About this site and Adblock Plus 2... - About xda-developers.com

From The Verge, I heard that Adblock Plus 2 would allow what its developers call "non-intrusive" ads to still be enabled. So, liking the idea there could be a way to pressure advertisers to be less annoying, I installed it (I had previous versions totally disabled). It still blocks the ads on this site. Just wanted to let you guys know. Fantastic work on the site by the way.
The article on the Verge: http://www.theverge.com/2011/12/12/2630181/adblock-plus-acceptable-ads
What are acceptable ads as defined by Adblock's devs: http://adblockplus.org/en/acceptable-ads

Related

about the advertisement

The IBM advertisement made the website hang and stop loading contact under the advertisement. Hope to fix it
What ad?
I donĀ“t see any
I haven't seen that one...
Although on the matter of Ads. I occasionaly get one in the portal which hovers over the Forum button etc. so I can't click it, also there is no [x] button
If you can get a screenie of it, let us know and I'll see if anything can be done about it.
pulser_g2 said:
If you can get a screenie of it, let us know and I'll see if anything can be done about it.
Click to expand...
Click to collapse
Here you go
I'm a newbie here. I don't mind the ads in principal, but the ads that drop down when I accidently pass over them I find an intrusion and very annoying. What makes them bad news in my opionion is that they often sit there and are hard to get rid of. Frustrating or what?
Surely this site is not that desperate. Some of them seem to be designed especially to irritate users. And no X button. Surely we could at least insist on an escape route.
Cheers ...
Adblocker? Ive already donated 210 Euros to the site, the site doesn't make a lot
I won't link the websiteworth checker
MacaronyMax said:
I won't link the websiteworth checker
Click to expand...
Click to collapse
It's not the point. What is more, some people are here just to look around and may not get any benefit at all.
I've been a site administrator also - ads generate income and can allow more benefit to users.
But I've never had this trouble before on any other such site. I'm fine with the ads per se, but some of these are very very annoying in products that I'm not at all interested in and being jammed down my neck - with no escape, that's the irritating bit!
Cheers ...

Are The Days Of The Free Windows Phone Apps Without Ads Coming To A Close

As posted at L337Ware
I'm not some kind of communist hippie but I have to admit it's nice to get a high quality free application that isn't marred by Ads every once in a while. I've noticed a trend of sorts lately that alot of applications I originally downloaded aren't offered for free anymore or now have Ads plastered about them. In a matter of fact I probably need to consider how I'm going to update some of the reviews already on this site.
This leads me to wonder why? Is this a sign of things to come? We are already being charged a premium for XBox Live games in comparison to the titles on other platforms even in the light of some missing features. I've kind of attributed that to supply and demand though and know the prices will drop as things become more competitive. Perhaps the initial offerings were a simple test of the waters? I've considered this as developers are still trying to get their footing on this new platform. Regardless it still kind of feels like a bit of a bait and switch to the end user.
That being said I understand the need to cash in because I know some of these applications took a considerable amount of time and effort on the developers part. Honestly I wish as much consideration was placed on developing new business models as producting new products in the mobile market. Creative uses of Geotagging, cameras, and perhaps even social networking could be used as opposed to damaging the user's experience.
Since I kind of dropped the gauntlet there I will cough up a few examples.
Geotagging - The user has to go to say a store in order to unlock an application. This would also work with a setup where a purchase has to be made if a code was offered on the receipt.
Cameras - Scan a bar code for this product using your phone to unlock application. This could even change from month to month as the app relocks.
Social Networking - Like this page on Facebook and keep it liked to keep app full featured or follow this entity on twitter to unlock app.
I'm not saying all of these ideas would be easy or even effective but the current models could definitely use some work. At the end of the day I don't really blame the developers as they are doing what they need to in order to justify their hard work. I believe the burden really falls on the creator of the platform to step up and separate themselves from the pack. In this case I hope Microsoft moves a bit faster than their competition.
L337Ware said:
I hope Microsoft moves a bit faster than their competition.
Click to expand...
Click to collapse
I lol'd.....
Seriously though, I noticed on the app store the other day that there's a Lego game where you can unlock in game items by going to a shop and scanning the bar codes on actual Lego products so what your suggesting is probably already happening on a small scale, if not its right around the corner.
MS will probably catch up in 3-4 years ....... just kidding.
