[Q] Galaxy Nexus with unusual graphics performance - Samsung Galaxy Nexus

Hey guys:
Ive done a couple of antutu benches and found that my graphics scores are significantly lower than results posted by other people. (250ish for 2d graphics and 790ish for 3d graphics, comparing to over 1200 as posted by others. Another 'issue' I noticed is that when I turn on force hardware rendering, the performance drops to ~100 and 690 for 2d and 3d graphics ).
I know that benchmarks are not direct indicators of real performance. but i couldnt help but wonder if there is something wrong with my device.
Does anyone have a possible explanation for the scores?
(I'm running AOKP B25 with franco 18.4)
Thank you
UPDATE:
ok I just wiped and flashed aokp B26 with no custom kernel, and the performance is back to normal.
I'll try and duplicate the problem and find out what was causing the problem

I just ran an antutu benchmark and I'm running AOKP B26 and Franco 18.4. I got 2d: 282 and 3d: 1197 with stock franco settings, so your 3d result definitely looks a little odd. Doubt B26 is the reason since it didn't tackle anything related to that in the changelog IIRC.

Magoggles said:
I just ran an antutu benchmark and I'm running AOKP B26 and Franco 18.4. I got 2d: 282 and 3d: 1197 with stock franco settings, so your 3d result definitely looks a little odd. Doubt B26 is the reason since it didn't tackle anything related to that in the changelog IIRC.
Click to expand...
Click to collapse
thanks for the input. Could you do a comparison between having force hardware acceleration enabled and disabled?
Thanks

akyria said:
thanks for the input. Could you do a comparison between having force hardware acceleration enabled and disabled?
Thanks
Click to expand...
Click to collapse
Sure.
Second time without forced acceleration, 2d: 286 3d: 1201
With forced acceleration, 2d: 140 3d: 1202

Magoggles said:
Sure.
Second time without forced acceleration, 2d: 286 3d: 1201
With forced acceleration, 2d: 140 3d: 1202
Click to expand...
Click to collapse
thanks.
After wiping and flashing, I'm getting 280 1200. Now I'm trying to find out what the problem was...

Well I am glad you managed to fix it for now.

Magoggles said:
Well I am glad you managed to fix it for now.
Click to expand...
Click to collapse
I still have no idea what the problem was though... I'll try to restore all my settings and apps and see if the same problem arises again.
Thanks for your help

