number. I can't imagine that an app would be causing this, but I'm going to try stripping down my installed apps to the bare minimum and see if that helps. My car bluetooth is a Motorola T605 that worked flawlessly from the original launch of the G1 up until sometime around the Gingerbread releases started coming out, so I don't think it's an issue with the T605 bluetooth unit. I'll keep this ticket updated as I learn more about the issue.
Click to expand...
Click to collapse
AOKP M4 + Parrot MKI 9200 2.0.2 working fine here.
Checked for firmware updates to the T605?
Sent from my Galaxy Nexus using Tapatalk
No issues here with stock 4.0.1 yakjuux when pairing with Jawbone ERA bluetooth headset. I've seen other posts about issues with pairing with car software tho
daern said:
AOKP M4 + Parrot MKI 9200 2.0.2 working fine here.
Checked for firmware updates to the T605?
Sent from my Galaxy Nexus using Tapatalk
Click to expand...
Click to collapse
I searched, but there is no update for the T605 - I doubt Motorola will ever release one either since the T605 is a very basic bluetooth device - only supports phone and A2DP media - pretty standard.
Would certainly appreciate support for avrcp 1.3/1.4 - my Parrot looks a little sad when doing A2DP as it just displays a little scrolly thing on the display - would be mucho cooler if it displayed track name / artist.
Would be /awesome/ if I could browse the device's media from the Parrot...
One of the apps I uninstalled was the Google "Car Home" app - I suspect that Car Home is what was causing both the "unable to turn on bluetooth" and the "bluetooth dials the most recently dialed number upon connect sometimes" issue. Not 100% sure yet, but seems plausible since Car Home ties in to bluetooth as a system app and I haven't had the issue since uninstalling Car Home. It'll take a few more trouble-free days for me to be sure though... Does anyone who use the Google Car Home app (which must be installed as a system app) NOT have this issue?
It's definitely a hardware or driver problem and does not come from an app. I have this issue since day 1 on my Nexus and I have experienced it on all ROM's I have tried or baked until now. I hope Google or Samsung will do something with our complains.
Planet X said:
It's definitely a hardware or driver problem and does not come from an app. I have this issue since day 1 on my Nexus and I have experienced it on all ROM's I have tried or baked until now. I hope Google or Samsung will do something with our complains.
Click to expand...
Click to collapse
I wonder why some people never see this issue while we do. Is there any other way to draw attention to the bluetooth issues besides starring these defects at code.google.com? Before I made this XDA posts, there were 42 stars for what I consider to be the most important defect (Issue ID 24522 - "Galaxy Nexus Bluetooth and BT-button become somtimes unresponsive, BT button blackend out (dark gray), needs restart to fix"), but as of today, there are still only 49 stars for that issue. That means that only a small fraction of us experience this issue or that not many people care about it.
Although I'm not having any of the problems you describe, I have always found BT on Android to be incredibly unreliable. But then, I have always believed that BT is an absolute joke, the best example of a failed standard in the history of the universe.
The problems I have had consistently with my G1, N1, and now GN:
- Paired headset simply won't connect. Have to reboot to fix. Doesn't happen too often.
- Headset connects, but only media or phone audio, not both. For me this is the most common and happens a LOT. Multiple power cycles on the headset will sometimes fix, but sometimes have to reboot phone.
- Headset connects and will control the phone and music player, but no audio. This happens with some regularity. Have to reboot phone.
Same problems with three brands of headset: Jawbone original, Plantronics Voyager 510, and currently the Moto S305.
I haven't searched the db to see if these bugs are reported. I just quietly despise BT and Google's failure to implement it better.
I don't have these problems with my iPod or iPad, so fully believe it's Google's poor implementation of a poor standard.
More power to you getting the issues addressed, but I think that since BT, which is truly a joke, and yet has been accepted and is widely used by the general public, they are not going to care. Google sets their pain threshold for system failures and bugs fairly high and does not trouble themselves at all with issues that don't rise to that level. For example, here in Puerto Rico where I live, Network Location Services stopped working on TMO a year ago and Google has not fixed it yet despite several solid reports. Until they receive a cacophony, they don't care, and they won't receive a cacophony on something like NLS, because the general public has no clue that it even exists, even though it impacts their daily experience with location aware apps. It's quite frustrating.
GR
GR,
I agree that bluetooth has its share of shortcomings, but basic phone and a2dp audio is something that has been around a long time and really should "just work." I like bluetooth in the fact that I can choose to keep my phone in my pocket and just hop in the car and it's connected for phone and media. A built-in service such as bluetooth should never get stuck in this unusable state that requires a reboot to get it working again. (Especially in the car - that really sucks...) I like the fact that Google is constantly adding new cutting edge features like NFC, but it seems that this comes at the cost of overall stability for some of the basics like bluetooth.