Sent From My Fingers To Your Face.....
Given the three alternatives you proposed, I'd take ads in the app over all of them. All of those would be far more annoying requirements than a minimal ad that I most likely won't respond to anyway. In those cases, I have to go out of my way to locate a product and allow someone else to be aware of my activity.
All things considered, I think I'd rather keep things as they are. Many of the ad-based apps I have now only display the ads on title, setup, and other ancillary screens, not during the main functions of the app. That seems like a reasonable approach.
I can see where you are coming from. Thing is I tend to get very annoyed when I accidentally click an ad while trying to use an application. Seriously I'm not really a professional in the field of digital marketing but if I can come up with alternatives that easily there definately has to be a better way.
L337Ware said:
I can see where you are coming from. Thing is I tend to get very annoyed when I accidentally click an ad while trying to use an application. Seriously I'm not really a professional in the field of digital marketing but if I can come up with alternatives that easily there definately has to be a better way.
Click to expand...
Click to collapse
I've never accidentally clicked an ad in an app. Either you need to start using higher quality apps or finetune your motor skills
Sure, your alternatives are interesting, but how exactly would developers get paid using them? Take the FB/Twitter like/follow scenario for example - sure, you gain a bunch of followers but there's no money changing hands.
Scanning a barcode could work for branded apps, i.e. the app is commissioned by the manufacturers of the product in question. But apps like these are generally free anyway - unless we are talking e.g. Lego Games where this approach would be great (although, including a code INSIDE a box of Legos would be better in terms of revenue).
I really like the GeoTagging idea though, but again I'm not entirely sure how you, as a developer, would leverage this. You could do what Cocktail Flow has done and sell your app for $$$ but include an in-app code-redemption (or in this case, Location-based) system of sorts where the full app unlocks. It sort of limits your reach though as you will either have to contact retailers (or theme parks, coffee shops, etc etc) all across the globe to strike deals with them about kickbacks.
Generally speaking, using GeoLocation or Barcodes is pretty smart, but not for the average developer. Too much overhead in terms of administrating the scheme. For branded apps I definitely think we'll see more taking advantage of this to unlock "special" features or offers though.
As an interesting side-note, there are fairly huge discrepancies between countries in terms or trial-to-paid conversions and the like. The US seems to be very low on the list in buying apps at all whereas Australia is on top when comparing the same app, with an equal price. As a "desktop" ISV I've never come across this before (the US has always given very high trial-to-paid conversions for me) so there is something about the mobile sector that makes people vary about purchasing apps. Even comparing a $20 desktop app with a $1 mobile app the desktop app has higher sales. My take is that the app "bubble" is about to burst.
how dare the devs make money???
Research has shown that ad supported apps do better than paid apps. I would gladly pay for any app over an ad supported, but apparently I'm in the minority on that one.
Just ask the indie developer Elbert Perez, over 100k made on ad revenue...
ad free - the wonderful application that blocks ad related sites systen-wide. love it !
emigrating said:
I've never accidentally clicked an ad in an app. Either you need to start using higher quality apps or finetune your motor skills
Sure, your alternatives are interesting, but how exactly would developers get paid using them? Take the FB/Twitter like/follow scenario for example - sure, you gain a bunch of followers but there's no money changing hands.
Scanning a barcode could work for branded apps, i.e. the app is commissioned by the manufacturers of the product in question. But apps like these are generally free anyway - unless we are talking e.g. Lego Games where this approach would be great (although, including a code INSIDE a box of Legos would be better in terms of revenue).
I really like the GeoTagging idea though, but again I'm not entirely sure how you, as a developer, would leverage this. You could do what Cocktail Flow has done and sell your app for $$$ but include an in-app code-redemption (or in this case, Location-based) system of sorts where the full app unlocks. It sort of limits your reach though as you will either have to contact retailers (or theme parks, coffee shops, etc etc) all across the globe to strike deals with them about kickbacks.
Generally speaking, using GeoLocation or Barcodes is pretty smart, but not for the average developer. Too much overhead in terms of administrating the scheme. For branded apps I definitely think we'll see more taking advantage of this to unlock "special" features or offers though.