Related

[DEV] GPU+ for Sense Roms

two days ago ive installed CM6.1 and first thing i noticed when i tested some games the GPU performance was better
to give an example, angry birds runs liquid smooth without any of the previous judder it actually runs like iphone4, while asphalt 5 performs much better with much less frame drops
i tried ask around what makes cynogenmod runs games better with no help and i'm pissed we don't have the same performance with sense roms even though with richard's kernel the cpu performace is amazing, it was clearly not related to OC, so i kept trying different sense roms until i tried AuraxTsense 7.9 and i finally i got the same results, i'm getting 31.9fps on neocore and angry birds running 60fps without judder, asphalt 5 performing a lot better too, by the way this results at the default 998mhz on demand
the new addition to auraxTsense
New Kernel UVOC 2.6.32.15-piranha _ [email protected] #16 ---- @1113mhz Default - Max @1300mhz - BFS.HAVS.UV.OC.GPU+ (thanks to FloHimself)
Click to expand...
Click to collapse
GPU: Added writecombine flag & enabled shadow writes on kgsl
Click to expand...
Click to collapse
http://forum.xda-developers.com/wiki/index.php?title=AuraxTSense
[UPDATE 1] Snq provided the following code and applied it to the leedroid 2.2e kernel http://dl.dropbox.com/u/13432479/leedroid_kernel/kernel-leedroid_2.2e-gpuplus.zip
setting L_PTE_MT_BUFFERABLE on vmalloc'd memory in gsl_ioctl_sharedmem_from_vmalloc() and re-enabling shadow writes on context switching
Code:
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c 2010-11-01 14:22:23.000000000 +0100
@@ -713,7 +713,7 @@
* overwrite this memory */
dmac_flush_range(vmalloc_area, vmalloc_area + len);
KGSL_MEM_INFO("Caching for memory allocation turned off\n");
- vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
+ vma->vm_page_prot = pgprot_writecombine(vma->vm_page_prot);
} else {
KGSL_MEM_INFO("Caching for memory allocation turned on\n");
}
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-11-01 14:22:29.000000000 +0100
@@ -28,7 +28,6 @@
#include "kgsl_pm4types.h"
#include "kgsl_cmdstream.h"
-#define DISABLE_SHADOW_WRITES
/*
*
* Memory Map for Register, Constant & Instruction Shadow, and Command Buffers
Click to expand...
Click to collapse
i flashed it on teppic's stock froyo rom and the results are the same as CM6.1 and AuraxTsense 7.9, angry birds liquid smooth, asphalt 5 much more stable
31.3/31.5FPS Neocore stock 998mhz ondemand, before the patch it was around 28.7
as always backup first
[UPDATE 2] users are reporting similar results in both leedroid and richardTrip kernel threads
bcoz said:
Tested and approved !
No glitch and measurable improvement of fluidity !
Click to expand...
Click to collapse
chipstx said:
Thanks hamdir and snq a definite improvement with asphalt 5.
Click to expand...
Click to collapse
vnvman said:
Same here
Tho i've noticed running 2d+3d sections only on quadrant advance with both roms, CM6 is still getting better scores...not a big deal anyway: like 139 vs 184, and it seems that CM is doing better mostly the 2d part of the bench (tho idk about the "stock" CM, cause on mine i'm running the vorkKernel 7.1).
This said i would never have expected such a great improvement on a sense rom, thanks for raising the question man, somebody had to do that sooner or later.
Thanks to you and to snq-'s great job now gaming performances aren't for aosp/cm roms only
Click to expand...
Click to collapse
BlueHawk said:
Yup. Seems to work for me too. Nice speed up for games. Will keep testing to see if there are other side-effects - like more battery consumption or overheating due to blazing graphics.
Click to expand...
Click to collapse
s_piccand said:
@snq
Without GPU+ :
2D quadrant average: 268.25
3D quadrant average: 326.75
With GPU+ :
2D quadrant average: 277.25 +4%
3D quadrant average: 396.50 +21%
+21% 3D performance ... just one word ... WWWOOOOOWWWW
Click to expand...
Click to collapse
[UPDATE 3] richardTrip added the patch to his sense kernel http://forum.xda-developers.com/showthread.php?t=801435
[UPDATE 4]
I've tested various games and apps at stock 998mhz interactive
Quadrant
2D: 265 vs 276
3D: 326 vs 383
angry brids the best game to benefit, very smooth frame rate, very enjoyable
asphalt 3.1.8 runs better and smoother
asphalt 3.2.1 runs at an even higher fps best version
asphalt 3.3.2 runs the same as 3.1.8
reckless racing inconsistent frame rate but less severe frames drop when facing other cars
assassin creed, hero of sparta better frame rate
need for speed shift very smooth it was good before but now its even more smooth, very impressive
backbreaker higher fps a little unstable
the mod seems to uncap higher frame rate and removes judder (something like VSYNC unlock in pc games) however in some games this seem to cause inconsistency in frame rate between very high and drops
either way its a very impressive upgrade and makes a lot of games more enjoyable especially 2D games, i think this the best we can achieve without having to switch to Cyanogen based Roms
hamdir said:
Seems no one on this forum bringing this issue up
two days ago ive installed CM6.1 and first thing i noticed when i tested some games the GPU performance was better
to give an example, angry birds runs very smooth without any of the previous judder it actually runs like iphone4, while asphalt 5 performs much better with much less frame drops
i tried ask around what makes cynogenmod runs games better with no help and i'm pissed we don't have the same performance with sense roms even though with richard's kernel the cpu performace is amazing, it was clearly not related to OC