simultaneous bluetooth A2DP and HFP issue

i believe there is a bug in either the GNex's bluetooth hardware or Android ICS.
i have an A2DP adapter in my car to play music from my phone on my car stereo. my car also comes with the ability to connect to a phone for the purpose of taking and making calls thru its stereo and mics (using bluetooth HFP). when both are enabled simultaneously, i am able to listen to my music fine. if i get or make a call, the phone pauses the music, as you would expect, and goes into the call (although when i receive calls there seems to be a delay before the GNex switches over), but in the call the audio is garbled/robotic/scrambled...whatever you want to call it. this is the case both for what i hear and for what the person at the other end hears.
i wanted to start this thread to get more info about this problem from others that have experienced it, and maybe see if we can come up with a workaround.
there is an AC thread about this here:
http://androidforums.com/samsung-galaxy-nexus/524885-galaxy-nexus-bluetooth-bug.html
and i put in a bug at google here:
http://code.google.com/p/android/issues/detail?id=29564
any more info is appreciated!
According to other posts in the forums, the AOKP ROM does not have these issues.
I really did not want to root this device. I know, that's just not cool. But everything else was just working.
My Sensation did not have these problems, but alas I dropped it and it died and I was still on contract. The Nexus was more cost effective than bending over for the off-contract price from TMO.
Anyway, chalk me up as a "me too" on this issue. I'm going to root tonight and try AOKP.
I would be kind of surprised if it didn't exist in AOKP, because the problem definitely exists in CyanogenMod 9 (and AOKP is essentially a kang of that). In fact, I uninstalled CM9 and reverted to stock expressedly because I initially thought that this bug was a CM9 issue and it was annoying enough that I figured I'd revert to stock until CM9 reaches stable, only to discover that the problem is in the official Google builds as well.
ianken said:
Anyway, chalk me up as a "me too" on this issue. I'm going to root tonight and try AOKP.
Click to expand...
Click to collapse
Please let us know how it goes! I've been using Bugless Beast, but would switch to AOKP if it fixes this bug.
I've yet to find a build without BT issues of some sort.
The garbled call audio is new to me. I've not see that on other devices but have yet to find a GN ROM that mitigates it. This is in addition to issues that go back to the Nexus 1. There was an audio.conf fix for that, I'll see if I can wrangle it up and see if it helps here.
My setup: Factory BT hands free (crap Audi OEM goo) + FIPO A2DP device for music. So, two completely discrete BT devices.
Edit:
try this: edit etc/bluetooth/audio.conf and set master=true (backup the file first)
I also set HFP=true (it's commented out in the file)
What I found:
1- Calling: audio quality was still pretty poor with a lot of pops. It sounds a bit "hot." Quite inferior to other devices I've used with this setup.
2- However: A2DP playback no longer glitches. In my case audio played fine after the first connect after BT was turned on. But subsequent connects, say after leaving and the returning to the car would result in glitchy audio.
So far this tweak seems to have improved things. I'm really bummed by the audio all quality.
ianken said:
I've yet to find a build without BT issues of some sort.
The garbled call audio is new to me. I've not see that on other devices but have yet to find a GN ROM that mitigates it. This is in addition to issues that go back to the Nexus 1. There was an audio.conf fix for that, I'll see if I can wrangle it up and see if it helps here.
My setup: Factory BT hands free (crap Audi OEM goo) + FIPO A2DP device for music. So, two completely discrete BT devices.
Edit:
try this: edit etc/bluetooth/audio.conf and set master=true (backup the file first)
I also set HFP=true (it's commented out in the file)
What I found:
1- Calling: audio quality was still pretty poor with a lot of pops. It sounds a bit "hot." Quite inferior to other devices I've used with this setup.
2- However: A2DP playback no longer glitches. In my case audio played fine after the first connect after BT was turned on. But subsequent connects, say after leaving and the returning to the car would result in glitchy audio.
So far this tweak seems to have improved things. I'm really bummed by the audio all quality.
Click to expand...
Click to collapse
audio.conf does not seem to exists in 4.2.2. Has anyone found audio.conf in 4.2.2?