As an interesting side-note, there are fairly huge discrepancies between countries in terms or trial-to-paid conversions and the like. The US seems to be very low on the list in buying apps at all whereas Australia is on top when comparing the same app, with an equal price. As a "desktop" ISV I've never come across this before (the US has always given very high trial-to-paid conversions for me) so there is something about the mobile sector that makes people vary about purchasing apps. Even comparing a $20 desktop app with a $1 mobile app the desktop app has higher sales. My take is that the app "bubble" is about to burst.
Click to expand...
Click to collapse
Way to be disingenuous...
Desktop apps are easier and better to use, and are usually worth the extra cash. Higher rez graphics, better graphics in general (even with Integrated cards) and generally of higher quality with better support IME.
But it's not hard to misclick an ad when apps seem to have them on the bottom on one screen and at the top of others, and some apps randomly change ad positioning.
It's part of the reason why I uninstalled AlphaJack. There aren't enough people on the platform to not have a ton of "dead" games in your list, and the Ads move from top to bottom on different screens. Also, Ads on the top of the screen in Metro are just terrible, and prone to misclicks because the gesture area is up there (to see your Wi-Fi status and Reception level)... Ads on the bottom are prone to misclicks because the menu and app control buttons are down there. Ads generally look pretty bad and do not fit within the GUI, either...
All those ideas are pretty terrible and with gas prices these days it costs more to go to the store to unlock an app than to just buy it. For me and where I'm located, I could probably buy 10 apps with the gas I wasted just to unlock one app...
How about they just give longer trial periods so that we don't have to buy basically every app on impulse. Very short time limited trials (i.e. Android's 15 minutes), and feature limited trials (many WP7 apps) do not give me incentive to buy anything.
Most functionality we need on a smartphone is trivial to obtain via stock apps, anyways, besides games.
Your options 1 and 2.. Have the user buy something else, or get close to a for-purchase product, to make the app free. Your option 3.. follow them on a social network, never give them any money.
Why not just skip a burger/beer/brownie and give the dev a couple of dollars for the app? I don't understand people.. they'll pay $10-$15 to sit in a movie theater for 2 hours but won't spend $2.99 to use an app everday forevermore. YOu said you respect their time and effort, do you really? Don't forget that they have to pay to be in the Marketplace.
Look, I'm a regular user too... I'm hesitant to spend on something when I don't know if it's good or if free alternatives will do it. That's why MS put trials in. Unfortunately MS wasn't smart enough to have a 3rd category between "paid" and "free" called "trial", so people just browse free apps and devs have to do ads to make money.
This still isn't a big deal. The app's free. The devs support their users for free. Maybe we should be telling Google etc to find a revolutionary new complicated business model and stop sticking ads in our web pages
MSdoes have trial apps.
Sent from my SGH-i917 using XDA Windows Phone 7 App
Add suported model is also the easiest to gain money, no paperwork with ms. A few clicks and your good to go, plus you can serve a much larger crowd since a lot of people can only use free apps on wp7.
Even a big part of europe does not have the possibility to buy apps yet and you dont want to exclude your own countries people ( in my case), your friends and family.

[Q] Information about the nitty gritty of XDA

hey, i recently joined this page on facebook (i've withheld the name of the page as to not seem like i'm here to promote it or such, not that it requires promotion with its 2 million members) and a many of us including the owner of the page there are a free-thinking bunch. The problem is that whenever some user finds something we say offensive, we get reported and are blocked from posting for 10-12 hours, sometimes entire days...
The gracious admin there took it upon himself to finance an entirely new site as a refuge for us. But most of lack the technical know-how of getting a site up and running. We have a few volunteers ready to devote their time and skills to help in the site's construction.
The owner suggested a forum-esque feel to the site rather than something like facebook itself and when anyone mentions forum the only thing my mind thinks is XDA!! This site is the epitome of what a forum should be about!!
So i was hoping if anyone could give me some sort of information as to what the site is based on (HTML, PHP, etc)? what type security measures should we be looking at? we read something about a using social networking engines to enable features like instant messaging...
i was hoping if someone could point me (and by relation, us) in the right direction.
Any help would be much appreciated.
psychocyst said:
hey, i recently joined this page on facebook (i've withheld the name of the page as to not seem like i'm here to promote it or such, not that it requires promotion with its 2 million members) and a many of us including the owner of the page there are a free-thinking bunch. The problem is that whenever some user finds something we say offensive, we get reported and are blocked from posting for 10-12 hours, sometimes entire days...
