Playstation 3 Controller on PPC? - General Accessories

There is bluetooth games controller for PocketPC http://www.tangshop.com/bluetooth-game-pad-bgp-100.html
It should then be (theoretically) possible to write similar drivers for the Playstation 3 controller.
I know this would be a huge undertaking, and I don’t know how to do it but it would be cool!
Anyway just thought of that idea and thought I’d put it out there for someone to maybe pick up and work on.
I was trying to play COD2 for PPC and figured this would be very handy!

Related

[Q] WiiMote w/Emulators. Need advice on what to buy/mapping + ?'s

I have my Evo running an AOSP ROM and I have PSX4DROID, SNES, Gameboid, N64oid as my emulators. I went out yesterday and purchased a WiiMote (just the remote) but apparently that isn't enough.
I will mainly be using it for N64 (have to get my Zelda fix) and Mario Kart 64. I tried opening Mario Kart 64 and mapping the keys. I mapped all the keys and when I launched the game I could not turn with the D-PAD on the Wiimote.
I successfully paired the with WiiMoteController (app) but it won't turn left or right. I can do everything else but it kind of defeats the purpose.
Questions
Should I be mapping the keys within the N64 emulator app (what I've been doing) or map the keys in the WiiMoteController app?
Do I also need to buy the Nunchuck attachment?
Is it possible to just have the WiiMote and use that for my gaming?
Is there a Wii Controller attachment that I can slide my Wiimote into to turn it into a full fledge controller?
Why don't the Rom Gripper & Rom Gripper ++ download any ROMs? Are the servers down?
I'm confused and frustrated as I was trying all night to play around with it. I also want to mention that I didn't have success in the Zelda app either.
Wii-mote alone doesnt have sufficient buttons for the N64. Really its lacking to even cover the SNES.
Mostly I game using GBA, because of this. To combat it, you can get the classic controller plugin - http://www.amazon.com/Wii-Classic-Controller-nintendo/dp/B000IN0BSU
Which plugs into the wiimote, and should map through the WiiMoteController app, though I havent tried to see for sure. Personally I want it totally portable, and dont want to have to carry a third thing. I wish they would just make a wireless wii classic controller to work on its own. But alas...
Another problem you may be encountering with N64 and PSX, is mapping analog to digital. You are familiar with the analog controls of the original, but as I understand it, you can only map the classic controller as keyboard input, which turns them into digital control (full on, full off, like a keyboard button press). For many games that wont matter, but for many it will. Just another consideration.
Don't know anything about romgripper though, I only backup my games that I have bought with tools built from scratch
massivebasset said:
I wish they would just make a wireless wii classic controller to work on its own. But alas...
Click to expand...
Click to collapse
you mean the Datel Retro wireless controller? That's what I bought. Think of it as a classic controller with the wiimote built inside
http://www.amazon.com/Wii-Retro-Wireless-Controller-Nintendo/dp/B001ULJGDU
I laugh at everyone getting a wiimote + classic controller for use with their phones, lol. Who the hell wants to carry that around?
Hell, I don't even use the datel controller that much (thank god I have a wii to use it with as well). Like I'm going to carry a controller with me everywhere I go, seriously.
I just choose games that work well with touchscreen controls (like strategy games and rpgs)
So do you recommend me getting a nunchuck along with my WiiMote or returning the Wiimote and buying the Datel?
I downloaded the ROM before (I do own all the games I downloaded) and I only care about those 2 games.
well getting a nunchuck isn't really going to solve your problem of not having enough buttons for N64 and PSX games...
and about the controller still not working after you mapped the buttons, you still have to switch to the controller in the standard Android input settings (like switch away from an onscreen keyboard) AS WELL as enabling the "input option" within the emulators. Like in Gameboid, if you go into "other settings" you will find an input option that you have to toggle (in addition to simply mapping the keys in the controls section).
gqstatus0685 said:
So do you recommend me getting a nunchuck along with my WiiMote or returning the Wiimote and buying the Datel?
I downloaded the ROM before (I do own all the games I downloaded) and I only care about those 2 games.
Click to expand...
Click to collapse
I get 5 to 10 emails/PMs a day about this, you're going to want to get the Datel Retro Wireless. Wiimotes are only good for NES and Sega Master System.

[Q] XBOX 360 Controller

Is there any way to use the 360 controller to play games on N64OID? (That's a nintendo 64 emulator) Emulator works great but playing with touchscreen controlls is a pain. I remember I read somewhere that the controller needs to be connected directly to the phone with that MHl adapter I think it's called, which I have. So I'm wondering what steps or apps or whatever are needed to set it up and all that? I am rooted and all that good stuff. Make my dreams come true please and let me play Smash Bros comfortably on my phone Thanks in advance!!