[Q] Sound enhancements failure with headphones

Hi.
I'm having a weird problem with the z1 compact and its sound enhancement features.
After a while of use, the sound enhancements stop working completely. Surround effects do absolutely nothing, eq and bass controls are equally ineffective. The sound is really flat. No amount of booting or trying different versions of apps helps, only factory reset temporarily resolves the issue. I haven't been able to isolate any specific app or app version to why this happens.
Used apps are stock walkman app and music unlimited (with subscription).
I made some adb logcat available should anyone want to take a closer look (at ta.iki.fi/xperia/z1c/)
The logs show music playing with walkman app and trying to adjust "clear bass" setting for both working and failing scenarios.
Anyone else experiencing this? What's causing it? How to remedy?
Thanks.
I've found that some headphones stop being recognised sometimes while plugged, not sure why. The buttons on the HTC E240s sometimes stop working, for instance. In all cases, unplugging and replugging the headphones fixed it.
What headphones are you using?
ghtop said:
I've found that some headphones stop being recognised sometimes while plugged, not sure why. The buttons on the HTC E240s sometimes stop working, for instance. In all cases, unplugging and replugging the headphones fixed it.
What headphones are you using?
Click to expand...
Click to collapse
Just regular old passive "button" type stereo headphones with normal 3,5mm stereo jack. No extra control buttons, nothing special.
There are known issues with the sound enhancements at the moment, they are non-functional in third party apps entirely! It's likely that the issue you are seeing is related.
I saw over at the Sony forum that they were aware of the issue and fix is anticipated in next update.
stevo_125 said:
There are known issues with the sound enhancements at the moment, they are non-functional in third party apps entirely! It's likely that the issue you are seeing is related.
I saw over at the Sony forum that they were aware of the issue and fix is anticipated in next update.
Click to expand...
Click to collapse
Thanks for the tip.
I tried your suggested solution, didn't help for me. There was something weird in the audio output during this so something did happen.