The gracious admin there took it upon himself to finance an entirely new site as a refuge for us. But most of lack the technical know-how of getting a site up and running. We have a few volunteers ready to devote their time and skills to help in the site's construction.
The owner suggested a forum-esque feel to the site rather than something like facebook itself and when anyone mentions forum the only thing my mind thinks is XDA!! This site is the epitome of what a forum should be about!!
So i was hoping if anyone could give me some sort of information as to what the site is based on (HTML, PHP, etc)? what type security measures should we be looking at? we read something about a using social networking engines to enable features like instant messaging...
i was hoping if someone could point me (and by relation, us) in the right direction.
Any help would be much appreciated.
Click to expand...
Click to collapse
This site is running on vBulletin 3.8.6 which is commercial software. There are free bulletin boards out there. As for security, this is a massive topic that I don't think anyone can summarise. Obvious things like good password policies (long and random, never re-used, etc) and keeping all software patched up to date are key. Other than that it all depends on the implementation. Also, there are penetration testing tools that you can find off the internet to test your site.
Dave
thanks a million Dave. i'll look into it and pass the message on to our group.
psychocyst said:
thanks a million Dave. i'll look into it and pass the message on to our group.
Click to expand...
Click to collapse
What Dave said, but beware that your site is only as secure as the system it runs on.
Your system can be the most secure in the world, with lovely nice PHP code, the latest patched vBulletin install, and I might still get into it...
If you are using shared web hosting, and some peon is using an out of date wordpress install, they can likely wreak a fair bit of havock on a poorly setup server.
Unfortunately most shared hosting is poorly setup. If you have 2 million members, you WILL need dedicated server space. I would also suggest you need to seriously consider the undertaking here - 2 million people is A LOT, and I don't know how many simultaneous users you are talking about, but it sounds a big target...
You will need a fairly powerful server from the sounds of it. I would suggest looking at the available forum systems, installing them (free ones), or trying out the demos.
I assist in the running of a number of sites, from single figure numbers of visitors per day, through to hundreds of thousands/millions per day... The requirements for these differ HUGELY. While something free like SMF might be good for a site with 200 folk, it's not likely a good idea on a site with 100,000 visitors per day posting...
Consider backup strategies too, for WHEN the worst happens - not if... Where will you store backups? How will you secure them?
Finally, remember to look to the future. phpBB is pretty poor, I suggest avoiding it. But what will you move to next? Make sure you pick a system that ain't gonna die tomorrow... If it does, you are stuck without security updates, and you might find it hard to migrate to another one... Be sure to go with a system that has good support to migrate further if/when the time comes...
woah!! ok, this was a big help...although we have close to 2 million people signed on, only about 30 - 40% of those are regularly active and perhaps 100 or so who're almost always there...
i saw BBCode implementation at linux mint forums and found it a total fail compared to XDA...i had completely forgotten about the back-up portion...
knew i could count on XDA for a lil' help...God i love this site!!
psychocyst said:
woah!! ok, this was a big help...although we have close to 2 million people signed on, only about 30 - 40% of those are regularly active and perhaps 100 or so who're almost always there...
i saw BBCode implementation at linux mint forums and found it a total fail compared to XDA...i had completely forgotten about the back-up portion...
knew i could count on XDA for a lil' help...God i love this site!!
Click to expand...
Click to collapse
Haha no worries.
From those figures I would size the site based on coping with 5000 simultaneous users minimum. I doubt you will get as much tbh, as many people hit the homepage and look at the latest, then go to the next site they visit.
If you can afford, aim to cope with 10k+ simultaneous, to cover you for if you get a bout of publicity...
I'd reckon on a well-run server you would be OK with 8 to 16 GB of RAM, and a few hundred gigabytes of hdd. Bandwidth is hard to gauge without info on the site and content...
But I think it could be run for under $400 per month, and that is a very high estimate to cover things like multiple backup locations.
You will instantly ruin your site reputation if you need to use backups and they don't work...
If nobody is experienced in server management, hire someone to do it. These things are often best left to the experts where you are unsure... It will likely pay for itself in their expertise at least 3 times a month (or at least that's how often some of my clients proclaim I saved their "lives" )

Block all the ads! P.S It's what's killing your battery.

