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Then isn't that blocking manufacturers from competing with iPhone 4's 960x640 'Retina Display' straight from the get go?
I know they will no doubt be able to make some cracking looking screens at that resolution but it is a bit disheartening to know that it can never meet the resolution of the iPhone, and I imagine by the end of the year there will be several competing Android devices that have matched that resolution too.
Do you think Microsoft will stick to this requirement?
Seems like Microsoft wants to make sure all devices run perfect at launch in hopes of rave reviews for WP7 so all the limitations. I suspect them to open it up very quickly after launch so it doesn't get left behind.
I'd rather them hang on for a bit to be honest. The only reason the iPhone's new screen is that resolution is simply because its double the last one. So they can easily resize content for the screen. It's only 10-15% higher pixel density than phones we've already got, so not that big of an improvement, unless you're comparing it to the other iPhones of course.
Might as well wait a year or so and go for 1280x720. Better to standardise the platform on a resolution like that every couple of years than to have lots of inbetween resolutions competing and wasting developer resources.
Considering the screen sizes we are talking about, does anything north of 480×800 really make that much of a difference to the naked eye?
lordcanti86 said:
Considering the screen sizes we are talking about, does anything north of 480×800 really make that much of a difference to the naked eye?
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Click to collapse
No.
The term 'retina display' is bull, in reality you would have to hold the iPhone 18 inches from your face to reach the limits of your eyes.
Which brings me to the main point: If you have a bigger display, you can hold it farther from your eyes and have the same effect.
940 or 800 pixels? It hardly matters. What matters more is the actual size of the screen and any WP7 device with a 3.7" or 4" screen at WVGA is to be preferred to the iPhone's too small 3.4" screen.
I believe the 480x800 was a minimum spec, and that the other would be an exception to the rule for some other devices.
480x800 is fine, they need to get rid of this HVGA crap though.
vangrieg said:
480x800 is fine, they need to get rid of this HVGA crap though.
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Click to collapse
HVGA is good if you need a compact device, not everyone wants a large device, some want's it slim and compact.
I belive that it will not make a big difference to have it as 800x480 or 960x640 (it would matter if the screen was big, but in the iphone case it wouldn't).
The usage of this resolution is pure technical and i really respect this move. now the only thing they need to do to maintain the apps compatability of the old iPhone is to render the apps 2 times larger on both axis (x,y) so if you have an image that is 20 pixels height and 50 pixels width (20x50)it would be (40x100), notice this will not affect the aspect ratio nor will result in a distortion or pixelating the image (the same screen size but having more pixels).
Now if you come to the real world, i will not matter for the naked eye, i would love to see this screen compared to the WVGA i have on my HD2. i doubt that there will be a noticable difference.
Pure physics say that the Naked Human Eye at a distance of 30cm can see objects that are 0.1mm, any object smaller (or objects that have a distance of 0.1mm or less will appear as 1 object, so this returns us to the "a mere 78 micrometers" (0.078mm) means that you can notice that the pixel itself is a an object that cannot be seen by the naked eye easily, that's why each pixel for us will be represented as almost 1.5 pixels). now i'm not saying that it is the same, not at all. it makes difference from the old screen they were using, but the same result we would get if they made a bit lower resolution screens (0.1mm).
Anyhow, for that particular screen size, the resolution usage is more a technical point of view than a real function point of you. you will enjoy the new screen resolution but you will not see all the pixels
I have to agree with everyone above me. While yes, things will look crispier on that iPhone screen, you have to remember also that they're not taking advantage of that screen estate... As someone above me stated, the icons won't be smaller for you to fit more info on the screens, the icons will have the same size, but will look sharper.
Is it worth it? Don't know... 960x640 is a lot. But can you see the difference to our 800x480? Sorry, but if you do, you should be in a secret american bunker.
And don't forget! iPhone's screen is 4:3 as ours are 16:9 (roughly). Should you put the iPhone's screen in 16:9 form, it would be 960x540... So the improvement isn't that great... (And i'm not mentionning that most sites are still being written to fit a 800x600 pc screen, so having a 800x480 hold in landscape will render the site 100% accurately... in theory that is xD)
Sure it looks like the iPhone will have a great resolution but at 3.5" screen size it doesn't make it and where near what I'd be looking for. I want a bigger screen and I've found the pixel density of 800x480 is good enough to make everything look crisp. Maybe MS will add 1600x960 and 960x640 to there list of supported resolutions seems how that just doubling what they currently have as standards. Ok maybe 1600x960 is a bit much but hey it can happen.