G3 suffers from an old audio jack hardware glitch

Original thread modified after i finally figured out what the problem was, original text can be found in the quote below this post.
Edit:
Ok so this is a very old annoying HARDWARE glitch.
For some reason android detects regular headphones as a special headset sometimes and this causes many annoying problems such as a nonexistant contact point causing random headset special functions to trigger. (skip music, open google voice, random volume changes, even make random calls)
Software solutions to this problem either don't work on latest Android versions or cause numerous problems and resource overhead.
Solution:
Keep plugging and unplugging headphones slowly, quickly, forcefully, etc etc until you see the headphones icon appear instead of a headset icon. Once this happens the problem is GONE until you unplug headphones and plug them back in again and don't get lucky.
It will presumably not happen with most headphones or else manufacturers would have been made to care by millions of pissed off customers. As it is they don't appear to give a damn to the plight of some of us.
Dinger558 said:
In the last 2 days for some reason Google Now keeps being randomly triggered. Sometimes for a whole minute without end.
When the device is locked I keep hearing that woman's voice of how I need to unlock the device to use Google Now.
it's getting incredibly annoying.
I tried killing it, it just restarts itself. In settings it's already set to "Off" and it still pops up. Uninstalling it just resets it to factory and solves nothing.
Please someone tell me how to get rid of the damn thing.
I'm having exactly this problem on my G3:
android.stackexchange.com/questions/62417/google-search-appears-out-of-nowhere
android.stackexchange.com/questions/66135/google-now-launches-when-headphones-are-plugged-in
Click to expand...
Click to collapse
If you're rooted install greenify and xposed. Greenify will tell you what is triggering Google now to start. And you need xposed for that added feature in greenify
Sent from my LG-D850 using XDA Premium 4 mobile app
3085
Ok so this is a very old annoying HARDWARE glitch.
For some reason android detects regular headphones as a special headset sometimes and this causes many annoying problems such as a nonexistant contact point causing random headset special functions to trigger. (skip music, open google voice, random volume changes, even make random calls)
Software solutions to this problem either don't work on latest Android versions or cause numerous problems and resource overhead.
Solution:
Keep plugging and unplugging headphones slowly, quickly, forcefully, etc etc until you see the headphones icon appear instead of a headset icon. Once this happens the problem is GONE until you unplug headphones and plug them back in again and don't get lucky.
It will presumably not happen with most headphones or else manufacturers would have been made to care by millions of pissed off customers. As it is they don't appear to give a damn to the plight of some of us.
Dinger558 said:
Ok so this is a very old annoying HARDWARE glitch.
...
Click to expand...
Click to collapse
First of all, thank you so much! Your trick helped
But are you sure that this is a Hardware Problem?... If I just need to plug my headphones in and out, doesnt that imply that this is more of a software issue?
Kalaidos said:
First of all, thank you so much! Your trick helped
But are you sure that this is a Hardware Problem?... If I just need to plug my headphones in and out, doesnt that imply that this is more of a software issue?
Click to expand...
Click to collapse
It could be a software but likely both at fault.
Android OS appears to mistake regular headphones for a headset, this does not happen consistently making a hardware aspect to this problem certain.
A very simple fix would be to include in a future android the option to disable headsets entirely or allow manual switching by tapping the icon.
But they probably wouldn't do that, after all, why care about a minority?
Wait is that what the little microphone icon is? I've had that a few times, was wondering what the heck it was.
Dinger558 said:
It could be a software but likely both at fault.
Android OS appears to mistake regular headphones for a headset...
Click to expand...
Click to collapse
I cant convince myself that this is a hardware issue, the G3 is a flagship and they just can't use faulty hardware that affects everyone
Kalaidos said:
I cant convince myself that this is a hardware issue, the G3 is a flagship and they just can't use faulty hardware that affects everyone
Click to expand...
Click to collapse
It's a very old issue. You can find mention of it in smartphones going back years.
I can't be sure but I think the headphone jack gets a faulty contact with a non-existent third contact point that only headsets use. Thereby convincing the OS that it's a headset and not headphones,
This doesn't appear to happen to all headphones.
Dinger558 said:
Ok so this is a very old annoying HARDWARE glitch.
For some reason android detects regular headphones as a special headset sometimes and this causes many annoying problems such as a nonexistant contact point causing random headset special functions to trigger. (skip music, open google voice, random volume changes, even make random calls)
Software solutions to this problem either don't work on latest Android versions or cause numerous problems and resource overhead.
Solution:
Keep plugging and unplugging headphones slowly, quickly, forcefully, etc etc until you see the headphones icon appear instead of a headset icon. Once this happens the problem is GONE until you unplug headphones and plug them back in again and don't get lucky.
It will presumably not happen with most headphones or else manufacturers would have been made to care by millions of pissed off customers. As it is they don't appear to give a damn to the plight of some of us.
Click to expand...
Click to collapse
My issue is a little different. Whenever I insert headphones (have tried 3 now). The only thing I've not yet tried was unrooting. I had Viper installed as well as Xposed and a few modules all of which I've since removed. All with no improvement. Anyone ever seen this or find a post I may have missed?
This is crazy, one day I just put my headphones that I always use in and they just worked, and every time I put them in they register as normal!

Categories

Resources