so i kept trying different sense roms until i tried AuraxTsense 7.9 and i finally i got the same results, i'm getting 31.9fps on neocore and angry birds running 60fps without judder, asphalt 5 performing a lot better too, by the way this results at the default 998mhz on demand
the new addition to auraxTsense
http://forum.xda-developers.com/wiki/index.php?title=AuraxTSense
many people asked NeoPhyTe_x360 to help on this issue but i didn't see any response
can someone please release this kernel patch for other sense ROMs so we can add it to kernels like richards', we shouldn't be forced to use a specific ROM for such an impressive patch
Click to expand...
Click to collapse
Well i'd like to get that little boost a lot too, but if the developer doesn't want to release it there's not much we can do about it, it's his own choice and maybe he wants it to be his special "trade mark" lol...unless somebody here is able to reproduce something similar we don't stand a chance i'm afraid :/
why not? the improvements to the kernel should be open source under GPL and i'm talking specifically about the GPU patch
i think richardTrip can add it to his kernel
Code:
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl.c 2010-11-01 14:22:23.000000000 +0100
@@ -713,7 +713,7 @@
* overwrite this memory */
dmac_flush_range(vmalloc_area, vmalloc_area + len);
KGSL_MEM_INFO("Caching for memory allocation turned off\n");
- vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
+ vma->vm_page_prot = pgprot_writecombine(vma->vm_page_prot);
} else {
KGSL_MEM_INFO("Caching for memory allocation turned on\n");
}
diff -urN bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c
--- bravo-2.6.32-gd96f2c0.orightc/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-09-28 14:03:29.000000000 +0200
+++ bravo-2.6.32-gd96f2c0.snq/drivers/video/msm/gpu/kgsl/kgsl_drawctxt.c 2010-11-01 14:22:29.000000000 +0100
@@ -28,7 +28,6 @@
#include "kgsl_pm4types.h"
#include "kgsl_cmdstream.h"
-#define DISABLE_SHADOW_WRITES
/*
*
* Memory Map for Register, Constant & Instruction Shadow, and Command Buffers
THANK YOU snq, ill pass it on to richard
snq is this it? thats all the GPU+ patch?
So if a want a serious boost in games I must flash neophyte ROM?
sent from the future
mattiadj said:
So if a want a serious boost in games I must flash neophyte ROM?
sent from the future
Click to expand...
Click to collapse
well no, it should be added to a kernel we use on all sense ROMs or release the kernel standalone, as far as i can tell the code is also there in Cyangenmod 6.1
by the way the auraxTsense kernel still lacks the SD fix
so our best bet is adding this to richardTrip's now essential kernel
Indeed, I couldn't find the source of the modified kernel (by Flohimself) in AuraxTSense v7.9 thread.
So I think it breaks the GPL2 license by not releasing the source.
Fightspit said:
Indeed, I couldn't find the source of the modified kernel (by Flohimself) in AuraxTSense v7.9 thread.
So I think it breaks the GPL2 license by not releasing the source.
Click to expand...
Click to collapse
hm yeah, true..i totally forgot about this aspect
Moved to Q&A as not development.
rolfd said:
Moved to Q&A as not development.
Click to expand...
Click to collapse
thanks now in Q&A this thread will die
although snq- did contribute and the idea from this thread was to initiate the addition of this patch to the other available kernels
Good thread man, I really hope Richard updates his Kernel with the patch.
snq- Just added it to the leedroid 2.2e kernel
i'm restoring my original stock rom to try it now, will post the results
if anyone like to experiment with it
mr.r9 said:
Good thread man, I really hope Richard updates his Kernel with the patch.
Click to expand...
Click to collapse
yeah indeed, very very interested in it man!!
hamdir said:
snq- Just added it to the leedroid 2.2e kernel
i'm restoring my original stock rom to try it now, will post the results
if anyone like to experiment with it
Click to expand...
Click to collapse
Does leedroid 2.2e rom comes with this kernel? or i need to flash this on my 2.2e?
felix1318 said:
Does leedroid 2.2e rom comes with this kernel? or i need to flash this on my 2.2e?
Click to expand...
Click to collapse
Flash it over your Leedroid, its the same kernel with added GPU patch
nandroid backup first, its still experimental
Nobody asked me by MP, A lot of times don't see my thread, because I'm not all day at the pc. It's exactly that snq- said in his post.
Originally provided by kingxklick (FloHimself found it on king kernel)
The patch is good for fps and stability, but it makes a little cpu slower (that i have seen at the mo)
I didn't see any CPU losses yet, but eitherway its worth it since our CPU is quite good already and can be OCed while the GPU is lacking and a little depraved in the gaming department
hamdir said:
I didn't see any CPU losses yet, but eitherway its worth it since our CPU is quite good already and can be OCed while the GPU is lacking and a little depraved in the gaming department
Click to expand...
Click to collapse
Is an inperceptive cpu loss, only noticeable with quadrant, about 1-30 point less, but that you say, with overclock don't matter, better for gaming because is not noticeable 20 30 points.
Guess that would be amazing for HD ROM's as u get about 200 points more on quadrant anyway, now imagine with this fix, HD ROM, SD fix and now GPU these dev' are just amazing