[Q] Games on Ouya

Does it have a mapping tool so you can play games that don't support a controller or can you not download them at all?
don't know really. It has some kind of touch pad on it. But since Ouya has a controller, the games designed for it will have gamepad inputs.
for other games, who knows yet. Maybe Sixasxis Controller app may be able to help. It has touch simulator profiles. It's rather hit and miss on it's success. It's not the app, but some game's touch inputs are not static, so it makes it more difficult to setup.
they support sixaxis controllers natively, and there are rumours that a few people will be porting their controller-mapping apps to OUYA, for the purpose of adapting those touchscreen .apk's...
There is nothing so far on the marketplace or on the major OUYA forums
Has anyone tested the Interworks Controller Pro U (aka Retro Classic Controller) with the Ouya (or any Android device)? I'm especially interested in joystick functionality...
Sent from my SAMSUNG-SGH-I727

Controllers and Play Store Apps

I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
I havent tried sideloading any purchased games but I have a purched utility app that wont work but the free version does, Has to do with drm. But I've heard people having success sideloading gta not sure if they were using a cracked version or not.
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
Yes Side-loading works it mostly depends on the game... some paid games from the play store wont work because they need to authenticate with the play store to prove you bought the app. Also some apps simply don't work because they don't support controllers...
also as for your question about controllers yes it does support PS3 controllers I've seen several videos of people using them, not sure about others though... I think someone said Xbox 360 controllers work through USB but as long as your controller is either USB or Bluetooth it should work.
As for your last question about multiplayer There is an emulator for free in the OUYA store called Mupen 64 and it does support up to 4 players so you would just need to get a copy of the Mario 64 ROM and you could play Mario kart 4 players. Not sure about other emulators though it really depends on if the emulator supports multiplayer.
Hope this helps!
player911 said:
I've been "collecting" lots of games such as Batman, Spiderman, Final Fantasy, etc games from the Play Store anticipating using them on my Ouya... but now I am not so sure. Looks like they use their own store to pump apps and games through. I would hate to pay for the same game twice through different stores when using the same platform. I've done some homework and looks like the answer is "NO" they won't play out of the box but we are able to side load the apk files off of a USB. What are some comments on this?
Also, the reason I am really interested in the Ouya is the "controller" support. Any Android gamer should know that getting multiple controllers to read and operate independently is a real pain. On my MK808 Android Stick, each controller maps out the same, so both controllers function as Player 1. I REALLY love the option to have up to 4 controllers work for up to 4 players. I know they sell their own Controller, but does this work with existing bluetooth controllers such as a Moga or PS3 SixAxis (if MAC is paired via PC).
It launched today in Best Buy and I'm thinking of Picking one up. I know eventually the devs will hack it to do some crazy stuff but the controller support is VERY important. If I can't link up additional players, then I might as well stick to my MK808.
Long story short:
Can you side load an emulator and play 2-4 players (Mario Kart)?
Click to expand...
Click to collapse
The subject of should OUYA outright support the Play Store is something highly talked about on the forums (If you're interested: ) I've come to the conclusion that no, it should not be supported for the sake of both the OUYA and the gamers. WIth that said, you can always try sideloading paid apps and see if they work. If the game calls the Google Infrastructure as DRM, it will not work, but if the game only has local DRM and you manage to remove it (I know nothing about that) or there is no DRM at all, it will work. I have a few paid apps that work perfectly. One warning, though, I know for sure Square Enix games do not work without hacking the apk.
The controller support is awesome! There are other threads about confirmed controllers working, but I know for sure the SixAxis, Wiimote, and WIRED 360 (not the play and charge pack) controllers all work.
As to answer your question, this thing works as a great emulator machine. I've messed with a few emulators and they all support multiplayer, some even support multiplayer over network (i.e. between 2 OUYA's, may even work cross platform, like PC-OUYA or OUYA-Phone/Tablet, but I do not know for sure). I have not tried any over network play, but theoretically it should work.
For the most part you don't need to sideload any emulators, as most are already on the OUYA store. In fact, I wouldn't recommend using any sideloaded emulators unless you have to (i.e. none in the store) because they just won't work as well with the controllers or TV.
With that said, if absolutely nothing else (and there is a lot more I love about the OUYA), this thing is a GREAT emulator machine! Buy yourself a 500GB external HD, throw on all your games from the old 2600 to PS1 and you can play them all. They even have a semi-working DS emulator, along with a PSP one confirmed on it's way! There is even an NES emulator that has it's own indie game store built in!
Bottomline yes, it can do what you want and if you're into it for mainly emulation, you can't go wrong.
Yes sideloading works, I've played N64 with 3 people on Mario Kart 64.
I have 2 ouya controllers and a usb controller, worked perfectly fine. You just need to set the player controller number. SNES and N64 emus have the options to bind a specific controller to player 1 2 3 4 etc
Perfect! The controller was the big issue because like I said, other devices work with 1 device, but multiple controllers all read as Player 1. Even Mugen64. It isn't the emulator but the actual OS and how it handles controllers.
So I am super excited that lots of controllers are working. I have a Wireless 360 (PC Dongle), Sixaxis, Corded PC gamepad, and a Moga, along with a slew of Wii Controllers. I really just need a few controllers working at the same time for when friends come over and stuff. The software I am not too overly concerned about. I'd rather have games available that are SPECIFICALLY designed for the OUYA then a slew of mixed supported games.
I'm really wanting to pick one up. I already have a few 500+gb HDD's laying around I can dump roms too. Even my old 16gb USB Stick would suffice for most stuff.
Controller issues ans Play Store apps with costs
Hey guys,
this should be the right thread for my current main issues with the Ouya.
1. Yesterday I had some friends over and we tried to play Bombsquad with three controllers. I have two Ouya controllers and as the Ouya and also Bombsquad support other controllers like PS3 and Xbox gamepads I tried to connect a third controller. Unfortunately, I wasn’t able to connect any of them (of course the Ouya controllers work fine). It seems thet the console doesn’t even recognize something being connected via USB. I tried to connect a Dualshock 3 Playstation controller via cable, a Xbox (wireless) gamepad via cable and a Xbox controller for windows (wired, Razer Onza TE). None of them were recognized by the system, neither in the game nor in the Ouya main menu.
Is there any special setting I have to apply in order to get them to work?
I know there is also the option to connect smartphones or tablets to play Bombsquad, but this is not an option because I have 5 controllers lying around and I rather want to make use of them instead of playing on my phone.
2. Also, I have a problem with the Google Play Store I installed on the console. I followed the instructions from the forum (Rooting the Ouya, installing Xposed framework, installing the Google Plus Store app). After starting the app for the first time I typed in my account detail and everything worked fine. However, I only have access to the free apps in the store and not to the apps which cost money.
How do I get access to the whole Play Store with all the apps?
Thanks for your answers and please let me know if you need further information.
Greetings from Germany
3rr0r333