NoWorthWhile said:
I have to agree with everyone above me. While yes, things will look crispier on that iPhone screen, you have to remember also that they're not taking advantage of that screen estate... As someone above me stated, the icons won't be smaller for you to fit more info on the screens, the icons will have the same size, but will look sharper.
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Click to collapse
Good point. If you have a very high res (960*640) screen but are limited to the same screen proportions as a very low res screen (480*320) you've lost a lot of the advantage.
Is it worth it? Don't know... 960x640 is a lot. But can you see the difference to our 800x480? Sorry, but if you do, you should be in a secret american bunker.
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Click to collapse
Partly agreed. If they get cleartype to work properly (both portrait and landscape, and on OLED screens) then 800*480 is good for images and text.
I'm all for high res, but 800*480 is good, plus OLED is the way forward and hasn't reached full 800*480 resolution yet.
I think the foundational technologies (surrounding silverlight) enable resolution-independence very easily and may even enforce it, so moving to any widescreen resolution should be easy in future, with only the potential problem of bitmap pixellation.
I think we're reaching a point where the resolution in no longer important.
We all remember a couple of years ago when we "drool" about having vga resolution phone.
Now that the 800x480 are the standard and the 960x640 are becoming a standard also, all resolutions beyond this point becomes meaningless as we, humans, cannot see the difference in a standard size phone terminal.
Won't more pixels on the screen though lead to better touch perfomance?
ROCOAFZ said:
Won't more pixels on the screen though lead to better touch perfomance?
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Click to collapse
What does performance have to do with pixel resolution??
The digitalizer (that plastic layer above the LCD) takes care of the touch input, not the LCD itself.
rogeriopcf said:
What does performance have to do with pixel resolution??
The digitalizer (that plastic layer above the LCD) takes care of the touch input, not the LCD itself.
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Click to collapse
Also, more pixels on the screen = more pixels to render = slower performance. For example, a lot of the XNA games made will probably be 320x480 and automatically scaled up for performance reasons.
As far as I remember, Da_G said they are working hard on completing DPI_262, which opens new resolutions, like 1280x720 and so on .
I think that even Hummingbird from Samsung, which is way faster (in GPU even more) than Qualcomm Snapdragon, will perform quite well with those resolutions. And when they come, we will have even better CPUs and GPUs.
lordcanti86 said:
Considering the screen sizes we are talking about, does anything north of 480×800 really make that much of a difference to the naked eye?
Click to expand...
Click to collapse
It depends on the size of the screen and the viewing distance, but in general, yes. There's a reason why printers don't print at 300 dots per inch any more - it's because the eye can easily detect a difference between 300 pixels per inch and 600. In fact, even going from 600dpi to 1200 makes a visible difference sometimes.
Or, to look at it another way, is there a visible difference when you switch ClearType on and off? ClearType multiplies the resolution by three on one axis. If you can see a difference then the original resolution is comfortably below the finest your eye can resolve.
I'd focus more on screen clairity, color depth/contrast/brightness, ect. before trying to cram more pixels into a sub 5" screen. How about a nice OLED? ...I'd rather have this as compared to more dpi.
I was wondering...
Is there anyway to cut the resolution on the rhodium? I read somewhere that a separate device ran quicker because of its low resolution and screen size--that is, it ran quicker than larger screens with 1ghz processors. The rhodium specs aren't exactly designed to portray 800x600 resolutions >__>, there seems to be a noticeable lag in most shells (SPB, Sense).
Is there anyway to lower the resolution to 640 x 480? I wouldn't mind taking the resolution cut for a faster phone. and is 640 x 480 VGA?
I found this:
http://www.1800pocketpc.com/2010/01...-resolution-from-wvga-vga-and-wqvga-qvga.html
but all it does is crop the screen--theres still a black box. Now i'm wondering if we ran a stretched resolution if we could get performance gains. It wouldnt be as crisp as the natural resolution and things would be stretched out, but... would it even be possible or workable? anybody have any input?
Hey everyone
Just a quick question regarding the camera app on the note 2.
My phone is standard, not rooted or anything loaded.
I have noticed that when I load the camera app and take a picture in landscape mode (Phone held sideways)
the picture does not display on the full screen. It has a black border either side..
Why would I loose a 3rd of my screen to black borders.
Thanks in Advance
Graham
Smokie365 said:
I have noticed that when I load the camera app and take a picture in landscape mode (Phone held sideways)
the picture does not display on the full screen. It has a black border either side..
Why would I loose a 3rd of my screen to black borders.
Click to expand...
Click to collapse
I suppose you have set maximum resolution, & then it won't fill the screen (because of different aspect ratio).
The simple "solution" is to reduce the resolution one notch, and voilá; the picture WILL fit the screen....