Stock Kernel 2.26.401.3 OC 806Mhz (source: marvel-s-gb-mr-2.6.35-696f19b.tar.gz)

here is the bare stock 2.26.401.3 Updated 806Mhz OC kernel: http://www.2shared.com/file/Y-kesdt0/OCkernel235_806Mhz_Stock_NEW.html
antutu score 2.26.401.3 600Mhz no_adreno: 1593
cpu 328 ram 95
gpu 785 i/o 385
ram 95
cpu integer 186
cpu float 142
2d graph 306
3d graph 479
database 125
sd write 76
sd read 184
-----------------------------
antutu score 2.26.401.3 806Mhz no_adreno: 1880
cpu 460 ram 132
gpu 839 i/o 449
ram 132
cpu integer 267
cpu float 193
2d graph 306
3d graph 533
database 175
sd write 150
sd read 124
-----------------------------
on 2.14.401.1 I was getting around 1940 points with 806mhz oc and new adreno libs (http://forum.xda-developers.com/showthread.php?t=1539281), but the new score is good enough for me.
P.S. this kernel is stock (without swap, ext..., etc). If you want more space on your phone, I advise to use SystemCleanup from GooglePlay (you can long press on any system app and choose "update system app" for any stock app, EXCEPT for updated HTC clock widget - it will break it). If you need other frequency... tough luck, you have to do it yourself (http://forum.xda-developers.com/showthread.php?t=1500419)
Default setting is 480-800Mhz Ondemand Deadline ?
Wifi doesn't work on mine with this kernel!!
On my device everything works.
not working for me
Zlobizlob said:
not working for me
Click to expand...
Click to collapse
Wifi is not working or whole kernel ? Do you have 2.26.401.3 version ?
Zlobizlob said:
not working for me
Click to expand...
Click to collapse
if the phone is not loading after flashing, either you did not install 2.26 update or your phone does not support overclocking to 806Mhz. Kernel is bare stock, so all stock functions will work.
Rioachim, default setting is 480-800 Ondemand deadline ?
miso00 said:
Rioachim, default setting is 480-800 Ondemand deadline ?
Click to expand...
Click to collapse
Yes, 480-806 ondemand, but it goes to 245 in sleep and also has htc stock perflock driver which I noticed it increases out-of-sleep response without affecting battery as much as smartass (personal opinion only)
miso00 said:
Wifi is not working or whole kernel ? Do you have 2.26.401.3 version ?
Click to expand...
Click to collapse
sorry, kernel not working, freezing at start
i have 2.26.401.3, root, unlocked
Zlobizlob said:
sorry, kernel not working, freezing at start
i have 2.26.401.3, root, unlocked
Click to expand...
Click to collapse
then you are the unlucky owner of a lazy Wildfire S
Not impressed at all.
First of all, to any that were complaining their WiFi broke after applying this kernel, mine works just fine. That is the (only) good news.
The kernel itself isn't that useful. You've got a LIMITED amount of frequencies (19 Mhz? For real?) The only overclocked speed is 806Mhz. And finally, when I set CPU options with No-Frills, the settings don't stick (in fact, they are translated wrong.) I pick 600 Mhz max, but the kernel runs at 806 Mhz max. (wtf?)
This kernel might be good for some phone, but not our Wildfire S.
Soon, marvel will be part of the cm project. So, a new working kernel will be around.
Sent from my Wildfire using Tapatalk 2
Tigger31337 said:
Not impressed at all.
First of all, to any that were complaining their WiFi broke after applying this kernel, mine works just fine. That is the (only) good news.
The kernel itself isn't that useful. You've got a LIMITED amount of frequencies (19 Mhz? For real?) The only overclocked speed is 806Mhz. And finally, when I set CPU options with No-Frills, the settings don't stick (in fact, they are translated wrong.) I pick 600 Mhz max, but the kernel runs at 806 Mhz max. (wtf?)
This kernel might be good for some phone, but not our Wildfire S.
Click to expand...
Click to collapse
Come on, this is STOCK kernel. (which has perflock and NO settings = SetCPU does NOT work, as in original kernel).
This kernel is not for you, it's for people which have better things to do than trying frequencies/governors (kernel only has top speed modified from 600Mhz to 806Mhz, that's all!!!).
my phone is not working with this kernel.. i need to flash a new ROM now
pongping88 said:
my phone is not working with this kernel.. i need to flash a new ROM now
Click to expand...
Click to collapse
Or flash other kernel.
Press thank's if i helped you !

[Q] What app do you overclock with?