I dislike all forms of advertising, but this gives me more reason to do whatever I can to block them from my phone!
http://www.newscientist.com/mobile/...t-up-your-phone-battery-just-sending-ads.html
Sent from my Transformer TF101 using Tapatalk
I've been using adfree ever since I own an android phone.
I use Adaway. Works perfectly.
The main purpose of ad-blocker is to remove ads from sight. That doesn't necessarily mean the blockers are actually doing anything other than stopping us from seeing the ads. I don't know. Perhaps they do stop processing from running in the background which consume power. Most of these apps such as adaway and adfree work by blocking requests based on names in the host file. It has never been explained or demonstrated to my satisfaction that this actually has any benefit beyond not seeing the ads.
As the guy above said, it just blocks the hosts. Therefore battery life will still be used up sending requests etc.
Why don't you just pay the developers like 70p for their apps if you're that bothered about ads? Jeez.
case0 said:
As the guy above said, it just blocks the hosts. Therefore battery life will still be used up sending requests etc.
Why don't you just pay the developers like 70p for their apps if you're that bothered about ads? Jeez.
Click to expand...
Click to collapse
I think you're missing the point. If free apps with ads are negatively affecting our phone experience, extorting us to upgrade isn't the answer! Clearly, ads have no place on our devices. I'm totally happy if developers want to issue demo or limited versions of their app and a full version with more features.
Charging users to remove ads is a dirty way of doing business.
Sent from my Transformer TF101 using Tapatalk
EP2008 said:
I think you're missing the point. If free apps with ads are negatively affecting our phone experience, extorting us to upgrade isn't the answer! Clearly, ads have no place on our devices. I'm totally happy if developers want to issue demo or limited versions of their app and a full version with more features.
Charging users to remove ads is a dirty way of doing business.
Click to expand...
Click to collapse
Really? That's not extortion... I don't think you understand. Seriously, the dev has to make money. They offer you the option of having ads or paying to remove them. There's nothing to be complaining about. Complaining that app devs want to make money is the most ridiculous thing ever.
martonikaj said:
Really? That's not extortion... I don't think you understand. Seriously, the dev has to make money. They offer you the option of having ads or paying to remove them. There's nothing to be complaining about. Complaining that app devs want to make money is the most ridiculous thing ever.
Click to expand...
Click to collapse
You didn't read my post did you?
I offered an alternative to ads polluting a developers app - offer a demo or limited version of your app, and a paid version with all the features.
Ads in an app do more harm than good. Many negative app reviews I read involves apps that don't work because of ads blocking the UI or being too obtrusive. Those potential customers LEAVE and never come back.
I've spent over $300 in apps and never once have I purchased an app solely to get rid of ads.
Sent from my Galaxy Nexus using Tapatalk
Here is my solution....don't leave open apps with ads running in the foreground.
And as said before, ad blockers don't stop the requests, so they are not saving your battery.
adrynalyne said:
Here is my solution....don't leave open apps with ads running in the foreground.
Click to expand...
Click to collapse
I believe the study suggested that the ads in these apps were creating wakelocks when not in the foreground and using location services too frequently.
Really, they sound like a virus to me...
Sent from my Galaxy Nexus using Tapatalk
Not to mention the crashing and freezing from bad ads!
Sent from my Inspire 4G using XDA
EP2008 said:
You didn't read my post did you?
I offered an alternative to ads polluting a developers app - offer a demo or limited version of your app, and a paid version with all the features.
Ads in an app do more harm than good. Many negative app reviews I read involves apps that don't work because of ads blocking the UI or being too obtrusive. Those potential customers LEAVE and never come back.
I've spent over $300 in apps and never once have I purchased an app solely to get rid of ads.
Click to expand...
Click to collapse
What I'm saying is its not extortion for them to offer a free and paid version to remove ads. They can choose to monetize however they want to. If you don't want to use their apps then that's your choice. But they reserve the right to do whatever they want to monetize -- whether its through ads, trials, or in-game purchases, etc..
If they get enough feedback that ads in their apps don't work properly and its negatively effecting installs/purchases, then they will change it. But that's their choice.
The use of the word "extortion" is still wayyyy overboard.
martonikaj said:
What I'm saying is its not extortion for them to offer a free and paid version to remove ads. They can choose to monetize however they want to. If you don't want to use their apps then that's your choice. But they reserve the right to do whatever they want to monetize -- whether its through ads, trials, or in-game purchases, etc..