If you don't mind shooting pictures at a lower resolution, that is....
There are 3 wide resolution to choose from to consume all the display. 6mpix is the highest
_____________________
Via GT-N71OO using XDA_Elite_App
Cheers everyone..
Dropped down to 6m and its all good now
If you shoot at 8mp it's in a 4:3 aspect ratio so the sides of the screen are black because there's no data there. If it filled those sides then you wouldn't see what you were shooting at the top and bottom as the top and bottom of the preview would be cut off. If it really bothers you you can shoot at 6mp as others have said which is a 16:9 aspect ratio and won't have the black borders. There shouldn't be any difference in quality and you can always crop your 8mp photos into a 16:9 resolution afterwards if you want to use 8mp.
Sent from my GT-N7100 using Tapatalk 4 Beta
The Sony Xperia XZ Premium has a crazy crisp display. Just kidding, this is automated text so who knows if this screen is any good. So, you be the judge! A higher rating indicates that it's extremely sharp and clear, and that you cannot see pixels with your naked eye.
Then, drop a comment if you have anything to add!
I do see pixels
We all do cuz of the pixel pattern...
Screen isnt as crisp as i expected in a 4k display, id say its as good as standard 1080 screen... Not even a good 1080 xD
When virtually emulated to 4k its better, its still on a 1080p level though thats how my eye sees it at least
Im only talking in terms of sharpness, i expected more details on a 4k display.
In terms of colors, brightness, id give it a superb level as it is very natural and realistic! Not like fake amoled crap, but super natural and its like looking out a window, yet i expected a sharper display concidering the 4k display
The screen is really crisp, at least through vr. When I use VR, I can see the pixels but they don't look huge like on 2k phones.
madshark2009 said:
I do see pixels
We all do cuz of the pixel pattern...
Screen isnt as crisp as i expected in a 4k display, id say its as good as standard 1080 screen... Not even a good 1080 xD
When virtually emulated to 4k its better, its still on a 1080p level though thats how my eye sees it at least
Im only talking in terms of sharpness, i expected more details on a 4k display.
In terms of colors, brightness, id give it a superb level as it is very natural and realistic! Not like fake amoled crap, but super natural and its like looking out a window, yet i expected a sharper display concidering the 4k display
Click to expand...
Click to collapse
Have you ever try to change it's default resolution to 4k with 720-821 ppi density via adb command?
If you looking for "crisp", already try it and still say "isn't crisp as I expected", then i can't say anything anymore.
For my eyes, when try to change it's default res to 4k, in terms of crisp and sharp it's the top of the top of crazy display i've ever see. I've never see for real 8k display monitor yet, but I can say panel on this phone is really insane. You can directly compared with any phones in the world right now with that configuration (4k default res), and it's a champ! Yes, there 'unpleasant' bug layout for some apps because they aren't reach yet to develop on 4k native resolution. And the most important, the black recent apps fault lol. So I am not use that config for daily usage.
But if you just curious to see how the real performance of this phone screen, then that config is worth to try.
I've not said about 4k HDR content, there some example files you can download to see 'beyond the limit performance' of this phone. It's super crazy sharp and crisp with insane range of colour!
Instead, in terms of detail, i can't barely say it will fulfil your expectation, because for me it's hard to expect level of detail on small size display.
knightazura said:
Have you ever try to change it's default resolution to 4k with 720-821 ppi density via adb command?
If you looking for "crisp", already try it and still say "isn't crisp as I expected", then i can't say anything anymore.
For my eyes, when try to change it's default res to 4k, in terms of crisp and sharp it's the top of the top of crazy display i've ever see. I've never see for real 8k display monitor yet, but I can say panel on this phone is really insane. You can directly compared with any phones in the world right now with that configuration (4k default res), and it's a champ! Yes, there 'unpleasant' bug layout for some apps because they aren't reach yet to develop on 4k native resolution. And the most important, the black recent apps fault lol. So I am not use that config for daily usage.
But if you just curious to see how the real performance of this phone screen, then that config is worth to try.
I've not said about 4k HDR content, there some example files you can download to see 'beyond the limit performance' of this phone. It's super crazy sharp and crisp with insane range of colour!
Instead, in terms of detail, i can't barely say it will fulfil your expectation, because for me it's hard to expect level of detail on small size display.
Click to expand...
Click to collapse
OMG finally someone on the internet sharing a same frustration as me. I wonder if there's any workaround for the black recent apps view glitch when running higher than physical resolution? It almost feels like a internal scaling issue where if I put the phone into landscape I can see partial app snapshot being visible in recent view. This is so far the only issue holding me off from using QHD or even UHD on a daily basis.
knightazura said:
Have you ever try to change it's default resolution to 4k with 720-821 ppi density via adb command?