I am playing around with some other OC/UV apps other than SetCPU and was wondering, for those who do OC /UV /UC, what app do you prefer?
ive tried out (so far)
SetCPU
Voltage Control Extreme
AnTuTu CPU Master Pro
CPU Control Pro
ROM Toolbox Pro
Sent via G2x on temasek b135.2 w/faux kernel v54
justjackyl said:
I am playing around with some other OC/UV apps other than SetCPU and was wondering, for those who do OC /UV /UC, what app do you prefer?
ive tried out (so far)
SetCPU
Voltage Control Extreme
AnTuTu CPU Master Pro
CPU Control Pro
ROM Toolbox Pro
Sent via G2x on temasek b135.2 w/faux kernel v54
Click to expand...
Click to collapse
I don't UV so I just use the ROM settings and leave it alone.
Tapatalked from my Thrive - Kuroikaze B13x
I use set CPU for my over/under clocking and I usually don't under volt. Most should work fine
Sent from my Nexus S 4G using xda app-developers app
pio_masaki said:
I don't UV so I just use the ROM settings and leave it alone.
Tapatalked from my Thrive - Kuroikaze B13x
Click to expand...
Click to collapse
Is there a way to make a shortcut to the performance settings, under settings?
i tried to make an action shortcut but haven't been able to. I myself don't play with UV often. If i could create a faster way to access the performance settings i would prob use it.
Sent via G2x on temasek b135.2 w/faux kernel v54
justjackyl said:
Is there a way to make a shortcut to the performance settings, under settings?
i tried to make an action shortcut but haven't been able to. I myself don't play with UV often. If i could create a faster way to access the performance settings i would prob use it.
Sent via G2x on temasek b135.2 w/faux kernel v54
Click to expand...
Click to collapse
Dunno, never tried. Rarely need to adjust the settings, ROM runs well enough at 800mhz lol
Tapatalked from my Thrive - Kuroikaze B13x
pio_masaki said:
Dunno, never tried. Rarely need to adjust the settings, ROM runs well enough at 800mhz lol
Tapatalked from my Thrive - Kuroikaze B13x
Click to expand...
Click to collapse
Im just trying to find best and quickest way to OC when gaming than UC for normal use. Bleh...finding triggered profiles are not the answer. Lol
Sent via G2x on temasek b135.2 w/faux kernel v54
I've had my A100 for a few weeks, up to now I've used AnTuTu CPU Master Pro to overclock and undervolt, hasn't failed me yet, originally used my ROMs built in settings but that began to be a bit tedious, constantly having to dig through my settings for it got a bit old, a convenient shortcut to the performance settings would be just dandy.
Nozomi135 said:
I've had my A100 for a few weeks, up to now I've used AnTuTu CPU Master Pro to overclock and undervolt, hasn't failed me yet, originally used my ROMs built in settings but that began to be a bit tedious, constantly having to dig through my settings for it got a bit old, a convenient shortcut to the performance settings would be just dandy.
Click to expand...
Click to collapse
I know! I have no idea how to make a shortcut but looking into it.
Sent via G2x on temasek b135.2 w/faux kernel v54
The only thing i find built in ROM performance settings lack is voltage control, generally liking my overclock/undervolt, performance is nice, generally pretty stable up to now.
Sent from my A100 (CM10 Unofficial Build 20120902, Godmachine V2.0 Kernel) via XDA Premium App