If they get enough feedback that ads in their apps don't work properly and its negatively effecting installs/purchases, then they will change it. But that's their choice.
The use of the word "extortion" is still wayyyy overboard.
Click to expand...
Click to collapse
Perhaps "extortion" is a bit extreme, but choose to call it what you like.
I hold the belief that's apps should be purchased because they are useful, not annoying. And I'm not afraid to support developers who don't annoy.
Sent from my Transformer TF101 using Tapatalk
EP2008 said:
Perhaps "extortion" is a bit extreme, but choose to call it what you like.
I hold the belief that's apps should be purchased because they are useful, not annoying. And I'm not afraid to support developers who don't annoy.
Sent from my Transformer TF101 using Tapatalk
Click to expand...
Click to collapse
I don't really see your point. For you it's ok to release a limited demo with no ads. If you want full functionality, you pay for the full. However, it's bad form to release a FULL version of the same app that is ad-supported and asking to pay for an ad-free version is bad form.
So, a gimped version is better than a fully functional, ad-supported version? What's the difference between paying to get a full version and paying to remove the ads? If you are willing to pay, then you have already decided that the app is useful to you. If you aren't willing to pay for an ad-free version, then maybe the app isn't what you're looking for. Just because the dev decided to release a free ad-supported version, it doesn't entitle you to a free ad-free version.
j.go said:
What's the difference between paying to get a full version and paying to remove the ads?
Click to expand...
Click to collapse
I don't feel as if I'm rewarding the developer when I'm paying to get rid of ads. I want to pay them for the great work they put out.
Sent from my Galaxy Nexus using Tapatalk
EP2008 said:
I don't feel as if I'm rewarding the developer when I'm paying to get rid of ads. I want to pay them for the great work they put out.
Click to expand...
Click to collapse
Either way you're paying for an app you want to use... Its rewarding them by paying them.
If it wasn't a great app you wouldn't be paying them, regardless of what their scheme was for payment.
EP2008 said:
I don't feel as if I'm rewarding the developer when I'm paying to get rid of ads. I want to pay them for the great work they put out.
Sent from my Galaxy Nexus using Tapatalk
Click to expand...
Click to collapse
Yes you are. The developer is taking a risk by releasing the full version free. A lot of people can look past the ads and go on using the free version since it does exactly what the paid version does (but with ads). Besides removing the ads, there is no compelling reason to buy the ad-free version. More so with some developers who put the ads in unobtrusive places like the preferences menu, so that unless you plan on changing some settings, you wouldn't even notice it had ads.
Buying the ad-free version IS rewarding the developer(s).
j.go said:
I don't really see your point. For you it's ok to release a limited demo with no ads. If you want full functionality, you pay for the full. However, it's bad form to release a FULL version of the same app that is ad-supported and asking to pay for an ad-free version is bad form.
So, a gimped version is better than a fully functional, ad-supported version? What's the difference between paying to get a full version and paying to remove the ads? If you are willing to pay, then you have already decided that the app is useful to you. If you aren't willing to pay for an ad-free version, then maybe the app isn't what you're looking for. Just because the dev decided to release a free ad-supported version, it doesn't entitle you to a free ad-free version.
Click to expand...
Click to collapse
The apps being ads supported ain't the problem. The fact these ads are poorly integrated into the apps is the problem! So much so that the ads use more battery than the apps do. By all means integrate ads into apps, but do it properly. I think that is all that is being said here!
Sent from my AOKP Galaxy Nexus using XDA
Slightly off topic but definitely related, I read an article today that referenced a study that showed that some of the ads that developers have been using in their free apps have security vulnerabilities. I need to find the article though otherwise I'm just talking out of my ass.
edit: found it! http://www.csc.ncsu.edu/faculty/jiang/pubs/WISEC12_ADRISK.pdf
STANNY08 said:
The apps being ads supported ain't the problem. The fact these ads are poorly integrated into the apps is the problem! So much so that the ads use more battery than the apps do. By all means integrate ads into apps, but do it properly. I think that is all that is being said here!
Sent from my AOKP Galaxy Nexus using XDA
Click to expand...