If you looking for "crisp", already try it and still say "isn't crisp as I expected", then i can't say anything anymore.
For my eyes, when try to change it's default res to 4k, in terms of crisp and sharp it's the top of the top of crazy display i've ever see. I've never see for real 8k display monitor yet, but I can say panel on this phone is really insane. You can directly compared with any phones in the world right now with that configuration (4k default res), and it's a champ! Yes, there 'unpleasant' bug layout for some apps because they aren't reach yet to develop on 4k native resolution. And the most important, the black recent apps fault lol. So I am not use that config for daily usage.
But if you just curious to see how the real performance of this phone screen, then that config is worth to try.
I've not said about 4k HDR content, there some example files you can download to see 'beyond the limit performance' of this phone. It's super crazy sharp and crisp with insane range of colour!
Instead, in terms of detail, i can't barely say it will fulfil your expectation, because for me it's hard to expect level of detail on small size display.
Click to expand...
Click to collapse
yes I can see now on 4k mod its insane but I can still see pixels, the phone sharpness look insane! but seeing pixels is kind of a draw back i mean the phone's crispness is on another level with 4k mod but why see pixels?
madshark2009 said:
yes I can see now on 4k mod its insane but I can still see pixels, the phone sharpness look insane! but seeing pixels is kind of a draw back i mean the phone's crispness is on another level with 4k mod but why see pixels?
Click to expand...
Click to collapse
Hangon, keep in mind there are high density dots on the screen, these are not pixels. I'm sure these dots are from the manufacturing process of the phone.
I bet you actually can't see the pixels but are mistaking them for these dots scattered on the screen. The display, which is 3840×2160, is bellow the screen which has dots at a dpi (dots per inch) of around 200.
After a while these dots disappear
busawahk said:
Hangon, keep in mind there are high density dots on the screen, these are not pixels. I'm sure these dots are from the manufacturing process of the phone.
I bet you actually can't see the pixels but are mistaking them for these dots scattered on the screen. The display, which is 3840×2160, is bellow the screen which has dots at a dpi (dots per inch) of around 200.
After a while these dots disappear
Click to expand...
Click to collapse
why would there be scattered dots on the screen in the manufacturing process?
and how do you know this?
Hello, I just bought an S20 + and instantly I have noticed that the image quality is a little strange, the letters especially on black backgrounds look like with a reddish outline not very noticeable but enough to bother me and some images in general are come as low quality. I came from using an A71 where everything looked correctly maybe that's why I notice the problem so much.
I was reading on forums where they say the S20 has various display issues, especially the ones made in Vietnam like mine. Others say that the reddish tone is due to the screen protector that comes pre applied. I would like to know if anyone else has noticed these details or if it is just a problem with the firmware that can be fixed later. Thank you. Sorry my bad English.
This may have something to do with display's subpixel layout and subpixel rendering, but the effect should be very subtle, not immediately apparent.
Tell us face-to-phone distance in centimeters when you start seeing the effect, display's settings such as brightness, resolution and refresh rate, where exactly are you seeing this (name of the app, dark mode on or off), font size, visible in darkness or in well lit environments as well?
Best thing to do, if possible, is to go to a local store that has S20+ on display, and compare, or if inside glass showcase, ask if they can turn it on and show it to you.
Also, that factory screen protector is known to be of not the highest quality.
scaredy-cat said:
This may have something to do with display's subpixel layout and subpixel rendering, but the effect should be very subtle, not immediately apparent.
Tell us face-to-phone distance in centimeters when you start seeing the effect, display's settings such as brightness, resolution and refresh rate, where exactly are you seeing this (name of the app, dark mode on or off), font size, visible in darkness or in well lit environments as well?
Best thing to do, if possible, is to go to a local store that has S20+ on display, and compare, or if inside glass showcase, ask if they can turn it on and show it to you.
Also, that factory screen protector is known to be of not the highest quality.
Click to expand...
Click to collapse
Thanks for answer. I have managed to reduce the reddish effect by calibrating the screen because it was warm by default. The blurring effect of the letters decreases a bit when using it in 1440p..... but I have noticed that it may be a problem with my eyes because the same effect occurs when I look closely at my PC screen (10 centimeters), black text with reddish tint. I will try to go to a local store and compare with another s20+. As I mentioned it's little noticeable, maybe I have very demanding eyes.
I wont remove the factory protector for now, although I know the screen would look better without it.
My complaint about low quality monitors at work and with phones has been resolved with visit at the optician, and i dont mean to offend you here but seriously since i have glasses screen looks finally sharp again!