[Q] How do I create a "joydev.ko" module for the nexus 7 2013?

I want to use my Sony PSP as a controller for the Nexus 7.
I read that some people have successfully used their PSPs as controllers for their tablets. They put custom firmware on their PSPs and they use something called "fusa gamepad" to turn their PSPs into USB controllers. I've already managed to use my PSP as a USB game controller on my linux computer, but I read that it can't be used on an android device unless I install something called a "joydev.ko module".
There are old topics in this forum about people asking how to use their PSPs as game controllers, but no one mentions how to create a joydev.ko module! I've searched google to learn how to create the module, but there are no tutorials!
The joydev.ko module needs to be compiled differently for each device because they have different kernel versions and different hardware.
How do I create the module for the Nexus 7 from 2013? Do I need to root my tablet to install the joydev.ko module? I don't want to void my warranty.
I know I could just use a USB PS3 controller easily with the tablet, but I don't want to waste 50 dollars if I could just use the PSP as a controller.
I'm still waiting to get my USB OTG wire in the mail. I'm asking this ahead of time to be prepared.
I was able to use the Sony PSP as a gamepad with the Nexus 7
In case anyone cares, I was easily able to use a Sony PSP as a game controller with the Nexus 7 from 2013 with Android 4.3.
I didn't have to install anything called "joydev.ko". I just plugged the PSP into the tablet with a USB OTG wire and it worked.
If anyone wants to try it, you have to put custom firmware on the PSP and you have to use a program called "Fusa Gamepad".
I quickly tried a few emulators. Only one of the games had lag in the button presses, but it was only in the start menu of the game. I'm talking about this: I would press a button on the psp and it would take about half a second for the button to register in the game. It only happened in the main menu though and there was no input-lag once you got past the main menu and started the actual game.
Which type of connection would have less lag with a game controller? A bluetooth connection or a USB OTG connection?
Thanks for this; it's given me a reason to bust out my old Phat PSP .
iPWNtehNOOB said:
Thanks for this; it's given me a reason to bust out my old Phat PSP .
Click to expand...
Click to collapse
The joystick on the PSP was also detected. I used a free android app called "Joystick Tests" and it seems to correctly detect the joystick. I just haven't tried to play any games that use a joystick yet though.

Categories

Resources