Click to collapse
My post has nothing to do with the issue of poorly implemented advertising in apps. It was about him complaining about full version ad-supported apps asking you to pay for an ad-free version. Which is, in my opinion, no different from a lite/demo app asking you to buy the full version to use all the features.

Google pull adblockers from market

It looks like google have removed adblock plus adaway and such from the market, so backup your APK's if you want to carry on using those apps.
We could always ditch google play...
Can't post links, but anyone who wants site or direct download links, please PM me.
It's understandable that they are doing this. After all they give out Android and the sources for FREE. Everyone knows Google earns most if its revenue from adds and it isn't unreasonable to ask users for support in the form of accepting adds in free apps.
If you want to get rid of adds just show some support to devs and get payed versions of apps you use. If you want to support warez even by pm's you can do that elsewhere.
akselic said:
It's understandable that they are doing this. After all they give out Android and the sources for FREE. Everyone knows Google earns most if its revenue from adds and it isn't unreasonable to ask users for support in the form of accepting adds in free apps.
If you want to get rid of adds just show some support to devs and get payed versions of apps you use. If you want to support warez even by pm's you can do that elsewhere.
Click to expand...
Click to collapse
What are you talking about?! :laugh: What warez?!
Those are free apps, just being kicked out from google play, doesn't make them wares.
If you bother, you could find them yourself, just use google.
BTW, I am unable to donate to devs cause of my country's policies, no matter how willing I am. So, use your brain a little before making offensive comments.
Plus the likes of adaway stops ads on websites as well which is very useful.
Sent from my HTC ONE X
Drefsab said:
It looks like google have removed adblock plus adaway and such from the market, so backup your APK's if you want to carry on using those apps.
Click to expand...
Click to collapse
The answer is at https://f-droid.org/
Incidentally they so seem to have pulled all 3rd party store apps.
I see no ethical issues with installing an ad blocking app. On my PCs I have gone even further and installed Ghostery which blocks all sort of tracking activities.
We do need to be aware that adware helps devs provide stuff for free, and the good ones give you the option of paying a little to remove the ads.
do you work for Google or something?
since when is blocking ads considered warez?
Is dvr warez for you too? I don't watch ads on TV either.
I have adblock on my pc, oh my what a hacker I am...
Sent from my HTC One X using Tapatalk 2
Another alternative to the ad blocker apps is to change your hosts file in the system/etc folder..
Sent from my HTC One X using Tapatalk 2
http://db.tt/WI1GQXwJ APK for adaway incase you aren't able to get it.
Sent from my HTC One X using xda app-developers app
akselic said:
It's understandable that they are doing this. After all they give out Android and the sources for FREE. Everyone knows Google earns most if its revenue from adds and it isn't unreasonable to ask users for support in the form of accepting adds in free apps.
If you want to get rid of adds just show some support to devs and get payed versions of apps you use. If you want to support warez even by pm's you can do that elsewhere.
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Click to collapse
Actually, you have a point.
People work hard, and then they give their work for free, so they give ads, for revenue, and then you find loopholes in that too?
This is just my opinion, don't mean to start an argument.
Sent from my One X running Slim Bean.
theDroidfanatic said:
Actually, you have a point.
People work hard, and then they give their work for free, so they give ads, for revenue, and then you find loopholes in that too?
This is just my opinion, don't mean to start an argument.
Sent from my One X running Slim Bean.
Click to expand...
Click to collapse
playstation network is free, but I paid for the console, if ps3 made adds all over the screen so you couldn't play or view it, I'm sure that they would lose customers. Google makes enough money from sales of their phones, which have the latest android first, and make alot of money with other things that they produce. There is no need for them to mess up an app that a dev put out there for free bc of greed. just sayin
toolhas4degrees said:
playstation network is free, but I paid for the console, if ps3 made adds all over the screen so you couldn't play or view it, I'm sure that they would lose customers. Google makes enough money from sales of their phones, which have the latest android first, and make alot of money with other things that they produce. There is no need for them to mess up an app that a dev put out there for free bc of greed. just sayin
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Yes, but this isn't Google we're talking about, it is the Devs.
The Devs add the ads to their apps, for their income, not Google's
Sent from my One X running Slim Bean.
theDroidfanatic said:
Yes, but this isn't Google we're talking about, it is the Devs.