I found overclocking the GPU helps a lot more. There is a kernel for jellybean rom (a.k.a. CM10) and may work for ICS and the GPU overclock helps a lot. Use built in CM over clocker @ 1.5 GHz and GPU @ <400 MHz or whatever speed the kernel builder put it at. The original GPU clock speed was around 350 MHz or something so that is a substantial boost in terms of speed. Other then some heating when playing games no problems and perfectly stable. Battery doesn't seem to drop a bit maybe 1 or 2% faster.
RoboWarriorSr said:
I found overclocking the GPU helps a lot more. There is a kernel for jellybean rom (a.k.a. CM10) and may work for ICS and the GPU overclock helps a lot. Use built in CM over clocker @ 1.5 GHz and GPU @ <400 MHz or whatever speed the kernel builder put it at. The original GPU clock speed was around 350 MHz or something so that is a substantial boost in terms of speed. Other then some heating when playing games no problems and perfectly stable. Battery doesn't seem to drop a bit maybe 1 or 2% faster.
Click to expand...
Click to collapse
Wanna get real crazy push it to 430 GPU and 1.7 cpu. Quite an interesting ride. The kernels are all compatible with ICS or jb, just don't get the ui acceleration in ICS.
Sent from my Galaxy Nexus using Tapatalk 2
I think those are pulled, he didn't want dark night playing his games on performance at 1.7..... lol
sent from my Banana phone S 4G
das_webos_transformer said:
I think those are pulled, he didn't want dark night playing his games on performance at 1.7..... lol
sent from my Banana phone S 4G
Click to expand...
Click to collapse
He did one that high? I built that one myself lol.
Good call pulling them down if he did though, not all devices can handle it. The old board did, the replacement didn't take it so well.
Sent from my Galaxy Nexus using Tapatalk 2
hello, i use setcpu pro. set on boot 1.0ghz. uv is on test. i read many pages, the result is all -100 the last three cpu steps -75 -50 -25. on hd gaming (wild blood, nfs undercover...) set 1,2ghz. 800mhz is more better for the battery and all running smooth. (many times with livewallpaper). for music when i going to the city ... my system: a101 - flexreaper rev2, ezterry kernel (ezT20), apex launcher.
setcpu can not ov the GPU. which programm can do this?
sorry for this bad english, i am from germany, i can read fine, but ...
mcmaster81 said:
hello, i use setcpu pro. set on boot 1.0ghz. uv is on test. i read many pages, the result is all -100 the last three cpu steps -75 -50 -25. on hd gaming (wild blood, nfs undercover...) set 1,2ghz. 800mhz is more better for the battery and all running smooth. (many times with livewallpaper). for music when i going to the city ... my system: a101 - flexreaper rev2, ezterry kernel (ezT20), apex launcher.
setcpu can not ov the GPU. which programm can do this?
sorry for this bad english, i am from germany, i can read fine, but ...
Click to expand...
Click to collapse
Your English is not too bad my new friend. Thank you for your feedback. I like to find out what programs and settings users are using on their A100s. Helps me find different options to try on my tablet.
I love SetCPU and have PRO version as well, but it was causing bad SOD problems on my tablet. I am now currently testing others.
Iconia A100 CM10 PRIVATE BUILD, TabletUI, Updated to 11/03/12 Source; godmachine v2.0 kernel
mcmaster81 said:
setcpu can not ov the GPU. which programm can do this?
Click to expand...
Click to collapse
No program can set GPU speeds, its coded then built.
Sent from my Galaxy Nexus using Tapatalk 2
I use system tuner. Works pretty good and has lots of other useful tweaks in it