The Devs add the ads to their apps, for their income, not Google's
Sent from my One X running Slim Bean.
Click to expand...
Click to collapse
and if a dev needs income they should make it a paid app / adds are the devils work
toolhas4degrees said:
and if a dev needs income they should make it a paid app / adds are the devils work
Click to expand...
Click to collapse
Lol, you don't get it do you?
They want to give people, who can't buy apps, access to them.
Anyways, this is their wish, and if you block ads, that is wrong, don't want ads? Don't use their apps, simple as that.
Sent from my One X running Slim Bean.
let's not pretend here this is a thing about legality or not.
it's in my right to block ads if I want to.
it's also a developer's choice to make his app free and ad supported. By blocking ads I'm not doing anything illegal.
Google removing ad blockers is simply a move to increase profit. it's a choice they are entitled to as a business but not something I have to tolerate as an end user, and i don't.
my point is, if you want to make your app ad supported you are just gonna have to accept the fact that some users just don't like ads.
this does limit profits for the developer's I guess but as an end user I'm not doing anything wrong.
I like to support developers, when it's due. Watching ads, wasting bandwidth and battery is not one of the acceptable means though .
Sent from my HTC One X using Tapatalk 2
drivenby said:
let's not pretend here this is a thing about legality or not.
it's in my right to block ads if I want to.
it's also a developer's choice to make his app free and ad supported. By blocking ads I'm not doing anything illegal.
Google removing ad blockers is simply a move to increase profit. it's a choice they are entitled to as a business but not something I have to tolerate as an end user, and i don't.
my point is, if you want to make your app ad supported you are just gonna have to accept the fact that some users just don't like ads.
this does limit profits for the developer's I guess but as an end user I'm not doing anything wrong.
I like to support developers, when it's due. Watching ads, wasting bandwidth and battery is not one of the acceptable means though .
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
That is not true.
You want to support developers? You clearly aren't if you do this, also, they give you the app for FREE, and give ads. Don't like the ads? Either: 1) But the Full version 2) Don't use the app
And I really don't get one thing nowadays, there is something known as ethics? General morals? Right and wrong?
It may not be illegal to block ads, but you're stopping the developers' incomes, those developers who give you their work for free, in exchange for tiny ads. And then you block those ads, that is wrong, my friend.
And waste bandwidth? You can't be serious How much bandwidth can a repetitive ad take? Less than half an MB a day? I'm sure that effects no one, especially if we are able to purchase a One X, and a computer.
Bottom line, Devs do hard work, and its wrong, if not illegal, to block ads.
Take this, for example. In many US states, a bit of Marijuana is legal, right?
But, If your hypothetical son, above the age of 18, smoked Marijuana, would you like it? No. Its not illegal, but its wrong, no? I know smoking pot is nothing near blocking ads, but its just to prove, that if something isn't illegal, it can still be wrong, which, I believe, blocking ads is.
And why do I support this? Because I'm a developer too, if not an app developer, a ROM developer. And its frikkin hard work. Working for hours, sitting on your butt with a laptop on your legs, continuously debugging, trying different things, making it perfect, then releasing it, and If people block ads? For me, it would be like if everyone used my ROM, but no one thanked me, or complimented it.
So, just saying, its wrong
Sent from my One X running Slim Bean.
@theDroidfanatic
Sooo... I can't pay apps from my country... And I don't want ads on my phone... What should I do, any idea?
there is nothing morally wrong about blocking ads tdf
Sent from my HTC One X using Tapatalk 2
donmarkoni said:
@theDroidfanatic
Sooo... I can't pay apps from my country... And I don't want ads on my phone... What should I do, any idea?
Click to expand...
Click to collapse
Easiest way is to use google to search for ad blockers. That's all...
donmarkoni said:
@theDroidfanatic
Sooo... I can't pay apps from my country... And I don't want ads on my phone... What should I do, any idea?
Click to expand...
Click to collapse
Live with the ads
We can't always get what we want, and you can use the Amazon AppStore, it's easy to make a US account there, many tutorials on Google, I buy must of my apps from there
drivenby said:
there is nothing morally wrong about blocking ads tdf
Sent from my HTC One X using Tapatalk 2
Click to expand...
Click to collapse
According to me, there is, cuz it's their income you're blocking, but everyone's entitled to his own opinion
Sent from my One X running Slim Bean.

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