[APP] GPUMark - Test The Performance Of Your Nexus 7

Ladies and mentlegen,
I have found an app on the Google Play store called MOBILE GPUMARK by Silicon Studio. It was released on the 2nd of November, and its quite an app. Its for Apple devices and Android devices, and its the BEST GPU benchmark I've found.
https://play.google.com/store/apps/details?id=jp.co.siliconstudio.MOBILEGPUMARK (Google Play Link)
The app has four tests.
1. Rigid Gems
View attachment 1511334
You can select benchmark or demo mode. Use the menu to adjust effects in demo mode.
Gems have 300 ~ 600 polygons. Rings have 832 polygons.
2. Dead Parking
View attachment 1511335
In demo mode, you can add zombies, add shadows, and adjust effects. Best test in my opinion.
24 zombies have a total of 2,000 polygons. Main character (benchmark only) has 3,300. Background has 13,000 polygons.
3. Natural Bone
View attachment 1511336
In demo mode, you can add shadows and adjust effects.
Character has 12,000 polygons. The background has 150,000 polygons
4. GPU benchmark
Biggest and badest test of them all.
View attachment 1511357
View attachment 1511358
View attachment 1511359
View attachment 1511360
There are a few other tests, like Per pixel lighting, specular, and normalmap. These effects are on the character from natural bone.
Can your device survive? Only one way to figure out! RUN THE TESTS! Look below for my Nexus 7's score!
My Nexus 7 with the GPU at 750MHz, CPU at 1.7GHz w/ "performance" governor, got a whopping 4,330
SOURCES:
http://www.siliconstudio.co.jp/english/benchmark_e.html (All the screenshots)
http://vr-zone.com/articles/silicon...chmarking-software-for-ios-android/17832.html (Where I got the polycount numbers)
http://www.siliconstudio.co.jp/ (Developer's website)
https://play.google.com/store/apps/details?id=jp.co.siliconstudio.MOBILEGPUMARK"]https://play.google.com/store/apps/details?id=jp.co.siliconstudio.MOBILEGPUMARK (Google Play Link)
*I have no affiliation with this company, I'm just sharing it with everyone
Awesome stuff. Now we can see which kernel is faster
Interesting to know what engine is it running on.
Sent from my Nexus 7 using xda app-developers app
Update m just ran mine. M+ kernel a15 1.6ghz on performance governor, 520gpu. High setting, GPU bench.
4068. Rank 16. Screenshot doesn't work... Stupid tapatalk.
All stock, High settings, GPU Bench. Got 3300. It might be time to try some different kernel..
I got 4610 using Trinity Kernel. GPU @ 700mhz and CPU @ 1700mhz. Performance governor.
Rank 16 and 23
I'll upload a picture in a sec
EDIT - I was OCd at 1500. I'll retake at 1700
4800 @ 1700
Will upload after school
I have the highest in the rankings I think
Sent from my Nexus 7 using xda app-developers app
R3dbeaver said:
Awesome stuff. Now we can see which kernel is faster
Interesting to know what engine is it running on.
Sent from my Nexus 7 using xda app-developers app
Update m just ran mine. M+ kernel a15 1.6ghz on performance governor, 520gpu. High setting, GPU bench.
4068. Rank 16. Screenshot doesn't work... Stupid tapatalk.
Click to expand...
Click to collapse
How did you get that high? I used the same kernel, OCed to 1600, and still got only about 3400.
sayeef said:
Sent from my Nexus 7 using xda app-developers app
Click to expand...
Click to collapse
can people who post results tell us what kernel/settings they're using?
matus201 said:
How did you get that high? I used the same kernel, OCed to 1600, and still got only about 3400.
Click to expand...
Click to collapse
no idea. what ROM are you using? I'm on stock rooted ROM.and dont forget using Performance governor.
R3dbeaver said:
can people who post results tell us what kernel/settings they're using?
no idea. what ROM are you using? I'm on stock rooted ROM.and dont forget using Performance governor.
Click to expand...
Click to collapse
CleanROM 2.5 + Trinity Alpha 0
1.7ghz CPU and 750mhz GPU with governor on performance.
On Trinity Kernel Toolbox(buy app, support dev) disable 'Tegra Auto Hotplug' and force the 2nd, 3rd and 4th CPU online. Disable Fsync too.
That is how to get high scores. I got 6700 in Quadrant and 16300 in AnTuTu using those settings.
I would only recommend the setting for benchmarking
---------- Post added at 08:47 PM ---------- Previous post was at 08:30 PM ----------
How is this even possible?
Has someone used GameCIH to change something?
Completely stock N7 running 4.2 - score 4551. :laugh:
tranquilmist said:
Completely stock N7 running 4.2 - score 4551. :laugh:
Click to expand...
Click to collapse
I detect hax.
j/k
trinity kernel/rasbean jelly rom at 1700mhz cpu, 666mhz gpu. 6082 score..
those are insane scores... and i thought im doing great with 520GPU... lol
simms22 said:
trinity kernel/rasbean jelly rom at 1700mhz cpu, 666mhz gpu. 6082 score..
Click to expand...
Click to collapse
I'm going to have to try beat that
EDIT - I know what I've been doing wrong lololo
I only went on GPU benchmark but I should have went on all
same setup but with 750mhz GPU..
69xx on 700mhz
Nexus 7 froze at 750mhz. Getting a bit hot. I'll let it cool down
sayeef said:
CleanROM 2.5 + Trinity Alpha 0
1.7ghz CPU and 750mhz GPU with governor on performance.
On Trinity Kernel Toolbox(buy app, support dev) disable 'Tegra Auto Hotplug' and force the 2nd, 3rd and 4th CPU online. Disable Fsync too.
That is how to get high scores. I got 6700 in Quadrant and 16300 in AnTuTu using those settings.
I would only recommend the setting for benchmarking
---------- Post added at 08:47 PM ---------- Previous post was at 08:30 PM ----------
How is this even possible?
Has someone used GameCIH to change something?
Click to expand...
Click to collapse
How do you adjust the GPU speed?
psycosonic said:
How do you adjust the GPU speed?
Click to expand...
Click to collapse
the kernel used has to allow it to be changed(trinity and franco kernels). i use root explorer to change the value in /sys/devices/system/cpu/cpu0/cpufreq/gpu_oc/
Thanks!
Btw, scored 4702 with Trinity. CPU @ 1.7Ghz and GPU @ 700Mhz
psycosonic said:
Thanks!
Btw, scored 4702 with Trinity. CPU @ 1.7Ghz and GPU @ 700Mhz
Click to expand...
Click to collapse
test all instead of just the gpu test
I can run the GPU test on 750mhz but I cant test all with it. It freezes and reboots

Touchscreen priority in ICS

Hello guys!
I have Xperia arc(LT15i) running modded .587, running on Lupus v10 kernel at 364-1612Mhz, ondemand, sio, with the kernel memory enhancements written on unit.d.(+ disabled cpu rendering and several other unit.d scripts).
Recently i downloaded CSR Racing, just to try it. The problem is that the game is RAM and CPU hungry. The gpu handles smoothly the game, but when the cpu is overloaded, the game continues to run, but the touchscreen is irresponsible for a moment(the problem accures at most of the time, but not always). I tried performance governer with several other schedulers but the difference is bearly visible.
My opinion is that the touchscreen suffers of insufficient priority. Is there any way of having this fixed?
Vladko1 said:
Hello guys!
I have Xperia arc(LT15i) running modded .587, running on Lupus v10 kernel at 364-1612Mhz, ondemand, sio, with the kernel memory enhancements written on unit.d.(+ disabled cpu rendering and several other unit.d scripts).
Recently i downloaded CSR Racing, just to try it. The problem is that the game is RAM and CPU hungry. The gpu handles smoothly the game, but when the cpu is overloaded, the game continues to run, but the touchscreen is irresponsible for a moment(the problem accures at most of the time, but not always). I tried performance governer with several other schedulers but the difference is bearly visible.
My opinion is that the touchscreen suffers of insufficient priority. Is there any way of having this fixed?
Click to expand...
Click to collapse
Using custom ROM?
Sent from my GT-I9300 using xda app-developers app
Vladko1 said:
Hello guys!
I have Xperia arc(LT15i) running modded .587, running on Lupus v10 kernel at 364-1612Mhz, ondemand, sio, with the kernel memory enhancements written on unit.d.(+ disabled cpu rendering and several other unit.d scripts).
Recently i downloaded CSR Racing, just to try it. The problem is that the game is RAM and CPU hungry. The gpu handles smoothly the game, but when the cpu is overloaded, the game continues to run, but the touchscreen is irresponsible for a moment(the problem accures at most of the time, but not always). I tried performance governer with several other schedulers but the difference is bearly visible.
My opinion is that the touchscreen suffers of insufficient priority. Is there any way of having this fixed?
Click to expand...
Click to collapse
It's not a matter of touchscreen priority, the game takes up a lot of memory so although it runs smoothly, the touch input will lag.
僕のLT18iから送られてきた
Destroyedbeauty said:
Using custom ROM?
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
Just original .587 with some enhancements and mods added by me(downloaded and added walkman, cybershot, and some other stuff).
Vladko1 said:
Just original .587 with some enhancements and mods added by me(downloaded and added walkman, cybershot, and some other stuff).
Click to expand...
Click to collapse
Try with flashing Adreno v.3 drivers - they will make the phone more responsive in every way with nearly to zero UI lagginess!
Destroyedbeauty said:
Try with flashing Adreno v.3 drivers - they will make the phone more responsive in every way with nearly to zero UI lagginess!
Click to expand...
Click to collapse
Thanks for the response! I've flashed them more than 4-5 months ago(instantly when they were out)
EDIT: I want to flash 4.2.2 Jelly Bean. I looked some JB roms and they were told to be very performance friendly... the only thing which prevents me flashing are the JB kernels which are with disabled 720p support.
Vladko1 said:
Thanks for the response! I've flashed them more than 4-5 months ago(instantly when they were out)
EDIT: I want to flash 4.2.2 Jelly Bean. I looked some JB roms and they were told to be very performance friendly... the only thing which prevents me flashing are the JB kernels which are with disabled 720p support.
Click to expand...
Click to collapse
Better with flashing an custom ICS ROM that you can mod so it act and looks like an JB ROM - it will give you 720p support without any quality drawbacks!
Vladko1 said:
364-1612Mhz,
Click to expand...
Click to collapse
This.
Overclocking -> CPU heats up -> Heat affects nearby parts -> In worse case, your phone parts get damaged (meltdown!)
Don't do it.
Someguyfromhell said:
This.
Overclocking -> CPU heats up -> Heat affects nearby parts -> In worse case, your phone parts get damaged (meltdown!)
Don't do it.
Click to expand...
Click to collapse
Usually i do not play games, and when required for a moment, when running on 1.6Ghz max i have instant response. My phone doesn't get warm, except when charging and playing heavy game or browsing the net via 3G(from which i stay away from)
Thanks for the warning, as i know the silicon melts at more than 130-140C, which i think are hardly possible. Since a long time i've developed for myself a way of holding my phone while having usage with intense processing. Add that i observe my battery and the temperature was never beyond 40-43C while charging and heavy usage.
And thanks a lot for the responses connected with my phone I'll take a note

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